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Platform Bezels/Overlays

213 files

  1. Sony Playstation Portable Special Overlay Animated

    Sony Playstation Portable Special Overlay Animated to Retroarch 1920x1080
    only tested in fullscreen.
    To use in video scale:
    custom_viewport_height = "735"
    custom_viewport_width = "1285"
    custom_viewport_x = "320"
    custom_viewport_y = "170"
    video_scale_integer = "false"
    video_scale_integer_overscale = "false"

    19 downloads

       (0 reviews)

    0 comments

    Submitted

  2. Sony Playstation Portable SB Overlay Animated

    Sony Playstation Portable Overlay Animated Simple Border to Retroarch 1920x1080
    only tested in fullscreen.
    To use in video scale:
    custom_viewport_height = "735"
    custom_viewport_width = "1285"
    custom_viewport_x = "320"
    custom_viewport_y = "170"
    video_scale_integer = "false"
    video_scale_integer_overscale = "false"

    19 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Sony Playstation Portable Overlay Animated

    Sony Playstation Portable Overlay Animated to Retroarch 1920x1080
    only tested in fullscreen.
    To use in video scale:
    custom_viewport_height = "660"
    custom_viewport_width = "1180"
    custom_viewport_x = "359"
    custom_viewport_y = "166"
    video_scale_integer = "false"
    video_scale_integer_overscale = "false"

    16 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Nintendo Gameboy Advance Overlay Animated

    Nintendo Gameboy Advance Overlay Animated to Retroarch 1920x1080
    only tested in fullscreen.
    The imagens was not mine, i just edited and did any imagens i needed.
    To use in video scale:
    custom_viewport_height = "860"
    custom_viewport_width = "1292"
    custom_viewport_x = "315"
    custom_viewport_y = "110"

    38 downloads

       (0 reviews)

    5 comments

    Updated

  5. NeoGeo Pocket and NeoGeo Pocket Color Overlay Animated

    NeoGeo Pocket and NeoGeo Pocket Color Overlay Animated to Retroarch 1920x1080
    only tested in fullscreen.
    The imagens was not mine, i just edited and did any imagens i needed.
    To use in video scale:
    custom_viewport_height = "803"
    custom_viewport_width = "888"
    custom_viewport_x = "520"
    custom_viewport_y = "105"
     
    Obs: In file "neogeo_pocket_color_animated.cfg,  change this line "overlay0_descs = "5" to overlay0_descs = "13"

    43 downloads

       (0 reviews)

    0 comments

    Updated

  6. GameBoy Animated Overlay

    GameBoy Animated Overlay to Retroarch 1920x1080
    only tested in fullscreen.
    The imagens was not mine, i just edited and did any imagens i needed.

    40 downloads

       (0 reviews)

    2 comments

    Updated

  7. Nintendo 3DS Overlay Animated

    Nintendo 3DS Overlay Animated to Retroarch
     
    Resolution 1920x1080
    Only tested with fullscreen
     
    For use in video/scale config:
    layout option = Default Top-Bottom Screen
    custom_viewport_height = "1080"
    custom_viewport_width = "1018"
    custom_viewport_x = "448"

    24 downloads

       (0 reviews)

    0 comments

    Updated

  8. Nintendo 3DS Overlay Animated

    Nintendo 3DS Overlay Animated to Retroarch
     
    Resolution 1920x1080
    Only tested with fullscreen
     
    For use in video/scale config:
    layout option = Large Screen, Small Screen
    custom_viewport_height = "1920"
    custom_viewport_width = "1920"

    28 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Nintendo DS Overlay Animated

    Nintendo DS Overlay Animated Animated to Retroarch
    Resolution 1920x1080
    only tested in fullscreen.
    The imagens was not mine, i just edited and did any imagens i needed.
     
    To use in video scale:
    nintendo_ds_animated:
    config de núcleo = Screen = Screen Layout = Top/Bottom
    Dimensionar com valores inteiros = Desligado
    proporção de tela = Core previded
     
    nintendo_ds_bigsmall_animated:
    config de núcleo = Screen = Screen Layout = Hybid/Top
    custom_viewport_height = "928"
    custom_viewport_width = "1871"
    custom_viewport_x = "26"
    custom_viewport_y = "78"

    58 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Sony PlayStation 2 Overlay Animated

    Sony PlayStation 2 Overlay Animated to Retroarch 1920x1080
    only tested in fullscreen.

    43 downloads

       (0 reviews)

    2 comments

    Updated

  11. GameGear Animated Overlay

    GameGear Animated Overlay to Retroarch 1920x1080
    only tested in fullscreen.
    The imagens was not mine, i just edited and did any imagens i needed.
     
    To use in video scale:
    custom_viewport_height = "864"
    custom_viewport_width = "1166"
    custom_viewport_x = "377"
    custom_viewport_y = "115"

    26 downloads

       (0 reviews)

    0 comments

    Updated

  12. GameBoy Color Animated Overlay

    GameBoy Color Animated Overlay to Retroarch 1920x1080, have 2 background
    only tested in fullscreen.
    The imagens was not mine, i just edited and did any imagens i needed.
    To use in video scale
    custom_viewport_height = "982"
    custom_viewport_width = "1114"
    custom_viewport_x = "409"
    custom_viewport_y = "53"

    28 downloads

       (0 reviews)

    0 comments

    Updated

  13. Bezels - Street Fighter 2: The World Warrior, Championship Edition & Hyper Fighting - 16:9 HD Widescreen 4k & 2k Resolution.

    I share Street Fighter 2 16:9 HD Widescreen Bezels. (First is 4k & the others 2k resolution) 😀.

    The World Warrior one I did it by myself editing the original artwork.

    Championship Edition I recolored it from the Hyper Fighting Bezel made by rodimusprimal.

    Hyper Fighting one was made by the user rodimusprimal, credits to him. He recolored the characters from the CE version to match the HF ones. I couldn't find the source image he edited so I decided to recolor his own recolor. I fixed Blanka Light tones, they looked kind of weird.

    33 downloads

       (0 reviews)

    0 comments

    Submitted

  14. Matsu's 4K Bezels

    I'm redoing all of the bezels of my favorites collection in Launchbox using artwork I've found everywhere while also using various techniques to upscale to 4k.  Most of the artwork I've found is from Mr Do's site and arcadeartwork.org.  Shout out to AlexDC22 for the Neo Geo bezels.
    These are to be used with Duimon's Bezel Project MegaBezel integration using his instructions here:
    https://github.com/Duimon/Duimon-Bezel-Project
    Additional Screenshot Album
    https://imgur.com/a/q35NtSo
    New bezels will be updated periodically.  Once enough are accumulated, I'll combine them into the master zip file.

    4,780 downloads

       (0 reviews)

    33 comments

    Updated

  15. Mr. RetroLust's - Mame 4K - Lights Out - Realistic Bezels

    Note: This thread will not be pushed to the front in the "whats new" section, if you want notifications for future updates to this file be sure to follow this page by using the follow button in the upper right corner
    Part of the "Lights Out - Realistic Bezels" series, for RetroArch bezels in this series see: https://forums.launchbox-app.com/files/file/1950-mr-retrolusts-lights-off-retroarch-bezels/
    About:
    2000 Realistic bezels in 3840x2160 resolution for MAME. My goal was to make bezels for around 1300 MAME games I had in my collection but I ended up making around 700 bezels more.
    I started this project in 2019 and finished it in 2022. I used existing high quality artwork but also cleaned a lot of previously unavailable artwork which @Mr. Do had in his amazing collection. I searched high and low with google images to find existing artwork, which took me to Japanese websites oftenly using google translate and research to get to those obscure images. The quality isn't always as high but I made sure I always used the highest quality I could find. 
    Note: These artwork packs are made for older versions of Mame, if you use Mame 0.226 and upwards and find these files don't work right please see this post as you need to have them in a different lay structure: 
     
    NOTE: This original project uses a reflection and scratch layer to add a realistic effect, it defines the style of the project, this is not for everyone. But please don't request "a clean verion" as I haven't kept the layer formats for all these 2000 games, this project is what it is.
    ==============
    Installation:
    Place the zip files inside the packs in mame/artwork/ 
    Also be sure to curve the screen in Mame effects, you can use the preset files I've included in the downloads but they are for an older version of Mame (0.198) so they might not work on newer versions. To learn more about effects in Mame be sure to read this well: https://docs.mamedev.org/advanced/hlsl.html
    ==============
    Credits:
    Most of the artwork used are from the most excellent @Mr. Do & the many team members: http://mrdo.mameworld.info/index.php
    For NeoGeo artwork much artwork came from: http://www.neogeosoft.com/
    For Flyer artwork the amazing: https://flyers.arcade-museum.com/ and https://www.flyerfever.com/
    Some artwork used from: https://www.verticalarcade.com/ which has amazing vertical bezels, be sure to pay them a visit.
    Some artwork used from imbord3rlin3: https://www.arcade-projects.com/threads/high-resolution-scan-database-scans-as-a-free-service.24725/
    Special thanks to the following people, without them this project wouldn't be what it is: @ArsInvictus John Merrit, @Briball @cmgssilva @Orionsangel @Boz1978 @L4ZYD4NE @Manson976 UDb23 @IainSA TheGuru, Smitdogg, CAG, DrVectrex, tbombaci, italie, MAMEWorld, Ad_Enuff, UDb Raspbear, @destrowade @CKL @Thoggo @Antny @Dreamstate Andyaust

    42,682 downloads

       (14 reviews)

    75 comments

    Updated

  16. SEGA Full Model 2 Bezel Set

    I have a homemade arcade build and I'm a purest of running "Arcade Classics" in there native 4:3 ratio. I looked around and couldn't find any legit Model 2 Bezels for my arcade cab because most people like to use "widescreen mods", which is cool, but I want the OG experience.
    I used Photoshop and made a complete Sega Model 2 Bezel Pack for those that like the original Full Screen Ratio. My recommendation is to add these in "ReShade" as a bezel (obviously) and use these with the ArcCabView CRT shader, making these games look pretty damn good!!
    Enjoy everyone!!

    626 downloads

       (0 reviews)

    0 comments

    Submitted

  17. SEGA Full Model 3 Bezel Set

    I have a homemade arcade cabinet built and I really like playing alot of the late 90's arcade games in their original ratio of 4:3, even though the Supermodel Emulator does a fantastic job converting these into a 16:9 ratio. With that being said I couldn't find any "per game" Bezels for the full Model 3 Set of games, so I decided to use my Photoshop skills and make my own.
    So here is the full set of Model 3 Bezels on a per game basis. Personally I use an amazing CRT Shader with these Bezels via ReShade and it looks pretty damn good. If you are a 4:3 purest, enjoy these custom Bezels!!
    -Cheers!

    643 downloads

       (0 reviews)

    3 comments

    Updated

  18. The OrionsAngel ULTIMATE 5 Pack Arcade Bezel Collection featuring the Mega Bezel Reflection Shader

    Here you can more conveniently download all 5 packs of my Realistic Arcade Bezel Collection featuring the Mega Bezel Reflection Shader. Thank you to everyone who helped me along the way. The ones who scanned official bezels and created original bezels. Also the ones who compiled all my work and made it easier for everyone to use. I couldn't have done this without you guys. Thank you!
    I would like to give shout outs to the following people,
    ArsInvictus
    MrRetroLust
    MQC
    Raspbear
    hgoda90
    Thechonv2
    UDb23
    Dreamstate
    303george
    Mr. Do
    If I forgot anyone let me know. I also want to thank everyone who has given me love and support for all the bezels that I have made over the years. It's kept me going. I appreciate all of you. Now enjoy the bezels and always have fun!
    Check out and subscribe to my YouTube channel for new updates - https://www.youtube.com/orionsangel

    You can also find me at,

    https://twitter.com/0rionsangel
    https://www.facebook.com/0rionsangel
    https://www.twitch.tv/orionsangel
    https://www.instagram.com/orionsangels
     
     
     
     
     
     

    1,265 downloads

       (0 reviews)

    3 comments

    Updated

  19. Mr. RetroLust's MAME Lights Out Bezels Revisited

    Mr. RetroLust created a series of bezels which is a masterpiece:
     
    Yet as he uses a rather old version of MAME, some of those bezels are not compatible with the latest releases which use a redisigned artwork system (MAME 0.226 onwards).
    as I intend to continue to enjoy his creations in optimal conditions, I have undertaken to update all the lay files and to correct recent incompatibilities.
    You will find here the integrality of this collection updated to the most recent artwork system.
     
    Based on the version 5.4 of its collection:
    I updated/edited all the lay files (but one*).
    Renamed some archives to respect romnames of latest MAME release (0.260 at the time of this writing).
    Merged some bezels in a zip file to remove any conflict with the classic artworks of Mr. Do.
    Replaced most of the screen overlays based on pics with lay-coded ones according to the latest MAME sources (ex: Circus).
    Added some color variations (ex: Barricade)
    Corrected some MAME atwork system known bugs (ex: Dead Eye).
    Added a toggable gear shift view for racing games when possible (ex: Pole Position).
    Added generic horizontal and vertical bezels to use as fallback artworks for every game missing individual art file.
    If you spot a bug, or a game I forgot to add a gear shift, please indicate it in the comments, I will rectify it ASAP.
    *: For the moment I have not managed to update 'Golly! Ghost!' efficiently, the version included here is the original version of Mr. Retrolust and does not work with the new lay system.

    It is essential to use the included horizontal.ini and vertical.ini files to make the generic bezels work.
    The vector.ini and the vector-mono.ini are highly recommended but not essential.
    The raster.ini is only to be used if you use the D3D HLSL graphics mode.
    For my part I use BGFX for the rasters and the fantastic ArcCabView shader from Houb:
    Highly Recommended! https://www.mediafire.com/file/71eylbzx8oom5ji/ArcCabView_MAME_BGFX_Chain_2.2d.7z/file
     
    All hail to Mr. RetroLust , he deserves all the credit.
     
    *************************************************************************************************************
    If you found this release useful, you might like this post where I published an update of Dreamstate's  beautiful vertical artworks:
    - Be sure to click on 'November 8' =>
     
     
     

    14,802 downloads

       (2 reviews)

    15 comments

    Updated

  20. RETROSPACE OS - Nintendo Switch´s Retroarch Dynamic Wallpaper

    Hi Guys,  I would like to share my Dynamic Wallpaper that I created for use on the Nintendo Switch. It can also be used on other platforms where Retroarch is accepted. Hope you like it

    Special thanks to @viking and @niglurion to share they media to us, then I can create these Dynamic Wallpaper and share with you Guys.

    51 downloads

       (0 reviews)

    0 comments

    Submitted

  21. RETROSPACE OS - Dynamic Wallpaper Retroarch.

    Hi Guys,  I would like to share my Dynamic Wallpaper that I created for use on the Nintendo Switch. It can also be used on other platforms where Retroarch is accepted. Hope you like it

    Special thanks to @viking and @Dan Patrick  to share they media to us, then I can create these Dynamic Wallpaper and share with you Guys.

    92 downloads

       (0 reviews)

    7 comments

    Submitted

  22. Scarletic's Bezels

    Some bezels in style of "nosh01" to work with retroarch cores fullscreen
    Amstrad-CPC-Bezel-16x9-2560x1440 APF-Imagination-Machine-Bezel-16x9-2560x1440 Apple-II-Bezel-16x9-2560x1440 Apple-MacOS-Bezel-16x9-2560x1440 Atari-800-Bezel-16x9-2560x1440 Atari-Lynx-Bezel-16x9-2560x1440 Casio-PV-1000-Bezel-16x9-2560x1440 Commodore-16-Bezel-16x9-2560x1440 Commodore-128-Bezel-16x9-2560x1440 Commodore-Amiga-CD32-Bezel-16x9-2560x1440 Commodore-CDTV-Bezel-16x9-2560x1440 Commodore-PET-Bezel-16x9-2560x1440 Commodore-Plus4-Bezel-16x9-2560x1440 Commodore-VIC20-Bezel-16x9-2560x1440 Epoch-Game-Pocket-Computer-Bezel-16x9-2560x1440 Epoch-Super-Cassette-Vision-Bezel-16x9-2560x1440 Fairchild_Channel_F-Bezel-16x9-2560x1440 FM-Towns-Marty-Bezel-16x9-2560x1440 Funtech-Super-Acan-Bezel-16x9-2560x1440 GCE_Vectrex-Bezel-16x9-2560x1440 Mattel-Intellivision-Bezel-16x9-2560x1440 MegaDuck-Bezel-16x9-2560x1440 Microsoft-MSX-Bezel-16x9-2560x1440 Microsoft-XBOX-Bezel-16x9-2560x1440 (Not yet in Retroarch) MS-DOS-Bezel-16x9-2560x1440 NEC-PC9800-Bezel-16x9-2560x1440 Nintendo-3DS-Bezel-16x9-2560x1440 Nintendo-3DS-horizontal-Bezel-16x9-2560x1440 Nintendo-DS-Bezel-16x9-2560x1440 Nintendo-DS-horizontal-Bezel-16x9-2560x1440 Nintendo-Game-Boy-Advance-Bezel-16x9-2560x1440 Nintendo-Game-Boy-Bezel-16x9-2560x1440 Nintendo-Game-Boy-Color-Bezel-16x9-2560x1440 Nintendo-Gamecube-Bezel-16x9-2560x1440 Nintendo-Virtual-Boy-Bezel-16x9-2560x1440 Nintendo-Wii-Bezel-16x9-2560x1440 Sega-Dreamcast-Bezel-16x9-2560x1440 Sega-Game-Gear-Bezel-16x9-2560x1440 Sega-Pico-Bezel-16x9-2560x1440 Sharp-1x-Bezel-16x9-2560x1440 Sharp-x6800-Bezel-16x9-2560x1440 Sinclair_ZXSpectrum-Bezel-16x9-2560x1440 SNK-Neo-Geo-AES-Bezel-16x9-2560x1440 SNK-Neo-Geo-Pocket-Color-Bezel-16x9-2560x1440 Sony-Playstation-2-Bezel-16x9-2560x1440 Texas_Instruments_TI-994a-Bezel-16x9-2560x1440 Tiger-Game-Com-Bezel-16x9-2560x1440 Watara-Supervision-Bezel-16x9-2560x1440

    920 downloads

       (0 reviews)

    8 comments

    Updated

  23. SOQUEROEU TV Backgrounds

    Soqueroeu TV Backgrounds
    Backgrounds for Mega Bezel Shader on Retroarch
    ----------------------------------------------------------------------------

    NOTE: This new package requires updated Retroarch versions (1.9.8 or higher) and Shader Mega Bezel pack V 0.9.097 (2022-01-05 Rev 2) or later.

    -------------------------------------
    This is about my original TV backgrounds for use in conjuction with HyperspaceMadness Mega Bezel Reflection Shader.
    I think lots of people would be pleased to play old games using an actual CRT TV, so I created my own project as a nice way to have a simulated TV… INSIDE your actual TV or monitor. Believe me, this works pretty well!
    Please consider my work with this project as complete. New backgrounds may or may not eventually appear. Feedback is really welcome.
    I hope everybody enjoys SOQUEROEU – Mega Bezel TV Backgrounds!
    -----------------------------------------
    What is SOQUEREU - Mega Bezel TV Backgrounds?
    My TV backgrounds are meant to be used with Retroarch. They are not conventional screen overlays: included presets automatically load configurations for Mega Bezel Reflection shader to obtain maximum retro-feeling. In fact, they are designed to work as an addon to the shader and cannot be used standalone like standard overlays as they don’t have any trasparent region for tube.
    Why?
    My idea is to develop special backgrounds to be used while playing close to big screens. Taking inspiration from other designers projects, I started creating my own backgrounds in Photoshop featuring simple TV images. They are intended to as little space for the image tube as possible, bringing comfort for those who play close to big screens.
    Users may find several spots to improve my work, after all I’m still tranining my skill with graphical tools! Btw, I tried to develop a wide variation of colors and shapes, so they wouldn’t result repetitive. I hope people will enjoy playing games and customizing their experience with my assets.
    What is Mega Bezel Reflection Shader?
    This is a collection of special shaders with lots of customization possibilities, as well as beautiful real-time tube reflections! They were developed by HyperSpaceMadness, with feedback from many people who like old games. In my opinion, this is one of the biggest contributions to the retrogaming emulation scene.
    Requirements
    Retroarch 1.9.8 or later with simple presets enabled. Slang shaders previously installed in your Retroarch (download from Retroarch’s update menu). Shader Mega Bezel pack V 0.9.097 (2022-01-05 Rev 2) or later. Features (v2.1)
    All backgrouns 16:9 @ 3840x2160 (4K) png format; Day and night presets for a comfortable experience (Night need normal preset for reference); No need for additional advanced preset adjustments; Flat and curve screen presets (NEW); Some graphics have color variations (NEW); Generic graphics for systems without their own TV (NEW); Added Nintendo Wii 16x9 preset (NEW); Added Sega Dreamcast preset (NEW); Systems included:
    3DO Atari 2600 NEC PCE Super Grafx NEC PC Engine NEC PC Engine CD NEC PC Engine Duo NEC PC-FX NEC Turbo Duo NEC Turbo Grafx 16 NEC Turbo Grafx CD Nintendo Famicom Nintendo Famicom FDS Nintendo GameCube Nintendo N64 Nintendo NES Nintendo Super Famicom Nintendo Super Game Boy Nintendo Super NES Nintendo Wii (4x3 and 16x9) Sega Dreamcast Sega Mark III Sega Master System Sega Saturn Sega SG-1000 Sega CD Sega Genesis SNK NeoGeo AES Sony Playstation Sony Playstation 2 (4x3 only) To learn more about Mega Bezel Shader, please visit HSM's Forum Libretro page .
     
    -------------------------------------------
    How to use these backgrounds?
    This guide assumes that you already use Mega Bezel shaders. It means you must have the Mega Bezel shader pack previously installed. If you haven't used these special shaders yet, look for additional information further down in this document.
    These backgrouns are in 16:9 @ 3840x2160 format. Presets will always use the Standard version of Mega Bezel. Please note, there are no presets with Advanced parameter in this package.
    Shader presets use relative path. You can then unzip this pack to any folder from the Retroarch root folder if you wish. If you choose a location other than this guide, consider the locations you determine to find shader presets.
    1 - Inside the downloaded .zip you will see a folder called Soqueroeu-TV-Backgrounds_V2.1. Unzip this folder to Retroarch/shaders/
    2 - When a game is running, load a shader preset. Find presets in one of these directories:
    Retroarch/shaders/Soqueroeu-TV-Backgrounds_V2.1/presets/TV-Console
    Retroarch/shaders/Soqueroeu-TV-Backgrounds_V2.1/presets/TV-Console-Night

    Once applied, a shader preset might look like this:

     

     
    NOTE: Some shader generated bezels are combined with a bezel built into the graphic. If you want more freedom to create your own bezel, you can use "solid" graphics available for some of them. This may require editing the file paths in the preset.
    Beginning Users
    if it's your first experience with Mega Bezel Shaders, here the complete instructions:
    1 - You must have Retroarch 1.9.8 or later (you will not be able to load in previous versions).
    2 - You will need Slang shaders previously installed in your Retroarch. Download them from Retroarch's update menu.
    NOTE: You will only be able to see the Slang Shaders in the Retroarch download list if video drivers is set to Vulkan. It may be necessary to save changes and restart your Retroarch.
    3 - You will need Shader Mega Bezel pack. Find the links on the MegaBezel page.
    4 - If you have previous versions of Mega Bezel installed, you need to delete the old shader pack. Do not overwrite files, this can cause crashes.
    5 - After downloading Mega Bezel pack, see inside the .zip there is a folder called bezel. Copy this folder into the following directory: Retroarch/shaders/shaders_slang.
    6 - After downloading the TV Backgrounds pack, inside the .zip you will see a folder called Soqueroeu-TV-Backgrounds_V2.1. Unzip this folder to: Retroarch/shaders.
    7 - Open Retroarch and go to driver options (Settings>Driver>Video). Set the video driver to Vulkan. It also works with GLCore, but seems to be faster with Vulkan.
    8 - Still in Retroarch, go to Settings>Video>Scale. Set integer value scale to OFF. Set the screen aspect ratio to match your monitor, for example 16: 9.
    9 - When a game is running, load a shader preset. Find presets in one of these directories:
    /Retroarch/shaders/Soqueroeu-TV-Backgrounds_V2.1/presets/TV-Console
    /Retroarch/shaders/Soqueroeu-TV-Backgrounds_V2.1/presets/TV-Console-Night
    Note: A shader preset can take between 5 and 10 seconds to load. On first use, small stutters may occur when navigating through the parameter menus. The loading time can also be a little longer. This happens because the shader is caching the changes. Wait and trust!
    10 - If any background appears upside down, access the shader parameters and modify the Flip Viewport Vertical option, in the [FLIP & ROTATE] section.
    11 - If you want to change shader parameters, you should know that MegaBezel offers several customization options. Once you have desired result, you can save preset to Core (active core), content directory or whole system. I recommend you save by applying to platform/console folder contents, as each system operates with different display resolutions and a customization may present unwanted results for some other core.
    IMPORTANT: When saving a preset, make sure you have the Simple Presets feature set to ON. This will save a preset that has a reference to the preset you loaded, along with any parameter changes you made. This is what will keep your presets loading correctly when the shader is updated in the future.
    Have a good time!

    1,300 downloads

       (1 review)

    28 comments

    Updated

  24. Nintendo Game Boy Advance - Animated Cell Phone Overlay for Retroarch

    This is an animated controller overlay I created, intended for use with my cell phone. It's heavily based on the Nintendo GBA, and the buttons are animated when you touch them. The four buttons at the top are Exit (double press), fast forward, save state, and load state, while the bottom one opens the Retroarch menu. It's inspired by the overlays created by Press Start Button and fercho. Feel free to use or modify them however you wish! I included the GIMP project file I used.
     
    The overlay is designed for a phone resolution of 2400x1080. You can stretch it a bit in Retroarch, although it will have some distortion. Adjust the screen size under Settings/Video/Scaling/Custom Aspect Ratio, and the overlay under Quick Menu/On-Screen Overlay/Overlay Scale, Overlay Aspect Adjustment, & Overlay Offset.
     
    There is an alternate version included, with a different logo. It's a "Wide Boi Advance" because... it's a slightly wider GBA. [cue laugh track]
     

    69 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Sega Game Gear - Animated Cell Phone Overlay for Retroarch

    This is an animated controller overlay I created, intended for use with my cell phone. It's heavily based on the Sega Game Gear, and the buttons are animated when you touch them. The four buttons at the top are Exit (double press), fast forward, save state, and load state, while the bottom one opens the Retroarch menu. It's inspired by the overlays created by Press Start Button and fercho. Feel free to use or modify them however you wish! I included the GIMP project file I used.
     
    The overlay is designed for a phone resolution of 2400x1080. You can stretch it a bit in Retroarch, although it will have some distortion. Adjust the screen size under Settings/Video/Scaling/Custom Aspect Ratio, and the overlay under Quick Menu/On-Screen Overlay/Overlay Scale, Overlay Aspect Adjustment, & Overlay Offset.
     
     

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