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Showing content with the highest reputation on 11/18/2019 in Files

  1. 3 points

    Version 1.2


    This is my first BigBox theme made entirely with @y2guru's fantastic, Community theme creator. I called it Memories of Yesterday (I suck with cool theme names). Many Thanks to @viking, for the Silver Ring Clear Logo set. @Mr.RetroLust (I cant seem to tag you for some reason) for the Marquee Screen Filler Magic, that I used on my arcade cabinet view. @nosh for the device images that I borrowed from the "Nosh on this Twice" Theme and Everyone else on the forums for all the code snippets, that helped me make this theme.! The theme is for 1920x1080 resolutions. If you have any issues, I would love to hear about them. Cheers! Edit: Added video.
  2. 3 points

    Version 1.0.5


    This is 217 SNES MSU-1 Fan 3D Boxes using the Mr. RetroLust's Arcade 2.0 style, and Lordmonkus's 2D Front Box Art. This is made as alternative from the other 3D Boxes i have made up. Please checkout Mr. RetroLust's awesome Arcade 2.0 3D Boxes here All thanks goes to Mr. RetroLust and Lordmonkus for their art in making these.
  3. 1 point


    package overlays: vampire (1920x1080) for mame. with Capcom frame and screen mask .
  4. 1 point


    package overlays: fatal fury & real bout (1920x1080) for mame. with snk frame and screen mask .
  5. 1 point


    package overlays:kof;94,95,96,97,98,99,2000,2001,2002,2003 (1920x1080) for mame. with snk frame and screen mask .
  6. 1 point

    Version 1.0.0


    A theme video for MSU-1 enhanced games. I use a separate platform category for these, so I made a video for anyone else that does the same. The song is called "Catharsis" by Geoplex. You can download for free at Newgrounds: http://www.newgrounds.com/audio/listen/724826 Posted 3 hours ago (edited) · Report post MSU-1 Platform Theme Video (16:9) If you are unfamiliar with MSU-1: MSU-1 (Media Streaming Unit – Revision 1) is a Super Nintendo-only, processing architecture developed by Byuu, author of the bsnes/Higan emulator. This technology brings a realization to “what could have been” had Nintendo not abandoned the deal with Sony to develop a CD-ROM add-on for the Super Nintendo. Instead of getting the Sony PlayStation as a standalone console, it would have been the Nintendo Play Station CD-ROM attachment for the Super Nintedo. This technology allows for an additional 4GBs of storage for Super Nintendo games. It’s primary use, thus far, has been to create CD quality soundtracks for Super Nintendo games. It can also be used to add FMVs (The Legend of Zelda: A Link to the Past) and, in some case, allows for games to be ported to the Super Nintendo (the Sega CD FMV game Road Avenger has been ported to the Super Nintendo using this technology). In many cases, the CD soundtracks have been provided, royalty-free, but there are some exceptions and you must buy the soundtracks from the composer(s) (Chrono Trigger being one such case). Currently, Byuu’s own emulator is compatible with this technology (the bsnes cores in RetroArch are also compatible) and SNES9X (as of version 1.54 - thanks for the correction @lordmonkus) as is the Super Nintendo flash cartridge, SD2SNES. There are currently 10 games that have patches to make use of this technology (all of them featured in the video), but it is technically compatible with all Super Nintendo games, should any one decide to put in the leg work to make a patch. More info on this is here: http://helmet.kafuka.org/msu1.htm
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