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Showing content with the highest reputation since 06/30/2020 in all areas

  1. 8 points
    The release is live now, if anyone hasn't noticed. Let me know if anyone runs into any serious bugs with the 11.0 release.
  2. 7 points

    Version 1.0


    Night at the Arcade was built during a Theme Stream broadcast. If you are interested in creating themes, follow me on Twitch, or watch the videos later on YouTube. A Catalog of past Theme Streams can be found on the forums here: https://forums.launchbox-app.com/topic/54760-retro-faerans-theme-stream-big-box-theme-creation/ Retro Bedroom I create a brand new theme based around a childhood bedroom from the late 80s, early 90s. This is my take on the infamous bedroom theme. Like always, you can download both the Big Box theme files, along with the COMMUNITY Theme Creator files (which allows you to edit the theme to your liking using y2guru's COMMUNITY Theme Creator). This theme includes everything to start you off reliving your childhood memories. Included are a batch of poster advertisements, and video advertisements for over 40 systems. Come for the nostalgia, stay for the lava lamp. Watch this theme being built: Watch on Twitch: https://www.twitch.tv/videos/671130093 Watch on YouTube: https://youtu.be/6oHCip2B6GU Instructions Retro Bedroom - Theme.zip - BigBox theme. Place extracted folder in your LAUNCHBOX\Themes folder Retro Bedroom - COMMUNITY Project files.zip - Creator Project files. Place extracted folder in your COMMUNITY\My Theme Projects folder This theme only works on version 10.15 and above due to its reliance on some new bindings! Credits Ângelo Fernandes' Artwork - https://www.artstation.com/artwork/8wnkx COMMUNITY Theme Creator by @y2guru. Find it here: https://forums.launchbox-app.com/files/file/2115-community-theme-creator-for-bigbox/ My Twitch Channel: https://www.twitch.tv/retrofaeran My YouTube Channel: https://www.youtube.com/channel/UC2C5q0Muy-ehYpZUIIdJ94Q
  3. 7 points
  4. 6 points
  5. 6 points
    This plugin requires some theme modification and is only compatible with SystemViews where the menu (back,options,manage themes,etc) is on the left side. How to install. Download this: SystemViewApps.zip Unblock it. Put SysMenu.dll in Launchbox/Plugins Go to Launchbox/Themes/"The theme your using"/Views/... and make a backup of SystemView.xaml. If you are familiar with modifying themes: Open your SystemView.xaml and add the following line: xmlns:sysM="clr-namespace:SysMenu;assembly=SysMenu" Near the top like so: And inside the grid add the following line <sysM:SysMenuControl Grid.Column="1" Grid.ColumnSpan="2" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Panel.ZIndex="2" /> Change the Column, ColumnSpan, ZIndex as needed. If you are not familiar with modifying themes: You can download this default theme SystemView.xaml which will work with any theme: SystemView Xaml.zip Replace your themes SystemView.xaml, dont forget to backup your SystemView.xaml in case you want to revert back. The image at the top of this thread is the default SystemView. If you want to use your themes SystemView, go to Launchbox/Themes/Your theme/Views/. And post the SystemView.xaml on this thread and i'll modify it for you. How to add apps. Open Launchbox, go to tools, manage platforms... and add a new platform. Name this platform exactly "System Menu Apps". What ever apps you add to this platform will show up in the system view. Add a "Box Front" image to your apps. Square images look best. Set all apps that you add to the "System Menu Apps" platform to hidden so it doesnt display the platform in BB's platform wheel view.
  6. 6 points
  7. 6 points
  8. 6 points
  9. 5 points
  10. 5 points
  11. 5 points
    Judge Dredd (Prototype Midway) love this game. jdreddp.zip
  12. 5 points
    Beta 7 is out now with the following: The game details sidebar in LaunchBox now populates correctly after closing the Add/Edit dialog When cancelling the Add/Edit dialog, some validation errors were still being shown In the add/edit dialog, pressing Enter while focused on the Title text box was not working properly Hopeful fix for legacy video paths not being used in all situations When manually adding a game, the Title text box is now populated automatically when browsing for the ROM or startup EXE file (like the old dialog) New games are now selected after adding them (if they show up in the current platform/filter) Link (.lnk) files are no longer de-referenced when browsing them in add/edit (and a few other places as well)
  13. 5 points
  14. 4 points
    ...started another one. Trying to design simpler banners, that everyone can make more (logo is separated from the banner). Neutral colors, less info, bigger images, more animations. This will look like a burial chamber for your collection. Keep it clean, keep it simple.
  15. 4 points
  16. 4 points
    I played for about an hour and it seemed fine so far so I pushed it through along with a couple others. Updates: Grandia III changed from 6x scaling to 5x scaling + FXAA: performs and looks a bit better. New configs: Killzone Primal (thanks to @Thornback for letting me know about the patch and for Raziel/prafull on the PCSX2 forums for patching the game!) R: Racing Evolution Resident Evil: Code Veronica X Seven Samurai 20XX
  17. 4 points
    Yup, i'm 46 years old, been playing games since Pong and I don't play my games without shaders as well but for the database they need to be shown as they are. Rarely are screenshots seen in full screen in LB/BB and these unaltered screenshots look fine. So at this point you can either submit unaltered screenshots or not but posting altered shots will get them rejected. Unaltered shots is the uniform standard for the database and that is how it is going to stay.
  18. 4 points
  19. 4 points
  20. 4 points

    Version 1.0.0


    These go along with the Namco ES3 and Sega Lindbergh platforms, i didn't know they were working, thanks to Erdybirdy53. for the heads up, enjoy
  21. 4 points
  22. 4 points
  23. 4 points
  24. 4 points
  25. 4 points
  26. 4 points
  27. 3 points
    The first 11.1 beta is out with the following: Improvement: Auto-complete is now available in the multi-select drop downs of the new Add/Edit screen by pressing the up or down arrow keys Fixed: Addressed several issues with the Audit form introduced in version 11.0 Fixed: Multiple custom fields with the same name were not saving properly in the new add/edit screen Fixed: Media file parsing issues for game titles ending with a dash and a number Fixed: Incorrectly finding Retroarch screenshots that weren't taken while the last game was being played Fixed: Errors on the Image and Video Priority options pages when moving priorities up and down The plan is to put out a bugfix release in a couple days.
  28. 3 points
  29. 3 points

    Version 2.0


    I've decided to update my horrible set that was made in 2017: https://hyperspin-fe.com/forums/topic/31785-wow-action-max-2d-card-art-complete/ I updated the template of the VHS to make it lighter, because the other version was too dark and I couldn't read the "Insert the side into...", and fixed some horrible mistakes I made back in the day, like using the same header (Sonic Fury) for all the games and the same text. I'm not gonna call this identical but I came very close to being it, if we considering the few scans we have of the VHS. On a side note, I like to thank RetroNi over the Emumovies site for posting better scans of the 3D boxes, without him this it wouldn't be possible :)
  30. 3 points
    Screenshots uploaded to the database should not have shaders applied to them, they should just be the default look the emulator gives out of the box.
  31. 3 points
  32. 3 points
    @DeweyBarber I'm confused here. Are you sure you're on the correct forums? These forums are for the LaunchBox and Big Box apps.
  33. 3 points
  34. 3 points
  35. 3 points

    Version 1.3.0


    This set is based off of ABeezy's Nintendo Game Boy Advance Carts which was released fairly recently. Beautiful set which includes all USA releases, but unfortunately no Euro exclusives. This set includes most Euro exclusives, and some Japanese translated games I have. I also included the GBA Video titles which are not really games, but cool to have anyway. I did remove a lot of the multi game carts that did not include original releases. Games like 2 Games in 1: Finding Nemo: The Continuing Adventures + The Incredibles were excluded because single cart version of these games do exist.
  36. 3 points

    Version 1.0.0


    Media pack for Tokyo Cop enjoy
  37. 3 points
  38. 3 points
    submitted to LB database
  39. 3 points

    Version 1.0.0


  40. 2 points

    Version 1.0.0


    Had an idea to make a LaunchBox logo but in a kind of a mosaic style out of Blue, Red, Yellow and Purple box art. There are Atari 2600, Itellivision, NES, Wii, PS2, and a few assorted Arcade flyers mixed in as well. I included several filtered designs also. This is nothing special (my photoshop skills are severely lacking) just something I made for some desktop wallpaper. Enjoy
  41. 2 points
    Ok, I now added: Added ability to have 4 different sets of instruction cards. Added an option to allow the game to be paused or not when displaying instruction cards. Looking at adding built-in marquee support via Display Fusion which will allow for animated marquees with gifs or mp4's. I have it up and running but there is a slight delay after launching and exiting game before the marquee changes but it does work. Reason I was looking at an alternative is because I have a multi monitor setup with 5 monitors and LaunchBox built in marquee support does not work correctly with my setup and this does.
  42. 2 points
  43. 2 points
  44. 2 points
  45. 2 points
    Correct. Especially if a game does not have screenshots already, we should not be rejecting images over picky resolution issues.
  46. 2 points
    I keep finding new things I can do with AHK and now I have Instruction Cards working within my code! Haven't added animations to it yet but that will be something I will be looking at soon. Added custom HotKey for turning on/off showing Instuction Card.
  47. 2 points
    @Cauptain @alexposad Thanks guys. I have the translations in for the next beta. Should be out shortly.
  48. 2 points
    And at the weekend I finally managed to play my first game of Frogger on it!!!! Still a LOAD of work needs doing on the control panel / wiring / LEDs / software set up etc... but good to finally have a game on it after all the hard work so far 🙂
  49. 2 points
    submitted to LB database, Assassin's Creed - Altair's Chronicles is already in the database
  50. 2 points
    Good News! Since learning how to pass variables to ahk scripts I been working on a custom launcher for the Altirra (Atari 400/800/5200) emulator. With great success I have the following setup and working within the Launcher script: Custom system settings. Per game settings. Cinematic fades for startup and shutdown and the ability to turn them on/off per game. No longer need to setup via Additional Applications in LB. Default Cinematic Fades for Platforms. So if a game cinematic fade is not found will look for a _Default video for both startup and shutdown. Works with LaunchBox Pause feature. Ability to select the following: hide desktop, taskbar and/or mouse pointer so launching from within LB/BB is seamless. Cartridge, Disks and Tape images all supported. All games and platform can be setup and configured via configuration ini file. Gives you more control over how to setup your games for Altirra. Custom location ability for your Cinematic fades. Easy setup in LB. Just setup as an emulator with a command line and that's all! No Plugins ... No RocketLauncher 😁 To setup each game you will need to edit the ini file using Notepad++ or any text editor. Altirra profiles feature support! Working on adding more features but currently all the above is working perfectly!
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