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Showing most liked content since 07/18/2017 in all areas

  1. 14 points
    Hey guys, just a quick update. I am working on two rather large things for the moment; the first is the new 3D engine for Big Box (which is largely @Vlansix's doing but I am working with him to get it integrated), and a rather large new surprise. Rest assured that I am still working hard on things daily. Trust me, there is no concern as to the future of LaunchBox. I will also get back to live streaming here soon.
  2. 12 points
    Locked this thread and leaving it un-edited as an example of behavior that is intolerable around here.
  3. 9 points
  4. 8 points
    I starting fixing the DPI scaling issues today so they should be completed in a day or so. I'm also making a few other minor changes to solve some of the more prominent issues: I embedded the font so there will no need to make sure the correct one is installed on your system I removed the rounded corners from the videos. This negates the need to use WMP for video playback and VLC is now preferred, but we lose the pretty rounded corners on the videos in the process. I'll post when the update is available in the "Downloads" section. Thanks for the patience guys and gals.
  5. 8 points
  6. 8 points

    Version 1.0.0

    232 downloads

    BIGFLIX as the name suggests is a variation of Netflix for BigBox, the theme uses some assets from the popular streaming giant while offering a twist of its own. The theme introduces many features to enrich the user experience such as personalized user profile and banners support that takes the aesthetic looks to a whole new level. BIGFLIX was designed for users who enjoy using Big Box on a large HDTV and HTPCs with supported resolutions up to 4K but it should also scale nicely on PC monitors that supports 16:9 aspect ratio. BIGFLIX Showcase: Installation Guide: Extract BIGFLIX folder in "BIGFLIX_v1.0.zip" to ...\LaunchBox\Themes Read the supplied text file in the Theme Colors folder and follow the guideline instructions on how to install BIGFLIX Black or BIGFLIX Red color schemes. The theme is defaulted to BIGFLIX Black. Choose BIGFLIX in Options > Views > Theme Set Video Playback Engine to VLC in Options > Videos Refresh the platform wheel cache under options Restart Big Box OPTIONAL: In order to fully enjoy the theme as per the creator's intended vision download the platform banners and custom fanarts from various community creators at Launchbox downloads page. The platform banners used in the video showcase is from @nosh's amazing work NoshOnThis and platform custom fanart is from @niglurion's CleanBG Theme all credits goes to them. Downloads: BIGFLIX_v1.0.zip: CORE theme file ---> Contains the Theme folder and is the only requirement to use this theme (less than 1 MB) BIGFLIX additional media and theme artworks coming soon!
  7. 8 points
    Well, I've strayed away from something for awhile now. ... Redraws. The most therapeutic part of all of this is DRAWING. No matter if I'm good at it or not, it's the funnest thing to work on. It's just so damn time consuming. But there is a certain theme I have wanted to try and recreate for a long time now and that goes hand in hand with the retail box look..... Take a look at this video.... Pretty impressive huh? Well, there was a time I couldn't do something like that, but now I can. Or I at least want to take it on. The user that posted that is "J-Sinn" He mainly contributes art for Hyperspin. He is REALLY GOOD and I suggest for any of you to seek out his work and give him praise. Not sure what he is up to these days. but if memory serves me correctly, in a conversation I had with him, he mentioned that a couple of other people did the art for that and he did the animations. One of those other people was @Sub-Zero... but anyways, along with sub, he was one of the VERY FEW that was friendly to me during, "those days." There's a part of me that feels offish about doing it, because nothing is worse than somebody coming along and piggy backing off of your work. I just hope they can understand it goes hand in hand with what I am currently working on. Also, over the past year I've had 3 instances where someone has either contacted me or made reference to "their idea" and has made me feel like maybe I was doing something wrong. Perhaps I am being waaaaaaaaaay to paranoid about all of this, but the first instance, was when I first released my gbc boot remake on my youtube channel. Within an hour of releasing it, someone contacted me from the retropi scene (which I know absolutely nothing about) about how I had stolen their idea and directed me to his video. He had released it the day before, so I was like, "Dude, I promise to you on my life that is not the case. It took me 3-4 days to make it. It's not like I saw yours and whipped mine up really quick to spite you." The dude ended up replying nicely and things worked out..... The second time was a littel more than a couple months back when styphelus made the comments about me using his idea coinciding with the retail box look. And referenced his banner thread. I promise I did not copy your idea dude! lol In the end, I'm probably garneringtoo much attention this type of issue. As in, my paranoia is getting the best of me. I just constantly worry about self-image and trying to do things the right way. (Even though I fail miserably at all of that, constantly ) But anyways, back to what I began this column with........... REDRAWS ........... Original GameBoy Box art.... Ignore the right side of left hand. That will be overlapped by the gameboy.... Redraw thus far...
  8. 7 points
    Update 0.8.6 https://github.com/StellarUpdater/Stellar/releases You can now update Stellar from the menu instead of downloading manually from GitHub. Change Log Added Self-Updater Improved new window positioning Window saves position on exit Fixed Progress Info not displaying underscore Menu Options Troubleshooting @Retro808 @Mizar @JamesBaker @Rincewind @dragon57 @neil9000
  9. 7 points
    CritcalZone V2 released! It’s finally here. V2 features a load of new stuff, so better check out the extensive changelog to see what is new / has changed: v2.0 - LB v7.11 (08/14/2017) - General: An official blue color variant of CriticalZone called "CriticalZone - BlueBox" is now available in the LaunchBox forums download section. Huge thanks to @SentaiBrad for creating the background video - General: "CriticalZone" and "CriticalZone - BlueBox" are now coming in 3 different versions: Default: CriticalZone will use a mixture of video loops and Fanart images as backgrounds for different Views; just like all previous CriticalZone 1.x versions BackgroundVideoOnly: All Views, except the TextList Views, will only use video loops as backgrounds BackgroundFanartOnly: All Views will only use Fanart images as backgrounds - General: The whole theme code was tidied up and restructured. Also almost every single element is now labeled with a comment. If you want to edit something in the theme it will be now much easier to navigate through it - General: CriticalZone now has a complete new engine for the background videos which was created by @eatkinola (Huge thanks for this)! CriticalZone now supports: - Multiple background videos and randomized shuffle between them - Individual background videos for all Platforms, Platform Categories and Playlists - For more info about the new video engine and how to set it up check the "Guide - How to set up your own background videos.pdf" file under "CriticalZone\Videos\Backgrounds\" - Added: "Vertical Wheel 3" games View was added. It's just a slightly modified version of the Vertical Wheel 2 games View and offers additional fullscreen support for 16:9 vidoes and also automatically fades out the Wheel. - Added: "Vertical Wheel 4" games View was added. - Added: Support for user star ratings was added. Every View now displays the user rating as one of the ESRB-like banners (another huge thanks to @eatkinola for helping me with it) - Removed: The Theme folder now only contains the .xaml files which differ from the LaunchBox Default theme in order to keep the file structure more clean - Updated: The "BackgroundVideo" folder was renamed to just "Backgrounds" - Updated: The "Background.mp4" video file was renamed to "In The Deep.mp4" and moved to "CriticalZone\Videos\Backgrounds\Default\" - Updated: A Date/Time widget was added for the following Views: "Platform Wheel 3", "Platform Wheel 4" and "Vertical Wheel 2" games Views. It's also featured in the new "Vertical Wheel 3" games View as well - Updated: The "Vertical Wheel 2" games View now additionally shows the box art and platform clear logo. All elements over the video will also automatically fade in and out now - Updated: The "Platform Wheel 3" and "Platform Wheel 4" Views are now showing the clear logo of the currently active Platforms Category - Updated: The "Platform Wheel 3" games View now has a glass bar behind the wheel and also shows the Title, Release Year and Manufacturer of the selected platform. They will autoamtically fade in and out just like the wheel - Updated: A clock was added to the following games Views: "CoverFlow", "Coverflow With Details" and "Horizontal Wheel 3" - Updated: A glass bar was added behind the game title and clock in both CoverFlow Views - Updated: The game title color in the "Horizontal Wheel 3" games View was changed to white/gray in order to unify the look with the CoverFlow Views and to distinguish it from the clock - Updated: The empty space under the Wheel in the "Horizontal Wheel 2" games View was removed to make more room for the video and to unify its look and feel with the "Horizontal Wheel 3" games View - Updated: The "Horizontal Wheel 3" games View now shows the platform clear logo. The banner images were moved inside the Details glass bar in order to make room for it - Updated: The "Horizontal Wheel 3" games View now displays the game Details dynamically like the other Views - Updated: The "Horizontal Wheel 3" games View now features custom transition effects - Updated: The transition effect between the highlighted and non-highlighted wheel images should be smoother now - Updated: The sizes of the box art and video elements in the "Vertical Wheel 1" and "Text List with Details" games Views were slightly enlarged - Updated: All Text Lists and Vertical Wheels now take exactly 25% of the screen width in order to unify the look & feel across the whole theme - Updated: The opacity values of the metadata glass bars were increased. They appear darker now - Updated: Slight performance improvements by removing some unnecessary legacy code - Updated: Various other small changes like slightly different background fade values, glass bar sizes, element positions, font settings, etc. The new main feature is without a doubt the new video engine created by @eatkinola. CriticalZone supports now the following: - Multiple background videos and randomized shuffle between them - Individual background videos for all Platforms, Platform Categories and Playlists Check the “Guide - How to set up your own background videos.pdf” file inside the theme folder for further instructions! CriticalZone also comes now in various alternative versions: - CritcalZoneV2 - BlueBox: A blue color variant of CriticalZoneV2. It features blue texts instead of green and has a different Default background created by @SentaiBrad - BackgroundVideoOnly: All Views, except the TextList Views, will only use video loops as backgrounds. Also available as BlueBox version. - BackgroundFanartOnly: All Views will only use Fanart images as backgrounds. Also available as BlueBox version. The default version will probably be bundled directly with LaunchBox like always and should be included in the next LB beta. For the impatient ones I’ve uploaded the default version to the download section as well. IMPORTANT: CriticalZone V2 requires the latest beta version of LaunchBox v7.11 There’s also a .dll file in the theme’s plugin folder which you have to unblock first in its properties! Go to the “Plugins” folder inside the CriticalZoneV2 folder and right-click on the file “Ao.Bigbox.Themer.dll”. Choose Properties -> Click on “Unblock” at the bottom of the window. Close the window. Known issues: - The star rating won't show up sometimes when you jump too quickly from one game to the next. - The theme doesn’t look right if Windows is used with higher DPI settings than 100% And finally some screenshots:
  10. 7 points
    Squeezed a revision out of my butt.
  11. 7 points
  12. 7 points
    Bulk edit rom path location was implemented in todays stream knocking out the #1 requested feature. Thank you @Jason Carr Here's a big wet monkey kiss for you.
  13. 6 points

    Version 1.0.0

    55 downloads

    Here's a collection of 763 high quality (2048x2048) 3-D boxes for the Nintendo Entertainment System. I made them using Imandix Cover Pro with very high quality (3431x2100) full cover artwork from http://www.thecoverproject.net. Distribute as you please, all I did was run the artwork through Imandix. Enjoy Preview:
  14. 6 points
    Just put out another new beta guys with more threading-related performance improvements for Big Box. In my testing, Big Box is running smoother than ever, by a long shot in some cases. I'm currently updating my GPD Win to see how it runs on there, but on my relatively lower-end PCs, things seem to be much improved.
  15. 6 points
    Over the last few weeks I have created a set of tutorials to Setup Launchbox with Rocketlauncher. I have received some positive feedback and thought I would share here. So far there are 12 tutorials which is growing on daily basis. Find the full playlist here:
  16. 6 points
    Update 0.8.4 https://github.com/StellarUpdater/Stellar/releases/tag/v0.8.4-beta https://github.com/StellarUpdater/Stellar/releases/download/v0.8.4-beta/Stellar.7z https://github.com/StellarUpdater/Stellar/blob/master/docs/Guide.md New Features I've tried to improve the accuracy by using a new method to fetch cores from the update list. And to exclude unknown or renamed cores that are still in the folder, causing date comparisons to be off. I've tested all the features, though it's still experimental, let me know how it works. Changed Parse HTML to index-extended Changed File Creation/Modified Time to UTC Added Debug Window Added Star Dust Theme Added Chaos Theme Fixed "New Install" Cores Extraction "New Cores" Check Clear Excludes Unknown Cores Notes If the program starts with a white background, go to Configure → Clear Saved, restart program. Or go to C:\Users\[Your Name]\AppData\Local\Stellar and delete the old configs. If you receive "Error: Cannot connect to Server", try a few times, it may have failed to download the cores list. If certain cores are throwing the updater out of sync, delete them and use "New Cores" option to download a new version. If you Update cores, but it still says they are out of date, it might be a Time Zone problem. Menu Options New Install - Installs RetroArch, Redistributables, & Cores. Replaces Configs with default. Upgrade - Upgrades RetroArch to the latest version, including Redistributables and Configs. RetroArch - Updates RetroArch to the latest version, excluding Redistributables and Configs. RA + Cores - Updates RetroArch and currently installed Cores. Cores - Updates currently installed Cores. New Cores - Installs Cores that are newly releseased or missing from your current install. Redist - Installs Redistributables. Helpful if RetroArch won't start after update. Debug You can see the scanned files and date comparison by selecting "Cores", then clicking the Debug button [#] in the Configure window.
  17. 6 points
    Update 0.8.3 https://github.com/StellarUpdater/Stellar/releases/tag/v0.8.3-beta https://github.com/StellarUpdater/Stellar/releases/download/v0.8.3-beta/Stellar.7z Change Log Added "New Cores" option Optimized Load Saved Settings Uses new method for Loading Themes Reduced Program Size by 40% Notes If the program starts with a white background, go to Configure → Clear Saved, restart program. or go to C:\Users\[Your Name]\AppData\Local\Stellar and delete the old configs. Menu Options New Install - Installs RetroArch, Redistributables, & Cores. Replaces Configs with default. Upgrade - Upgrades RetroArch to the latest version, including Redistributables and Configs. RetroArch - Updates RetroArch to the latest version, excluding Redistributables and Configs. RA + Cores - Updates RetroArch and currently installed Cores. Cores - Updates currently installed Cores. New Cores - Installs Cores that are newly releseased or missing from your current install. Redist - Installs Redistributables. Helpful if RetroArch won't start after update. @Retro808 @Mizar @JamesBaker @Rincewind
  18. 5 points
    RetroHumanoid Cinematics View File This is a collection of all cinematic videos I have done so far. I generally just make them for oddball systems,or ones that few people use,but,there are some mainstream systems done as well. Some examples below. Submitter RetroHumanoid Submitted 08/16/2017 Category Platform Theme Videos  
  19. 5 points

    Version 1.0.0

    34 downloads

    This is a collection of all cinematic videos I have done so far. I generally just make them for oddball systems,or ones that few people use,but,there are some mainstream systems done as well. Some examples below.
  20. 5 points
    I'm glad to see that this kind of toxic attitude is not welcomed on this forum. Not only was his Dot .NET Framework 4.7 blocked but his ability to post was blocked as well! Thank you guys for not tolerating unfriendly attitudes.
  21. 5 points
    I've put together a set of frontend video themes intended to be used with arcade genre-based playlists. The genres correspond roughly to the "All Killer, No Filler" playlists compiled by BadMouth and the ArcadeControls forum community: I designed the logos and edited the audio/video collages, but much credit and many thanks are due to the EmuMovies community, HyperSpin community, and @CriticalCid for creating the game-specific video themes and capturing all the gameplay footage. The video files are hosted at EmuMovies and are available here. Clear logos for these genre playlists are available here. You can see a preview of the videos below on YouTube.
  22. 5 points
    Update 0.8.5 https://github.com/StellarUpdater/Stellar/releases/tag/v0.8.5-beta The last release was broken, thanks all for the reports. I've redesigned half of the program and how Core comparison works. I've tested on both Windows 10 and 7, it appears to fetch the correct RetroArch and Cores. It accounts for whether there are Unknown or Missing Cores, and if either the PC or Buildbot List is larger than the other. It also double checks until both Lists Dates are in sync, and I've placed Error messages throughout the program. If some Cores continue to reappear after updating, it may be because of the PC/Server time zones. If anyone can find out what time zone the Server is. It's still in beta, as there may be configurations I've not tested, let me know if this has solved the problems. Change Log Redesigned Core Comparison Improved Accuracy Fixed Crashes Notes If program starts with a white background, go to Configure → Clear Saved, restart program. If program crashes or cores not synced, go to C:\Users\[Your Name]\AppData\Local\Stellar and delete the old configs. If you receive "Error: Cannot connect to Server", try a few times, it may have failed to download the cores list. If certain cores are throwing the updater out of sync, delete them and use "New Cores" option to download a new version. Menu Options New Install - Installs RetroArch, Redistributables, & Cores. Replaces Configs with default. Upgrade - Upgrades RetroArch to the latest version, including Redistributables and Configs. RetroArch - Updates RetroArch to the latest version, excluding Redistributables and Configs. RA + Cores - Updates RetroArch and currently installed Cores. Cores - Updates currently installed Cores. New Cores - Installs Cores that are newly releseased or missing from your current install. Redist - Installs Redistributables. Helpful if RetroArch won't start after update. @Retro808 @Mizar @JamesBaker @Rincewind @dragon57 @neil9000
  23. 5 points
    Sorry for the delays guys, but I have a new beta out with some good news. Like I've stated elsewhere, we have the new 3D engine in the works as well as a rather large surprise, so that's why I've been more distant. Stay tuned on those things. In the mean time, I have a new beta out that vastly improves Big Box performance with CoverFlow and the wheels. It's worth noting that this does not yet include the new 3D engine; however, I stumbled on a few things today that have really helped with performance. Both are tricks that I randomly discovered while working on the upcoming surprise. Let me know how Big Box performance fairs with this beta.
  24. 5 points
  25. 5 points
    Hey, for those of you that actually visit "my" youtube channel.... All of my intro vids are on the arcade punks ftp now, so there is a download link within the description areas of all the videos now. There are a lot of people on arcade punks that provide adfly links and such. Mine do not, so when you click the download link it'll be an instant download. WILL NOT take you to another page.
  26. 5 points
  27. 5 points
  28. 5 points
    New beta is out guys, again with the work from the live stream this morning: - A new "Change ROMs Folder Path for Selected Games" option is available under the Tools menu in LaunchBox that will allow you to batch edit ROM folder paths for when you move your ROM files. @Kevin_Flynn There's unfortunately not any logging in place for crashes like that. The best thing to do, if you can, is to PM me a zip of your LaunchBox\Data folder. That way I can test with it and at least make sure that there's not something I can replicate. Do you have any other PCs you can test on? @alondero Unfortunately plugins can cause crashes. There aren't really any good ways to 100% prevent that from happening if a plugin is badly coded.
  29. 5 points
    New beta is out guys with the work from the live stream this morning: - A new "Launch With" option is available for each emulated game in LaunchBox and Big Box that will let you choose an emulator to use on the fly when launching games. This is available via the right-click or Game menu in LaunchBox and via the Game Details menu in Big Box. It can also be hidden in Big Box via the Game Menu options. As I stated on stream, I'm going to take a few days to try and consolidate the logins for the Games DB, the forums, and the www to see if we can bring them all in under the same accounts. This will enable us to do cool stuff like have people brag about their licenses and games database contributions, etc. on the forums. It's also been a major source of confusion having separate logins for the games database, forums, and licenses, so we'll see how it goes.
  30. 4 points
    I just wanted to say something here to the community in regards to user reviews of user created themes. If you are going to post a review, especially a lower than average one please post a constructive criticism explaining why you don't like the theme. A simple "I don't like it" or "I couldn't get it to work" is not sufficient. At the same time if you don't agree with a review please do not report reviews you do not agree as trolls with even if it is "I don't like it" or "I couldn't get it to work". You can simply click "No" on the "Did you find this review helpful ?" box. People will see that review is worthless and ignore it.If someone is truly being a douche about a review then yes by all means report it and I or someone else will remove it and warn the reviewer for bad behavior. Otherwise I will not be removing reviews just because someone "doesn't like or agree with the review"
  31. 4 points
    Thanks @Omen, I have that fixed for the next beta. @JaysArcade You're right, it is none of your business, but we have in fact been known to give out licenses to moderators. @neil9000, I'd be happy to.
  32. 4 points
  33. 4 points
    From my experience LaunchBox does not mind Playlists being added that contain game names that are not in your library, It will simply ignore games that are in the XML but are not contained in you library. This seems to also apply to Arcade Games Added as MAME games, LaunchBox simply reads the Launchbox Database ID number of the game in the XML and automatically knows where the game belongs. If you find Bigbox runs slow after adding these playlists it is probably due to having a much smaller library then is contained in the XMLs Simply open launchBox and edit the playlist select the "games" tab and scroll to the bottom and there will be a list of missing games, simply delete these, holding down the delete key and restart LaunchBox. UPDATE: Added RUN & GUN Genre Playlist for all systems. Also tidied up some of the other playlists. I have full Hyperlist collections of games for a lot of Consoles and Handhelds and I have made "Genre Playlists" for EVERY single game in my library with one XML playlist for each Genre. The systems Included are: - Arcade/Mame from 1987 to present. - Sony PlayStation 2, Sony PlayStation 1, Sony PlayStation Portable, Sony PlayStation Portable Minis, - Nintendo GameCube, Nintendo 64, Super Nintendo, Super Famicom, Nintendo Entertainment System, Nintendo Disk System, Nintendo Famicom, Nintendo DS, Nintendo GameBoy Advance, Nintendo GameBoy Color, Nintendo GameBoy. - Sega Dreamcast, Sega Saturn, Sega Mega Drive (Europe), Sega Mega Drive (Japan), Sega Genesis (USA), Sega CD (USA), Sega Mega CD (Europe), Sega 32X, Sega Master System, Sega Mark III, Sega SG-1000, Sega Game Gear. - Atari Jaguar, Atari 7800, Atari Lynx - NEC Turbo Grafx, NEC Turbo Grafx CD, NEC PC-FX - SNK Neo Geo AES, SNK Neo Geo Pocket - Commodore Amiga CD32 - Panasonic 3DO - Amstrad GX 4000 -Bandai Wonderswan, Bandai Wonderswan Color I have split the full collections of these games into the following "Genre Playlists" and have included Genre Logos I got from Hyperspin. - Fighters - Shoot Em' Ups - Light Gun Games - Beat Em' Ups - Run & Gun Games - Shooter Games - Sports Games - Driving Games - Rhythm Games - Horror Games - Flying Games - Platformers - Puzzle Games - Role Playing Games - Strategy Games - All Games I am very strict on what game goes into what category, for example wrestling and boxing games I put into the Sports category instead of the Fighters category. Horror is just there for fun, It only contains some games that I like so only add if that category interests you. Now I know their might be the odd mistake here and there but organizing all these games took a lllllllong time so the odd mistake was bound to happen. Anyway to anyone who finds these useful, enjoy! All_Games.xml Beat Em Ups.xml Driving Games.xml Fighters.xml Flying Games.xml Horror Games.xml Light Gun Games.xml Platformers.xml Puzzle Games.xml Rhythm Games.xml Role Playing Games.xml Run & Gun.xml Shoot Em Ups.xml Shooter.xml Sports Games.xml Strategy.xml
  34. 4 points
    I did a quick job of drafting up the platform banners for platforms that weren't included with the theme, in case anyone's interested.
  35. 4 points
    So just a quick response to this, @Kirsten Marie let us know on Discord a few days ago that Jason has been a bit busy with vacations, his kids and what not and is not going to stop his Dev streams. It is summer and folks with children like to spend time with them. Don't worry guys, Jason im sure isnt going anywhere.
  36. 4 points
  37. 4 points
    Hey all, I posted this on the RocketLauncher forums but thought you guys might also like to use them. I'm making bezels for use with RocketLauncher. They're designed for 1920x1080 displays. I'll be making each to be as least distracting as possible while at the same time still filling in those ugly black bars. I've created a logo background for each system. See here for a few examples: I've also enhanced some of my old handheld bezels like so: You can view all the bezels here: https://mega.nz/#F!WYkGkaoA!oILq-t4Ohofc-dy-6qcG7A Just select as many as you want, download then paste them in your RocketLauncher/Media/Bezels folder. Keep checking back as I'll be adding new bezels as I make/test them.
  38. 4 points
    Don't worry guys, I, Martin Baker, is not involved with the hard drive sellers. lol
  39. 4 points
    Actually, I meant to post a super duper sized one...
  40. 4 points
    Wow, awesome video. Love it. Your video's were always great, but you really seemed to of stepped up your game recently and are just knocking it out the park. Long may it continue.
  41. 4 points
  42. 4 points
    Hi guys, I told Jason last year sometime in a YT vid comment if he implemented dual screen (marquee) support I would jump ship and buy a license, well I just got a license Friday and starting my setup on my full size cab now, I have mame almost totally configured and am blown away by how easy it was to setup. I'll be posting pics in the coming days reflecting my transition to bigbox . I look forward to this community
  43. 4 points

    Version 1.0.0

    34 downloads

    Netflix style Startup for BIGFLIX theme I made in After Effects. Enjoy
  44. 4 points
    This video is basically demonstrating FASM's method of viewing manuals, I did not come up with it though I did do some tweaks. There wasn't any videos of it in action, so.. here ya go! Everything you see is being inputed by my Xbox One controller ONLY. Perfect for that home console feel! Using the guide FASM wrote over at https://forums.launchbox-app.com/topi... but with some tweaks to the interface and I've also added Controller Companion in the background to control .pdf files so it all works seamlessly. Controller companion even auto-opens only on .PDF files and auto closes as well so no background tasks going on when you're not using it. Also, the manuals will fill the entire fullscreen, no borders or anything to show that it's being ran off a .PDF viewer. Another thing, the reason Morrowind doesn't fill the entire screen is because the manual was shaped like a PS2 manual! Final Fantasy VII was a PSX manual shaped like a square Let me know what you think, I can try to write out a detailed tutorial if anyone is interested!
  45. 4 points
    I drafted a long message to post to the Hyperspin forums, but before I did so I decided to do some Googling and look for other options. There are many opinions out there when looking for arcade/MAME front-ends for some reason, a thread asking which is the best can result in 10 different answers, but I'm happy that one person's response led me to look at Launchbox. I'm instead taking that draft message, changing it a bit, and posting here. I've wanted to do some kind of MAME setup for years, and had something really rudimentary setup with arcade sticks for a long time. However, looking at Youtube videos left me drooling to do something much nicer, maybe within an arcade cabinet or maybe not. I work a lot of hours and have a wife and kids so time is very short. About 6 months ago I decide to dive head first into Hyperspin. I had heard it was a bear to work with, but figured "how bad could it be?". I'm in the IT field so typically if I make the time I can wrap my head around anything like that. I spent lots of hours over a week or 2 setting up Hyperspin. Although I got it 80% of where I wanted it to be, I was left not having a good understanding of how everything worked. Everything seemed hacked and kludge together, with many add-ons overlapping one another feature was. The configuration was not straightforward at all to me, and any time I wanted to change something I found myself looking at tutorial after tutorial hoping to find one that was current and using the most modern add-ons/hacks. I was left pretty discouraged. About a week ago I decided to dive back in but was stressed out just thinking about it and wondering if there was a better way. I had donated to Emumovies and the Hyperspin forums already so had money invested. 5 minutes after installing Launchbox I was so glad I did. My Emumovies donation was not going to waste, and downloading all the media and metadata was sure lots easier! I replicated everything I had setup in Hyperspin and much more in a fraction of the time, and I feel like I have a good idea of how Launchbox works. Things are much smoother and more reliable, and every time I've found a hiccup with something (usually an emulator issue) Launchbox seems to have a solution. I can tell a lot of logical thought went into Launchbox, ongoing development seems awesome, and I was happy to purchase it! Anyway, so glad to be here.
  46. 4 points
    This is a feature that while not difficult is semi hidden in Launchbox so here is a guide to help get started with them. The first thing you want to do is using the drop down menu on the top left hand side of the Launchbox window is to select "Playlists". Next you will want to press the + button that you see at the top right of the above screencap, this will then bring you to the following window where you will set it all up. Name it what you want to call it and if you want the playlist to show when viewing platforms check the "Include this Playlist in Platforms Lists" box and if you want it to show in a specific Platform Category choose from the dropdown menu below the checkbox. Next go to the Auto-Populate tab and check the "Auto-Populate this Playlist" box. You will now be able to set all the different parameters that the list can be generated using. The screen shots above will generate a playlist of games tagged with the genre of shooter in the games meta data. This of course as it sits will grab every single game in your library which can be rather unwieldy so let's narrow it down to only NES games. Click the Ok button and your playlist should now be showing on the left. You can use the Field, Comparison and Value to customize your playlists quite a lot. If you want to modify a playlist or remove it simply right click it and choose what you want to do from the context menu.
  47. 4 points
    Hello everyone, BIGFLIX 1.0 is live today as promised: As I mentioned earlier the theme does not come with any set of platform banners and custom fanarts so make sure you download them and applying them to the theme before using BIGFLIX, I recommend the works of @nosh and @niglurion as this is what I use for my personal setup. Also make sure you have good source of game fanarts and Screenshots as this build relies on "Banner" imagetype for platforms and "Screenshots" imagetype for some of the game views. My themes does not officially endorse beta versions of Launchbox thus why steam banners support is omitted in the first release. I will update the with steam banners support as well as explore the new wall view once Launchbox 7.11 is officially released. As always thank you for your constant support and I look forward to your user feedback and experience! Cheers,
  48. 3 points
    Great news! Cid's new code is so clean I was able to go in and make a ton of changes much more quickly than I initially thought. The bulk of the work is done in the xml minus a few artistic changes to make. @CriticalCid has done a wonderful job with CriticalZone 2.0 and is something really special. Excited for the new changes in CityHunter. The last current release will offically be EOL and renamed to CityHunter - Classic. Stay tuned the next few days for some good releases.
  49. 3 points
  50. 3 points
    Yep, looking really good in my setup.
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