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Showing content with the highest reputation on 09/17/2019 in all areas

  1. 3 points
    I just uploaded LaunchBox for Android 0.24 to the Play Store, and it should be available shortly. Here's the change log: New long-press menu is available in the games lists (either by touch or by holding down the A button on a controller) Games can now be deleted via the long-press menu in the games list, and you can choose whether or not to delete game media and/or game files Added Yabo Sanshiro and Yaba Sanshiro Pro emulators for Sega Saturn (now working properly) In between desktop development, my primary plan for the Android app going forward is to get it functional without the desktop exporter. Personally I find the desktop exporter to be the best solution by far, but the number of requests coming in for importing things directly on their Android device suggest that it should be a priority. So that will be my focus from the Android side here for a bit, starting with editing games and such.
  2. 2 points

    Version 0.9


    # BETA ? Yes, for now, it's preliminary version. I have a lot of ideas, new view and things to fix in the near future! # WHAT IS IT ? COLORFUL is a complete and coherent high quality graphic set, around a unique design. Made with love in France. I hope you like it ! 😘 Here are planned development axes: COLORFUL Theme : The main hub, a unique interface for BigBox. COLORFUL Platform Video : Complete 4K video set, with a unique design. COLORFUL Source : To involve the community in the platform video creation. (new) COLORFUL BigBox Startup Video : (soon) COLORFUL Startup Theme : (soon) COLORFUL Pause Theme : (soon) # HERE IS COLORFUL THEME FOR BIGBOX: On this page we are talking about COLORFUL Theme for BigBox: Design for work with my platform video set, COLORFUL THEME is thought to be used on the big screen (TV) in gaming console mode. Modern, elegant and animated are the key words of this interface. # I NEED YOUR HELP : PATREON ? Same problem as with my video set ! Creating videos & theme takes a loooooot of time. And I have to deal with a full-time CGI artist job and 2 young kids. So I opened a Patreon page that could allow me to dedicate days on my work time to continue creating video. I'm not trying to get rich, but like everyone else, I cant spend 1 day/week working for free! I hope you understand. If the project interests you: Here is my Patreon page. # IN DETAIL ? The main features : 16:9 only. (Works on other ratio, but with black bands) Full 4K asset. (Any resolution must work, 4K assets) Totally responsive. No resolution deformation on text size or placement. Because of the white/black background, some ClearLogo comes with the theme. Gamepad connection indicator & battery level. # RECOMMENDATION ? Any design choice gives limitations. Here are some recommendations for this theme : LaunchBox/BigBox v.10.0 (and up) VLC highly recommended. Design for work with COLORFUL platform video set. (but you can use any video you what) Beware of full white/black ClearLogo. They will be invisible on Light/Dark views! I didnt test this theme on a lowend configuration. There may be slowdown. (Curious to have your feedback on this subject!) # COOL, HOW TO DOWNLOAD ? 2 ways : In Windows : Right here, with the download button. Extract the "Colorful" folder and place it in your "LaunchBox/Themes" directory. (dont rename it!) In BigBox : Option > Theme manager > Found "COLORFUL - Light" or "COLORFUL - Dark". # SPECIAL THANKS ! @Jason Carr for his hard work on LaunchBox/BigBox! Thx man! To all Patreon guys! A GIANT THANKS to all of you!!! 😍 The whote community for yout support! # CREDITS ! @Jason Carr for LaunchBox/BigBox. @Grila for Grila's Custom BigBox Controls. (Gamepad icon & battery level) @eatkinola for Ao.Bigbox.Themer. (Awazing work! Thx again) Christian Robertson for Roboto Free Font Set. Impallari for Raleway Free Font Set. # BY FILE, EVERY CUSTOM VIEW SUMMARY (Here in LIGHT. Same principle/animation for DARK) PlatformWheel1FiltersView.xaml PlatformWheel2FiltersView.xaml WheelGamesView.xaml : Wheel2GamesView.xaml : TextGamesView :
  3. 2 points
  4. 1 point
    Hey All This is the slot machine emulator MFME in LaunchBox I think it looks ok... :) A brief guide to setting up MFME & putting it in LaunchBox MFME stands for Multi Fruit Machine Emulator - it's like VisualPinball in that the roms are emulated and the appearance of the slots is simulated You can download the current version (6.1) here - you'll need to join and post to access the downloads: http://www.desertislandfruits.com/forum/index.php?/files/ The site also has a large selection of slots - and the following sites are the other main locations for slots: http://www.fruit-emu.com/ http://dadsfme.co.uk/index.php Install MFME wherever you like, and you’ll end up with something like this: The folder “Fruits” you need to make yourself – call it what you like – and this is where the slots go Each slot needs its own folder and the .zip needs to be unzipped in the folder – so you’ll have something like this: To put MFME into LaunchBox add the emulator like any other, so just point LaunchBox at the MFME.exe You will then need to add each slot individually, so select “Import… Rom File” and add the xxx.gam file – no need to try and download any metadata, MFME is a complete mystery to LaunchBox :) To add the images launch a slot then screengrab it – don’t use MFMEs own screengrabber as it gives poor results – use Gadwin or similar Then set the image as Box-Front & Screenshot-Gameplay or however you have your LaunchBox setup That’s it :)
  5. 1 point
    COLORFUL platform video set View File # WHAT IS IT ? COLORFUL is a complete and coherent high quality graphic set, around a unique design. Made with love in France. I hope you like it ! 😘 Here are planned development axes: COLORFUL Theme : The main hub, a unique interface for BigBox. COLORFUL Platform Video : Complete 4K video set, with a unique design. COLORFUL Source : To involve the community in the platform video creation. (new) COLORFUL BigBox Startup Video : (soon) COLORFUL Startup Theme : (soon) COLORFUL Pause Theme : (soon) # HERE IS COLORFUL PLATFORM VIDEO SET: On this page we are talking about COLORFUL Platform Video Set: A complete new series of platform video for our frontend! Colorful is a modern and elegant way to present each platform, with its hardware of the time. With maximum accuracy and future proof. (4K video) # I NEED YOUR HELP : PATREON ? I will make a first batch of 65 systems, according to my personal use. But we are far from covering any game system! If the community doesnt take over the creation, 2 choices: the project stops /or/ I finish it. Problem, creating these videos takes a loooooot of time. And I have to deal with a full-time CGI artist job and 2 young kids. So I opened a Patreon page that could allow me to dedicate days on my work time to continue creating video. I'm not trying to get rich, but like everyone else, I cant spend 1 day/week working for free! I hope you understand. If the project interests you: Here is my Patreon page. # IN DETAIL ? Obviously, Colorful is a direct legacy of my previous video set "Nostalgia". But improved on all aspects: Centred design with colorful background, according to the platform. (theme/logo/box/design) 4K video (3840x2160px) @ 30fps (MP4 H264 AAC) HD video (1920x1080px) @ 30fps (MP4 H264 AAC) Only available in 16:9, but design compatible with 4:3 crop. All designs are completly rebuilt. More care of details. More TV variety and better accuracy. Arcade cabinet fully made in CGI, by myself. More variety and better accuracy. Added characteristic effect on CRT TV. Added platform boot screen. (if existing) All sources will be available soon. (Community effort!) # ABOUT CODEC FORMAT ? Initially, I was thinking of working in H265, more modern for 4K. But after talking with Jason, this is problematic on some old configuration and with Windows Media Player, which doesn't support it. So, I will leave you the choice! 4K | 3840x2160 | mp4 h264 AAC 4K | 3840x2160 | mp4 h265 AAC (only on EmuMovies FTP) HD | 1920x1080 | mp4 h264 AAC - On this download page = Only 4K - h264 - On Download theme videos tools = both, 4K + HD version - On EmuMovies FTP = The 3 versions! # A PREVIEW OF ALL THIS ? Instagram Youtube # A COMMUNITY EFFORT ? Yes, all sources will be available on a dedicated page. (soon) Everyone can create their own videos that will be included here, in this set. Some rules to follow: - Advertise on this thread which platform you want to achieve. - Post the work in progress on the same thread, for exchange/feedback. - Post the final video + sources on the same thread or by MP. To avoid scattering and centralize everything here. - I will moderate the general quality of your proposals for a coherent result. So, I acting like a modertor on this thread. Do you want to participate? Cool !! I post soon a guideline tutorial ! # OK, HOW TO DOWNLOAD ? 3 ways : One by one - right here, with the download button at the top right. Automatically - in LaunchBox > Tools > Download theme videos tools > Select "Colorful 4K" or "Colorful HD" By batch - On the Emumovies FTP ://Upload Here/_Video Snap Submissions/COLORFUL Platform Video Set/ # SPECIAL THANKS : @Jason Carr for his hard work on LaunchBox/BigBox! To all Patreon guys! A GIANT THANKS to all of you!!! 😍 The whote community for yout support! # SOURCES - COPYRIGHT : Each brand of hardware and software here represented as a tribute. Emumovies for (most) gameplay videos The Vanamo Online Game Museum for (most) photos. If special credit, see .TXT file in the corresponding source archive. (soon) # PLATFORM COVERED / CREDITBOARD : Last update : January 15, 2020 ACTUAL TOTAL COUNT = 63 platform + 6 category + 1 playlist List of covered PLATFORM: (Open the spoiler form) List of covered CATEGORY: (Open the spoiler form) List of covered PLAYLIST: (Open the spoiler form) Submitter viking Submitted 06/07/2019 Category Platform Theme Videos
  6. 1 point

    Version 4.9


    Note: This thread will not be pushed to the front in the "whats new" section, if you want notifications for future updates to this file be sure to follow this page by using the follow button in the upper right corner Here's my collection of Lights Off realistic retroarch bezels, many more to come when I add more platforms to my game collection so stay tuned by using above method. You can find other bezels that are part of my "Lights Out!" series over here: Neo Geo v2 4K - Lights Out - Realistic Retroarch Bezels Capcom Play System I 4K - Lights Out - Realistic Retroarch Bezels Capcom Play System II 4K - Lights Out - Realistic Retroarch Bezels Capcom Play System III 4K - Lights Out - Realistic Retroarch Bezels Sega Naomi 4K - Lights Out - Realistic Retroarch Bezels Mame 4K - Lights Out - Realistic Bezels Enjoy,
  7. 1 point
    That is how it works currently, as it overwrites the previous platform XML file. That is by design with the current version. You can export platforms separately, but you'll have to re-export entire platforms.
  8. 1 point
    I achieved the same thing by using a bool to visibility converter and binding the control to a static bool and event. There might be better ways but it is possible. The down side, i guess, for me personally is that page up and page down are really the only viable buttons to use for something like this.
  9. 1 point
    We'll get something like an in-game list of emulators in once we allow adding new platforms on Android. There's currently no public poll or roadmap. I'll take requests any time though. Gotcha, yes, we'll add sorting options in eventually, probably along with a Sort Title so you can adjust it.
  10. 1 point
    UPDATE ! +6 platform video. ☺️ Next step, all automatic arcade playlist. Anyone have a full list? I can't find it. And after, sources release! DOWNLOAD : On download page, as usual. In LaunchBox Platform Video Download Tool. On EmuMovies FTP. Atari 5200 Nintendo Satellaview Taito Type X (full CGI render here, like all arcade cab) Windows WonderSwan (happy with pixel screen effect!) WonderSwan Color
  11. 1 point
  12. 1 point
    https://www.urbandictionary.com/define.php?term=Finger Phobia
  13. 1 point
    That's great to hear (direct setup on Android). I already have all my roms & assets on my STV and don't use LB on PC so I've just been in a holding pattern on full setup with LBA. You're doing great work...thx....Piper
  14. 1 point
    Nothing! Is just that it throws me off a little to have thumbs on the TV Thanks for the variation Lust!
  15. 1 point
    For those that are looking, I was finally able to find and get a portable version of ePSXe version 2.0.5 setup. I found the link located at the source forge website and have confirmed that it is indeed the latest version and works virtually (portable) https://sourceforge.net/projects/portable-apps-for-dummies/files/Games/ePSXe Portable/ The bios, memcards, plugins, shaders, sstates, etc. folders need to be pasted to where the help.html and portable executable file is housed. If there is anyone out there is trying to get a portable setup up and going, we're one step closer! Happy gaming!
  16. 1 point
  17. 1 point
  18. 1 point
    I’m interested in this controller too. My big question right now is can you remap the buttons to keys on a keyboard for DOS games in LaunchBox? What I would want ideally is a saved controller profile for each DOS game so I wouldn’t have to do a bunch of remapping in DosBox when switching from Doom to Wolfenstein or whatever.
  19. 1 point
  20. 1 point
    @Wonderwhy: You might consider setting up Syncthing to do this. I use it to sync my libraries between Windows and Linux (NAS/backup) devices, and I think there's also a client for android. Just a thought ... I think it's easy to use. Syncthing is mentioned in another thread, and I don't want to hijack this one just thought I'd mention it. Here's the thread: https://forums.launchbox-app.com/topic/50502-does-anyone-have-a-method-for-keeping-their-save-states-updated-across-multiple-computers/?tab=comments#comment-324017
  21. 1 point
    "I'll check out the video positioning issue." No need. Not sure what happened there, maybe I messed something up when editing, but it's fixed now after relaunching the theme.
  22. 1 point
    Nice to hear it's working well. That's a great catch with the SEGA_GAME_GEAR; I'll fix that for the next release. I'll check out the video positioning issue. FYI, the ALL CAPS naming convention (e.g., AMIGA_CD32) is something I use internally to get things to match up -- this is how the files and images in AVLF are named. There is a mapping in Plugins \ Ao.Bigbox.Themer.v3.9.6.dll.config that defines how to get from user-defined names to my standardized name. The files in Nostalgia \ Images \ Platforms do not employ this mapping and must be renamed manually to match how you name the platforms. P.s. I fixed the Amiga naming for the next release, too. Thanks again!
  23. 1 point
    The special launcher hasn't been needed in about 2 years dude. That's been stated in this thread multiple times. It was to address a bug that was fixed ages ago. You just need to direct Launchbox it to Launcher.exe.
  24. 1 point
    Working great. After more testing, the only issue I've had so far is I had no Gamegear platform image so I had to rename SEGA_GAMEGEAR.png to SEGA_GAME_GEAR.png as well as in Views\Images\AVLF\Platforms\@index.txt. I also had to rename the Amiga consoles in said file and I think the theme config also to match Launchbox's default naming convention, ie, rename Amiga_CD32 to COMMODORE_AMIGA_CD32 for the platform images to show.
  25. 1 point
    @andyco47 We'll need more details if we're going to be able to help you with anything. I upgraded to .NET 4.8 because there were a number of bugs that were fixed by MS that do affect us.
  26. 1 point
    Hi @Jason Carr Portuguese-BR - LB 10.2 beta updated translations. Language-pt-BR_10.2_Beta_16.09.2019.zip Claudio
  27. 1 point
    Thank you @alexposad. I have this updated for the next beta.
  28. 1 point
    Hi @Cauptain; that is part of the new Android app. It describes the style to use for the boxes view. Plain is a a plain white background currently, but it could be a dark background optionally in the future.
  29. 1 point
    Cougar Force sounds like you are going to be attacked by a group of hot older ladies.
  30. 1 point
    For the most part, you should be able to edit the section where the FontFamily resources are defined. That section in PlatformWheel3FiltersView looks like this: ... <!-- FONTS DECLARED HERE BECAUSE DOES NOT SEEM TO WORK FROM WITHIN NOSTALGIA.XAML --> <FontFamily x:Key="NostClockFontFamily">/Ao.Bigbox.Themes.Nostalgia;Component/Fonts/#Arcade</FontFamily> <FontFamily x:Key="NostLoadingFontFamily">/Ao.Bigbox.Themes.Nostalgia;Component/Fonts/#Arcade</FontFamily> <FontFamily x:Key="NostVertYearFontFamily">/Ao.Bigbox.Themes.Nostalgia;Component/Fonts/#Neon Pixel-7</FontFamily> <FontFamily x:Key="NostWheelShadowListFontFamily">/Ao.Bigbox.Themes.Nostalgia;Component/Fonts/#Bebas Neue</FontFamily> ... These references pull fonts from the Nostalgia DLL, but you could also pull a font installed on your system. There is a new(-ish) way to use fonts in BB themes without installing them on your system, but I've not used that approach so cannot comment on it. When editing the fonts above, you'll need to leave the key name alone; just change the content of the FontFamily tag, e.g.: ... <FontFamily x:Key="NostClockFontFamily">SomeFontInstalledOnMySystem</FontFamily> ... Changing fonts for certain view items (e.g., most of the lists) might change spacing a little and therefore mess with the layout. When I use lists in my views, for example, I space items so that none are cut off on the top or bottom of this list when scrolling since that irks me.
  31. 1 point
    @kpop I have had this error before when adding Windows and TurboGrafx Platforms. For me it was games that had special characters that were causing the errors, I had to either remove those games or rename them without the special characters.
  32. 1 point
    Thanks for the info @douglasamcintosh. That might help; I can try manually adding /storage/sdcard1 as a possible storage location to see if the app can access it.
  33. 1 point
    CoverBox has been updated to version 2.5 on the forums. Added: CoverBox Nintendo DS theme view
  34. 1 point

    Version 1.0.0


    Couldn't find any Doujin Fighting Game Platform Themes so I made one and yes I am aware most of if not all the elements in this video are not from actual doujin fighting games. (Cough...) Arc System Works The Sound Track is Battle of Beacon from RWBY Vol. 3 Made using After Effects
  35. 1 point
    Here is my collection of slot machines. The folder contains a few duplicated slots where I've updated to a better layout but not deleted the old one, and a few of the slots do not have the .gam file needed to run them, this is because if I didn't like the layout I deleted it within LaunchBox but didn't delete the slot's folder. As mentioned in an earlier post, I've altered the LED/dot matrix displays to my preferred look - if you want to alter the appearance of any element of the slot machines just select Edit Mode from the Design menu then right click on any part of the image and you can play around with the appearance. To keep yourself update with new releases visit the sites in the first post, and say thanks to the creators & if you feel like it make a donation to show your support 🙂 https://drive.google.com/file/d/1KuBJbonBKTKE0DwmkXcBFQGWuHNWwI6K/view?usp=sharing
  36. 1 point
    I don't think that there will be any official way to import Gamebases into LaunchBox. It's a niche, hard thing to do it well as every gamebase is slightly different thanks to capabilities of Microsoft Access database engine, and work on better import of things was very low priority recently. Things that, seven years after last update, GameBase is doing better than LB logging, you can check what command line was sent to emulators. launching emulators, passing arguments to them is extremely advancement. more than one manual, music file, URL etc. unzipping that works, with information which file from archive open, AND which file open on extracted floppy. OK, that one only for C64, I think. better data in gamebases for 8/16 computer system than in Launchbox Games DB. But overall, LaunchBox has better usability. So, I hacked crude, very unoptimised converter in Python. Result of converting Gamebase 64: https://imgur.com/a/XIjMO File is 55 MB big, and has info of 25.000 games. Every important field is imported, extras are imported as "Additional Apps", VLC plays original sids. Music, games, extras stay in gamebase folder, screenshots and box covers are converted to LB naming. Games are launched via GBLauncher.exe but you can start them also by emulators configured in LB. Two things that doesn't went well: - "Additional Apps" can't have custom command-line, so I can't pass necessary arguments to GBLauncher.exe. They are run by separate emulator (WinVice, for example), which adds some problems with running them. - auditing crashes LaunchBox with CheckInvalidPathChars error. I have no idea why, so I attach platform file, so maybe someone can tell my what I should fix. Commodore 64 (GB).zip
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