2022-01-30 11:20:12 AM All necessary config files and folders now confirmed to exist. 2022-01-30 11:20:12 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2022-01-30 11:20:12 AM About to initialize WPF App constructor... 2022-01-30 11:20:12 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2022-01-30 11:20:12 AM Resolving assembly CefSharp.Wpf, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2022-01-30 11:20:12 AM CefSharp assembly path: L:\LaunchBox\ThirdParty\Chromium\CefSharp.Wpf.dll 2022-01-30 11:20:12 AM CefSharp assembly path found, loading... 2022-01-30 11:20:12 AM Resolving assembly CefSharp.Core, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2022-01-30 11:20:12 AM CefSharp assembly path: L:\LaunchBox\ThirdParty\Chromium\CefSharp.Core.dll 2022-01-30 11:20:12 AM CefSharp assembly path found, loading... 2022-01-30 11:20:12 AM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2022-01-30 11:20:12 AM CefSharp assembly path: L:\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2022-01-30 11:20:12 AM CefSharp assembly path found, loading... 2022-01-30 11:20:12 AM Resolving assembly CefSharp.Core, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2022-01-30 11:20:12 AM CefSharp assembly path: L:\LaunchBox\ThirdParty\Chromium\CefSharp.Core.dll 2022-01-30 11:20:12 AM CefSharp assembly path found, loading... 2022-01-30 11:20:12 AM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2022-01-30 11:20:12 AM CefSharp assembly path: L:\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2022-01-30 11:20:12 AM CefSharp assembly path found, loading... 2022-01-30 11:20:12 AM Resolving assembly CefSharp, Version=83.4.20.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138... 2022-01-30 11:20:12 AM CefSharp assembly path: L:\LaunchBox\ThirdParty\Chromium\CefSharp.dll 2022-01-30 11:20:12 AM CefSharp assembly path found, loading... 2022-01-30 11:20:12 AM WPF App Constructing... 2022-01-30 11:20:12 AM Initializing CefSharp... 2022-01-30 11:20:12 AM CefSharp initialized successfully. 2022-01-30 11:20:16 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2022-01-30 11:20:16 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2022-01-30 11:20:16 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2022-01-30 11:20:16 AM Resolving assembly Unbroken.LaunchBox.Windows.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2022-01-30 11:20:17 AM Resolving assembly Meta.Vlc.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2022-01-30 11:20:17 AM Resolving assembly Meta.Vlc.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2022-01-30 11:20:17 AM FIRST CHANCE EXCEPTION: L:\LaunchBox\pack:\application:,,,\WpfResources\Background.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) 2022-01-30 11:20:17 AM Resolving assembly LaunchBoxRomPatchManager.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2022-01-30 11:20:17 AM Resolving assembly LaunchBoxRomPatchManager.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2022-01-30 11:20:17 AM Resolving assembly RetroAchBadges.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2022-01-30 11:20:17 AM Resolving assembly RetroAchBadges.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2022-01-30 11:20:18 AM FIRST CHANCE EXCEPTION: Object reference not set to an instance of an object. at Unbroken.LaunchBox.Windows.Integrations.Steam.ViewXmlTest(Object ) 2022-01-30 11:20:18 AM Resolving assembly System.Private.Xml.resources, Version=4.0.2.0, Culture=en-US, PublicKeyToken=cc7b13ffcd2ddd51... 2022-01-30 11:20:18 AM Resolving assembly System.Private.Xml.resources, Version=4.0.2.0, Culture=en, PublicKeyToken=cc7b13ffcd2ddd51... 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Start 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Set Side Bar Max Width to 800 Less 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Before Notify Side Bar Max Width 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SizeChanged Completed 2022-01-30 11:20:18 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:20:18 AM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Start 2022-01-30 11:20:18 AM Music.Prepare Start 2022-01-30 11:20:18 AM GameDetailsViewModel LoadVideoMusic MusicNotPlaying Complete 2022-01-30 11:20:18 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:20:18 AM Music.Kill Start 2022-01-30 11:20:18 AM Music.Kill Finished 2022-01-30 11:20:18 AM Music.NotifyTrackList Start 2022-01-30 11:20:18 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Start 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Before Add Hook 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.SourceInitialized Completed 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Not Already Focused, Proceeding to Get Handle 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Got Handle, Proceeding to Set Focus 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Got Element 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Set Focus On Element 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Setting Already Focused 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Checking for Updates 2022-01-30 11:20:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Completed 2022-01-30 11:20:36 AM Music.Pause Start 2022-01-30 11:20:36 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:20:36 AM Music.Play Start 2022-01-30 11:20:36 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:20:36 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:20:36 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:20:36 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:20:36 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:20:36 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:20:36 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:20:36 AM Music.Kill Start 2022-01-30 11:20:36 AM Music.Kill Finished 2022-01-30 11:20:36 AM Music.Play Create Player 2022-01-30 11:20:36 AM Music.Pause Start 2022-01-30 11:20:36 AM MameHighScores.Prepare: Beginning the preparation process... 2022-01-30 11:20:36 AM Aborting MameHighScores.Prepare: This game is not using an official version of MAME as far as we can tell. 2022-01-30 11:20:36 AM Begin M3U Check. 2022-01-30 11:20:36 AM RomPath after M3U build: L:\LaunchBox\Games\Sega Genesis\Thunder Force III (Japan, USA).zip 2022-01-30 11:20:36 AM DataManager.SaveInternal started. 2022-01-30 11:20:36 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:20:36 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:20:36 AM Saving InputBindings.xml... 2022-01-30 11:20:37 AM Saving GameControllers.xml... 2022-01-30 11:20:37 AM Saving ListCache.xml... 2022-01-30 11:20:38 AM Saving Settings.xml... 2022-01-30 11:20:38 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 11:20:38 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 11:20:38 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 11:20:38 AM Saving L:\LaunchBox\Data\Platforms\Sega Genesis.xml... 2022-01-30 11:20:40 AM DataManager.SaveInternal completed successfully. 2022-01-30 11:20:46 AM Music.Play Player Play 2022-01-30 11:20:46 AM Music.Pause Player Pause 2022-01-30 11:20:46 AM Music.Pause PauseAction Invoke 2022-01-30 11:20:46 AM Music.MediaOnParsedChanged Start 2022-01-30 11:20:46 AM Music.MediaOnParsedChanged Invoke WPF 2022-01-30 11:20:46 AM Music.MediaOnParsedChanged Start 2022-01-30 11:20:46 AM Music.MediaOnParsedChanged End Thread 2022-01-30 11:20:46 AM Music.MediaOnParsedChanged Invoke WPF 2022-01-30 11:20:46 AM Music.MediaOnParsedChanged End Thread 2022-01-30 11:26:43 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 11:26:43 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 11:26:43 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 11:26:43 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 11:26:43 AM Aborting MameHighScores.Parse: This game is not using an official version of MAME as far as we can tell. 2022-01-30 11:27:06 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:27:06 AM Music.Play Start 2022-01-30 11:27:06 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:27:06 AM Music.Kill Start 2022-01-30 11:27:06 AM Music.Kill Player Dispose 2022-01-30 11:27:06 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:27:06 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:27:06 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:27:06 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:27:06 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:27:06 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:27:06 AM Music.Kill Finished 2022-01-30 11:27:06 AM Music.Play Create Player 2022-01-30 11:27:06 AM Music.Play Player Play 2022-01-30 11:27:06 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:27:06 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:27:06 AM Music.MediaOnParsedChanged Start 2022-01-30 11:27:06 AM Music.MediaOnParsedChanged Invoke WPF 2022-01-30 11:27:06 AM Music.MediaOnParsedChanged Start 2022-01-30 11:27:07 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 516. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) 2022-01-30 11:27:07 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 516. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) 2022-01-30 11:27:07 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 516. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) 2022-01-30 11:27:07 AM Music.MediaOnParsedChanged End Thread 2022-01-30 11:27:07 AM Music.MediaOnParsedChanged Invoke WPF 2022-01-30 11:27:07 AM Music.MediaOnParsedChanged End Thread 2022-01-30 11:27:29 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 11:27:29 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 11:27:29 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video/Music 2022-01-30 11:27:29 AM Music.Pause Start 2022-01-30 11:27:29 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 11:27:29 AM Music.Pause Player Pause 2022-01-30 11:27:29 AM Music.Pause PauseAction Invoke 2022-01-30 11:27:29 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video/Music Thread 2022-01-30 11:27:29 AM Music.Pause Start 2022-01-30 11:27:29 AM Music.Pause Start 2022-01-30 11:27:29 AM Music.Pause Start 2022-01-30 11:27:30 AM Music.Pause Start 2022-01-30 11:27:30 AM Music.Pause Start 2022-01-30 11:27:30 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Pause Video/Music Thread Completed 2022-01-30 11:35:27 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 11:35:27 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 11:35:27 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 11:35:27 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 11:35:29 AM FIRST CHANCE EXCEPTION: L:\LaunchBox\pack:\application:,,,\WpfResources\Background.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) 2022-01-30 11:35:30 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:35:30 AM Music.Play Start 2022-01-30 11:35:30 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:35:30 AM Music.Kill Start 2022-01-30 11:35:30 AM Music.Kill Player Dispose 2022-01-30 11:35:30 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:35:30 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:35:30 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:35:30 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:35:30 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:35:30 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:35:30 AM Music.Kill Finished 2022-01-30 11:35:30 AM Music.Play Empty Music Path 2022-01-30 11:35:30 AM Music.NotifyTrackList Start 2022-01-30 11:35:30 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:35:30 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:35:30 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:35:37 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:35:37 AM Music.Play Start 2022-01-30 11:35:37 AM Music.Kill Start 2022-01-30 11:35:37 AM Music.Kill Finished 2022-01-30 11:35:37 AM Music.Play Empty Music Path 2022-01-30 11:35:37 AM Music.NotifyTrackList Start 2022-01-30 11:35:37 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:35:37 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:35:37 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:35:37 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:35:37 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:35:37 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:35:37 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:35:37 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:35:37 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:35:37 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:35:38 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 471. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) 2022-01-30 11:35:38 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 471. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) 2022-01-30 11:35:38 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 471. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) 2022-01-30 11:37:17 AM Music.Pause Start 2022-01-30 11:37:17 AM Music.Pause Start 2022-01-30 11:37:18 AM MameHighScores.Prepare: Beginning the preparation process... 2022-01-30 11:37:18 AM Aborting MameHighScores.Prepare: This game is not using an official version of MAME as far as we can tell. 2022-01-30 11:37:18 AM Begin M3U Check. 2022-01-30 11:37:18 AM RomPath after M3U build: L:\LaunchBox\Games\Sega CD\Soulstar (USA).chd 2022-01-30 11:37:18 AM DataManager.SaveInternal started. 2022-01-30 11:37:18 AM Saving InputBindings.xml... 2022-01-30 11:37:18 AM Saving GameControllers.xml... 2022-01-30 11:37:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 11:37:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 11:37:18 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 11:37:19 AM Saving ListCache.xml... 2022-01-30 11:37:19 AM Saving Settings.xml... 2022-01-30 11:37:20 AM Saving L:\LaunchBox\Data\Platforms\Sega CD.xml... 2022-01-30 11:37:21 AM Saving L:\LaunchBox\Data\Platforms\Sega Genesis.xml... 2022-01-30 11:37:22 AM DataManager.SaveInternal completed successfully. 2022-01-30 11:42:27 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 11:42:27 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 11:42:27 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 11:42:27 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 11:42:27 AM Aborting MameHighScores.Parse: This game is not using an official version of MAME as far as we can tell. 2022-01-30 11:42:39 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:42:39 AM Music.Play Start 2022-01-30 11:42:39 AM Music.Kill Start 2022-01-30 11:42:39 AM Music.Kill Finished 2022-01-30 11:42:39 AM Music.Play Empty Music Path 2022-01-30 11:42:39 AM Music.NotifyTrackList Start 2022-01-30 11:42:39 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:42:39 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:42:39 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:42:39 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:42:39 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:42:39 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:42:39 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:42:39 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:42:39 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:42:39 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:42:39 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 472. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) 2022-01-30 11:42:39 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 472. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) 2022-01-30 11:42:39 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 472. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) 2022-01-30 11:43:01 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:43:01 AM Music.Play Start 2022-01-30 11:43:01 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:43:01 AM Music.Kill Start 2022-01-30 11:43:01 AM Music.Kill Finished 2022-01-30 11:43:01 AM Music.Play Empty Music Path 2022-01-30 11:43:01 AM Music.NotifyTrackList Start 2022-01-30 11:43:01 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:43:01 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:43:01 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:43:01 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:43:01 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:43:01 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:43:01 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:43:01 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:43:01 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:43:17 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 11:43:17 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 11:43:17 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 11:55:46 AM FIRST CHANCE EXCEPTION: An error occurred invoking the method. The destination thread no longer exists. at System.Windows.Forms.WindowsFormsSynchronizationContext.Send(SendOrPostCallback d, Object state) 2022-01-30 11:55:46 AM FIRST CHANCE EXCEPTION: An error occurred invoking the method. The destination thread no longer exists. at System.Windows.Forms.WindowsFormsSynchronizationContext.Send(SendOrPostCallback d, Object state) 2022-01-30 11:56:28 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 11:56:28 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 11:56:28 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 11:56:28 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 11:56:32 AM FIRST CHANCE EXCEPTION: L:\LaunchBox\pack:\application:,,,\WpfResources\Background.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) 2022-01-30 11:56:32 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:56:32 AM Music.Play Start 2022-01-30 11:56:32 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:56:32 AM Music.Kill Start 2022-01-30 11:56:32 AM Music.Kill Finished 2022-01-30 11:56:32 AM Music.Play Empty Music Path 2022-01-30 11:56:32 AM Music.NotifyTrackList Start 2022-01-30 11:56:32 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:56:32 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:56:32 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:56:32 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:56:32 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:56:32 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:56:32 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:56:32 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:56:32 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:56:41 AM ContentViewModel Context Building 2022-01-30 11:56:42 AM ContentViewModel Context Built 2022-01-30 11:56:42 AM ContentViewModel Context Opening 2022-01-30 11:56:42 AM ContentViewModel Context Opened 2022-01-30 11:56:42 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:56:42 AM Music.Play Start 2022-01-30 11:56:42 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:56:42 AM Music.Kill Start 2022-01-30 11:56:42 AM Music.Kill Finished 2022-01-30 11:56:42 AM Music.Play Empty Music Path 2022-01-30 11:56:42 AM Music.NotifyTrackList Start 2022-01-30 11:56:42 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:56:42 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:56:42 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:56:42 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:56:42 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:56:42 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:56:42 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:56:42 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:56:42 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:56:42 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 482. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) 2022-01-30 11:56:42 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 482. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) 2022-01-30 11:56:42 AM FIRST CHANCE EXCEPTION: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Plugins.RetroAchievements.Achievement]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'Achievements', line 1, position 482. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract(JsonReader reader, Type objectType, JsonContract contract) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) 2022-01-30 11:56:47 AM Music.Pause Start 2022-01-30 11:56:47 AM MameHighScores.Prepare: Beginning the preparation process... 2022-01-30 11:56:47 AM Aborting MameHighScores.Prepare: This game is not using an official version of MAME as far as we can tell. 2022-01-30 11:56:47 AM Begin M3U Check. 2022-01-30 11:56:47 AM RomPath after M3U build: L:\LaunchBox\Games\Microsoft XBOX\Otogi - Myth of Demons\default.xbe 2022-01-30 11:56:47 AM DataManager.SaveInternal started. 2022-01-30 11:56:47 AM Saving InputBindings.xml... 2022-01-30 11:56:47 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 11:56:47 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 11:56:47 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 11:56:47 AM Saving GameControllers.xml... 2022-01-30 11:56:48 AM Saving ListCache.xml... 2022-01-30 11:56:48 AM Saving Settings.xml... 2022-01-30 11:56:49 AM Saving L:\LaunchBox\Data\Platforms\Microsoft XBOX.xml... 2022-01-30 11:56:50 AM Saving L:\LaunchBox\Data\Platforms\Sega CD.xml... 2022-01-30 11:56:52 AM DataManager.SaveInternal completed successfully. 2022-01-30 11:56:52 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 11:56:52 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 11:56:52 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 11:56:52 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 11:56:53 AM Aborting MameHighScores.Parse: This game is not using an official version of MAME as far as we can tell. 2022-01-30 11:56:56 AM ContentViewModel Context Building 2022-01-30 11:56:56 AM ContentViewModel Context Built 2022-01-30 11:56:56 AM ContentViewModel Context Opening 2022-01-30 11:56:56 AM ContentViewModel Context Opened 2022-01-30 11:56:56 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:56:56 AM Music.Play Start 2022-01-30 11:56:56 AM Music.Kill Start 2022-01-30 11:56:56 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:56:56 AM Music.Kill Finished 2022-01-30 11:56:56 AM Music.Play Empty Music Path 2022-01-30 11:56:56 AM Music.NotifyTrackList Start 2022-01-30 11:56:56 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:56:56 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:56:56 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:56:56 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:56:56 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:56:56 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:56:56 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:56:56 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:56:56 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:57:00 AM Music.Pause Start 2022-01-30 11:57:00 AM MameHighScores.Prepare: Beginning the preparation process... 2022-01-30 11:57:00 AM Aborting MameHighScores.Prepare: This game is not using an official version of MAME as far as we can tell. 2022-01-30 11:57:00 AM Begin M3U Check. 2022-01-30 11:57:00 AM RomPath after M3U build: L:\LaunchBox\Games\Microsoft XBOX\Otogi 2 - Immortal Warriors\default.xbe 2022-01-30 11:57:00 AM DataManager.SaveInternal started. 2022-01-30 11:57:00 AM Saving InputBindings.xml... 2022-01-30 11:57:00 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 11:57:00 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 11:57:00 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 11:57:00 AM Saving GameControllers.xml... 2022-01-30 11:57:01 AM Saving ListCache.xml... 2022-01-30 11:57:01 AM Saving Settings.xml... 2022-01-30 11:57:02 AM Saving L:\LaunchBox\Data\Platforms\Microsoft XBOX.xml... 2022-01-30 11:57:03 AM DataManager.SaveInternal completed successfully. 2022-01-30 11:57:07 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 11:57:07 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 11:57:07 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 11:57:07 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 11:57:07 AM Aborting MameHighScores.Parse: This game is not using an official version of MAME as far as we can tell. 2022-01-30 11:57:09 AM ContentViewModel Context Building 2022-01-30 11:57:09 AM ContentViewModel Context Built 2022-01-30 11:57:09 AM ContentViewModel Context Opening 2022-01-30 11:57:09 AM ContentViewModel Context Opened 2022-01-30 11:57:10 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 11:57:10 AM Music.Play Start 2022-01-30 11:57:10 AM Music.Kill Start 2022-01-30 11:57:10 AM Music.Kill Finished 2022-01-30 11:57:10 AM Music.Play Empty Music Path 2022-01-30 11:57:10 AM Music.NotifyTrackList Start 2022-01-30 11:57:10 AM Music.NotifyTrackList Invoke WPF 2022-01-30 11:57:10 AM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 11:57:10 AM GameDetailsViewModel.Dispose: Begin... 2022-01-30 11:57:10 AM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 11:57:10 AM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 11:57:10 AM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 11:57:10 AM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 11:57:10 AM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 11:57:10 AM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 11:57:10 AM GameDetailsViewModel.Dispose: Completed. 2022-01-30 11:57:40 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 11:57:40 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 11:57:40 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 12:04:26 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 12:04:26 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 12:04:26 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 12:04:26 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 12:04:30 PM FIRST CHANCE EXCEPTION: L:\LaunchBox\pack:\application:,,,\WpfResources\Background.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) 2022-01-30 12:04:31 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:04:31 PM Music.Play Start 2022-01-30 12:04:31 PM Music.Kill Start 2022-01-30 12:04:31 PM Music.Kill Finished 2022-01-30 12:04:31 PM Music.Play Empty Music Path 2022-01-30 12:04:31 PM Music.NotifyTrackList Start 2022-01-30 12:04:31 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:04:31 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:04:31 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:04:31 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:04:31 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:04:31 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:04:31 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:04:31 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:04:31 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:04:31 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:04:41 PM ContentViewModel Context Building 2022-01-30 12:04:41 PM ContentViewModel Context Built 2022-01-30 12:04:41 PM ContentViewModel Context Opening 2022-01-30 12:04:41 PM ContentViewModel Context Opened 2022-01-30 12:04:41 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:04:41 PM Music.Play Start 2022-01-30 12:04:41 PM Music.Kill Start 2022-01-30 12:04:41 PM Music.Kill Finished 2022-01-30 12:04:41 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:04:41 PM Music.Play Create Player 2022-01-30 12:04:41 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:04:41 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:04:41 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:04:41 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:04:41 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:04:41 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:04:41 PM Music.Play Player Play 2022-01-30 12:04:41 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:04:41 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:04:41 PM Music.MediaOnParsedChanged Start 2022-01-30 12:04:41 PM Music.MediaOnParsedChanged Invoke WPF 2022-01-30 12:04:41 PM Music.MediaOnParsedChanged Start 2022-01-30 12:04:41 PM Music.MediaOnParsedChanged End Thread 2022-01-30 12:04:41 PM Music.MediaOnParsedChanged Invoke WPF 2022-01-30 12:04:41 PM Music.MediaOnParsedChanged End Thread 2022-01-30 12:04:43 PM Resolving assembly LaunchBoxRomPatchManager.resources, Version=1.0.0.0, Culture=en-US, PublicKeyToken=null... 2022-01-30 12:04:43 PM Resolving assembly LaunchBoxRomPatchManager.resources, Version=1.0.0.0, Culture=en, PublicKeyToken=null... 2022-01-30 12:04:43 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 12:04:43 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 12:04:43 PM FIRST CHANCE EXCEPTION: Could not load file or assembly 'L:\LaunchBox\Core\LaunchBoxRomPatchManager.XmlSerializers.dll'. The system cannot find the file specified. at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly) 2022-01-30 12:04:45 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video/Music 2022-01-30 12:04:45 PM Music.Pause Start 2022-01-30 12:04:45 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 12:04:45 PM Music.Pause Player Pause 2022-01-30 12:04:45 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video/Music Thread 2022-01-30 12:04:45 PM Music.Pause PauseAction Invoke 2022-01-30 12:04:45 PM Music.Pause Start 2022-01-30 12:04:46 PM Music.Pause Start 2022-01-30 12:04:47 PM Music.Pause Start 2022-01-30 12:04:47 PM Music.Pause Start 2022-01-30 12:04:47 PM Music.Pause Start 2022-01-30 12:04:47 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Pause Video/Music Thread Completed 2022-01-30 12:06:13 PM DataManager.SaveInternal started. 2022-01-30 12:06:13 PM Saving InputBindings.xml... 2022-01-30 12:06:13 PM Saving GameControllers.xml... 2022-01-30 12:06:14 PM Saving ListCache.xml... 2022-01-30 12:06:14 PM Saving Settings.xml... 2022-01-30 12:06:15 PM Saving L:\LaunchBox\Data\Platforms\Microsoft XBOX.xml... 2022-01-30 12:06:16 PM Saving L:\LaunchBox\Data\Platforms\Sega Master System.xml... 2022-01-30 12:06:17 PM DataManager.SaveInternal completed successfully. 2022-01-30 12:06:48 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 12:06:48 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 12:06:48 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 12:06:48 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 12:06:49 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:06:49 PM Music.Play Start 2022-01-30 12:06:49 PM Music.Kill Start 2022-01-30 12:06:49 PM Music.Kill Player Dispose 2022-01-30 12:06:49 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:06:49 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:06:49 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:06:49 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:06:49 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:06:49 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:06:49 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:06:49 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:06:49 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:06:49 PM Music.Kill Finished 2022-01-30 12:06:49 PM Music.Play Empty Music Path 2022-01-30 12:06:49 PM Music.NotifyTrackList Start 2022-01-30 12:06:49 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:06:51 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:06:51 PM Music.Play Start 2022-01-30 12:06:51 PM Music.Kill Start 2022-01-30 12:06:51 PM Music.Kill Finished 2022-01-30 12:06:51 PM Music.Play Create Player 2022-01-30 12:06:51 PM Music.Play Player Play 2022-01-30 12:06:51 PM Music.MediaOnParsedChanged Start 2022-01-30 12:06:51 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:06:51 PM Music.MediaOnParsedChanged Invoke WPF 2022-01-30 12:06:51 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:06:51 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:06:51 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:06:51 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:06:51 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:06:51 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:06:51 PM Music.MediaOnParsedChanged End Thread 2022-01-30 12:06:51 PM Music.MediaOnParsedChanged Start 2022-01-30 12:06:51 PM Music.MediaOnParsedChanged Invoke WPF 2022-01-30 12:06:51 PM Music.MediaOnParsedChanged End Thread 2022-01-30 12:06:51 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:06:51 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:06:56 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 12:06:56 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 12:06:56 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video/Music 2022-01-30 12:06:56 PM Music.Pause Start 2022-01-30 12:06:56 PM Music.Pause Player Pause 2022-01-30 12:06:56 PM Music.Pause PauseAction Invoke 2022-01-30 12:06:56 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 12:06:56 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video/Music Thread 2022-01-30 12:06:57 PM Music.Pause Start 2022-01-30 12:06:57 PM Music.Pause Start 2022-01-30 12:06:57 PM Music.Pause Start 2022-01-30 12:06:57 PM Music.Pause Start 2022-01-30 12:06:57 PM Music.Pause Start 2022-01-30 12:06:57 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Pause Video/Music Thread Completed 2022-01-30 12:07:13 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 12:07:13 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 12:07:13 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 12:07:13 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 12:07:13 PM FIRST CHANCE EXCEPTION: L:\LaunchBox\pack:\application:,,,\WpfResources\Background.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) 2022-01-30 12:07:14 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:07:14 PM Music.Play Start 2022-01-30 12:07:14 PM Music.Kill Start 2022-01-30 12:07:14 PM Music.Kill Player Dispose 2022-01-30 12:07:14 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:07:14 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:07:14 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:07:14 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:07:14 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:07:14 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:07:14 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:07:14 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:07:14 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:07:14 PM Music.Kill Finished 2022-01-30 12:07:14 PM Music.Play Empty Music Path 2022-01-30 12:07:14 PM Music.NotifyTrackList Start 2022-01-30 12:07:14 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:07:16 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:07:16 PM Music.Play Start 2022-01-30 12:07:16 PM Music.Kill Start 2022-01-30 12:07:16 PM Music.Kill Finished 2022-01-30 12:07:16 PM Music.Play Empty Music Path 2022-01-30 12:07:16 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:07:16 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:07:16 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:07:16 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:07:16 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:07:16 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:07:16 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:07:16 PM Music.NotifyTrackList Start 2022-01-30 12:07:16 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:07:16 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:07:16 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:07:22 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:07:22 PM Music.Play Start 2022-01-30 12:07:22 PM Music.Kill Start 2022-01-30 12:07:22 PM Music.Kill Finished 2022-01-30 12:07:22 PM Music.Play Empty Music Path 2022-01-30 12:07:22 PM Music.NotifyTrackList Start 2022-01-30 12:07:22 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:07:22 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:07:22 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:07:22 PM Music.Play Start 2022-01-30 12:07:22 PM Music.Kill Start 2022-01-30 12:07:22 PM Music.Kill Finished 2022-01-30 12:07:22 PM Music.Play Empty Music Path 2022-01-30 12:07:22 PM Music.NotifyTrackList Start 2022-01-30 12:07:22 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:07:22 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:07:22 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:07:26 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:07:26 PM Music.Play Start 2022-01-30 12:07:26 PM Music.Kill Start 2022-01-30 12:07:26 PM Music.Kill Finished 2022-01-30 12:07:26 PM Music.Play Empty Music Path 2022-01-30 12:07:26 PM Music.NotifyTrackList Start 2022-01-30 12:07:26 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:07:26 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:07:26 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:07:26 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:07:26 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:07:26 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:07:26 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:07:26 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:07:26 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:07:26 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:07:28 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:07:28 PM Music.Play Start 2022-01-30 12:07:28 PM Music.Kill Start 2022-01-30 12:07:28 PM Music.Kill Finished 2022-01-30 12:07:28 PM Music.Play Empty Music Path 2022-01-30 12:07:28 PM Music.NotifyTrackList Start 2022-01-30 12:07:28 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:07:28 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:07:28 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:07:28 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:07:28 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:07:28 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:07:28 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:07:28 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:07:28 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:07:28 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:07:39 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 12:07:39 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 12:07:40 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 12:08:04 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2022-01-30 12:08:04 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2022-01-30 12:08:04 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2022-01-30 12:08:04 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2022-01-30 12:08:05 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2022-01-30 12:08:05 PM Music.Play Start 2022-01-30 12:08:05 PM Music.Kill Start 2022-01-30 12:08:05 PM Music.Kill Finished 2022-01-30 12:08:05 PM Music.Play Empty Music Path 2022-01-30 12:08:05 PM Music.NotifyTrackList Start 2022-01-30 12:08:05 PM Music.NotifyTrackList Invoke WPF 2022-01-30 12:08:05 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2022-01-30 12:08:05 PM GameDetailsViewModel.Dispose: Begin... 2022-01-30 12:08:05 PM GameDetailsViewModel.Dispose: Marked disposed true... 2022-01-30 12:08:05 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2022-01-30 12:08:05 PM GameDetailsViewModel.Dispose: Video control dispose... 2022-01-30 12:08:05 PM GameDetailsViewModel.Dispose: Video control nulling... 2022-01-30 12:08:05 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2022-01-30 12:08:05 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2022-01-30 12:08:05 PM GameDetailsViewModel.Dispose: Completed. 2022-01-30 12:08:19 PM MainViewModel.Window.Closing event started. 2022-01-30 12:08:19 PM Music.Pause Start 2022-01-30 12:08:19 PM Starting SaveClosingSettings 2022-01-30 12:08:19 PM DataManager.SaveInternal started. 2022-01-30 12:08:19 PM Saving InputBindings.xml... 2022-01-30 12:08:19 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2022-01-30 12:08:19 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2022-01-30 12:08:19 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2022-01-30 12:08:19 PM MainViewModel.window.Closed event started. 2022-01-30 12:08:19 PM Waiting on DataManager save thread to finish... (window.Closed) 2022-01-30 12:08:19 PM Saving GameControllers.xml... 2022-01-30 12:08:20 PM Saving Emulators.xml... 2022-01-30 12:08:20 PM Saving Parents.xml... 2022-01-30 12:08:21 PM Saving ListCache.xml... 2022-01-30 12:08:21 PM Saving Platforms.xml... 2022-01-30 12:08:22 PM Saving Settings.xml... 2022-01-30 12:08:22 PM Saving BigBoxSettings.xml... 2022-01-30 12:08:23 PM Saving L:\LaunchBox\Data\Platforms\3DO Interactive Multiplayer.xml... 2022-01-30 12:08:24 PM Saving L:\LaunchBox\Data\Platforms\Acorn Archimedes.xml... 2022-01-30 12:08:25 PM Saving L:\LaunchBox\Data\Platforms\Acorn BBC.xml... 2022-01-30 12:08:26 PM Saving L:\LaunchBox\Data\Platforms\Amstrad CPC.xml... 2022-01-30 12:08:26 PM Saving L:\LaunchBox\Data\Platforms\Amstrad GX4000.xml... 2022-01-30 12:08:27 PM Saving L:\LaunchBox\Data\Platforms\Arcade Vector.xml... 2022-01-30 12:08:28 PM Saving L:\LaunchBox\Data\Platforms\ArcadeCave.xml... 2022-01-30 12:08:28 PM Saving L:\LaunchBox\Data\Platforms\ArcadeCPS2.xml... 2022-01-30 12:08:29 PM Saving L:\LaunchBox\Data\Platforms\ArcadeFavorites.xml... 2022-01-30 12:08:30 PM Saving L:\LaunchBox\Data\Platforms\ArcadeNeoGeo.xml... 2022-01-30 12:08:30 PM Saving L:\LaunchBox\Data\Platforms\Atari 2600.xml... 2022-01-30 12:08:31 PM Saving L:\LaunchBox\Data\Platforms\Atari 5200.xml... 2022-01-30 12:08:32 PM Saving L:\LaunchBox\Data\Platforms\Atari 7800.xml... 2022-01-30 12:08:33 PM Saving L:\LaunchBox\Data\Platforms\Atari 800.xml... 2022-01-30 12:08:33 PM Saving L:\LaunchBox\Data\Platforms\Atari Jaguar.xml... 2022-01-30 12:08:34 PM Saving L:\LaunchBox\Data\Platforms\Atari Lynx.xml... 2022-01-30 12:08:35 PM Saving L:\LaunchBox\Data\Platforms\Atari ST.xml... 2022-01-30 12:08:36 PM Saving L:\LaunchBox\Data\Platforms\Atomiswave.xml... 2022-01-30 12:08:36 PM Saving L:\LaunchBox\Data\Platforms\Bally Astrocade.xml... 2022-01-30 12:08:37 PM Saving L:\LaunchBox\Data\Platforms\ColecoVision.xml... 2022-01-30 12:08:38 PM Saving L:\LaunchBox\Data\Platforms\Commodore 64.xml... 2022-01-30 12:08:38 PM Saving L:\LaunchBox\Data\Platforms\Commodore Amiga CD32.xml...