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Showing content with the highest reputation on 02/23/2019 in all areas

  1. 1 point

    Version - 3.0


    The CoverBox project is one where my goal is to recreate retro console's boxart as a BigBox Theme. Each theme is designed for 1080p. P.S. I created graphic assets for the star ratings. Please feel free to use them in your theme. Please note: CoverBox is now merged into 1 theme and now has the minimum requirement of running LaunchBox 9.4 or above. Installation Instructions Download the CoverBox.zip file. Open the zip file and place the folder into the LaunchBox\Themes folder Select the CoverBox theme in BigBox CoverBox Images List of Supported Platforms Thanks Most of the themes utilize ListBox Scroll Center for BigBox by @Grila This theme utilizes Styphelus' System Boxes by @Styphelus
  2. 1 point

    Version 1.1.2


    I designed some overlays for my 4K TV since I couldn't find any at that resolution at the quality I was looking for. I'm in the process of creating more systems in Photoshop, but the console themed designs take quite a while at 4K resolution. Many of these are inspired by the consoles design, so they aren’t 100% accurate to the source, they are just formatted to look nice as bezels/overlays. These overlays are designed to maximize screen real estate (IE no integer scaling), so there is no gap on the top and bottom of the screen. Use standard 4:3 aspect ratio or custom scaling. So, I won't be creating designs for consoles / handhelds that display primarily in 16:9, as doing that requires shrinking the game. I use the CRT_Geom shader with these settings changed and the screens are curved exactly where they need to be: CRT Geom Curvature Radius: 3.00 CRT Corner Size: 0.00 CRT Geom Sharpness: 3.00
  3. 1 point

    Version 1.4


    LBPlex is a theme that mimics Plex Media Server's website interface. Two versions are included in the package: LBPlex - which has the default item spacing on the sidebar and list view, and LBPlex Condensed - which has much tighter item spacing on the sidebar and list view. I have also replaced the volume "knob" with a regular slider. NOTES: All the colors in this theme are hard-coded with the exception of the Foreground (text) color in the LaunchBox Options\Legacy\Theme\Colors menu. The Background Opacity slider in the LaunchBox Options\Visuals\Boxes menu has no effect right now. A fix is in-coming so this will work at a later date. Update: If you run the latest LaunchBox Beta (8.7-beta-1 or above) this is fixed. The Fade Background slider in LaunchBox Options\Images\Default Background will adjust the brightness of the theme background image. Enjoy
  4. 1 point

    Version 1.0.1 + GridBlocked_Slow


    Decided to mess around some more looking at code and learning more. So I set out to look at adding gif, linking metadata, and linking images to metadata since I do not use the details screen in BigBox. So here is what I put in another little theme. Once again, I am not a coder so if anyone peaks at the xml file and sees some fixes or a better way please let me know. I am all ears. Or if you have ideas on how to make the theme look nicer fire away. Icons used in the theme came from BigBox themes by @CriticalCid and @Mr. Retrolust so big thanks to them. (Slightly modified from their original versions.) I claim no credit to any artwork displayed or included in the theme. IMPORTANT: Launchbox 9.3 or higher required for Startup Themes. Version 1.0 Theme will show fanart background blurred 20%, Metadata text contained in a view box, and 3 metadata logos (Favorite, Your Personal Star Rating, and ESRB), along with large 3D Box and Cart/Disc. Startup theme view for non CD based games will show the cartridge image slide in from the right. Startup theme for CD based games will show the CS slide in from the right and spin. Shutdown view will show the fanart background blurred with blinking "Game Over" text. Installation: Download the GridBlocked.zip and unzip it into the Launchbox/StartupThemes folder. Install the supplied fonts. (Working on figuring out how to have it so the fonts do not need to be loaded. So once I can do that I will update the theme) In Launchbox go to Tools>Options>Game Startup and choose the appropriate named theme. In Launchbox make sure for Cart Front Image Priorities you have "Disc" checked and listed as top item. If you need to add other disc based systems to the startup theme simply copy any cd based xml file in the theme's folder and paste into the same folder then rename the file exactly as your platform name appears in Launchbox.
  5. 1 point
    Yeah the check boxes for the console stuff is different than the arcade stuff. And good to hear that the cue + bin files work as well, I was pretty certain they did.
  6. 1 point
    Glad that worked. Kinda Let me get this straight... 1) LB will launch (i.e.) a Nintendo 64 game that is in/under folders that have special characters. 2) LB will not launch a Nintendo GC/Wii game that is in/under folders that have special characters, saying it can't find the file. 3) LB will launch a Nintendo GC/Wii game that is in/under folders that do not have special characters. Hmmm.... Go back and edit you GC game and manually Browse to you ROM File (original) location and try again.
  7. 1 point
    Thank you so much! Creating a separate Mame emulator with the check boxes removed was the final solution for me to get it working. I really appreciate your help! Pretty excited to get this last piece in place. Also, here's an update. Now that I have the games working, I tried both a CHD version as well as the original ISO / CUE files and both worked! In fact, I was able to have it use a zipped up version of the ISO/CUE files with no problem by going back and selecting the extract rom before running option. 🙂
  8. 1 point
    Lust...this is great!! Thank you!
  9. 1 point
    It sounds like it's maybe the way the Dolphin emulator is configured in LB. ...assuming all the other platform emulators are working and they look for their games/roms under Turkish-character folder names as well. Try copying one of your iso files to a directory that doesn't have Turkish characters, edit that game to LB, pointing to the new folder/file location and see if it works or if you get the same error.
  10. 1 point
    I did do the USB power saver thingy so hopefully, that will contribute to lessening future mishaps. My Hori works again with Retroarch after changing USB ports and restarting the computer, again! For some reason, my Game Boy Color games do not work on Retroarch with the Hori and the keyboard does not respond at all making it so I had to turn off my computer and turn it back on again to get out of it even though it says F1 is mapped to menu toggle. Strange things are afoot at the Circle K. Thanks for your suggestions, it is nearly back to normal.
  11. 1 point
    That would be awesome to see such a start-up video come to life! That HBO intro used to always get me extremely hyped up for whatever movie was coming on within the next 60 seconds
  12. 1 point
    Had the flu which knocked me out for a bit but I was able to put together the template files and guide, they are in the demo.zip file found on the 1.0.3 changelog.
  13. 1 point
  14. 1 point
    The retroarch core, mednafen_psx_hw_libretro.dll also has that option available. I would assume that the core in Mednafen's emulator would also support that as it should be the same core I would expect. Another reason I was suggesting using a different emulator, such as Retroarch, is that you can map a different controller/KB option to bring up the menu so you can swap disks as needed, whereas in PCSX-Reloaded it doesn't appear as if you can do that... or at least not that I could see. But, if you're happy with the performance/visuals you're getting with that emulator then stick with what you like/prefer. Maybe one of the mods and/or Jason will have a suggestion on how to prevent your emulators from closing when pressing the ESC key.
  15. 1 point
    I had focus issues with GOW. You can try this: Focus.zip Put the dll in plugins folder. Put the ahk in Launchbox\AutoHotkey. I couldn't get this to work properly with just c# so resorted to launching a script when a game exits. Seems to do the job for me but iv only tested a few games.
  16. 1 point
    This is the Games Database subforum so not many cruise through this neck of the woods. Anyway, to your question. I had similar observation with "Arcade/Arcade" once the playlists were in use. At moment, there isn't a way to hide a platform/playlist (I hope it gets added for various reasons). So there is only various work-a rounds and depends on your preference. In my case I had Daphne as well in the Arcade platform so I broke down and renamed the emulator "Arcade" to "Mame" so those two systems sit under Arcade Category. I then moved the main playlists that I frequent into the root of the Arcade Category rather than under the MAME Platform such as Favorites. I left some of the less used playlists under MAME platform category since most of time (at least in Bigbox) users will stay within the first level Arcade Platform and not dive into the MAME listing. Plus they don't care about "CPS I, III, etc) so made a bit more sense that way. The nice thing with the playlists is you can move them around to decide which directory structure makes sense for your use. One other work around, is to rename the emulator Platform (Mame) to "Arcade All Games" (or whatever name prefer) and that fulfills the role of your "All Games" playlist via the platform or can cheat and leave name and just change logo so user thinks it is the All Games listing. Then just put all other playlists under the root of the Arcade Category. It is pain to rename the "Arcade" Platform and I found it is best after renaming to wait a bit (no actions in Arcade section) and then close LB. Reopen and the directories should be renamed (but verify). I found in some cases it didn't always move directories (likely a file was locked when it was moving files). Plus, you have to rename your logos/videos for that platform to match whatever it gets changed to. The last one is to just ignore it and you have two "Arcades" in the the listings which has advantage of not having to mess with media. I am sure there are other examples but those were ones I tried until there is way to hide things.
  17. 1 point
    That is a cool feature request; I actually don't think I've heard it before. We have a long list of poll items to work on first, but I definitely think it would be a good feature to add to the next community poll.
  18. 1 point

    Version 1.0.0


  19. 1 point
    To add each game Application Path: point this to your DICE executable. Parameters: type the game name (you'll find the list in the ReadMe text file that came with DICE). When you press OK and LaunchBox goes on about using an emulator etc., just select NO. For certain games to work properly, an external ROM is also needed. Put them in the roms folder in your DICE folder; if you don't see this folder then create it. These external ROMs must be renamed according to the DICE ReadMe list. So the game Anti-Aircraft [TTL] needs it's external ROM renamed from antiairc.zip to antiaircraft.zip There's no need to do anything else with these external ROMs. Whan a game that needs one is run, DICE will know one is needed and look in it's roms folder for it. If the ROM is missing or wrongly named, then DICE will show an error box. Two images here, one of a DICE game LaunchBox setup, the other of my DICE roms folder.
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