Jump to content
LaunchBox Community Forums

Leaderboard


Popular Content

Showing content with the highest reputation on 03/08/2020 in all areas

  1. 3 points

    Version 1.0.0

    1,603 downloads

    Hello. I hope that these video snaps are of some use to the community. The following clips are a mix of personally recorded footage and/or edited official trailer videos found on Steam / Youtube. All video clips are around 30 seconds long each and run at 30 fps. They were recorded using Nvidia's Geforce Experience program and edited with VideoPad. Many of these are older Windows PC games and took quite a long time to get them running properly in 1080p. Proper aspect ratios are maintained on each video. I used information on pcgamingwiki and wgsf websites to properly mod the games to HD, widescreen, and correct FOV. There are a few Adventure Game Studio titles in here that were recorded using max multiplier to maintain proper pixel perfect graphics. I think purists will be quite pleased with the results. 007 Nightfire Age of Empires III Aliens Versus Predator Apotheon Arx Fatalis Back in 1995 Baldur's Gate Enhanced Edition Bastion Battlechasers Nightwar Battletech Beavis and Butt-Head in Virtual Stupidity Blade Runner Blasphemous Blazing Chrome Blood Fresh Supply Bloodstained Ritual of the Night Braid Broken Sword I The Shadow of the Templars Broken Sword II The Smoking Mirror Brutal Doom Call of Cthulhu Dark Corners of the Earth Call of Duty 2 Cayne Clive Barker's Undying Cold Fear Command & Conquer 3 Tiberium Wars Command & Conquer Red Alert 2 Yuri's Revenge Command & Conquer Red Alert 2 Command & Conquer Red Alert Command & Conquer Tiberian Sun + Firestorm Command & Conquer Darkest Dungeon Daymare 1998 Deponia Deus Ex Diablo NO GAME Disco Elysium Divinity Original Sin II DOOM 3 + Resurrection of Evil Dreadout Druidstone The Secret of the Menhir Forest Dune 2000 Dusk Edna and Harvey The Breakout Elex Empire Earth II Evil Dead Regeneration Evil Genome Evoland II A Slight Case of Spacetime Continuum Disorder Evoland Fable The Lost Chapters Faith Fallout New California Far Cry Fatal Fury Final Fez Fight'N Rage Final Fantasy IX Firewatch Ghost 1.0 Grand Theft Auto III Grand Theft Auto San Andreas Graveyard Keeper Greedfall Grim Dawn Gun Hacknet Halo 1 Combat Evolved Heroes of Might and Magic III Heroine's Quest The Herald of Ragnarok Hopkins FBI Hotline Miami Icewind Dale Enhanced Edition Indiana Jones And The Emperor's Tomb Inside Into the Breach Ion Fury John Romero's Daikatana Jurassic World Evolution Kentucky Route Zero King's Quest I Remake King's Quest II Remake King's Quest III Remake Lands of Lore III Legend of Grimrock Leisure Suit Larry Reloaded Leisure Suit Larry Wet Dreams Don't Dry Maniac Mansion Deluxe Max Payne 2 The Fall of Max Payne Mega Man 11 Metal Gear Solid 2 Substance Metal Gear Solid Integral Might and Magic VI The Mandate of Heaven Might and Magic VII For Blood and Honor Might and Magic VIII Day of the Destroyer Need for Speed Most Wanted (Black Edition) Need for Speed Underground 2 Neverwinter Nights Enhanced Edition Night in the Woods No One Lives Forever Octopath Traveler Owlboy Papers, Please Pathfinder Kingmaker Phantasmagoria A Puzzle of Flesh Phoenix Wright Ace Attorney Trilogy Pillars of Eternity II Deadfire Planescape Torment Enhanced Edition Postal 2 Power Rangers Battle for the Grid Prey Prince of Persia II Warrior Within Prince of Persia III The Two Thrones Project Warlock PT Punch Club Quake 4 Quake II Quest for Glory II Remake Rain World Red Faction Remothered Tormented Fathers Resident Evil 2 Resident Evil 6 Resident Evil Return of the Obra Dinn Return of the Tentacle Prologue Return to Castle Wolfenstein Risen Riven The Sequel to MYST River City Girls Saw The Video Game Sekiro Shadows Die Twice Shadowgate Shivers Sid Meier's Civilization IV Silent Hill 3 Silent Hill 4 The Room Slay the Spire Space Quest II Remake Star Trek The Next Generation - A Final Unity Star Trek Voyager Elite Force Star Wars Jedi Knight II Jedi Outcast Star Wars Knights of the Old Republic II The Sith Lords Star Wars Knights of the Old Republic Street Fighter X Mega Man Stygian Reign of the Old Ones Teenage Mutant Ninja Turtles Rescue-Palooza! Terminator Resistance The Banner Saga The Bard's Tale Trilogy The Elder Scrolls III Morrowind The Elder Scrolls IV Oblivion The Journeyman Project Pegasus Prime The Last Door Collector's Edition The Last Door Season 2 Collector's Edition The Longest Journey The Mummy Demastered The Neverhood The Stanley Parable The Suffering Ties That Bind The Suffering The Surge 2 The Surge The Technomancer The Wolf Among Us Torin's Passage Torment Tides of Numenera Total Annihilation Turok 1 Dinosaur Hunter Turok 2 Seeds of Evil Two Point Hospital Tyranny Unavowed Underrail Unreal Untitled Goose Game Vampire The Masquerade Bloodlines Vaporum Warcraft III The Frozen Throne West of Loathing Wizardry Labyrinth of Lost Souls Wolfenstein 3D Spear of Destiny
  2. 2 points
    Hello, everybody, here is my fully launchable WHDLoad-Collection for LaunchBox Download: It's pretty stressful right now because I get a lot of requests for the link. So please post your requests here under the post and it would be great if someone who already has the link could pass it on via PN. Alternatively for the link to the WHDLoad archive you can send an email to amiga@salumba.com (Thanks @Pixelpiper) (Subject and body of the message won't matter. All incoming messages are deleted and nothing is logged.) Update 1.1: Due to the problems that some games do not work with the JIT compiler of WinUAE, I changed the default mode to "non-JIT" at startup. But again, some special games run much better with JIT, so you can now enter them into the file "JIT.txt" (complete filename with extension) and they will be started with "JIT" activated. WHDLoad Collection Patch v1.1.zip P.S. If someone has some time and can test games to see if they work correctly with JIT and benefit from it, I would appreciate a customized "JIT.txt" and I'll include it here in the main post. But please only include games that have an advantage through JIT. Included: WHDLoad 18.5 WHDLoad Games as of 15 December 2019 (EN + DE versions) Corrected images for all games WinUAE configured WHDRun configured (with custom command script, which also handles "&" in the game names correctly) Images for the correct setting of the emulators in LaunchBox Correct combinations of different versions to one game (preferably AGA version as start entry) The collection is designed as a replacement for "Commodore Amiga", because a collection with ADF / IPF is no longer necessary. Further details will be added as needed. FAQ: To change the full screen resolution, adjust the file "WHD.uae" in the folder \LaunchBox\Emulators\WHDRun\ as follows: gfx_width_fullscreen=3440 -> to your desired resolution gfx_height_fullscreen=1440 -> to your desired resolution The XBOX 360 Controller For Windows is set. If you have another controller, just load the WHD.uae file (also in WHDRun folder) in WinUAE and adjust your controls and save the file again. If you prefer English menus (e.g. "Play CD32 Version") use this alternate Commodore Amiga.xml and replace the existing one in the folder \LaunchBox\Data\Platforms\ Commodore Amiga.xml To still load the missing video files, simply search for media in LaunchBox and select "do not replace existing". Notes: All LHAs are repacked as ZIP files and the names and folder structure has been corrected so that the required slave files for WHDLoad can be found and started. It was also made sure that file and folder names that are not allowed under Windows were transferred correctly. Have fun!
  3. 2 points
    Thx @Retro808 for the comment about Control + Q for exiting Citra. I forgot about that. @Nocta try using the following simple script: $Esc:: Send, ^q Note: take out the part about F11 to make it full screen. It seems that having to press F11 to go full screen, that I was using before, was just a side affect of my forcing it closed. If you're in full screen and close it properly with Control + Q it retains the fullscreen on next launch. So, for the first time, just press F11 if you're not in full screen, then next time you exit properly it will retain that. FYI, I also could not get the Send ^Q exit script that Retro808 posted above to work either, but the Send, ^q that I just put here works fine for me. Hope this helps, CDBlue
  4. 1 point
    It's well known that the emulator Phoenix doesn't take command line options so it's integration with Launchbox it's quite difficult, I've read there's a RocketLauncher module that does that but I really don't want to use RL, so I made this little script that will act as a Phoenix loader. It works pretty well for me and just decided to share it because I think it might be useful for some people. It doesn't have a gui and works just by calling the exe with 2 parameters, first the platform to use and second the full path to the game rom or cd image. I just made it to recognize 3DO and Jaguar because it's in those plataforms that Phoenix excels, the other platforms can be emulated just as good or better with less complications with another emulator. The script will edit the emulator .xml and change just 2 lines, one that indicates the current selected platform and the other is the one that tells wich image or rom is currently selected, then it will execute Phoenix and simulate the keystrokes to launch the game and F11 to put it on full screen, after that the script will close. These are two examples of how to run a game: ROMLauncherPhoenix.exe platform=Jaguar file=K:\EMU\Atari Jaguar\Space War 2000 (World).j64 ROMLauncherPhoenix.exe platform=3DO file=K:\EMU\Panasonic 3DO\Incredible Machine, The (USA).img In the download I will include the source of the script, the script compiled and a .ini file that, for now, just include the option to turn de logging on or off. The compiled script and the .ini must be located in the Phoenix emulator folder because the script will only try to find the .ini and the emulator executable in the same folder where it is located. Instructions: 1 - Make sure Phoenix works and have loaded in the frontend all the images you are going to use, Phoenix won't recognize a file that the script loads in the .xml if that file isn't in its "database" 2- copy ROMLauncherPhoenix.exe and RomLauncherPhoenix.ini in your Phoenix install folder 3 - Make a backup of phoenix.config.xml just in case. 4 - In Launchbox go to Tools -> Manage Emulators -> Add, and select ROMLauncherPhoenix.exe as the "Emulator Aplication Path", then tick the option "No space before ROM (Primarily for NullDC)". 5 - In the same Window go to "Associated Platforms" and add the two we are going to use: "3DO Interactive Multiplayer" with the Command-Line Parameters "platform=3DO file=" and "Atari Jaguar" with "platform=Jaguar file=". Click OK to save everything 6 - Assign the new emulator to your 3DO or Jaguar games. That should do it but just consider some things. - In case that something doesn't work, the log file (ROMLauncherPhoenix.log) can be helpful. - The script it's made with Autoit because it's what I know how to use better, one big problem with AutoIt it's that antivirus programs tend to mark as thread anything made with it, so if you download the compiled script and your antivirus warns you about the file, you can trust me and add an exception or even better compile the script yourself, it's easy, just download Autoit and install it, after that just right click in the .au3 file in the explorer and a there should be a "Compile Script" option. - I really don't know how well all this will work with relative paths, I have my launchBox and all the emulators and rom in a virtual drive k: that is created every time I execute LB, I made it that way since day one so I never had to consider anything relative paths. - The script it's definitely not a good example of good programming, in fact could cause laughs on some people 🙂 . I know there must be better and more elegant ways of doing this, but It's what I could do and what I had time to do. If you have any advice about that I will welcome an appreciate it. ROMLauncherPhoenix Compiled.zip ROMLauncherPhoenix Source.zip
  5. 1 point
    Hi All, Loving Launchbox so far and thought I’d try and contribute something back to the community. I’ve wanted to get the FM Towns system running in a way that I’m happy with for quite a while and have finally managed to get somewhere close… I will say this is still a work in progress and is not perfect but I’ve got to the point where games are launched through LB, the CD is inserted and either a boot/User/Blank disk is inserted automatically. The emulator then switches to full screen and captures the mouse. Exiting the emulator is done with Esc. I have CD,FD and pre-installed HD games working (all the ones I’ve tried so far), I haven’t got my head around installing games yet though. This is not a one click and done set up, so if you’re not that bothered about the FM Towns then I wouldn’t try to follow this tutorial… This is also my first LB Guide, if anyone spots anything that's wrong just let me know. Ok, firstly, things you need: Unz emulator - - I would recommend getting the ‘Neo Kobe Emulator Lite’ pack - not sure If I can link as it includes BIOS files but Google is your friend. Daemon Tools Lite - - I paid €4.99 for the ad free version but I assume the free one will work just as well. FM Towns Roms - Again Google can help you here hint: searching “Neokobe FM Towns” will set you in the right direction. AHK Script - attached Blank Disk - attached Bat file - optional but makes life easier - attached Getting Started: Daemon Tools Install Daemon Tools Lite and get it set up. Fairly self explanatory, the only thing to note is that you need to make sure the settings are configured to mount discs to the same drive, not to keep creating new drives. You can also set a drive letter for the virtual drive, I’m using E: but if you pick a different drive then amend settings accordingly. Unz If you got Unz from the Neo Kobe pack then the BIOS files should be in the Unz folder already. If not, you need to find fmt_dos.rom, fmt_sys.rom, and mytowns.rom and put them in the Unz folder. I’m using the BIOS files for the ‘FM Towns II UX’, I’d recommend using the same as they seem very compatible. The first thing to do is start Unz by double clicking the Unz.exe file in the folder. You’ll then see this screen We need to set up the CD drive and change a couple of other settings. First head to the CD-ROM 1 tab. You need to change the selection to ‘Select Drive’ and then pick the drive letter from the drop down. This will be the drive you specified in Daemon Tools I’d have a quick look in the General Tab to make sure it matches this Note: Don’t select FM Towns II UX if you don’t have the right BIOS files, it won’t work! Next go to the Video Tab and enable High Resolution and Full Colour - this is also the screen you enable V-Sync in if you experience tearing problems Now go to the Resolution Tab If you’ve tried to get Unz working before in full screen you’ll be aware that it doesn’t seem to work properly. What I had to do was change the bpp for each setting to 32 instead of 16. Leave the resolution as it is as this will allow Unz to scale properly. My settings are like this Finally, go to the Sound Tab. Tick the ‘Enable Midi’ box and select Microsoft GS Wavetable from the drop down (unless you use a third party midi mapper, if so, use that). You can now click Ok. Unz will auto close, so don’t worry that it disappeared. Testing I’d run a test at this point to make sure you’re not wasting your time. You need to mount one of your games to Daemon Tools. Obviously we’ll do this automatically later but at this point you should be able to double click a cue file and Daemon Tools will mount it for you (Note: game files for Unz need to be unzipped, Unz zip each to it’s own folder). If it’s mounted correctly you’ll be able to see it in Windows explorer If it’s mounted, double click on Unz to open the emulator. Give it a few second and if you see the clock in the bottom right hand corner then it’s loading the CD If you get a Disk, CD and Hard Disk image constantly alternating in the bottom right hand corner then it’s not recognised the CD. Check that it’s mounted correctly and that it’s mounted to the drive you specified in the Unz settings. Leave Unz running and do the second test. Press F11 on the keyboard. If Full Screen is working then Unz should switch to full screen and capture the mouse (make it moveable within Unz). If it doesn’t work you’ll have to fiddle with the resolution settings to see what works for you. To get back out of full screen just press F11 again. If you press F12 you’ll get the windows mouse back to close the emulator. The AHK Script The ahk script I’ve attached can be put wherever you like (just remember where), I put it in the Unz folder for neatness. For some reason I had issues getting the in built ahk tab (in Launchbox) to properly interact with Unz, so this is just a way of getting the functionality I wanted. You can test the script out by double clicking it. Nothing should happen initially. Then double click Unz and don’t touch anything. If it works, the script will grab the Unz window and activate it (this is important later on…) It will then switch to full screen. For some reason the Menu stays present at the top of Unz, so the script also sends F12 twice. This de-captures and re-captures the mouse which gets rid of the menu. If all has gone well, you should be in full screen Unz. The script also adds the ability to close Unz with Escape. So if it looks like it worked, press escape to close the emulator. A Bit about FM Towns Roms The FM Towns had a CD Drive and Floppy Disk drive. It could also have a Hard Drive. What this means for us is that it’s not normally as simple as just mounting the disc in the CD drive to actually be able to play games. Some games run just from floppy disk. Some run just from a CD. Some will boot from CD but then ask for a blank disk in the drive for game saves. Some have to have a ‘User’ disk formatted in a particular way to work. Some have ‘Boot’ disks that have to be in the drive as well as the CD. Some run from the hard drive. You get the picture… I’ll try and cover all the different combinations I’ve come up against so far but can’t promise that it will cover every game type you try and run. The Blank Disk As I said above, some FM games need a save disk in the drive before the game will load. The ‘BlankDisk.hdm’ I’ve attached is a pre-formatted disk that will work with these games. To make my life easier I use the attached .bat file. Important: This is reliant on you having your FM Towns games unzipped and in a sub folder for each game. If you haven’t done it that way, this guide probably won’t work for you. If you have got your games in a folder with sub folders, then drop the ‘BlankDisk.hdm’ and the ‘CopyDiskToFolders.bat’ into the main folder and double click the .bat file. If all has gone well, you should now have a copy of ‘BlankDisk.hdm’ in all of your game folders (we’ll use these later). Adding Games and Getting Them to Work Ok, this is the bit that’s a real pain. You can either try and bulk import your games but you’ll then have to go through each one changing the settings. Or you can add them one at a time, I’d recommend this as although it’s a pain it means you don’t miss anything and to be honest the FM Towns library isn’t huge... Launchbox In Launchbox, add a new emulator. I’ve called mine ‘VirtualDrive’ but you can call yours whatever you like. In the details tab, set it up like this, take note that the Emulator Application Path is to ‘DTCommandLine.exe’ (it’s in the program folder) and not the main application. For ease, the command line is ‘-M -l "E" -p’ (without the quotes) Go to the default emulator tab and set it as the default for your FM Towns platform. Then go to the ‘Running AutoHotkey Script’ tab and add the following Run "D:\Emulators\Unz 0.5L30\UnzSelect.ahk” You’ll need to change the path to wherever you are keeping the AHK Script you downloaded. The Games How you set up different games will depend on what format they are. CD Only Games For games that just have a CD, the folder should look like this Add the cue file to LB as your rom (either drag and drop or through the menus). Let LB do it’s thing RE metadata but don’t be surprised if there isn’t any, the LB database appears to only be for FM Towns Marty so the number of games is limited. Once the game is imported, right click the game in LB and open the ‘edit’ screen Then select the ‘Additional Apps’ tab and then ‘Add Application’ Call the App whatever you like, I stuck with Unz so that I know what it is. For the application path, click browse and then select the Unz.exe in your emulator folder. The command line is going to be as follows: -f0 “FullPathToBlankDisk” (including the quotes) This needs to be the blank disk you created using the bat file earlier. This will be slightly different for each game as the disk should be in the game folder. You also need to tick ‘Automatically Run After Main Application’ Something like this You can then click OK and OK again to exit the game edit screen. Now the moment of truth… You should be able to double click the game in Launchbox. If everything has gone to plan Daemon Tools will mount the cue file, LB will call the AHK Script and then the additional app will launch Unz with the correct command line to put the blank floppy disk in drive 0. After a couple of seconds the AHK Script will activate and switch Unz to full screen and capture the mouse. You should also be able to use Esc to exit the emulator when you’re done. This process then needs to be repeated for all the games you have (that are just CD images). A Note RE .mds & .mdf These function in the same way as bin/cue. Use the .mds (the small file) as your rom and Daemon Tools will mount it like a CD. Games with a ‘boot’ or ‘user’ disk + CD image The process for these is almost identical to the CD only games. You still add the cue file as your rom. Obviously you don’t need to create the emulator again if you’ve done it with the CD only games. If you haven’t done it yet, follow that part of the guide. As I said, everything is exactly the same as the CD Only Games apart from the command line in the additional apps screen. Instead of including the path to the blank disk, you include the path to the boot/user disk. Like this Note: There are some games that load using a boot disk and then ask for a blank disk. In these cases you have to disk swap in Unz. Pressing F12 will give you back control of the mouse and show the menu, you then click Drive0, Insert and browse to the game folder. If you followed the bat file part of the tutorial earlier, there will be a blank disk in the game folder that you can insert. Disk Only Games (Single Disk) Some games are just one disk image. Most of the ones I’ve come across are .hdm files. With these games, you import the hdm file as your rom. Still select the emulator as VirtualDrive (or whatever you decided to call it). This will mean the AHK script still gets called to switch to full screen etc… Once imported, open the Edit Game screen (right clicking in LB). Click on the emulation tab, check the ‘Use Custom Command-Line Parameters’ and enter -u This sends the Unmount All command to Daemon Tools. This is important as Unz will default to loading a CD over a floppy disk. You then go to the additional apps tab and add Unz as an additional app. However, in the command line you enter -f0 “PathToTheSingleGameDisk”, everything else is the same as previously. Click Ok and Ok to confirm everything and get back to the game screen. You should now be able to double click the Disk only game. Daemon Tools should unmount, Unz should start with the game disk in the drive and load the game. The AHK Script should still kick in and switch to full screen and add the Esc to exit functionality. Disk Only Games (Multi-Disk) These are a bit of a pain to be honest… Depending on the game you may need different combinations of disks in Drive 0 and Drive 1. The best way I’ve found to deal with them is as follows. Open Unz outside of LB. You click on Drive0 or Drive1 on the menu to insert the game disks. I start with Disk 1 in Drive0 and Disk 2 in Drive1. On some games, you start with Disk 1 and 2 in the drives, it will then prompt for disk 3 before loading the actual game. Once you’ve found the correct combination to get to the actual game, in Unz, click file and save state. Call the state the same name as the game. Close Unz. You can then add the Save State file to LB as your rom. As before, set the emulator as the VirtualDrive you created. The same as with a Single Disk game, you also need to edit the game and change the Emulation tab. As with Single Disks, check ‘Use Custom Command-Line Parameters’ and enter -u You then need to open the Additional Apps tab and add Unz as an additional app. However, this time the command line will be -s “FullPathToSaveStateFile” -- Note the -s instead of -f0 Once again, click Ok and Ok again to get back to the game selection screen. If you double click the game in LB it should now load back to the Save State (I.E the actual game) with the correct disks in the drives. A Note: To save anyone else wasting time, I’ve tried the Save States with CD based games. The disk in the drive always overrides the save state and reboots the machine. And Finally - Preinstalled HD Image Games Be very careful doing these, you don’t want to mess up your main Unz directory! Some games you get will come as .h0 files. These are basically a hard drive image with the game pre-installed. They normally also come with a CMOS.dat file. I’m sure the way I’m doing it isn’t the best, If anyone has any suggestions I’ll gladly take them… Basically the way I’m dealing with these is to create a completely separate instance of Unz. Copy the entire Unz folder and make a new folder called something else, I just appended the game name. You then copy the .h0 file and the CMOS.dat that came with it into the new Unz folder. It will ask if you want to replace the CMOS.dat, say yes. Make sure there is nothing in the virtual CD drive and open Unz (the one in your new folder). You then need to click settings, property and open the HDD tab, once there click Mount(0) Select the .h0 file to mount it to the drive. Click Ok and then exit Unz. You should be able to test it out by reopening Unz (in the new folder). The CMOS.dat should tell Unz to boot from the HD and the game should load. Note: some games will boot to Towns OS, you just double click the game file to load it. I created a blank .txt file with the game name and imported that to LB as my rom. Again, select the VirtualDrive as the emulator and go into the edit game screen. The emulation tab needs to be changed to the same as with the disk games, I.E. Custom Command Line Parameters -u The additional apps section is also slightly different. You still add an app and call it whatever you like. However, the Application Path has to be the path to the Unz in your new folder (the one that you mounted the hard drive on). You don’t need any special command line for these As before, Ok and Ok to get back to the game selection screen. You should then be able to double click the game to launch it. Games that come as CD but need installing I haven’t worked these out. If anyone has, a guide would be much appreciated Well, I can’t imagine that many people have made it all the way through this guide, it’s a bit of a slog! but if you have you should now have Unz up and running in a way that feels (reasonably) integrated with LB. If anyone has any other tips or information to make this better/easier please let me know. BlankDisk.hdm CopyDiskToFolders.bat UnzSelect.ahk
  6. 1 point
    @CDBlue Thanks. Did not notice I typed upper case "Q". I edited to original code in that post for future reference. @Nocta maybe trying the correct version that CDBlue put will help. LOL.
  7. 1 point
    Over 600 downloads and not even a comment, so thank you, it was missed a lot!
  8. 1 point

    Version 1.0.1

    7,437 downloads

    This is a Basic Platform Clear Logo Set containing over 500 clear logos. It contains platform, platform category, playlist and a few third-party clear logos. There is variations of some platform clear logos as well. This set works well with themes that have light coloured backgrounds and i have also made an alternate white version for themes that have dark coloured backgrounds. Its an updated set of the platform clear logos that i used for my White Trim set. How to add them to LaunchBox. Instructions: Rename the PNG file exactly the same name of the desired platform as it is named in LaunchBox. Copy/paste *.PNG file in your ...\ LaunchBox \ Images \ Platforms \ <Platform name> \ Clear Logo. Delete the old logo (if present). Launch BigBox and go into -> Options -> Image Cache and Refresh Platform Wheel Images. How to add them to a Theme. Instructions: Rename the PNG file exactly the same name of the desired platform as it is named in LaunchBox. Copy/paste *.PNG file in your ...\ LaunchBox \ Themes \ <Theme name> \ Images \ Platforms \ Clear Logo. Delete the old logos (if present). Launch BigBox and go into -> Options -> Image Cache and Refresh Platform Wheel Images. Enjoy!
  9. 1 point
    May be how Jason originally coded it to go to the Platform folder. Not sure. It does it for me as well so does not look like a bug issues. I do not think anyone has really brought this up before, so it may not have been looked at since it was originally done.
  10. 1 point
    Guess you two missed this is in the Android section.
  11. 1 point
  12. 1 point
    Windows PC Video Snaps 1080p HD 16x9 (183 Games) View File Hello. I hope that these video snaps are of some use to the community. The following clips are a mix of personally recorded footage and/or edited official trailer videos found on Steam / Youtube. All video clips are around 30 seconds long each and run at 30 fps. They were recorded using Nvidia's Geforce Experience program and edited with VideoPad. Many of these are older Windows PC games and took quite a long time to get them running properly in 1080p. Proper aspect ratios are maintained on each video. I used information on pcgamingwiki and wgsf websites to properly mod the games to HD, widescreen, and correct FOV. There are a few Adventure Game Studio titles in here that were recorded using max multiplier to maintain proper pixel perfect graphics. I think purists will be quite pleased with the results. 007 Nightfire Age of Empires III Aliens Versus Predator Apotheon Arx Fatalis Back in 1995 Baldur's Gate Enhanced Edition Bastion Battlechasers Nightwar Battletech Beavis and Butt-Head in Virtual Stupidity Blade Runner Blasphemous Blazing Chrome Blood Fresh Supply Bloodstained Ritual of the Night Braid Broken Sword I The Shadow of the Templars Broken Sword II The Smoking Mirror Brutal Doom Call of Cthulhu Dark Corners of the Earth Call of Duty 2 Cayne Clive Barker's Undying Cold Fear Command & Conquer 3 Tiberium Wars Command & Conquer Red Alert 2 Yuri's Revenge Command & Conquer Red Alert 2 Command & Conquer Red Alert Command & Conquer Tiberian Sun + Firestorm Command & Conquer Darkest Dungeon Daymare 1998 Deponia Deus Ex Diablo NO GAME Disco Elysium Divinity Original Sin II DOOM 3 + Resurrection of Evil Dreadout Druidstone The Secret of the Menhir Forest Dune 2000 Dusk Edna and Harvey The Breakout Elex Empire Earth II Evil Dead Regeneration Evil Genome Evoland II A Slight Case of Spacetime Continuum Disorder Evoland Fable The Lost Chapters Faith Fallout New California Far Cry Fatal Fury Final Fez Fight'N Rage Final Fantasy IX Firewatch Ghost 1.0 Grand Theft Auto III Grand Theft Auto San Andreas Graveyard Keeper Greedfall Grim Dawn Gun Hacknet Halo 1 Combat Evolved Heroes of Might and Magic III Heroine's Quest The Herald of Ragnarok Hopkins FBI Hotline Miami Icewind Dale Enhanced Edition Indiana Jones And The Emperor's Tomb Inside Into the Breach Ion Fury John Romero's Daikatana Jurassic World Evolution Kentucky Route Zero King's Quest I Remake King's Quest II Remake King's Quest III Remake Lands of Lore III Legend of Grimrock Leisure Suit Larry Reloaded Leisure Suit Larry Wet Dreams Don't Dry Maniac Mansion Deluxe Max Payne 2 The Fall of Max Payne Mega Man 11 Metal Gear Solid 2 Substance Metal Gear Solid Integral Might and Magic VI The Mandate of Heaven Might and Magic VII For Blood and Honor Might and Magic VIII Day of the Destroyer Need for Speed Most Wanted (Black Edition) Need for Speed Underground 2 Neverwinter Nights Enhanced Edition Night in the Woods No One Lives Forever Octopath Traveler Owlboy Papers, Please Pathfinder Kingmaker Phantasmagoria A Puzzle of Flesh Phoenix Wright Ace Attorney Trilogy Pillars of Eternity II Deadfire Planescape Torment Enhanced Edition Postal 2 Power Rangers Battle for the Grid Prey Prince of Persia II Warrior Within Prince of Persia III The Two Thrones Project Warlock PT Punch Club Quake 4 Quake II Quest for Glory II Remake Rain World Red Faction Remothered Tormented Fathers Resident Evil 2 Resident Evil 6 Resident Evil Return of the Obra Dinn Return of the Tentacle Prologue Return to Castle Wolfenstein Risen Riven The Sequel to MYST River City Girls Saw The Video Game Sekiro Shadows Die Twice Shadowgate Shivers Sid Meier's Civilization IV Silent Hill 3 Silent Hill 4 The Room Slay the Spire Space Quest II Remake Star Trek The Next Generation - A Final Unity Star Trek Voyager Elite Force Star Wars Jedi Knight II Jedi Outcast Star Wars Knights of the Old Republic II The Sith Lords Star Wars Knights of the Old Republic Street Fighter X Mega Man Stygian Reign of the Old Ones Teenage Mutant Ninja Turtles Rescue-Palooza! Terminator Resistance The Banner Saga The Bard's Tale Trilogy The Elder Scrolls III Morrowind The Elder Scrolls IV Oblivion The Journeyman Project Pegasus Prime The Last Door Collector's Edition The Last Door Season 2 Collector's Edition The Longest Journey The Mummy Demastered The Neverhood The Stanley Parable The Suffering Ties That Bind The Suffering The Surge 2 The Surge The Technomancer The Wolf Among Us Torin's Passage Torment Tides of Numenera Total Annihilation Turok 1 Dinosaur Hunter Turok 2 Seeds of Evil Two Point Hospital Tyranny Unavowed Underrail Unreal Untitled Goose Game Vampire The Masquerade Bloodlines Vaporum Warcraft III The Frozen Throne West of Loathing Wizardry Labyrinth of Lost Souls Wolfenstein 3D Spear of Destiny Submitter starwolf84 Submitted 03/08/2020 Category Game Media Packs  
  13. 1 point
    Your Donkey Kong (Atari) should also be NTSC. The Ocean version is PAL. One of the ones I plan to test out as the NTSC version should run about 20% slower on a PAL system. Nice to see you grabbed both plus the more recent remake.
  14. 1 point
    You shouldn't need any additional with the exception of (some) of those 25 games, since in the case of a 16:9 display I'm showing even less without issue (again, minus those 25). To be fair, there are some additional instances where something is displayed in the extra overscan space that I've made the executive decision to ignore, like some games have a huge portion of the overscan dedicated to nothing more than the name of the game or some such, but I felt like it wasn't worth losing the extra real estate just to show that. I made adjustments in cases of actually pertinent information for gameplay. Yep, I'm well aware. I still have mine (sitting in a closet gathering dust, but still). That's not exactly true. There are some instances of games like Ballblazer that do not. Default (cropped to 320x200 area): Additional custom cropping: These instances are, of course, few and far between. Yeah, I understand that. How that actually turns out varies from game to game as you'd expect. Haha, yep, good way to put it Where possible and to my knowledge, yes. The two specifically NTSC games are Death Bringer and Masquerade.
  15. 1 point

    Version 1.0.0

    39 downloads

    Boxart, gameplay, title screen and clear logos for 128 Oric Atmos games....
  16. 1 point

    Version 1.0.0

    209 downloads

    Loading Screens for over 50 platforms ... all artwork by Phill , i simply compiled them
  17. 1 point
    more platforms would be great! with the art ect! possibly an option to customise the text on the arcade controls would be great! or an alternate control pannel eg 3,3,2 instead of 3,3. my favorite theme by far just more support for various platforms art would make this perfect! edit hers a list that would suit well Jaguar CD Atari Lynx Bandai Wonderswan Bandai Wonderswan color Magnavox Odyssey 2 NEC PC Engine NEC PC Engine CD NEC PC FX Nintendo Famicom Nintendo Famicom Disk System Nintendo Sufami Turbo Examu - Ex-Board Nintendo Satellaview Nintendo Gameboy Nintendo Gameboy color Nintendo Gameboy Advance Nintendo Game & Watch Tiger Handhelds Tiger Game.com Sega CD/Mega CD Sega 32x Microsoft MSX Microsoft MSX 2 Panasonic 3do Phillips CDi Sega GameGear Sega SG 1000 SNK NeoGeo CD SNK NEoGeo AES SNK NeoGeo Pocket Playstation 1 (not PS One ) Sharp X68000 ActionMax OpenBOR Touhou project Mugen Action Max CreatiVision Entex Adventurevision
  18. 1 point

    Version 1.0.0

    257 downloads

    NES HD and 3D Video themes
  19. 1 point
    Here's the full AHK script I have for Citra, loads it fullscreen, moves the cursor if it's showing and sets the Escape key to close it out properly. Sleep, 3000 SetKeyDelay, -1, 110 Send {F11} Return Sleep, 3000 SetKeyDelay, -1, 110 MouseMove, 0, 2160, 0, R $Esc:: { Process, Close, {{{StartupEXE}}} }
  20. 1 point

    Version 2.0

    362 downloads

    Commodore 64 holds a special place in my nostalgic heart. I have decided to create a number of fan made box fronts to fill in the gaps. I'm currently working off a cabinet friendly list of originals. I will work on those first then move to larger sets. I will do as many as I can to fill in some of the holes so we don't end up have 1000's of "No Box Image" pics. I have included 2 versions of a generic "No Box Art" placeholder in this release along with ~170 box fronts covering # to E. Subsequent releases will include more covers as I finish them. I have managed to located a few box covers as I have been going through the list. If I did any work on the images either cropping or other adjustments, I will include them in the release as well. Also, now I have included primary controller information in the form of a joystick or keyboard icon I created as well as number of player details. Also, you will notice a code for gamebase64 to help you with determining which game the cover represents in greater detail than the file names I provided. I am not a professional graphic artist, I have been learning a few tricks as I have been going along to streamline the process. I welcome positive feedback and constructive criticism. After version one is released I do plan on moving onto Themed Clear Logos and Tape/Floppy Disk Images (As shown in my post in Games Media forum) and to take any requests to fill a fan favorite box art I may have missed. I appreciate the hard work everyone has done do far making launch box a great aesthetic front end and this is my way of giving back to the community. I look forward to feedback. Cheers Lassiveran
  21. 1 point
    I made these clear logos to use with Vikings BigCouch Theme which im using on my big screen build. They look very nice with the theme and give it that finishing touch.
×
×
  • Create New...