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Showing content with the highest reputation since 06/24/2019 in Posts

  1. 19 points
    Beta 3 is out now with the following: Improvement: The Enter key will now launch games in LaunchBox Improvement: You can now bulk edit the Broken field on games Improvement: When editing an emulator and making it the default emulator for a particular platform, LaunchBox will now ask you if you want to change all games in that platform to use that emulator. Improvement: Double-clicking on the video in the game details sidebar in LaunchBox will now open the video fullscreen with VLC Improvement: When auto-play videos is disabled in LaunchBox, the videos in the sidebar will now display a black background with a play icon instead of an empty space Fixed: Various places in LaunchBox and Big Box were occasionally using the operating system's language/translation settings instead of the language specified in the LaunchBox options
  2. 14 points
    The first 9.11 beta is out now with the following: Fixed: The PrioritizedPathSelector control that is used in a number of Big Box themes has been fixed to ignore characters in titles that are invalid in the file system Fixed: The LEDBlinky implementation was throwing errors if you happen to have invalid characters in game file paths Fixed: When scanning for added ROMs, LaunchBox was not properly using the default emulator on the added games (was using the first emulator found for that platform instead) Fixed: Potential errors when loading up empty platforms in Big Box Fixed: Platforms with mismatched capitalization (Nintendo Entertainment System vs. Nintendo entertainment system) were sometimes causing games to not show up in Big Box Just some random fixes at this point.
  3. 12 points
    Welcome to the LaunchBox 2019 New Feature Poll! This list was community sourced from BitBucket, the forums, and vetted over via a live stream with the community. Please vote above on all features that you would like to prioritize for LaunchBox development. Feel free to ask any questions about poll items below. The poll will be live until Monday, July 22nd. Happy voting. Edit: The poll is complete! Here are the detailed results in a format that makes slightly more sense: # Item User Votes Percentage of Users Who Voted 1 Xbox Controller and PS4 Controller Home Button Support 1,062 62.54% 2 Icons for Types of Controls (Keyboard/Mouse, PS4/Xbox Controller, Wiimote, Nunchuk, etc.) 746 43.93% 3 Backup and Restore Options for Data and Settings 687 40.46% 4 Video Clip Grabber for Missing Videos 608 35.81% 5 Indicator/Icon for Games with Multiple Versions Available 594 34.98% 6 Filter to Games with Missing Media 590 34.75% 7 Retro Achievements Gamer Score, Profile, and Leaderboards 567 33.39% 8 Add Alternate Names, Game Type, Max Players, Wikipedia Link, and Video Link fields from the LaunchBox Games Database to LaunchBox 544 32.04% 9 New Paid Android Version (Select Games on the Desktop, Export to Android) 539 31.74% 10 Visual icon/indicator for Broken Games 535 31.51% 11 Media Cleanup Overhaul - Review/Change Items, Move to Folder or Delete 525 30.92% 12 Option to Manually Check for Updates 524 30.86% 13 Integrate MAME High Scores and Show Community Scores 499 29.39% 14 Bulk Edit Platform and Move Media to Proper Folders 497 29.27% 15 Big Box Theme-Specific Settings (Save and Restore Settings for Each Theme) 474 27.92% 16 Automatic Multi-Disc Playlist Creation for Retroarch 470 27.68% 17 Integrated Retroarch Netplay Lobby Browser 458 26.97% 18 Big Box Wall View Overhaul 451 26.56% 19 Option to Force Update Games Database Metadata 446 26.27% 20 Auditing Overhaul - Add Missing Fields and Allow Full-Library Audits 434 25.56% 21 Add Sort By Options to Big Box (another item in the alphanumeric list) 433 25.50% 22 Marquee Video Support, Customization Options for Placement and Image Types 422 24.85% 23 Steam Achievements in Details like Retro Achievements 422 24.85% 24 New Document Fields for Hintbooks, Cheats, and Maps 417 24.56% 25 Game Screenshot Grabber 410 24.15% 26 Proper Support for MAME Software Lists 392 23.09% 27 API importer for GOG 387 22.79% 28 Previous and Next Buttons in LaunchBox Edit Window 365 21.50% 29 Platform-specific Zoom and Aspect Ratios for LaunchBox 332 19.55% 30 Per-Game AutoHotkey Script Support 329 19.38% 31 Display Platform/Playlist/Category Information in the LaunchBox Game Details Sidebar when No Game is Selected 327 19.26% 32 Amiga WHD Name Conversion (Like MAME) 325 19.14% 33 Bulk Edit Additional Apps 294 17.31% 34 Allow Launch With for Additional Apps/Versions 282 16.61% 35 Big Box Parental Restrictions (Use Pin Code to Hide Games with Certain Ratings) 251 14.78% 36 Proper Support for Year-Only Release Dates 250 14.72% 37 Option to Name Media via ROM File Name instead of Game Title (where possible, won't work for non-ROM-based platforms) 235 13.84% 38 Disable Certain Controllers (such as Flight Sticks), Multiple Controllers with Different Bindings 222 13.07% 39 Option to Reverse Sort Order in LaunchBox 217 12.78% 40 Parsec Integration 173 10.19%
  4. 10 points
    Beta 4 is out now with the following: New Feature: Game-specific custom DOSBox versions can now be used for DOSBox games, instead of always using the version of DOSBox that is built-in to LaunchBox. You can find a new field for custom DOSBox version under the DOSBox tab when editing games, and it is also available in bulk edits. Improvement: The Big Box startup sound should now do better at not hitching Improvement: Updated Japanese, Russian, and Brazilian Portuguese translations This is a fairly small release overall, but I'm leaning towards putting out the 9.10 release here shortly, as I'd like to put out the new poll here sooner rather than later.
  5. 9 points
    Hey @Everyone I would like to take a moment to try to persuade you to vote for the (in my opinion) one of the most important features in this poll: Big Box Wall View Overhaul My case: As you can see HERE and HERE both @Grila and @CriticalCid (two of the most recognized theme developers) have had problems with the wall view since September 2018, citing limits on what it can do and limiting their creative visions. The goal? A real, well fleshed out, balls out, true 10 foot experience, console-like quality UI, like these dreams: Without these upgrades, this kind of User Interfaces are going to be VERY hard to exist on our premium product, Big Box. Believe me, once we have this kind of upgrades, I think the theme development scene will improve tremendously. Please, to all of you: Vote for Big Box Wall View Overhaul This is our opportunity to tell @Jason Carr that this is the most important thing for the future of Big Box, the main feature that keeps the development going as a succesful business! Thanks for reading, and thanks for all your hard work, Jason!!!
  6. 8 points
    Version 9.10 - Released July 9, 2019 - New Feature: You can now specify platform-specific default images for boxes, 3D boxes, carts, and 3D carts. Do this under Tools > Manage Platforms in LaunchBox and add images under the respective categories. Then refresh your game images and any games with missing images will use the default images that you've specified. - New Feature: Game-specific custom DOSBox versions can now be used for DOSBox games, instead of always using the version of DOSBox that is built-in to LaunchBox. You can find a new field for custom DOSBox version under the DOSBox tab when editing games, and it is also available in bulk edits. - Improvement: New Japanese translation thanks to @k_kutsugi from the forums! - Improvement: Added Viking's new Colorful 4K platform videos to the platform video downloader; they are highly recommended, give them a shot and then give Viking some thanks on the forums. - Improvement: Added default emulator settings for Cemu, PPSSPP, and Redream - Improvement: The Enter key will now launch games in LaunchBox - Improvement: You can now bulk edit the Broken field on games - Improvement: When editing an emulator and making it the default emulator for a particular platform, LaunchBox will now ask you if you want to change all games in that platform to use that emulator. - Improvement: Double-clicking on the video in the game details sidebar in LaunchBox will now open the video fullscreen with VLC - Improvement: When auto-play videos is disabled in LaunchBox, the videos in the sidebar will now display a black background with a play icon instead of an empty space - Improvement: The Big Box startup sound should now do better at not hitching; some themes may still cause it to hitch, however, and some systems may still struggle - Improvement: The Add to Playlist menu on right-click in LaunchBox is now restricted to only manually-populated playlists - Improvement: RAM usage has been reduced in situations where the user happens to consistently have lots of images displayed in the game details sidebar (in LaunchBox) - Fixed: Various places in LaunchBox and Big Box were occasionally using the operating system's language/translation settings instead of the language specified in the LaunchBox options - Fixed: Potential threading issue with music - Fixed: LaunchBox was not staying on the list view after a restart for free users (the list view became available for free users when .Next was released) - Fixed: The LaunchBox list view was no longer sorting by the Sort Title field when clicking the column headers to sort by a particular column (it just used the Title field from that point)
  7. 8 points
    Update 1.0.0 I've made some new improvements, if anyone would like to test it out before I release the program update notification. Download https://github.com/StellarUpdater/Stellar/releases https://github.com/StellarUpdater/Stellar/releases/download/v1.0.0.0-beta/Stellar.7z Or select Stellar from the Download Menu. Change Log Added Indexes to Cores Lists Added OK button to Checklist Improved GUI Code Improved GUI Threading Improved WebClient Download Improved HTTP Request Headers Menu Options Troubleshooting @Retro808 @Mizar @JamesBaker @Rincewind @dragon57 @neil9000 @spectral @TheMadMan007 @Mizar @Daliant
  8. 7 points
    I'm currently trying to wrap up the version 4.0 release, with a target release of August. Here is the current list of new features, changes, etc... The following is a list of changes, from an over view perspective, that have been made to the version 4.0 release (so far). New changes will continually be added to this list. • All 5 volumes have been combined into a single project. • MT-32 \ SC-55 Project – Added support for 797 MT32 games, 501 Gen. Midi/Sound Canvas games. • Nuked OPL3 – Added support for 22 OPL3 games to use the Nuked OPL emulator • Gravis Ultrasound - Enabled in 249 games • CMS, GameBlaster, Covox, Sound Source, and Innovation sound options added to a handful of games each (those that support them). • Enhanced Tandy check – 80 games with enabled Tandy 3 Voice sound. This includes enhanced Tandy versions enabled over their IBM versions. • PC Speaker Upgrade check – All games from 1988-1992 checked for optimal quality sound. Dozens of games previously set to PC Speaker have been upgraded to adlib \ sound blaster. • CD \ Rip Replacement – All games marked as CD at moby games checked against eXoDOS. Rips were removed in lieu of clean CD images. • Composite Video – PC Jr and CGA games upgraded to DosBOX ECE in order to take advantage of its advanced composite modes. • CD Audio check – All games marked with CD-Audio (from multiple sources) were checked. This led to clean CD images and changed settings which have enabled CD Audio in dozens of games that previously were not using them. • RPG Save Game Transfer Support – All known games that support the importing of save games from previous games have had scripts added to them to allow you to move all supported save games around to games which support them. This is all built into the games standard launcher, so it works with any front end that uses my launch files. • ScummVM Updated – All DOS games ScummVM currently supports have had ScummVM launch options added. The full screen prompt during install now changes this setting for both DosBOX and ScummVM. • 3DFX Update – All 3DFX games were checked and upgraded to DosBOX ECE, along with replaced glide drivers. This removes prior issues that forced full screen, caused flickering, and other issues with frame rates. • Pixel Perfect patch support - An alternate launch file for each game now exists in the extras folder. This will launch the game with ECE and enable pixel perfect output. This is the most accurate, per pixel, representation of the original game image. Some games will not run properly in ECE, which is why this was built as an optional launch and not rolled into the main launch. This patch also upgrades the emulation of the PC speaker and uses the Nuked OPL emulator for all midi. • Missing Manuals project – Multiple users have trolled the computer museum, archive.org, old-games.ru, and other sites to find as many of the missing manuals as possible. To date, over 1,000 have been added, including multiple “extras”, such as maps, reference cards, etc… • Linux Support project – v4 will include scripts that allow the pack to be run on linux • Major bug squashing initiative led by @Python – Unfortunately we don’t have a count of how many bugs have been squashed, but typically I address between 10-30 a day, and have been at that pace since last fall. • Old-Games.ru / TDC acquisition projects: @Smiling Spectre compiled spreadsheets of all DOS games listed at old-games.ru and in TDC15/16 that are not currently in eXoDOS, and then subdivided into English vs Foreign. These lists contain thousands of games. Nearly all old-games.ru entries have been added to date, and the TDC list provides a road map going forward. • Application of the NewRisingSun patches, which fix timer, sound, and other issues in many Sierra games. This includes the addition of “ultimate versions” of games such as King’s Quest 4, Space Quest 3, Monkey Island, etc… These ultimate versions are in addition to standard versions. Explanations in what each version adds are in the launch menu. • Patches and enhancements for dozens of games such as Elder Scrolls, Ultima, and the like have been added. • retropie support via @Jemy Murphy 's dos game installer, including standardized joystick to keyboard mapping for most action, racing, and shooter games.
  9. 6 points
    This is just a massive thank you to launchbox for your hard work. From the ease to use to aesthetic quality it's just awesome. Once I've finished my cabinet I'll be upgrading to bigbox. So thanks again your amazballs
  10. 5 points
    Just to update everyone, I am currently focusing on Android development. The Android app ended up in the top ten in the poll, and over 30% of users want it, so I definitely think it's worth tackling at this point. I plan to spend the next month or so mostly focusing on Android development, including the desktop features that will also be needed. I tweeted out this image as a sneak peak:
  11. 5 points
    It's well known that the emulator Phoenix doesn't take command line options so it's integration with Launchbox it's quite difficult, I've read there's a RocketLauncher module that does that but I really don't want to use RL, so I made this little script that will act as a Phoenix loader. It works pretty well for me and just decided to share it because I think it might be useful for some people. It doesn't have a gui and works just by calling the exe with 2 parameters, first the platform to use and second the full path to the game rom or cd image. I just made it to recognize 3DO and Jaguar because it's in those plataforms that Phoenix excels, the other platforms can be emulated just as good or better with less complications with another emulator. The script will edit the emulator .xml and change just 2 lines, one that indicates the current selected platform and the other is the one that tells wich image or rom is currently selected, then it will execute Phoenix and simulate the keystrokes to launch the game and F11 to put it on full screen, after that the script will close. These are two examples of how to run a game: ROMLauncherPhoenix.exe platform=Jaguar file=K:\EMU\Atari Jaguar\Space War 2000 (World).j64 ROMLauncherPhoenix.exe platform=3DO file=K:\EMU\Panasonic 3DO\Incredible Machine, The (USA).img In the download I will include the source of the script, the script compiled and a .ini file that, for now, just include the option to turn de logging on or off. The compiled script and the .ini must be located in the Phoenix emulator folder because the script will only try to find the .ini and the emulator executable in the same folder where it is located. Instructions: 1 - Make sure Phoenix works and have loaded in the frontend all the images you are going to use, Phoenix won't recognize a file that the script loads in the .xml if that file isn't in its "database" 2- copy ROMLauncherPhoenix.exe and RomLauncherPhoenix.ini in your Phoenix install folder 3 - Make a backup of phoenix.config.xml just in case. 4 - In Launchbox go to Tools -> Manage Emulators -> Add, and select ROMLauncherPhoenix.exe as the "Emulator Aplication Path", then tick the option "No space before ROM (Primarily for NullDC)". 5 - In the same Window go to "Associated Platforms" and add the two we are going to use: "3DO Interactive Multiplayer" with the Command-Line Parameters "platform=3DO file=" and "Atari Jaguar" with "platform=Jaguar file=". Click OK to save everything 6 - Assign the new emulator to your 3DO or Jaguar games. That should do it but just consider some things. - In case that something doesn't work, the log file (ROMLauncherPhoenix.log) can be helpful. - The script it's made with Autoit because it's what I know how to use better, one big problem with AutoIt it's that antivirus programs tend to mark as thread anything made with it, so if you download the compiled script and your antivirus warns you about the file, you can trust me and add an exception or even better compile the script yourself, it's easy, just download Autoit and install it, after that just right click in the .au3 file in the explorer and a there should be a "Compile Script" option. - I really don't know how well all this will work with relative paths, I have my launchBox and all the emulators and rom in a virtual drive k: that is created every time I execute LB, I made it that way since day one so I never had to consider anything relative paths. - The script it's definitely not a good example of good programming, in fact could cause laughs on some people 🙂 . I know there must be better and more elegant ways of doing this, but It's what I could do and what I had time to do. If you have any advice about that I will welcome an appreciate it. ROMLauncherPhoenix Compiled.zip ROMLauncherPhoenix Source.zip
  12. 5 points
    I will be live streaming today at 3pm CST (9pm UK) via my YouTube channel, i'll be covering some of the latest interesting and somewhat large enhancements made in the past week. Plus, as this is a live stream I absolutely encourage questions, suggestions and I am more than willing to perform how-to demos. https://www.youtube.com/channel/UCALHDoR8oQifl6sbIrdrW6w
  13. 4 points
    Sadly it's not something that the majority of the average users seem to care about. Myself and @Zombeaver have been asking for it for a long time now and maybe one day we will beat @Jason Carr down enough to make him do it
  14. 4 points
    This man never sleeps 😂
  15. 4 points
    Not gonna lie, I'm extremely pleased to see "Xbox Controller and PS4 Controller Home Button Support" at first place with quite a lead!
  16. 4 points
    Please direct your attention to the parsec intagration option on the poll. If anyone is unaware, parsec is a virtual desktop program that allows you to control another computer from your own system, at a respectable latency rate. Using this program, it is possible to play a game or ROM with a friend, without leaving the house. Wanna have 35 round game of Mario Party with your friend in Texas? No problem. Need to prove once and for all that you are the Street Fighter 2 battle master to your brother in Maine? Not an issue. Wanna enjoy a fun day of Kirby with your significant other in another country? Don't even sweat. While this definitely isn't the only cool thing on the poll, it is really exciting, and should have more votes in my personal opinion. Thank you all for your time, and thank Jason for all being extremely involved in this community.
  17. 4 points
    Whoa quite a few of these poll items are really getting into the weeds, which is a testament to how feature-rich LB /BB has become. Great job!
  18. 4 points
    Lets start the Linux chants now that Android may be an option now. LINUX! LINUX! LINUX! LINUX!
  19. 4 points
    Beta 6 is out now with the following: Updated translations Improvement: The Add to Playlist menu on right-click in LaunchBox is now restricted to only manually-populated playlists Fixed: LaunchBox was not staying on the list view after a restart for free users (the list view became available for free users when .Next was released) Fixed: The LaunchBox list view was no longer sorting by the Sort Title field when clicking the column headers to sort by a particular column (it just used the Title field from that point) The plan is to put out the official release tomorrow, assuming all goes well.
  20. 4 points
    This was on the last poll and I'll probably put it on this next poll as well. Unfortunately it wasn't highly voted for on the last poll.
  21. 3 points
    COLORFUL platform video set View File # WHAT IS IT ? A complete new series of platform video for our frontend, made with love form France. Colorful is a modern and elegant way to present each platform, with its hardware of the time. With maximum accuracy and future proof. (4K video) I hope you like it ! 😙 # IN DETAIL ? Obviously, Colorful is a direct legacy of my previous video set "Nostalgia". But improved on all aspects: Centred design with colorful background, according to the platform. (theme/logo/box/design) 4K video (3840x2160px) @ 30fps (MP4 H264 AAC) Only available in 16:9, but design compatible with 4:3 All designs are completly rebuilt. More care of details. More TV variety and better accuracy. Arcade cabinet fully made in CGI, by myself. More variety and better accuracy. Added characteristic effect on CRT TV. Added platform boot screen. (if existing) All sources will be available. (Community effort!) # ABOUT CODEC FORMAT ? Initially, I was thinking of working in H265, more modern for 4K. But after talking with Jason, this is problematic on some old configuration and with Windows Media Player, which does not support it. So, I will leave you the choice! There will be 3 formats. But to simplify maintenance, there will only be one available here. (The recommended one) Others will be available for download on EmuMovies FTP. 4K | 3840x2160 | mp4 h264 AAC recommended 4K | 3840x2160 | mp4 h265 AAC HD | 1920x1080 | mp4 h264 AAC (for small resolution screen) # PATREON ? I will make a first batch of 65 systems, according to my personal use. But we are far from covering any game system! If the community doesnt take over the creation, 2 choices: the project stops /or/ I finish it. Problem, creating these videos takes a loooooot of time. And I have to deal with a full-time CGI artist job and 2 young kids. So I opened a Patreon page that could allow me to dedicate days on my work time to continue creating video. I'm not trying to get rich, but like everyone else, I cant spend 1 day/week working for free! I hope you understand. If the project interests you: Here is my Patreon page. # A PREVIEW OF ALL THIS ? Instagram Youtube Twitter # A COMMUNITY EFFORT ? Yes, all sources will be available on a dedicated page. (soon) Everyone can create their own videos that will be included here, in this set. Some rules to follow: - Advertise on this thread which platform you want to achieve. - Post the work in progress on the same thread, for exchange/feedback. - Post the final video + sources on the same thread or by MP. To avoid scattering and centralize everything here. - I will moderate the general quality of your proposals for a coherent result. So, I acting like a modertor on this thread. Do you want to participate? Cool !! I post soon a guideline tutorial ! # OK, HOW TO DOWNLOAD ? 3 ways : One by one - right here, with the download button at the top right. Automatically - in LaunchBox > Option > Platform Video Downloader Tools > Select "Colorful 4K" By batch - On the Emumovies FTP ://Upload Here/_Video Snap Submissions/COLORFUL Platform Video Set/ # SPECIAL THANKS : @Jason Carr for his hard work on LaunchBox/BigBox! John G. for his support via Patreon! Thank you gentleman!!! Marcel W. for his support via Patreon! Thank you gentleman !!! Neo8x for his support via Patreon! Merci à toi !!! Casper H. for his support via Patreon! Thank you gentleman !!! Jhonny R. for his support via Patreon! Thank you gentleman !!! The whole community for your support! # SOURCES - COPYRIGHT : Each brand of hardware and software here represented as a tribute. Emumovies for (most) gameplay videos The Vanamo Online Game Museum for (most) photos. If special credit, see .TXT file in the corresponding source archive. (soon) # PLATFORM COVERED / CREDITBOARD : Last update : 2019/06/07 ACTUAL TOTAL COUNT = 42 platform + 0 category + 0 playlist (See the spoiler form for details) Submitter viking Submitted 06/07/2019 Category Platform Theme Videos
  22. 3 points
    The poll is closed! The results are below. I posted them on the first page of this topic as well. # Item User Votes Percentage of Users Who Voted 1 Xbox Controller and PS4 Controller Home Button Support 1,062 62.54% 2 Icons for Types of Controls (Keyboard/Mouse, PS4/Xbox Controller, Wiimote, Nunchuk, etc.) 746 43.93% 3 Backup and Restore Options for Data and Settings 687 40.46% 4 Video Clip Grabber for Missing Videos 608 35.81% 5 Indicator/Icon for Games with Multiple Versions Available 594 34.98% 6 Filter to Games with Missing Media 590 34.75% 7 Retro Achievements Gamer Score, Profile, and Leaderboards 567 33.39% 8 Add Alternate Names, Game Type, Max Players, Wikipedia Link, and Video Link fields from the LaunchBox Games Database to LaunchBox 544 32.04% 9 New Paid Android Version (Select Games on the Desktop, Export to Android) 539 31.74% 10 Visual icon/indicator for Broken Games 535 31.51% 11 Media Cleanup Overhaul - Review/Change Items, Move to Folder or Delete 525 30.92% 12 Option to Manually Check for Updates 524 30.86% 13 Integrate MAME High Scores and Show Community Scores 499 29.39% 14 Bulk Edit Platform and Move Media to Proper Folders 497 29.27% 15 Big Box Theme-Specific Settings (Save and Restore Settings for Each Theme) 474 27.92% 16 Automatic Multi-Disc Playlist Creation for Retroarch 470 27.68% 17 Integrated Retroarch Netplay Lobby Browser 458 26.97% 18 Big Box Wall View Overhaul 451 26.56% 19 Option to Force Update Games Database Metadata 446 26.27% 20 Auditing Overhaul - Add Missing Fields and Allow Full-Library Audits 434 25.56% 21 Add Sort By Options to Big Box (another item in the alphanumeric list) 433 25.50% 22 Marquee Video Support, Customization Options for Placement and Image Types 422 24.85% 23 Steam Achievements in Details like Retro Achievements 422 24.85% 24 New Document Fields for Hintbooks, Cheats, and Maps 417 24.56% 25 Game Screenshot Grabber 410 24.15% 26 Proper Support for MAME Software Lists 392 23.09% 27 API importer for GOG 387 22.79% 28 Previous and Next Buttons in LaunchBox Edit Window 365 21.50% 29 Platform-specific Zoom and Aspect Ratios for LaunchBox 332 19.55% 30 Per-Game AutoHotkey Script Support 329 19.38% 31 Display Platform/Playlist/Category Information in the LaunchBox Game Details Sidebar when No Game is Selected 327 19.26% 32 Amiga WHD Name Conversion (Like MAME) 325 19.14% 33 Bulk Edit Additional Apps 294 17.31% 34 Allow Launch With for Additional Apps/Versions 282 16.61% 35 Big Box Parental Restrictions (Use Pin Code to Hide Games with Certain Ratings) 251 14.78% 36 Proper Support for Year-Only Release Dates 250 14.72% 37 Option to Name Media via ROM File Name instead of Game Title (where possible, won't work for non-ROM-based platforms) 235 13.84% 38 Disable Certain Controllers (such as Flight Sticks), Multiple Controllers with Different Bindings 222 13.07% 39 Option to Reverse Sort Order in LaunchBox 217 12.78% 40 Parsec Integration 173 10.19%
  23. 3 points
    Mr. RetroLust's Neo Geo Dual Layout Marquees (complete) View File Mr. RetroLust's Neo Geo Dual Layout Marquees (complete) Pack 1 & 2 + Bonus Marquees, the full dedicated marquees will be released separately in the future. All these marquees have been uploaded to the launchbox database as well. Description I made these Marquees exclusively for the LaunchBox community as appreciation for the awesome work, software and everyone that contributes to this amazing community. I find the official single 'mini-marquee' system a bit boring with just one small mini-marquee on a huge red plate and as the games came with more instruction flyers and artwork I got inspired by the dual-marquee layout to use the second placeholder for more artwork, for some games I couldn't find extra flyer material so I used artwork from back-covers and such to fill up the second placeholder. Now it feels a bit more colorful. Features Marquees for 156 NEO GEO games Made from the highest quality artwork available I could find Cleaned up and color corrected artwork Custom translations from Japanese to English where needed and when possible Including restored/remade/revived artwork Exclusive Day mode / Night Mode (unlit/lit) for every marquee Optimized for 21:9 aspect ratio for full screen ultra-wide marquee monitors All marquees are Ultra HD Resolution; 3840 pixels wide See this thread for more details, kinda like 'the making of' lol: https://forums.launchbox-app.com/topic/44355-coming-soon-neo-geo-marquees-v20/ List of games covered (not completely in alphabetical order): 3 Count Bout (Fire Suplex) Super Baseball 2020 (2020 Super Baseball) Aggressors of Dark Kombat (Tsukai GANGAN Koshinkyoku) Alpha Mission II (ASO II: Last Guardian) Andro Dunos Art of Fighting (Ryuko no Ken) Art of Fighting 2 (Ryuko no Ken 2) Art of Fighting 3: The Path of the Warrior (ART OF FIGHTING: Ryuko no Ken - Gaiden) Bang Bead (Bang Beads) Baseball Stars Professional Baseball Stars 2 Battle Flip Shot (Flip Shot) Blazing Star Blue's Journey (Raguy) Breakers Breakers Revenge Burning Fight Captain Tomaday Crossed Swords Crossed Swords II Cyber-Lip Double Dragon (Double Dragon 6-1) Eight Man (8 Man) Far East of Eden: Kabuki Klash (Tengai Makyo: Shinden) Fatal Fury: King of Fighters (Garo Densetsu: Shukumei no Tatakai) Fatal Fury 2 (Garo Densetsu 2: Aratanaru Tatakai) Fatal Fury 3: Road to the Final Victory (Garo Densetsu 3: Harukanaru Tatakai) Fatal Fury Special (Garo Densetsu Special) Fight Fever (Wang Jung Wang) Football Frenzy Galaxy Fight: Universal Warriors Ganryu (Musashi Ganryuki) Garou: Mark of the Wolves Ghostlop Ghost Pilots Goal! Goal! Goal! Gururin The Irritating Maze Ironclad Karnov's Revenge (Fighter's History Dynamite) Kizuna Encounter (Fuun Super Tag Battle) aka Savage Reign 2: Kizuna Encounter The King of Fighters '94 The King of Fighters '95 The King of Fighters '96 The King of Fighters '97 The King of Fighters '98: The Slugfest (Dream Match Never Ends) The King of Fighters '99 (Millennium Battle) The King of Fighters 2000 The King of Fighters 2001 The King of Fighters 2002: Challenge to Ultimate Battle The King of Fighters 2003 King of the Monsters King of the Monsters 2: The Next Thing The Last Blade (Bakumatsu Roman: Gekka no Kenshi / The Last Soldier) The Last Blade 2 (Bakumatsu Roman Dainimaku: Gekka no Kenshi - Tsuki ni Saku Hana, Chiri Yuku Hana) League Bowling Legend of Success Joe (Ashita No Jo Densetsu) Magical Drop II Magical Drop III Metal Slug (Super Vehicle-001 Metal Slug) Metal Slug 2 (Super Vehicle-001 Metal Slug II) Metal Slug 3 Metal Slug 4 Metal Slug 5 Metal Slug X (Super Vehicle-001 Metal Slug X) Neo Geo Cup '98: The Road to the Victory Neo Mr. Do! Nightmare in the Dark Ninja Commando Over Top Power Instinct Matrimelee (Shin Goketsuji Ichizoku: Tokon Matrimelee) Puzzled (Joy Joy Kid) Voltage Fighter Gowcaizer (Chojin Gakuen Gowcaizer) Bomberman: Panic Bomber Last Resort Magician Lord Money Idol Exchanger (Money Puzzle Exchanger) Mutation Nation NAM-1975 Neo Bomberman Neo Drift Out: New Technology Neo Turf Masters (Big Tournament Golf) Ninja Combat Ninja Master's: Hao Ninpo Cho Pleasure Goal: 5 on 5 Mini Soccer (Futsal: 5 on 5 Mini Soccer) Pochi & Nyaa (Pochitto Nya) Pop'n Bounce (Gapporin) Power Spikes II Prehistoric Isle 2 (Kenshi Shima 2 / Genshi-to 2) Pulstar Puzzle Bobble (Bust-a-Move) Puzzle Bobble 2 (Bust-a-Move Again) Puzzle De Pon! Puzzle de Pon! R Rage of the Dragons Ragnagard (Shin-Oh-Ken) Real Bout Fatal Fury (REAL BOUT Garo Densetsu) Real Bout Fatal Fury 2: The Newcomers (Real Bout Garo Densetsu 2: THE NEWCOMERS) Real Bout Fatal Fury Special (Real Bout Garo Densetsu Special) Riding Hero Robo Army Samurai Shodown (Samurai Spirits) Samurai Shodown II (Shin Samurai Spirits: Haohmaru Jigokuhen) Samurai Shodown III: Blades of Blood (Samurai Spirits: Zankuro Musoken / Fighters Swords) Samurai Shodown IV: Amakusa's Revenge (Samurai Spirits: Amakusa Korin) Samurai Shodown V (Samurai Spirits Zero) Samurai Shodown V Special (Samurai Spirits Zero Special) Savage Reign (Fuun Mokushiroku: Kakuto Sosei) Sengoku (Sengoku Densho) Sengoku 2 (Sengoku Densho 2) Sengoku 3 (Sengoku Legends 2001) Shock Troopers Shock Troopers: 2nd Squad SNK vs. Capcom: SVC Chaos Soccer Brawl Aero Fighters 2 (Sonic Wings 2) Aero Fighters 3 (Sonic Wings 3) Spinmaster (Miracle Adventure) Stakes Winner (Stakes Winner: GI Kinzen Seihae no Michi) Stakes Winner 2 Street Slam (Street Hoop / Dunk Dream) Strikers 1945 Plus Super Dodge Ball (Kunio no Nekketsu Tokyu Densetsu) Super Sidekicks (Tokuten-o) Super Sidekicks 2: The World Championship (Tokuten-o 2: Real Fight Football) Super Sidekicks 3: The Next Glory (Tokuten-o 3: Eiko-e no Michi) The Super Spy Tecmo World Soccer '96 Thrash Rally Top Hunter: Roddy & Cathy Top Player's Golf Twinkle Star Sprites The Ultimate 11: SNK Football Championship (SNK FOOTBALL CHAMPIONSHIP - Tokuten-o: Hono no Libero) Viewpoint Waku Waku 7 Windjammers (Flying Power Disc) World Heroes World Heroes 2 World Heroes 2 Jet World Heroes Perfect Zed Blade (Operation Ragnarok) Zintrick ZuPaPa! NEW MARQUEES (Previously missing from the packs): Bakatonosama Mahjong Manyuuki Bang Bang Busters Chibi Marukochan Deluxe Quiz Digger Man Jockey Grand Prix Jyanshin Densetsu - Quest of Jongmaster Mahjong Kyo Retsuden Minasan no Okagesama Desu! Dai Sugoroku Taikai Quiz Daisousa Sen - The Last Count Down Quiz King of Fighters Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2 Syougi No Tatsujin - Master of Syougi V-Liner Submitter Mr. RetroLust Submitted 07/19/2019 Category Game Marquee Images  
  24. 3 points
    This Tron realistic arcade bezel was a while in the making. I once again collaborated with MQC on this one. He handled the lighting and screen dimensions. I wanna give a big shout out to him for the help on this project. You can download it here - https://bit.ly/2XYNqbh
  25. 3 points
    While waiting for PASC I realized that with a little motivation we could cool things in video. Always in order to light the work of different web artist. A project for fans and users of frontends. The big advantage is that it's like any frontends and there will be no adaptation to make. I will post the final here in the meantime here is a small demo .
  26. 3 points
    Ah, that makes sense. I've actually never heard that request before, but I can see how that would be nice. Noted. I'm surprised that didn't come up in the live stream, but maybe it's my fault for saying that bezels are better handled by the emulators themselves. It's definitely a possibility for the future that we could manage bezels for MAME and/or Retroarch. It just would have to rely on the emulators to actually show them.
  27. 3 points
  28. 3 points
    I'm actually in the middle of doing the same thing...moving away from HyperSpin to LaunchBox/BigBox. One of my biggest things is to try and streamline things between the frontend to the emulater(s). I've never been a fan of RocketLauncher as another layer to HyperSpin, just to get HyperSpin to do what you wanted it to do. To me, all the configuration within RocketLauncher need to be integrated into HyperSpin. But, it seems like development on HyperSpin has stalled out and everyone using it are just "getting by" with all the plug-ins, RocketLauncher settings, etc. So, I'm moving to LaunchBox. It's got a strong community and is in constant development.
  29. 3 points
    Out of all of the options I voted for, the RetroAchievements option is my "most wanted" vote.
  30. 3 points
    Hello, I'm the original author of the theme and just found this topic completely by accident. I've joined the forum specifically to thank you @Jason Carr for respecting my wishes here, I do appreciate it. I can say without a shadow of a doubt from watching the video that @wallmachine has simply taken all of the images directly from my theme (they are full 1080p png image backgrounds so not difficult) and any editing is minimal and seems to be limited to a few simple animations (I actually created an animated joystick and buttons myself but EmulatioStation sadly doesn't support animations yet). @wallmachine did ask for permission from me and was pointed to my license agreement which he obviously chose to ignore. While I'm clear in the theme readme and in the original post that the theme is based on the look of the Pandora system it isn't a direct copy and I created every single image entirely from scratch which took a considerable amount of time and effort. It is true there are other themes based on the various Pandora systems but they tend to mostly be more direct copies using the actual low res assets from that system itself. EDIT: Edited as It was pointed out that the theme hasn't actually been shared.
  31. 3 points
    Proper Support for Year-Only Release Dates There are thousands of games from the 90s and 80s out there with uncertain release date. Nobody knows for sure when exactly they were released, except the year. Forcing Launchbox to use a random date isn't useful at all and it doesn't look nice. The better way is to implement an option to switch from a DD/MM/YYYY format to a "Year only" format.
  32. 3 points
    The author created a new theme based on the look and feel/idea of the original Pandora's Box theme, but it was recreated completely from scratch. Unfortunately wallmachine is using images directly from the Pandora theme. Even though he's doing some work in Photoshop, if you compare them it's obvious that he's using at least some of the same images. Maybe we can try again to get actual permission from the author?
  33. 3 points
    Default assets - Extract to Platforms directory.zip View File Note: using these requires LaunchBox 9.10 beta 1, or above. The files in the attached archive are the start of my effort to create 'default' images for most of my installed platforms. Copy the archive to your <launchbox install directory>\Images\Platforms directory and extract there. Start Launchbox, select your matching platform names, then refresh all images. Any missing media in your same image categories as mine should now show up. I modeled most of these on graphic types from EmuMovie assets. Please feel free to make requests, or post your own default images. The initial archive has files for the following platforms: Amstrad CPC Amstrad GX4000 Arcade Atari 2600 Atari 5200 Atari 7800 Atari 7800 Homebrew Atari Jaguar Atari Lynx Bally Astrocade ColecoVision Commodore Amiga CD32 Emerson Arcadia 2001 Fairchild Channel F GCE Vectrex Magnavox Odyssey 2 Mattel Intellivision NEC PC Engine NEC SuperGrafx NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 64 Nintendo DS Nintendo Entertainment System Nintendo Game Boy Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo GameCube Nintendo Satellaview Nintendo WiiWare Panasonic 3DO RCA Studio II Sega 32X Sega CD Sega Dreamcast Sega Game Gear Sega Genesis Sega Master System Sega Mega-CD Sega Mega Drive Sega Saturn Sega SG-1000 Sinclair ZX Spectrum SNK Neo Geo CD SNK Neo Geo Pocket Color Sony Playstation Sony Playstation 2 Sony PSP Super Nintendo Entertainment System Tandy TRS-80 Tandy TRS-80 Color Computer Windows Submitter dragon57 Submitted 06/30/2019 Category Platform Media  
  34. 3 points
    No hablo españolo! XD Language-es_NEW.zip
  35. 3 points
    Hi @Jason Carr, how do u do my friend? Translation pt-BR 9.10 is done!! Language-pt-BR_9.10_06.07.2019.zip Claudio
  36. 3 points
    Italian Translation! Language-it-IT.zip
  37. 3 points
    Russian translation Language ru-Ru (9.10-beta-5).zip
  38. 3 points
    @Jason Carr Japanese translation. Language-ja-JP(9.10).zip
  39. 3 points
    Beta 5 is out now with a fix for @kmoney's reported issue and a couple of other minor bugs. I'm calling this the release candidate so speak up if anyone notices any issues.
  40. 3 points
    Thanks. I hope it gains some traction this go round.
  41. 3 points
    Various bug fixes and small enhancements aside, one of the biggest additions for this build was the ability for the end user to add external plugins and use them (as you will see in the video)
  42. 2 points
    I know, that's why I get tempted more and more to ship you one. 🤣 I am here for the long haul with Launchbox so I never really fuss about things.
  43. 2 points
    https://gamesdb.launchbox-app.com/
  44. 2 points
    Ability to transition media from hyperspin to launchbox without space usage. This should be totally doable. Hyperspin has a specific file structure. I would like the ability to use the same media but in launchbox without remapping the world. Ability to use hyperspin themes. Seriously this is the single reason why hyperspin is still being used by me. (It’s understood that there was a mame video recording of themes) it’s a nice work around but literally I have 1000’s of themes across all systems.
  45. 2 points
    For the poll option "visual icon/indicator for broken games", would it possible to have this for completed games as well (launchbox not big box)?
  46. 2 points
    I am quite sure you would find many new fans of your work if you did
  47. 2 points
    I agree with the wall view being worked on and would even go as far as saying that even adding a more 3D effect to the wall view would make it more immersive.... Like the selected game could if clicked on would enlarge in the centre of the screen and then flip over to the rear, then minimise back.... Just a thought 😀
  48. 2 points
    Bless you @Jason Carr and team for all the work, great poll and stream. Looking forward to the future \m/
  49. 2 points
    So I re-read your post... I think this is more what you were actually asking for. Srry 'bout that. Process,Wait,notepad.exe ;wait here until 'my_program.exe' is running Sleep,8000 ;wait for 8 seconds WinActivate,ahk_exe notepad.exe ;set (make sure) my_program is the active window send,{right} ;press the right arrow key send,6 ;press the number 6 key (optional) Line 3 just makes sure that "Right" and "6" are being sent to the program we were waiting for. Just in case other programs take focus during the 8-sec pause.
  50. 2 points
    Sega 32X 3D Boxes & Carts - Europe (46) View File This is a complete collection of 3D Boxes and Carts for the Sega 32X European Region Please note the 3D boxes in THIS collection are NOT my work, the credit goes to @jimmyuk86 I am uploading them here just for the sake of completing the 32X set. The Carts ARE my work. Sega 32X 3D boxes for the Japan Region can be downloaded here: Sega 32X 3D Boxes for the USA region can be downloaded here: Submitter Robin55 Submitted 06/28/2019 Category Game Box Art  
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