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  1. Yesterday
  2. Hi - Sorry for posting this question in multiple threads but Zombeaver you seem to know this system the best. I got my atr files working fine as stand alone using this emulator does this work with Launchbox?
  3. dugan26

    Atari 800

    OH I am trying to use the atr files
  4. I was always told all required files are in the games zip file in a non-merged set. Checking one of the CPS1 games, they're not. I'd assume your titles.clones folder held a complete set, which should also have the file "qsound_hle.zip". Is that in Device file in there? Edit: I stand corrected. The file inside of qsound_hle.zip ("dl-1425.bin") is inside the CPS1 ROMs that require it [in a non-merged set].
  5. Had to ask. Can you share some screenshots of a game's settings for one that isn't working through LaunchBox? Edit the game and show one of the Launching section and the Emulation section.
  6. Yes of course, all things work in MAME!
  7. A non-merged set will have all the necessary file inside the respective games zip file (including BIOS). I would open stand-alone MAME, go to one of the CPS1 games and try to launch it. It'll tell you what the error is if it doesn't start.
  8. yea, using the arcade Italian database named it that.
  9. Oh holy crap that worked. Now I am having issues with cps1 2 and 3 not opening. I think my BIOS files are not being seen. Is there a place they need to be? This is a non-merged set with my bios files in bios folder under my the same games folder.
  10. I'd try adding another slash to the end of your path in your ini. The path having the period in it could be throwing things off since that file path as is reads as "The file called 'title.clones' located in 'D:'"
  11. Are your ROMs actually located in a folder on the D drive called titles.clones? Seems an odd folder name.
  12. Hello sir. Yes, I do not have that in my current options.
  13. Remove this. If you have an INI file you've put the rom path in this switch isn't needed. If you still want to use it for any reason the percent signs (%) would need to be double quotes ("). The percent sign is an invalid character for what you're trying to do and could potentially be the cause of your issue.
  14. Hello everyone. I was able to figure this out. if you add the "files" and not the "Folder" it will give you all you need. This can be closed. Thank you all.
  15. Hello everyone. I recently made a topic about Naomi and was able to fix that issue. Now, I am looking into my MAME .264 import and after the import nothing will open under Launchbox. Everything does load under MAME .264 by itself. I have changed the mame.ini to know where my roms are. I have changed the command lines to have and to have not options in there. My examples are -artwork_crop -skip_gameinfo -waitvsync -nofilter -keyboardprovider dinput -rompath %D:\titles.clones% and -keyboardprovider dinput In honesty, I am unsure where we tell launchbox where our MAME files are, but I don't think that is the problem. I have updated from Mame .260 to Mame .264 using the full import option and that did not work as well. I have updated my sets and whole nine yards, but nothing has worked. Any help would be great on this. Hey, here is my log. 2024-04-18 01:14:42 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2024-04-18 01:14:42 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2024-04-18 01:14:42 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2024-04-18 01:14:43 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2024-04-18 01:14:43 PM Music.Play Start 2024-04-18 01:14:43 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2024-04-18 01:14:43 PM Music.Kill Start 2024-04-18 01:14:43 PM Music.Kill Finished 2024-04-18 01:14:43 PM Music.Play Empty Music Path 2024-04-18 01:14:43 PM Music.NotifyTrackList Start 2024-04-18 01:14:43 PM Music.NotifyTrackList Invoke WPF 2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Begin... 2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Marked disposed true... 2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Video control dispose... 2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Video control nulling... 2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2024-04-18 01:14:43 PM GameDetailsViewModel.Dispose: Completed. 2024-04-18 01:14:45 PM Music.Pause Start 2024-04-18 01:14:46 PM Music.Pause Start 2024-04-18 01:14:46 PM MameHighScores.Prepare: Beginning the preparation process... 2024-04-18 01:14:46 PM Aborting MameHighScores.Prepare: Uploading MAME high scores is disabled in settings. 2024-04-18 01:14:46 PM Begin M3U Check. 2024-04-18 01:14:46 PM RomPath after M3U build: D:\titles.clones\avspu.zip 2024-04-18 01:14:46 PM Game.PlayCount changed from 5 to 6: Alien vs. Predator (Arcade) 2024-04-18 01:14:46 PM DataManager.SaveInternal started. 2024-04-18 01:14:46 PM Saving InputBindings.xml... 2024-04-18 01:14:46 PM Saving GameControllers.xml... 2024-04-18 01:14:46 PM Saving ListCache.xml... 2024-04-18 01:14:46 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2024-04-18 01:14:46 PM Music.Play Start 2024-04-18 01:14:46 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2024-04-18 01:14:46 PM Music.Kill Start 2024-04-18 01:14:46 PM Music.Kill Finished 2024-04-18 01:14:46 PM Music.Play Empty Music Path 2024-04-18 01:14:46 PM Music.NotifyTrackList Start 2024-04-18 01:14:46 PM Music.NotifyTrackList Invoke WPF 2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Begin... 2024-04-18 01:14:46 PM Saving Settings.xml... 2024-04-18 01:14:46 PM Saving ImportBlacklist.xml... 2024-04-18 01:14:46 PM Saving C:\Users\lowry\OneDrive\Desktop\LaunchBox\Data\Platforms\Arcade.xml... 2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed 2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Marked disposed true... 2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Video control dispose... 2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Video control nulling... 2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2024-04-18 01:14:46 PM GameDetailsViewModel.Dispose: Completed. 2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start 2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set 2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video 2024-04-18 01:14:46 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused 2024-04-18 01:14:46 PM AddEditGameViewModel Closed Updating GameDetailsViewModel 2024-04-18 01:14:47 PM GameDetailsViewModel AttachView LoadVideoMusic Start 2024-04-18 01:14:47 PM Music.Play Start 2024-04-18 01:14:47 PM GameDetailsViewModel AttachView LoadVideoMusic Completed 2024-04-18 01:14:47 PM Music.Kill Start 2024-04-18 01:14:47 PM Music.Kill Finished 2024-04-18 01:14:47 PM Music.Play Empty Music Path 2024-04-18 01:14:47 PM Music.NotifyTrackList Start 2024-04-18 01:14:47 PM Music.NotifyTrackList Invoke WPF 2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Begin... 2024-04-18 01:14:47 PM Aborting MameHighScores.Parse: Uploading MAME high scores is disabled in settings. 2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Marked disposed true... 2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Star rating faded nulling... 2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Video control dispose... 2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Video control nulling... 2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Invoking UI thread... 2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Nulling out all image sources... 2024-04-18 01:14:47 PM GameDetailsViewModel.Dispose: Completed. 2024-04-18 01:14:47 PM AddEditGameViewModel Closed Updating ContentBackground 2024-04-18 01:14:47 PM FIRST CHANCE EXCEPTION: C:\Users\lowry\OneDrive\Desktop\LaunchBox\pack:\application:,,,\WpfResources\Background.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) 2024-04-18 01:14:47 PM DataManager.SaveInternal completed successfully. 2024-04-18 01:14:49 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2024-04-18 01:14:49 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2024-04-18 01:14:49 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed
  16. Hey all, I have downloaded a few different builds and want to combine them into one build. Is there any way to do this without installing emulators, image packs, etc.? All the emu's work on the separate builds and wanted to spare the time working out and re-setting them all up Thanks in advance for the help Samo
  17. dugan26

    Atari 800

    Hi All I am jumping on this thread here. I want to get this working in LB. I got Altirra working stand alone. Pretty cool to see an emulated computer from back in the day. In the root folder of the emulator i set up a folder called games. I have a few games in there for testing. Any instructions? other than point LB to the emulator and the games folder? is that really it?
  18. From darkfella: "Hey, for the zip containing the 5.4 version, do i replace all zips when asked and also what is the directory folder with the ini file in it ? do i need that ini file ? " This is a most important question and should be answered ... I asked myself the same thing. Thank you in advance.
  19. Hello Everyone I am undertaking a personal project, im looking for an artist to create 27 iOS icons for use with an emu front end. if you are available and interested. Could you please give me your best quote? price to do this job? all icons have to be 1500 x 1370 dimensions & highest quality with layers for the final products, Here are some examples of the style, perspective and quality I need. "please see attached" 'Example of Icons, details etc' inspired by ReignStumble ios ui icons https://drive.google.com/file/d/1m5VwG0KPFzurun9tBoplLoS40_WSfpYk/view List of icons Consoles: need these iOS icons 1. *Amstrad GX4000 2. *Sega CD 32X 3. *Nintendo Super Game Boy 2 4. *Fujitsu FM Towns Marty 5. *Sega Pico 6. *Data East Arcade Handhelds: need these iOS icons: 7. *Android 8. *PSP MiniS 9. *Tiger Game.Com 10. *Pico-8 Computers: need these iOS icons: 11. *Hacked Games 12. *Flash Games 13. *Acorn Archimedes 14. *Apple Macintosh 15. *Apple II 16. *Windows 95/98 17. *MS-DOS 18. *NEC PC-9801 19. *SCUMMVM 20. *Sharp X68000 21. *Sharp X1 Arcades: 22. *Steering wheel Arcade 23. *6 pad with joysticks Arcade 24. *Naomi Arcade Japanese Arcade 25. *Mini System Arcade 26. *Lightgun in Holster Arcade 27. *Flight Simulator Arcade iOS Templates & fonts, logos & references will be provided. with permission we will be using Dan Patrick's logos and crediting him for his work. all icons paid for, are to be created for the emulation community for their own personal use & not just for my own. i'm looking forward to hearing from you, my currency is AUD. exchange rate fee's will be paid, so exact payment is received. using paypal. 2024-03-11_15-35-41.mp4
  20. @superrob3000 Awesome feature! Thanks for implementing it in such as short time, confirmed it does work in my setup and I could finally display those video snaps on my arcade topper monitor and have sounds playing 😄 Hope this benefits those that use their primary screen to display coverflow but video snap playback on other monitors!
  21. I'm working on it. Lot lot of work to do, so i'm far from finish. It's just the background image that change for the other gun, but i intend to do dedicated layout in some case
  22. The community can't thank you enough, now you have also made an update for newer MAME versions. I really have to try your Bezels, hoping they work with MAME v0.264. I have a question and would be glad if you can help: What happens to games which don´t have a dedicated Bezel? Is a system bezel loaded then? That would be great. If not, is there a way to use the old bezels of the Bezel-Project that Launchbox already has saved in the MAME/artwork folder? So is there a way to combine your bezels and those of other projects? In conclusion, how do I set up such a mish-mash bezel system, as I learned to first delete all bezel artworks from an older project and merely than installing the new one. Thank you so much for all your efforts and creativity and especially for sharing all this with us. Cheers Matthias
  23. Not sure what you mean. That tool doesn't remove any physical ROM files.
  24. If it's what JoeViking said you can go into Device Manager and adjust the power options on your USB device to NOT go to sleep which would stop that.
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