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Showing content with the highest reputation on 03/12/2019 in Posts

  1. I figured I would try and intercept any confusion. We have to do a drive replacement on the webserver so it should take about 2-4 hours. EmuMovies should go offline around 1:30pm PDT and come back online no later than 5:30 pm PDT. This will also affect the FTP and Sync services as they will not be able to authenticate. I apologize for any inconvenience.
    3 points
  2. Nosh On This Twice - BigBox Theme View File This is a reboot of my Nosh On This theme with new views, improved performance and a ton of platform category, platform and playlist images. Platform and game background videos are force enabled in the theme settings but you can change that if you like. There is more work I would like to do to the game views and that will be hopefully coming soon. Quick and dirty video of what you can expect below. You can either download the entire package which is currently 2.5gb or the no images zip that just contains the theme and download the clear logo, banner and device images separately from the links below. Nosh On This Twice - Banners Nosh On This Twice - Clear Device Logos Nosh On This Twice - Clear Logos Installation: Install the fonts from Fonts.zip and place the theme in your LaunchBox themes folder. Other Nosh On This Downloads Nosh On This Twice - LaunchBox Theme Nosh On This Twice - Black LaunchBox Theme Submitter nosh Submitted 03/11/2019 Category Big Box Custom Themes  
    2 points
  3. False positive if you downloaded it from here.
    1 point
  4. Thanks Neil. That worked. Appreciate the help.
    1 point
  5. Hi Jason! As promised I post the updated translation files into Russian. A lot of changes!!! I also have a few requests: 1. Tools>Options>General>Language change "русский" to "Русский" 2. Is it possible to increase width of the button "Add" on the main screen by 2-3 pix Kind Regards! Aleksey Language-ru-RU (9.6beta4).zip
    1 point
  6. Yeah it seems like Streamlabs OBS is having issues with Retroarch but the standard OBS is fine here. Capturing the Launchbox window though does appear to be a problem, capturing BigBox is fine though. Using the standard OBS not Streamlabs OBS Studio.
    1 point
  7. Thanks for the kind words and the show of appreciation. Knowing that the plugin is useful to someone, even if its just 1 or 2 people, is motivation enough for me ? Since it appears that at least a couple of you are eager to check out the new version, I think I'm going to change up my release plans a bit. Instead of stressing over getting the initial release as close to perfection as possible, I think I'm going to post a beta for those of you who are interested. @cammelspit has been doing a lot of testing for me, and he has had really good results thus far, with only a few extreme edge cases causing minor issues. I'm going to fix a couple of issues quick I've noted on my "to-fix" list, ask @cammelspit if there is any minor issues he thinks should be fixed before releasing a beta, and then I will compile a beta for you guys. It would actually be really useful to get feedback from y'all if you come across any problems, and it could potentially help make the final release that much more stable. I'll try my best to get the beta out for y'all in the next day or 2... maybe sooner. Thanks again for the interest and support guys.
    1 point
  8. Definitely plausible. I will be looking at getting this theme to officially support the changes made during the 9.4 update. I may look into a slight design change when I do.
    1 point
  9. Well I mean you eventually reach a point where it just doesn't make much of a difference. You can notice a decent amount of visual improvement (decreased jaggies) each 1x step up through 4x, but beyond that the improvement starts to drop off pretty dramatically, and you need MSAA at that point to make it look any better. This is on a 1080p screen, mind you. It might be more noticeable on a higher resolution screen, but at 1080p, 1-2x look quite bad. 3x looks noticeably better but still not great. 4x looks noticeably better than that. 5x+ you can take screenshots and go back and forth between it and 4x and have a hard time spotting any major difference. As far as being true of all systems, I mean yeah. At the end of the day you can only improve things so much - textures are static images and there are only so many polygons in models. Again though, that diminishing point is gonna vary depending on what you're viewing it on.
    1 point
  10. It's ok, Jason. :) I appreciate the reply anyway. I can run WiiU and PS2. WiiU runs ok but PS2 may need different settings to run better.
    1 point
  11. Summary of Cemu/LB Launch Issue Games with small shadercaches such as Shovel Knight and DuckTales Remastered launch perfectly fine inside of Cemu when RDTSC is enabled either through the options or game profile settings. Launching these games through LaunchBox however causes the games to crash. Solution: Edit game profiles of affected games, disabling RDTSC [General] useRDTSC = false I've included a log file of the crash from cemu. log.txt @Jason Carr Any ideas on this strange interaction?
    1 point
  12. Unified 1.2 released! The new version requires LaunchBox v9.4 or higher! Please check the Changelog for everything that has changed. This update is mainly focused on fixing/improving things. Originally, I planned to only release a new version of Unified when I have something big to show like new Views. But due to all technical changes that happened in the past half year to LB I had to release this smaller update now to make sure that everything works fine going forward. I’m also sorry to let you guys hanging for so long but the two big projects I did last year (initial Unified release & recording over 1000 new HyperSpin MAME themes) + my new daily job drained me so much that I had absolutely no motivation to work on any projects or being very active in the forums. The good news is that working in this update got me excited about theming again. Of course I won’t promise anything. I took a lot of inspiration from the Unified versions/modifactions that @Jason Carr, @RetroHumanoid and @bmonomad did. I want to thank them big time for their work! Especially RetroHumanoid took the Unified concept with Refried to a whole new level and made it his own! Also a huge shoutout to @dragon57 for creating the new Unified logo. Sorry that it took me so long to actually add it to the theme. Changelog: v1.2 - 02.13.2019 - requires LB v9.4 or higher - General: The Add-on package was merged with the main theme. All media is now included in a single package - Removed: The weather plugin by @Grila was removed as it's being broken at the moment - Removed: The HelperControl plugin was removed as its functions are now integrated in Big Box itself - Updated: The theme was updated and tested for the new theming engine changes in LB v9.4 - Updated: All backgrounds were converted to maximum-quality JPEGs; reducing their size drastically (thanks @JasonCarr for the tip) If you have added and/or renamed some background images before you have to convert them to JPEG as well! Sorry for the inconvinience - Updated: Some backgrounds were replaced with new ones (the old ones were moved to the "Alt" folder) (thanks @RetroHumanoid) - Updated: The TextList Games View now uses the normal Game Boxes element, which means that you can now switch there between the Image Types (and probably have to if you want to use 3D Boxes) -Fixed: Due to the above change does the "Flip Box" function now work again in the Games Details screen if you have "2D Boxes" selected as your current Image Type - Updated: The Main Menu and Option Views now feature custom artwork + there is finally a logo for the theme (in the style of the HyperSpin logo). Thanks @dragon57 - Updated: The size and position of the wheel was changed a bit. It's now farther away from the pointer and therefore it's not overlapping it all the time. Also it fades away more smothly now. - Updated: All Clear Logos, Boxart, Carts and Discs now have a slight Drop Shadow (thanks @Jason Carr) - Updated: The sizes of the Box and Cart/Disc Art were slightly changed throughout all Views - Fixed: Top bar modified to prevent triangle corner overlap issues (thanks @JasonCarr) - Fixed: The TextList list is now over the Platform/Playlist logo and doesn't get covered from very wide logos anymore. - Fixed: The Cart and Disc art now appear in higher quality - Fixed: The theme didn’t show the proper artwork for playlists in some cases - Added: A bunch of new icons were added/replaced (thanks @ bmonomad) - Replaced the icon for favorite games - New icon for completed games - The rating was replaced with star icons - Added: Logos and backgrounds for 3 new playlists were added. (thanks @RetroHumanoid) - Ball & Paddle Games - Maze Games - Multigame
    1 point
  13. Some early animation tests for this theme based on the Alaska Kodi skin. Please excuse the choppy video, my work computer only has integrated graphics and struggles to run BigBox and record simultaneously. And some static screenshots of one of the platform views that I have almost completed. Still have a few elements to add and some minor layout issues to address.
    1 point
  14. I think he means the built in autohotkey that is available in Launchbox. It is available in emulator setup but not on a per game setup. The emulator setup has a tab where you can directly enter an autohotkey script. Per game setup doesn't have this tab but it would be extremely helpful. I opened a ticket for this a while back. As you explained, you can create an autohotkey file and compile it as an exe and run that as an additional app to run before or after launching the game. It works, but its not as straightforward as editing an autohotkey script right in the game setup screen could be. If you think this should get some attention, vote on the ticket below. https://bitbucket.org/jasondavidcarr/launchbox/issues/1446/autohotkey-on-a-per-game-basis
    1 point
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