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Showing content with the highest reputation on 01/10/2019 in all areas

  1. 5 points
    Just confirming that we're all back up and running with no missing images. It likely finished around 2:00 AM PST last night.
  2. 4 points
    Discworld has now been added to Zomb's Lair.
  3. 3 points
    Hello all, as many of you probably noticed, our data SSD drive in the games database web server slowly started dying yesterday, which was wreaking havoc on the games database website and downloads in LaunchBox. It took us a bit to figure out what was happening, but we've since had the drive replaced and everything is back up and running, sans for some images that are still being restored. There are approximately 800,000 images to restore from backups. Until they are fully restored, you will likely see missing images on the games database website, and many image downloads in LaunchBox will return 404 Not Found errors. It may take a bit to finish restoring all of the images, but I will update everyone here when all is completed. My apologies for the trouble and thanks for bearing with us.
  4. 3 points
    made this for @Jason Carras a promo to help spread the word. left soundtrack blank so you can add your own. launchbox_promo.mp4
  5. 3 points
    Quick update for everyone; believe it or not images are still restoring, but it does look like the vast majority of images are there. I'm sure by the morning everything will be restored. SSD technology has improved many times over, and I currently believe it to be the best option available for our needs, for many reasons. Appreciated.
  6. 2 points
    Here's part 48 of my realistic arcade bezel series. There's many updates and some brand new bezels. Hope you guys like it! You can download them here - https://bit.ly/2VGJ4R6
  7. 2 points
    Probably a within two weeks (could be sooner or later) for the LMNOP pack, around 3 to 4 weeks for QRST and a week for UVWXYZ. For the update packs to the missing boxes I can't make an estimate yet but perhaps a month in total, all could go much faster maybe but depends on real life/time/health things.
  8. 2 points
    Burn:Cycle has now been added to Zomb's Lair.
  9. 1 point

    Version 2.3


    Happy Christmas or Yule brothers! Arcade 3D Boxes 2.0 Important: Press follow button in the upper right corner to get notified for any future updates to this project, future updates to this page will not be pushed to the "What's New" section. I was inspired by the Mame 3D Boxes by @Robin55 and @Reevesad and the work by @spycat and @MadK9 At first I experimented to convert Robin's work to a darker color as it fits my dark colored setup better, one thing let to another and was helped enormously by @Robin55 in the process of automation and more, if it wasn't for all his help and work this project wouldn't have happened, thanks again so much brother! \m/ The 3D boxes are mostly for the Mame set (could include other emulators as well) but only includes Arcade video games, no pinball, fruit machines and such. Features: Covers based on official flyers, instruction flyers or fan art, customized official artwork and more. I've hunted down previously artwork missing from databases and/or very rare flyers, original resolution of these images can be low some times. Each box has a logo for the game, if it was missing I've hunted it down or extracted it from images (I upload these logos to the database as well) Each box has a logo of the company that either developed or published it (some flyers may have a different publisher from another region, bit confusing at times) Each box is manually color corrected, cleaned and optimized Some games have a second alternative version, made from cabinet side art, marquees or from a different region for example Please remember if you miss boxes to also check the naming convention of the file and if it is the same as the most recent version in the database. Any entry with "The" in front (Like The Astyanax) will be included in the QRST pack. NOTE! : After installing the images you have to select all (or any alphabetical range) arcade games (CTRL+A = select all) go to Tools and click 'Refresh selected images', let it load and cache and the games should now display the right 3D boxes. Hope you like Credits Thanks go out to anyone contributing and making art for the launchbox games database. Thanks for any help, encouragement and advice: @Robin55 @spycat @MadK9 @Reevesad @Jason Carr @Kondorito @zetec-s-joe @Fablog @andyco47 @mikty Special thanks to: @neil9000 and @Retro808 for those logistics \m/
  10. 1 point

    Version 1.0.0


    Length - 15 seconds
  11. 1 point

    Version 1.0.0


    New and improved Model 3 Video for you guys enjoy
  12. 1 point
    Rework of my model 3 theme, was having a hard time finding some music but this track is great enjoy
  13. 1 point
    Big relief! I stopped encountering any errors by 10 PM EST last night. I really dig this software!
  14. 1 point
    I don't have any experience with the emulator you speak of. I would only suggest that you use Retroarch but since you said that you don't like it I guess that's not an option.
  15. 1 point
    Launchbox supports any emulator that supports launching via command line, if an emulator doesn't do this then there is nothing that LB can do to change it though maybe you can work around it using 3rd party tricks such as AutoHotKey scripts.
  16. 1 point
    SO SO SO appreciated, you guys rock!!!
  17. 1 point
    ok thanks no rush pal keep up the good work.
  18. 1 point
  19. 1 point
    Excellent news, thanks for the updates on this Jason.
  20. 1 point
    Thank you @harryoke. Looks awesome. I'll let @ETAPRIME know about it.
  21. 1 point
    Here's my game room/time capsule/psychedelic galaxy, a few photo's as I don't want to spam this with 20 photos, more photos here:
  22. 1 point
    Update of the (finally finished) room where I play and work on all the projects, no more desk and office chair, been sitting on those for almost 20 years, time for something new. Tried to catch every detail, 20 photos should be enough It's more than a game room it's a bit of a time capsule of past century things I love. I do have to remove some dust though lol Well that's it all in all.
  23. 1 point
    Ok, thanks again. I’ll try tomorrow.
  24. 1 point
    At the moment the launchbox database is being reconstructed after a hdd fail so it can take a little while to recover every image again, I think tomorrow should be safe to download them just to be sure, normally you can download media by selecting games and then go to tools/download metadata and images, here you can choose which categories you'd like to scrape, don't forget to let Arcade Marquees checked.
  25. 1 point
    As an IT professional that is too often on the other side of this I want to thank you for your hard work getting thing back up and running. My experience tells me that too often gets left unsaid. Thanks for the stress you bear and the work you do.
  26. 1 point
    @weller96c Forgot this one. I don't have a good pixel font. The one I had was hard to read which (to me) defeats the point of the logo.
  27. 1 point
    Yes, so if you sat your cabinet on one side with the graphics facing up, the router has a flat, circular plate with the bit pointing down on the center. You can search for videos with "router t-molding" and see exactly how it's done. So you put the router down on your graphics (with thin tape on the bottom plate just to make sure there is nothing to scratch your nice paint job and graphics). You place the router onto your panel with half of it falling off the edge and the bit just missing the wood edge where the cut will go. You turn it on and pull the router inward so it starts to cut. When the ball bearing race hits the wood, it stops the cut from going deeper. This bearing just sits against the wood with the bit spinning inside it and the outer edge cutting the groove. Then you just push the router around the edge of your wood panel tracing it's outline and keeping the bit set against the edge. The bearing rolls across the edge like a guide (sort of like a roller skate wheel), so it too doesn't scratch or burn the edge by friction since it doesn't spin, it just rolls as you push the router along. Here is a very short video that shows the bottom view of the router doing its job. Look at a few more, test on a piece of scrap, and you will be an expert Cutting the slot for the t-molding (video)
  28. 1 point
    @weller96c Afraid I don't have the skill and or templates to make all logos you wanted and/or the way the originals were done. Putting out here in case others can chime in. 1) I would need the PSD file or the honeycomb/matrix background screen to make a Super Nintendo version of this one that Dragon57 did. My skills are very basic and typically only if I have a PSD I can mod. Anything fancy, I don't have the art skills. So no go on the SNES one. 2) The smaller sized ResidualVM, RetroPie logos you wanted replaced, I don't have the backgrounds that were in the originals and/or don't know how to recreate it in PS. So what have below are simply colored backgrounds which is limit of my PS skills: Here are two versions of the "Collections" logo you wanted (one I had made for my setup). Not one on your list, but here is MMO one that others may find useful and that I needed for some games in my Dreamcast listing.
  29. 1 point
    i was building my library on my GPD Win 2 and was wondering why my games were getting 404 errors when getting images... thanks for catching the error as quickly as you did.
  30. 1 point
    Hello Michael, It may be a bit late, but I wanted to let you know that Launchbox does not append the final "File" part to the command line when you are already using %romfile% somewhere in the parameters. The Sample Command includes it, but it is false, it is not passed in the command line. I just tested it on 9.3 using a simple batch file that outputs all arguments it receives (just write "echo %*" in a .bat file to test). So your %romfile%,4 solution is correct and would work if you test it. Regards, Patrick
  31. 1 point
    My unfinished bartop too
  32. 1 point
    You need the Win7 version - I'm running Win10 and there are no compatibility issues. There's no slots package... so stay tuned & I'll put a link to mine in this thread within a week (probably) (:
  33. 1 point
  34. 1 point
    Yeah I figured out my own stupidity. Thanks for sharing such an awesome tool! It's working great! One question though and this may not be your expertise but what BIOS is recommended ?
  35. 1 point
    Well that error is saying it cant find your pcsx2 install in the path it specifys. Is that were your pcsx2 folder is?
  36. 1 point
    Which one? I am using v1.5.0-dev-2867-gc58acd110 every time I click "Create Config" it crashes LB. It also crashes whenever I click "Download Config" (Inner Exception) Could not find file 'D:\LaunchBox\Emulators\pcsx2-v1.5.0-dev-2867-gc58acd110-windows-x86\inis\PCSX2_ui.ini'. App: LaunchBox Version: 9.2 Type: System.IO.FileNotFoundException Site: Void WinIOError(Int32, System.String) Source: mscorlib at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at IniParser.FileIniDataParser.ReadFile(String filePath, Encoding fileEncoding) (Outer Exception) Could not parse file D:\LaunchBox\Emulators\pcsx2-v1.5.0-dev-2867-gc58acd110-windows-x86\inis\PCSX2_ui.ini while parsing line number 0 with value '' - IniParser version: App: LaunchBox Version: 9.2 Type: IniParser.Exceptions.ParsingException Site: IniParser.Model.IniData ReadFile(System.String, System.Text.Encoding) Source: INIFileParser at IniParser.FileIniDataParser.ReadFile(String filePath, Encoding fileEncoding) at PCSX2_Configurator_Next.Core.Configurator.CreateUiConfigFile(String targetConfigDir, IGame game) at PCSX2_Configurator_Next.Core.Configurator.CreateConfig(IGame game) at PCSX2_Configurator_Next.Core.Configurator.ApplyRemoteConfig(IGame game, String remoteConfigDir) at PCSX2_Configurator_Next.Core.Configurator.DownloadConfig(IGame game, String remoteConfigPath) at PCSX2_Configurator_Next.Ui.ConfigWindow.DownloadConfigBtn_Click(Object sender, RoutedEventArgs e) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.Controls.Primitives.ButtonBase.OnClick() at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input) at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Recent Log: 11:36:23 AM Music.Prepare Start 11:36:23 AM Music.Kill Start 11:36:23 AM Music.Kill Finished 11:36:23 AM Music.NotifyTrackList Start 11:36:23 AM Music.NotifyTrackList Invoke WPF 11:36:33 AM Music.Play Start 11:36:33 AM Music.Kill Start 11:36:33 AM Music.Kill Finished 11:36:33 AM Music.Play Empty Music Path 11:36:33 AM Music.NotifyTrackList Start 11:36:33 AM Music.NotifyTrackList Invoke WPF 11:36:47 AM Exception
  37. 1 point
    Thanks bro glad you like! Did you upload the missing artwork like clear logos, 3d boxes or box fronts to the database back then? If not, any of these files are very welcome! Yeah very time consuming indeed lol, been working like crazy these past few weeks to get a part of it done in time for christmas, but it is fun to do.
  38. 1 point
    Really nice set so far, have not downloaded yet, will wait till the set is complete. I will stick to Robin55 set for now, as I did create an additional 300+ 3D boxes to complete my set at the time. Let me know if you need any help with any Logos as I have created sliver ring logos for my mame set + some (a lot of far east roms that I deleted) Looking really good so far, keep up the good work because I know that it is very time consuming.
  39. 1 point
    These are very good - an improvement on the previous standard for MAME 3D boxes. There seem to be 795 files here - looking forward to the updates to the rest of the set in 2019! Thanks!
  40. 1 point
    @Raposones if it's there but not clickable the platform probably isn't set up correctly. The only condition for it being valid for a game is that the platform is "Sony Playstation 2" (Which is the LaunchBox default), any other platform name (like "PS2") won't work currently though this could change in the future.
  41. 1 point
    Last Half of Darkness: Original Trilogy has now been added to Zomb's Lair. As far as I can tell, there are no official covers for these games, so I just made the above one. I made separate ones for each part in the series so I'd have something to use in Launchbox for each of them as well:
  42. 1 point
    I've actually got it completely working today, including the removal of the decompressed iso. Works great now. I can save hundreds of gigabytes on gamecube (and especially wii) games and at the same time launching a game is also a lot faster then having to wait on a 7z to extract. Gamecube games take ~15 seconds to decompress and wii games take about 50 seconds to decompress (which is still a lot faster than 7z) on my machine (with an i5 4690k). I'll tidy up the script and then put a download link here, although again; not sure if anyone here is even interested in it
  43. 1 point

    Version 1.0.0


    Here's another quick startup video for BigBox.
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