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Showing content with the highest reputation since 10/09/2019 in all areas

  1. 10 points

    Version 1.1

    48 downloads

    Here are cartridges for 25 Sammy Atomiswave games
  2. 6 points
    CoverBox has been updated to 2.6 on the forums Fixed Play Mode graphics in default text view Added CoverBox Nintendo 3DS view Added CoverBox SNK Neo Geo AES view
  3. 3 points
    Hey, got bored and decided to make some artwork for the Indie Games I have as they didn't have any. Might as well share the fruits of my labor, please enjoy. Can take requests ๐Ÿ™‚ Green = Done. Red = Need doing. Indie Game List: PC Games: Requested Game Completed: Indie Games - SomeGeezer.rar Black Killer Queen.rar Samurai Gunn.rar
  4. 2 points
    Would be really nice to support wikis others than wikipedia, wikipedia is missing alot of old games, and most of this old games have pages on others wikia For example: Gekitou Power Modeler don't have a page on Wikipedia, but i found a page on the Capcom Wiki https://capcom.fandom.com/wiki/Gekitou_Power_Modeler
  5. 2 points
    i am adding a lot of clear logos for amstrad so that is why the list amount is creeping up i guess
  6. 2 points
    Alright so Borderlands 3 had me very distracted for a while, but I've got two level 50 characters now so I'm taking a break from that and am right back into working on this. I'm currently at 139 / 57%. Just so people can get a better idea of the current state, this is the current changelog (only games that actually had some change to their config are included):
  7. 2 points
    @zaerdy : This will be fixed in the next update.
  8. 2 points
    I managed to score a SmashTV cabinet that was converted to Golden Tee Golf, which I then converted to a Big Box machine. Big Box looks amazing on the Wells Gardner monitor.
  9. 2 points

    Version 1.0.0

    57 downloads

    Hey Guys As with the Wii/Xbox/Dreamcast Disc Images i wanted something that was a little more Standardized. There Are 287 Disc Images Template is included for your own needs, if you need a NTSC/US disc feel free to ask i have them all dumped but only did the ones in my collection *Included in the Dump are some discs done by another designer, not sure who he is but all the credit for his discs!!!! (I was lazy to sort them out) Enjoy!
  10. 1 point
    take a look at this thread as well for MAME setup.
  11. 1 point
    I think the highest possible quality/resolution should be the target, the server should then provide fixed resolution versions if needed; similarly to how Mobygames works. The more pressing issue I believe is some of the absolute dross that people upload with no regard for whether they are duplicates, given the correct regions, or even the correct image type. I've been *trying* to clean up the ScummVM database recently and I've had to flag so many images for deletion it's not even funny. Someone has uploaded boxart as fanart; stretched, upscaled screenshots etc... The worst thing is that even if better artwork is available, sometimes the frontend chooses the lower quality stuff to download/display and it makes the whole thing look crap.
  12. 1 point
    the short answer: from within/using launchbox - no. the longer answer: thats a tall order. Ive been doing this for a long time and i have "my" best interpretation of a full-set for every platform ive worked with. Like you, I have ~60TB devoted to emulation (so far). For me, a full-set is every piece of licensed, physical media released in my region (USA) for a platform up until its EoL date. Making this happen with 100% accuracy is very close to impossible. Moreso with some platforms than others. Your first stop should be a datfile and a software like romcenter or clrmamepro. This will get you a good chunk of the way there - but a lot of datfiles are missing items if they havent been dumped yet. The larger/newer/more obscure the platform - the more likely it is to be missing entries. After that, your pretty much stuck referencing and cross referencing every relevant resource under the sun. Wiki lists, enthusiast sites, and databases like the lbdb. This will get you VERY close. At that point your up to the mercy of the creator of said resources. Lets take launchbox database for example. I have a few discs which were retail releases, and are in various databases as such - including redumps datfiles. Theyre not included in the lbdb due to being a "special edition" of a game that is already present. So who's right? is it 700 games including said disc, or is it 699? Depends on who you ask. I better than most, understand the desire to be complete, or finish off a set etc. Best advice I can give is to be reasonable. Once i find myself spending an insane amount of time on a few"maybes" and trying to find out if they do in fact, exist. Or if they should in fact be included or not... Thats the point its time to move on. Time is the most valuable resource of all - dont waste TOO much trying to have "every" game for a platform, because if your standards are as strict as mine - it'll end up taking over your life. My "set" is roughly 23000 games (only usa releases and only on consoles or handhelds that were released in the usa). That is spread across about 40 platforms from the oldest being late 70's stuff, up until the current generation. I imagine, in total across them all - im give or take 100 games or so. This is made up of things that have no existing good dumps and things that are up for debate on either side of the fence. Atari is notorious for that, many bootlegs and duplicates of the same game but with a different title. Pick your battles wisely.
  13. 1 point
    Hello, I apologize of this has been covered. I've searched everywhere for my answers and usually find what I'm looking for, hence the low post count. This community is amazing. I'm just wondering what the minimum media is for using the default Big Box with default settings. I don't want unnecessary media chewing space on a custom build I am doing on a laptop. Can someone please let me know? Love this app and thanks to everyone for all the great information here and the developers for tirelessly updating this wonderful front end. Thanks!
  14. 1 point
    Didn't expect them so soon! cheers
  15. 1 point
    @Lukeyboy67 Here you go bro Added: Sega Clay Challenge & Sega Bass Fishing Challenge
  16. 1 point
    Thanks glad you like! I see if I can find em.
  17. 1 point
    That was exactly what I wanted. Thank you very much!!
  18. 1 point
    I would love this, I never have any clue what size to use.
  19. 1 point
    I might in the future, atm I'm not using pause screens yet. ps sorry for the late reply I didn't got any notifications on this thread for some reason.
  20. 1 point
    Cool. I thought my internet was acting up.
  21. 1 point
    Default assets - Extract to Platforms directory View File Note: using these requires LaunchBox 9.10 beta 1, or above. The files in the attached archive are the start of my effort to create 'default' images for most of my installed platforms. Copy the archive to your <launchbox install directory>\Images\Platforms directory and extract there. Start Launchbox, select your matching platform names, then refresh all images. Any missing media in your same image categories as mine should now show up (you may have to rename some of the extracted directories if they don't match the platform names in LaunchBox). I modeled most of these on graphic types from EmuMovie assets. Please feel free to make requests, or post your own default images. The archive has files for the following platforms: 3D Nintendo Entertainment System Acorn BBC Micro Acorn Electron Amstrad CPC Amstrad GX4000 Apogee BK-01 Arcade Atari 800 Atari 2600 Atari 5200 Atari 7800 Atari 7800 Homebrew Atari Jaguar Atari Jaguar CD Atari Lynx Atari ST Bally Astrocade Bandai Sufami Turbo Bandai Super Vision 8000 Camputers Lynx ColecoVision Commodore 64 Commodore 128 Commodore Amiga Commodore Amiga CD32 Commodore CDTV Commodore MAX Machine Commodore Pet Commodore Plus 4 Commodore VIC-20 Dendy Dragon 32 Dragon 64 Emerson Arcadia 2001 Entex Adventure Vision Epoch Super Cassette Vision Fairchild Channel F GCE Vectrex Magnavox Odyssey 2 Mattel Intellivision Microsoft MSX Microsoft MSX2 Microsoft XBOX Microsoft XBOX 360 MUGEN NEC PC-8801 NEC PC-9801 NEC PC-FX NEC PC Engine NEC SuperGrafx NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 3DS Nintendo 64 Nintendo 64 (Japan) Nintendo 64DD Nintendo DS Nintendo Entertainment System Nintendo Famicom Nintendo Game Boy Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo GameCube Nintendo MSU-1 Nintendo Satellaview Nintendo Switch Nintendo Virtual Boy Nintendo Wii Nintendo Wii U Nintendo WiiWare Panasonic 3DO Philips CD-I Philips Videopac G7000 Philips Videopac Plus G7400 PopCap RCA Studio II Sega 32X Sega CD Sega CD 32X Sega Dreamcast Sega Game Gear Sega Genesis Sega Master System Sega Mega-CD Sega Mega Drive Sega Saturn Sega SG-1000 Sharp MZ-2500 Sharp X68000 Sinclair ZX-81 Sinclair ZX Spectrum SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo Pocket Color Sony Playstation Sony Playstation 2 Sony Playstation 3 Sony Playstation Vita Sony PSP Sony PSP Minis SpectraVideo Super Nintendo Entertainment System Super Nintendo Entertainment System (Pal) Tandy TRS-80 Tandy TRS-80 Color Computer Windows WonderSwan WonderSwan Color Submitter dragon57 Submitted 06/30/2019 Category Platform Media  
  22. 1 point
  23. 1 point
    Attached below is an updated version of my set reformatted for Retroarch 1.7.8+. Shaders were changed in that version to read paths relative to the preset itself rather than relative to Retroarch which, of course, broke all the previous presets. Also included are some minor fixes here and there, and some new deinterlacing shaders. Be aware that, because of the path changes, these will not work with Retroarch 1.7.7 or earlier. Zomb's Shaders (Retroarch 1.7.8+).7z
  24. 1 point
    For Windows games, since they don't use an emulator, currently the best option is to batch edit them. Just select them all and change the settings to override pause screen settings and disable the pause screen.
  25. 1 point
  26. 1 point
    Look at my GPDWin theme in the WheelGamesView. I did something similar but with a gradient so it may help you with what you need.
  27. 1 point
    Thanks... For some reason its just started working... Ive got scanlines with every game as default... cheers
  28. 1 point
  29. 1 point
    Looks awesome Lust! Have you tried testing red colored game videos? I am asking because of the blue glow frame you have in the cab. Maybe desaturating that section to a whitish glow makes it more generic? Just thinking out loud.
  30. 1 point
    Sorry, mid coaching season for me so I don't have a chance to check in often. Some of those requested I should be able to do when I get a bit more free time. The limiting factor on some of the requests is that ideally you want to have at least 8 games in a series or you'll wind up with duplicate screens.
  31. 1 point
  32. 1 point
    The way I manage my images is dragging them all into it's category main folder, I batch rename any region doubles with a -02. and up. Afterwards delete any images I dont like with an image viewer.
  33. 1 point
  34. 1 point
    I see now why...yeah i totally understand your feelings..you download the latest version hoping for improvements and then BAM all your configs are null and void. that is why i tried to loading the shaders in the preset manually and didn't work.I will wait for this update from you, thanks in advance for your patience
  35. 1 point
    That would be because they (stupidly, in my opinion) removed the video_shader = value from usage, and it's all done through presets now. This means that now, instead of being able to have only 1 override for a game in order to specify both frame size changes and specify a shader, you have to have two files - an override for the dimensions and a shader preset to tell it to use the specific shader. Improvements! Because reasons! Oh, and all shader paths are relative to where the the preset is loaded from now, rather than relative to Retroarch itself, so I've had to go back and update all the paths in my shader set. Improvements! Because reasons! I love when they make these kinds of "upgrades". I'll end up releasing an updated override (and now shader preset) set along with updated versions of my shaders soon.
  36. 1 point

    Version 1.8.0

    730 downloads

    Note: using these requires LaunchBox 9.10 beta 1, or above. The files in the attached archive are the start of my effort to create 'default' images for most of my installed platforms. Copy the archive to your <launchbox install directory>\Images\Platforms directory and extract there. Start Launchbox, select your matching platform names, then refresh all images. Any missing media in your same image categories as mine should now show up (you may have to rename some of the extracted directories if they don't match the platform names in LaunchBox). I modeled most of these on graphic types from EmuMovie assets. Please feel free to make requests, or post your own default images. The archive has files for the following platforms: 3D Nintendo Entertainment System Acorn BBC Micro Acorn Electron Amstrad CPC Amstrad GX4000 Apogee BK-01 Arcade Atari 800 Atari 2600 Atari 5200 Atari 7800 Atari 7800 Homebrew Atari Jaguar Atari Jaguar CD Atari Lynx Atari ST Bally Astrocade Bandai Sufami Turbo Bandai Super Vision 8000 Camputers Lynx ColecoVision Commodore 64 Commodore 128 Commodore Amiga Commodore Amiga CD32 Commodore CDTV Commodore MAX Machine Commodore Pet Commodore Plus 4 Commodore VIC-20 Dendy Dragon 32 Dragon 64 Emerson Arcadia 2001 Entex Adventure Vision Epoch Super Cassette Vision Fairchild Channel F GCE Vectrex Magnavox Odyssey 2 Mattel Intellivision Microsoft MSX Microsoft MSX2 Microsoft XBOX Microsoft XBOX 360 MUGEN NEC PC-8801 NEC PC-9801 NEC PC-FX NEC PC Engine NEC SuperGrafx NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 3DS Nintendo 64 Nintendo 64 (Japan) Nintendo 64DD Nintendo DS Nintendo Entertainment System Nintendo Famicom Nintendo Game Boy Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo GameCube Nintendo MSU-1 Nintendo Satellaview Nintendo Switch Nintendo Virtual Boy Nintendo Wii Nintendo Wii U Nintendo WiiWare Panasonic 3DO Philips CD-I Philips Videopac G7000 Philips Videopac Plus G7400 PopCap RCA Studio II Sega 32X Sega CD Sega CD 32X Sega Dreamcast Sega Game Gear Sega Genesis Sega Master System Sega Mega-CD Sega Mega Drive Sega Saturn Sega SG-1000 Sharp MZ-2500 Sharp X68000 Sinclair ZX-81 Sinclair ZX Spectrum SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo Pocket Color Sony Playstation Sony Playstation 2 Sony Playstation 3 Sony Playstation Vita Sony PSP Sony PSP Minis SpectraVideo Super Nintendo Entertainment System Super Nintendo Entertainment System (Pal) Tandy TRS-80 Tandy TRS-80 Color Computer Windows WonderSwan WonderSwan Color
  37. 1 point

    Version 1.2.0

    466 downloads

    Started a project a while ago to create a complete set of stylistically coherent banners. And when I say complete i mean complete. I used the LB platform list as a starting point and branched out from there, covering every platform I could think of, and made a few up for my own use. I went with a "nebula" style background since it seems like that's what kids are into these days and searched for high quality assets. Obviously this means the starting point was Evan Amos's photos and THK's logos, but I used many other sources as well and quite a few of the logos were just not available in decent quality online so I actually made a bunch of both company and platform logos by hand. This collection is US centric so American names and images are given priority above international counterparts. I'm already working on a set of Euro-centric banners though, so don't feel left out. After that I might begin working on a Japanese-centric set if I feel up to it. We shall see. Comments and advice are more than welcome. If you notice any glaring mistakes or omissions, please don't hesitate to point them out. These are actually pretty easy to edit and replace. Suggestions on changes needed for the European set are also quite welcome. Anything outside of the obvious (Mega Drive, blue swirl for Dreamcast, different SNES, different Vectrex logo, different 7800 controllers, etc.) is something that I'm likely to miss. I'm aware that not every one of these platforms is emulated yet but I'm less concerned with that and more concerned with getting as many platforms included as possible. Please enjoy! PLATFORMS INCLUDED (254 total): MASTER LIST CONSOLES: 3DO - 3DO Interactive Multiplayer Amstrad - GX 4000 APF - MP 1000 Apple - Pippin Atari - 2600 Atari - 5200 Atari - 7800 Atari - Jaguar Atari - Jaguar CD Atari - XE Game System Bally - Astrocade Bandai - Datach Bandai - Playdia Bandai - Sufami Turbo Bandai - Super Vision 8000 Camerica - Aladdin Casio - Loopy Casio - PV-1000 Coleco - Colecovision Commodore - Amiga CD32 Commodore - CDTV Emerson - Arcadia-2001 Entex - Adventure Vision Epoch - Cassette Vision Epoch - Super Cassette Vision Fairchild - Channel F Fujitsu - FM Towns Marty Funtech - Super A'Can GCE - Vectrex Interton - VC 4000 Leapfrog - Click Start Magnavox - Odyssey Magnavox - Odyssey^2 Mattel - Hyper Scan Mattel - Intellivision Microsoft - Xbox Microsoft - Xbox 360 Microsoft - Xbox One NEC - PC-FX NEC - Super Grafx NEC - TurboGrafx 16 NEC - TurboGrafx CD Nintendo - Nintendo 64 Nintendo - Nintendo 64DD Nintendo - Nintendo Entertainment System Nintendo - Famicom Disk System Nintendo - Gamecube Nintendo - Satellaview Nintendo - Super Nintendo Entertainment System Nintendo - Wii U Nintendo - Wii Ware Nintendo - Wii Ouya - Ouya ? - PC-50X family Philips - CD-i Philips - Videopac+ G7400 RCA - Studio II Sega - 32X Sega - Sega CD 32X Sega - Sega CD Sega - Dreamcast Sega - Genesis Sega - Master System Sega - Advanced Pico Beena Sega - Pico Sega - Saturn Sega - SG-1000 SNK - Neo Geo AES SNK - Neo Geo CD Sony - PlayStation Sony - PlayStation 2 Sony - PlayStation 3 Sony - PS4 SSD - XaviXPORT Starpath - Supercharger Tsukuda Original - Othello Multivision View-Master - Interactive Vision VM Labs - Nuon VTech - Creativision VTech - Socrates VTech - V.Flash VTech - V.Smile WOW - Action Max Zapit - Game Wave COMPUTERS Acorn - Archimedes Acorn - Atom Acorn - BBC Micro Acorn - Electron Amstrad - CPC APF - Imagination Machine Apple - Apple-1 Apple - Apple II Apple - Apple IIGS Apple - Apple III Apple - Lisa Apple - Macintosh (68k) Apple - Macintosh (PowerPC) Apple - Macintosh (Intel/OSX/modern) Atari - Atari Home Computers (2 versions, one saying 8-bit Home Computers and the other saying 400/800/XL/XE as many box stickers did) Atari - Atari ST Caputers - Lynx Coleco - Adam Commodore - Commodore 64 Commodore - Commodore 128 Commodore - Amiga Commodore - Max Machine Commodore - PET Commodore - 16/Plus/4 (the picture and platform logo are of the Plus/4 though both machines are part of the same family) Commodore - VIC-20 Dragon Data - Dragon 32/64 Eaca - Colour Genie Elektronika - BK 0010 Enterprise - Enterprise 64/128 Exelvision - EXL 100 Exidy - Sorcerer Fujitsu - FM Towns Fujitsu - FM-7 Jupiter Cantab - Jupiter Ace Lviv - PK-01 Matra - Alice Mattel - Aquarius Memotech - MTX MGT - Sam Coupe Micronique - Hector Microsoft - MSX Microsoft - MSX2 Microsoft - MSX2+ Microsoft - MSX Turbo R NEC - PC-8801 NEC - PC-9801 Ohio Scientific - Challenger 1P Ohio Scientific - Challenger II Philips - VG 5000m Radio - Mikrosha Schetmash - Vektor 06TS Sega - SC-3000 Sharp - MZ-2500 Sharp - X1 Sharp - X68000 Sinclair - QL Sinclair - ZX Spectrum Sinclair - ZX81 Sord - M5 Spectravideo - SV-318 Tandy - TRS-80 Tandy - TRS-80 Color Computer Tandy - Color Computer 3 Tangerine - Oric Technosys - Aamber Pegasus Texas Instruments - TI-99/4A Tomy - Tutor VTech - Laser 2001 Zavod BRA - Apogey-BK 01 HANDHELDS Atari - Lynx Bandai - WonderSwan Bandai - WonderSwan Color Bit Corp. - Gamate Entex - Select-A-Game Epoch - Game Pocket Computer Gamepark - GP32 Hartung - Game Master Leapfrog - Leapster Leapfrog - Leapster Explorer Milton Bradley - Microvision Nintendo - 3DS Nintendo - DS Nintendo - Game & Watch Nintendo - Game Boy Nintendo - Game Boy Color Nintendo - Game Boy Advance Nintendo - Pokemon Mini Nintendo - Switch Nintendo - Virtual Boy Nokia - N-Gage Palmtex - Super Micro Sega - Game Gear Sega - VMU SNK - Neo Geo Pocket SNK - Neo Geo Pocket Color Sony - PlayStation Portable Sony - PlayStation Vita Sony - PocketStation Sony - PSP Minis Tapwave - Zodiac Tiger - game.com Tiger - R-Zone Tiger Telematics - Gizmondo Time Top - Gameking Watara - Supervision Welback Holdings - Mega Duck ARCADE PLATFORMS: Arcade (general) Stone Age (for era based playlists that I use) Golden Age Silver Age Dark Age Bronze Age Modern Age American Laser Games (for company based playlists, let me know if you'd like more) Atari Games Atari Capcom Cave Data East Irem Konami Midway Namco Nintendo Sega Taito Technos Williams Laserdisc (Daphne/Singe) (Based on platforms, often needed due to specific emulators being used) Capcom - CP System Capcom - CP System II Capcom - CP System III Namco - System 22 Namco/Sega/Nintendo - Triforce Sammy - Atomiswave Sega - Chihiro Sega - Hikaru Sega - Lindbergh Sega - CG Board/Model 1 Sega - Model 2 Sega - Model 3 Sega - Naomi Sega - Naomi 2 Sega - RingEdge Sega - ST-V Sega - System 16 Sega - System 32 SNK - Neo Geo MVS Taito - Type X OS/INTERPRETER/OTHER Apple - iOS byuu - MSU1 Digital Research - CP/M Google - Android Infocom - Z-machine Interactive Fiction Interpreter Lightgun Games Linux Microsoft - MS-DOS Microsoft - Windows (original) Microsoft - Windows 3.x Microsoft - Windows 9X Microsoft - Windows (modern) Elecbyte - MUGEN Open Beats of Rage Pinball ResidualVM ScummVM Web Browser Games Zinc
  38. 1 point
    Can't you just clone your main drive to the backup drive, and set a backup schedule?
  39. 1 point
    I might be a little bit biased, but regardless of how this Theme was created it clearly demonstrates @Rincewind's artistic talent, I personally love this Theme for its clean, fun and bold color scheme and it kind of reminds me of one of my favorite PC games.... Day of The Tentacle. Great job @Rincewind
  40. 1 point

    Version 1.0.0

    7 downloads

    A 16:9 overlay/bezel for Fatal Fury Special You can use it with retroarch or launchbox via a retroarch core. Unzip into the overlays folder in retroarch to use If anyone have any questions or have a issue with the overlay feel free to comment
  41. 1 point
    Got lots of painting done today, now I will relax for the rest of the day
  42. 1 point
    Slowly getting more and more close to the goal when it comes to painting (and yes, that is Bob Ross on the monitor ๐Ÿ˜‹)
  43. 1 point
    This was a fun project that took far longer than it should have. Kind of hard balancing hobbies now with an 8month old! Built this for a friend after he really liked my 2-player cabinet at home. I said if we are building another one, letโ€™s make it 4-player! This project featured a lot of firsts for me. My first cabinet featured an X-Arcade for the joysticks and had just some ordinary plexiglass covering the monitor, two things I definitely didnโ€™t want to do again. So, I fabricated a box covering the 32โ€ TV inside of it and did some router work on it to make it look halfway decent. Made several mistakes along the way, plenty of things I would change, but overall he was happy with it and so was I. Systems in LaunchBox: arcade, nes, snes, Nintendo 64, gb, gbc, gba, PlayStation, masterdrive, genesis, sega cd, 32x, game gear, and Dreamcast. All console and handheld games controlled with Xbox controllers attached to the sides, all arcade games controlled with arcade panel.
  44. 1 point
    Hi looks great I have downloaded the 3 zip files installed the 2 fonts and carried out the below to the letter (i think), INSTALLATION: Install both the fonts located in "Fonts.zip" by double clicking each and choose install. Extract folder "Neon Deluxe Arcade LB" to Launchbox/LBThemes. Open Launchbox, go to Tools/Options/(Leftside bar) Visuals/Choose the theme in the dropdown bar. Tip: Tools/Options/Theme/Colors > Choose "Midnight Blue" for anything that was not possible to color change in Launchbox theming. So, I get no background image (i have renamed to jpg.01 the one i want and set the background as advised above) also i get no NEON writing top left of screen, although my menu is in correct font. I have tried for an hour but still can not seem to get to work, any help greatly appreciated folks
  45. 1 point
    Once you put in the correct standard command line (tvlinkp -cart), it works like charm! Thx man! ๐Ÿ™
  46. 1 point
    I've noticed that lately a lot of users have been posting pictures taken with their cell phone to show images from their computer screen and I can't help but wonder why they would be using this method to do something that Windows is quite capable of doing without any outside devices or software (although there is also 3rd party software capable of this too). To be honest these pictures usually look bad and are more difficult to make out then a good image taken right from your PC so yeah this is a Tutorial for learning but its selfishly motivated. Using Print Screen: Almost all keyboards feature a Print Screen button depending on what type of keyboard you have you may have to use the function key in conjunction with it in order to get it to work. Using this button will take a capture of what is on your computer monitor saving it to the clipboard which can then be accessed inside Paint. To open Paint just type paint in a search box. From there you would click on File and choose either save or save as and save the image to your hard drive where it can easily be used with drag and drop features to add it to your LB post. In Windows 10 (and I belive 8/8.1) you can also hit the windows key + print screen and it will auto save in your pictures folder. The next tool we will discuss is the snipping tool to pull up the snipping tool just press the windows key + s (in windows 10) and type in snipping tool and press enter. For Windows 7 I believe you just hit the start button and type it in there (its been awhile since I've used it). Once you have the Snipping Tool on screen just click on new and the screen will get a cloudy look and you can use your mouse to draw a box around any part of the screen and save a picture from it Example of snipFrom there you would use the same drag or drop method described above to place the images into the forum post There you have it two short example of how to easily capture images directly from your screen and post it in the forums. If you are using a Arcade cab or an HTPC without a keyboard or mouse I would suggest either running software like Unified Remote and turn your smart phone into a keyboard and a mouse to be able to take higher quality images directly from your PC or getting a mini keyboard since it will make your machine much more functional when you have a need to do things of this nature. EDIT: I just learned that you can also use alt+print screen to save a shot of only the active window which may be helpful also.
  47. 1 point
    Hi @rrichter I never tried GeePee32 and also I don't think RA supports a core for the GP32. For MAME you will need the gp32.zip romset which should contain the five bios files gp32100k.bin gp32156k.bin gp32157e.bin gp32166m.bin gp32mfv2.bin The Default Command-Line Parameters are gp32 -memc Games should be in smc format and can be zipped or not.
  48. 1 point
    Arcade Flyers View File Arcade Flyers 1943j.png 25pacman.png 4in1.png 64street.png abcop.png aburner2.png actfancr.png alien.png aliensec.png ambush.png angelkds.png aquajack.png arabfgt.png area88r.jpg arkretrn.png atworld.png avalons.png bagman.png batlballa.png bbakraidja.png beastrzr.png bgareggacn.png bgaregganv.png billiard.png black.png bldwolf.png blkbustr.png bm4thmix.png bmcompmx.png bnj.png bomber.png bonanza.png bongo.png boogwing.png botss.png brapboysj.png brkthruj.png brubber.png bshark.png btlfieldb.png bublbob2.png buster.png chicken.png cotton.png crystal.png csilver.png cyberbal2p2.png cyberbal2p3.png cyberbalt.png cyclwarr.png daioh.png dblaxle.png dbz.png ddr3mk.png ddr4m.png ddux.png deadconx.png defense.png derbyoc.png dleague.png dmx2majp.png doapp.png dogfgtj.png dogfight.png dondokod.png downhill.png drakton.png driftout.png drmn4m.png drtoppelj.png dstage.png dunkshot.png dynduke.png eca.png eightfrc.png exerizerb.png exprraid.png f1lap.png fightfev.png g13knd.png gaia.png galactic.png galaga3b.png galaga3c.png galaga3m.png galpanis.png ganbare.png gatedoom1.png gdfs.png ghunter.png glfgreat.png gloc.png glpracr.png gotcha.png grdnstrm.png grdnstrmk.png growl.png grudge.png gryzor.png gslugrsj.png gtmre.png gtsers8.png gunfront.png harddunk.png harley.png headoni.png hero.png hmcompm2.png hmcompmx.png hvysmsh.png hwrace.png hyperbbc.png ikarijpb.png imgfight.png initdexp.png initdv2j.png initdv3j.png insector.png invrvnge.png iron.png island.png jackal.png jojojr2.png jujub.png jumping.png karatedo.png karous.png kickman.png kong.png laser.png legend.png mgion.png mrdrillr.png mslug3b6.png mt_beast.png ninja.png omega.png outzone.png pbobbl2n.png pc_1942.png pc_bball.png pc_bstar.png pc_cntra.png pc_cshwk.png pc_cvnia.png pc_dbldr.png pc_ddrgn.png pc_duckh.png pc_ebike.png pc_gntlt.png pc_golf.png pc_grdus.png pc_hgaly.png pc_kngfu.png pc_mario.png pc_miket.png pc_moglf.png pc_mtoid.png pc_ngaid.png pc_pinbt.png pc_pwbld.png pc_pwrst.png pc_radr2.png pc_radrc.png pc_rkats.png pc_rrngr.png pc_rygar.png pc_smb.png pc_smb2.png pc_smb3.png pc_suprc.png pc_tbowl.png pc_tkfld.png pc_tmnt.png pc_vball.png perfect.png phantom.png progolf.png psychic5.png punchout.png qntoond.png quartet2.png rabbit.png rastan.png rdft.png rdft22kc.png redhawke.png rfjet.png robocop.png rrangerb.png rvschool.png ryouran.png sarge.jpg sc4ggame.png scfinals.png scorpion.png sdtennis.png sfz2j.png shangha3.png shanghai.png smash.png snapper.png soldam.png splatter.png sprint2a.png sprint2h.png spy.png squash.png sscopex.png sshooter.png starblad.png starw.png stcc.png sub.png survival.png tetrisse.png theglad.png thunderj.png tigeroad.png tisland.png tmmjprd.png topgear.png topgunbl.png tshingen.png ttchamp.png vigilant.png vs10yard.png vssoccer.png vstennis.png vulgus.png waveshrk.png whodunit.png winrun.png wizard.png wyvernwg.png xsleena.png zero.png zero2.png zoo.png Submitter NJDave71 Submitted 06/19/2017 Category Game Media  
  49. 1 point
    I have this working in Mess 0.177, so I suspect in will work in Mame as well. You will need the bios file "gamecom.zip" which contains the "internal.bin" and "external.bin" files, place this zip file in the roms folder of mess or mame. Then configure the launchbox emulator associated platform with a default command line parameter of "gamecom -cart1" When you load a game it does warn you that the emulator is not complete, but it does work. You have to select the cartridge option to load the game when the emulator starts, I find I have to press the fire button I have configured several times quickly to get the cartridge to load, it seems a bit unresponsive.
  50. 1 point
    (I couldn't figure out how to split up a quote in the UI when replying..., so I inserted individual quotes manually) relative_temp_dir is a very recent option, available in version 2.8.1! I worded myself quite badly there. I meant that it does not work like that today, but I can quite easily implement an improvement to the launcher so it can (in most cases) extract the slave arguments from the .info files Yes, that's exactly what I meant (I probably should not write forum posts when I should have slept instead ;-)) Actually, there was a bug in 2.7.15dev (and 2.8.0) where the shaders were not loaded correctly. Fixed in 2.8.1! Of course! But I thought it would be useful for people to be aware of the unpublished variants, and what you can do with those! No criticism of your video implied And thank you for helping people using FS-UAE One additional comment: The savegame dir name bug when launching games via UUID parameter has been fixed in 2.9.1dev. That fix will probably also be backported to a new 2.8.3 bugfix release.
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