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Showing content with the highest reputation since 03/29/2019 in all areas

  1. 19 points
    Beta 3 is out now with the following: Improvement: The Enter key will now launch games in LaunchBox Improvement: You can now bulk edit the Broken field on games Improvement: When editing an emulator and making it the default emulator for a particular platform, LaunchBox will now ask you if you want to change all games in that platform to use that emulator. Improvement: Double-clicking on the video in the game details sidebar in LaunchBox will now open the video fullscreen with VLC Improvement: When auto-play videos is disabled in LaunchBox, the videos in the sidebar will now display a black background with a play icon instead of an empty space Fixed: Various places in LaunchBox and Big Box were occasionally using the operating system's language/translation settings instead of the language specified in the LaunchBox options
  2. 11 points

    Version 1.0.0


    For some reason media for this platfom is pretty thin on the ground so I went on a Google image mission and filled in the gaps. Full.... game box, logo, gameplay, title screen and disc (if available) for 492 titles. Share n enjoy
  3. 10 points

    Version 1.0.0


    This is a set of 985 3D Boxes for the Original Microsoft Xbox. The set is named after the Offical Hyperlist XML and is complete. Please note in order to complete this set I added 33 Boxes with spine art I created. Also a handful of boxes may be the wrong region but again to complete the set these were added. These use the same template as my WII U, Xbox 360, PC and Steam Boxes. To any one who finds this set of use enjoy! LIST OF GAMES COVERED:
  4. 9 points

    Version 1.0.0


    Hi media fans!! I finished my new wheel for Hyperspin, take a look and please leave a comment if you like it and download the complete media for free too 😜 https://youtu.be/KWDqmk4gmQ4 For all the launchbox users I'd like to share this pack, where you'll find a total amount of 742 carts for the Super NES for the USA Version. Hope you like it and feel free to use it in your projects.
  5. 9 points
    10.10-beta-1 is out now with the following: New Feature: Background blurring can now be fine tuned to any amount (or easily turned off) under Tools > Options > Visuals > Backgrounds. Background blurring options are also now available for all themes, including the old default theme. Improvement: Performance for the new default theme is now on par with the old default theme. We're using a completely new method to blur the backgrounds, since the old method was causing performance degradation. Improvement: Box shadows for the new default theme can be disabled under Tools > Options > Visuals > Boxes in order to improve performance on lowend systems Improvement: Numbers sections of titles will now be sorted numerically by default, instead of alphabetically. For example, the new logic will sort 1, 2, and 11 as 1, 2, 11 instead of the 1, 11, 2 order that was used previously. Fixed: In Big Box, the retro achievements game details web view can now be zoomed in and out with the proper bindings We've also added the manifest to supposedly support long path names, but we haven't been able to test and confirm that it's working. If anyone can confirm either way on this, please let us know.
  6. 9 points
    This video demonstrates some of the new features added based on user feedback over the past 3 weeks. Huge thanks to the following @neil9000 @wallmachine @Retro808 @faeran @Rincewind
  7. 8 points
    I'll upload bezels here instead of the download section for the time being, once I've made a large collection I'll upload it to the download section. Here's my first Mame 4K bezel for the Lights Out series, I'll be making them in no particular order; more like what I like to play at the moment. You don't need to adjust the games .cfg with these bezels, the position and size is already done within the lay file. shdancer.zip
  8. 8 points

    Version 1.1


    Nostalgia - Bedroom (an 80's style BigBox theme) Ready for something new, mixed together with something a little bit old and familiar? Here is my own 'retro' style version (fork) of the great "Nostalgia" theme, originally created by @eatkinola, whose fantastic themes can also be found here on the launchbox forums. This is a simple 1980's bedroom style version of that same "Nostalgia" theme with custom-designed layouts, corresponding to various computer, handheld and console systems. As of now, there are nearly 70 unique systems I've designed, with a few more to come in the near future. There is also an arcade layout included here (mame), although I would highly recommend implementing one of the many other much better arcade-style themes out there instead of this one. That's just my own personal opinion/preference. A few issues: Videos/snaps for each game will sometimes offer varied (and undesirable) results in terms of sizing. This is due to the fact that the images and videos available come in a variety of sizes. However, I tried my best to keep everything within the television's screen without too many issues. Also, many but not all systems are available, especially among computer and arcade platforms but there will be a few more added later when I get the chance. Important note - this theme will only work with newer versions of Launchbox/Bigbox (after version 9.1). And please don't ask me any questions related to the code of this theme, as I have no knowledge of XAML and mostly edited this theme with my extremely limited knowledge of Photoshop More notes: Please go easy on me as this the first theme I've ever uploaded here. But I've put several days of work into this to make it look semi-professional. If you want to get creative and want to add any systems/platforms/playlists which are not included here, go to the "Views\Plugins" folder then you can add it into the Ao.Bigbox.Themer.v3_9_6.dll (text) file. Also, the original Photoshop .psd file is included in the "Views\Images\AVLF\Xtraz" folder if you want to create your own game room style and add or change anything to your heart's content. Have fun with it! And here's a short video of BigBox showing off the Nostalgia-Bedroom theme
  9. 8 points

    Version 1.0.0


    Here is a set of Unified Platform Category videos, with Synthwave music in the background and a set of clear logos to go with the videos. Platform Category Clear logos.zip
  10. 7 points
    Introduction If you’ve tried your hand at PS2 emulation with PCSX2 for any length of time, you’ll know that it’s an impressive but thoroughly imperfect emulator that needs a guiding hand more than most. There’s really no one-size-fits-all setting solution when it comes to PCSX2 configuration (other than setting it to software mode and leaving it there, and even then you’ll still run into some issues, just much less frequently) which means that you really need to create configurations on a per-game basis to get the most out of it. This is often a slow, tedious, and incredibly time-consuming process of testing, making changes, reading wiki and forum posts, testing, making more changes, and then testing some more. In some cases, it’ll never be perfect, regardless of settings used but with some adjustments you can get it “pretty close”. Some cases are nigh on perfect and others are a broken mess with any setting (even software, in a few cases). There are a significant number of one-off fixes that are often necessary in games, from special hacks, to fixes like running all FMVs in software mode, to things like skipdraw for disabling buggy post-processing effects and TC offsets to fix sprite alignment issues - all kinds of things that are needed to offset various visual bugs brought on by upscaling. It’s just the nature of the thing. I’ve been using PCSX2 for a while now - since version 1.2.1 (2014). My Launchbox library had been a mishmash collection of configs for versions 1.2.1, 1.3.1, and 1.4.0 so several weeks ago I decided to finally break down and go through the process of updating all of these to 1.5.0 and then try to add more once that was complete. The thought occurred to me though, that if I was going to go to the trouble of doing this, I might as well share them here for others to use as well. That presented a question, however, as to how best to distribute them. PCSX2 is a bit more complicated when it comes to creating and using custom configs - you have to duplicate not one, but several .ini files that contain various settings that PCSX2 will use, and then direct these specific .inis to PCSX2 via command-line (--cfgpath “[path\to\the\config]”). User @alec100_94 created a great plugin for Launchbox called PCSX2 Configurator that helps automate the configuration creation process by duplicating sections of your current .inis into a new folder named after the game title, then injects the appropriate command-line parameters into that game’s Launchbox library entry. As an added bonus, it can even create independent memory cards for each game. I thought this might be a way to at least help simplify the process for people so they could more easily use the configs, so I contacted him about it about a week ago to get his thoughts on it. To my surprise, not only was he willing to help me in my attempt to streamline the process for people, he offered to come up with a way to incorporate the configs into the plugin and allow users to download and apply them directly from within Launchbox. So we had a lot of back and forth over the course of the last week and did a lot of testing and now we’ve ended up with something I’m really happy to say works very well. Exciting! Major props to Alec for all his hard work on this (and for putting up with all my picky crap ). Note: All tech support requests for the plugin itself need to be directed to Alec on the Launchbox Discord, not here. Our Discord server can be accessed here: https://discord.gg/AFxfhnv Go to the plugins channel and message @alec100_94#4327 Getting started All you need to do is download and install the plugin, then right-click on a Playstation 2 game in your library, and then click on the "PCSX2 Configurator" option at the bottom of the right-click menu. From here you can either click "Create Config" to create your own config (or overwrite your current config) or "Download Config" to download mine. If I've created a config for the game, the "Download Config" option will be enabled (lit) - if I haven't, it won't be (note that a takes a second or two for a match to be made, so "Download Config" won't immediately be lit even if I've created a config for it). If I've updated a config since you originally downloaded it, an update option will be lit which can be clicked to update the config to the newest version. Once you've downloaded or created a config, the "Remove Config" and "Configure with PCSX2" options will be usable. Clicking "Configure with PCSX2" will open PCSX2 for you to edit that config as you see fit. Once a config is present, the right-click "Configure" option will do this as well. The games must be scanned and matched with the LBGDB first! The LBGDB ID is how configs are matched, so you must do this first. Once they're scanned/matched you're ready to go - just right-click -> PCSX2 Configurator -> Download Config and you're all set! First and foremost, and I cannot stress this enough, is that these configs are designed specifically for PCSX2 1.5.0. The latest stable version - 1.4.0 - is more than a year old at this point and a ton of improvements have been added in the meantime. Some of these configs likely won’t work at all for 1.4.0 as there are hacks implemented in 1.5.0 that don’t even exist in 1.4.0, and the plugins have changed over time. You need to be using PCSX2 1.5.0 in order to use these configs. You can find the latest development builds (1.5.0) available here. I'll update this over time as needed, but the specific version I'm currently using is this one: pcsx2-v1.5.0-dev-2711-g8307cfc54-windows-x86.7z The configs Now that everything's squared away with the plugin, I'll be able to get back to working on more configs going forward. Right now I’m at 86 configs [EDIT: up to 244 currently]. Not a whole lot, I know, but it’s a start. I’m open to requests, but understand that I’ve already got a stack of about 200 more games that I have set aside to work through as a start (to-do list is at the bottom). I’m prioritizing stuff that’s 1) of interest to me and 2) don’t sound like they have huge game-breaking issues based on their PCSX2 wiki page. The PCSX2 compatibility wiki is kindof a mess that isn’t particularly well-documented and, in my experience, is frequently full of outdated and/or outright incorrect information, but it’s at least a sortof starting reference point for whether or not I decide to try out a game. Also try to keep in mind that this is often a very time-consuming process so don’t expect to see 20 new configs added in a day. In cases of really severe complications, it can be 30 minutes to multiple hours of testing and tweaking for one config. I have an ongoing spreadsheet detailing what’s in each config as well as some additional notes where appropriate and a rating of what I consider to be the relative significance of emulation issues present for that game, from minor/nonexistent to moderate to broken. Software mode is generally only used as a last-resort when no other hacks or fixes could resolve various issues brought on by hardware rendering, but be aware that there are some configs that use software rendering because of this. I’ll periodically be making updates in this thread to note new configs that are added, and of course the spreadsheet will be kept up to date. >> PCSX2 Config Spreadsheet << The configs are fairly moderate in terms of system requirements, as my PC is about 4 years old at this point (specs at the bottom) and can often push these a bit higher than what’s included in the configs, depending on the game, but realize that there’s going to be some variance in performance depending on your hardware. Because of this, I wanted to provide some tips below on how these can be altered to improve performance. Performance improvement tips (if necessary) If a config isn’t performing well on your PC, my first suggestion is to try enabling MTVU in speedhacks (if it isn’t already enabled for that config). Technically this can impact compatibility which is why I usually leave it off when I can get away with it, but generally speaking it causes very few issues so it’s a good place to start. Note that "preset" has to be unchecked at the bottom-left and speedhacks have to be enabled at the top-left. They will already be set in those positions for any downloaded configs, however. If MTVU alone doesn’t work, try dropping the scaling by 1x at a time until performance improves. Most of the configs use 4x scaling, which is middle-of-the-road. If performance is struggling, dropping that to 3x (or 2x) can make a big difference. One additional thing you can try is changing the sync mode in the SPU settings from timestretch to async. I mention this one last because it has the highest probability of causing problems, but compatibility is still quite good overall. Basically what this is doing is changing it so that audio and video no longer have to be 100% synced at all times, which sounds like a bad thing but in practice it’s not. With timestretch there can be times where, if the game is performing poorly, you’ll get this really awful, stuttery, warbled mess for the audio because it’s going out of its way to keep them in sync and it creates a bit of a mess. Async can make these problematic moments much less noticeable. It's useful for games that have occasional and brief dips in performance - if a game is just constantly running at 50% speed though, the only thing it's going to do is make the audio way out of sync from the game. Again though, I recommend starting with MTVU and reducing the scaling first. You can also try adjusting the EE Cycle Rate, but I don't recommend doing this unless you really have no other option. This has a significantly higher probability of breaking things, so leave it alone unless absolutely necessary. My hope is that the vast majority of people won’t have to change anything at all, but I wanted to give some pointers here in case your system is struggling. My current to-do list: My PC: i7 4770k CPU GTX 780 32 GB RAM 256GB SSD System Drive Windows 7 Pro (64-bit)
  11. 7 points
    Love this theme @viking, excellent work. The bright white was melting my retinas at night so I made my own dark version Out of respect to you and your hard work, I will keep it for my own personal use.
  12. 7 points

    Version 1.0.0


    Capcom Play System I 4K - Lights Out - Realistic Retroarch Bezels This is part of the "Lights Out - Realistic Retroarch Bezels" series: https://forums.launchbox-app.com/files/file/1950-mr-retrolusts-lights-off-retroarch-bezels/ If you like these in Mame format go to: Mame 4K - Lights Out - Realistic Bezels ========================================== FEATURES - All in 3840x2160 pixels for high detail - 1 Generic bezel for any game without artwork - 25 unique bezels ========================================== INSTALLATION The following steps are for users of 3840x2160 displays only. This setup will save you countless hours adjusting them yourself, but be sure not to rename any files or folders and follow below instructions. IMPORTANT: If you use another resolution you'll have to manually adjust the position and size of the game screen yourself. 1. Place the contents in the folder "RetroArch/config/FB Alpha 2012" to the folder of the core that you use, as you can see I use the FB Alpha 2012 core. 2. Within this folder rename the following config file "Capcom Play System I" to the name of the folder where your Capcom Play System I games are stored. This file will automatically give all the Capcom Play System I games without artwork the generic bezel. 3. Place the contents from "RetroArch/overlays/_MR.RETROLUST/CPS1" to it's like named structure within RetroArch. Done & Enjoy! \m/ ========================================== CREDITS Mr.DO for most artwork: http://mrdo.mameworld.info/ @Orionsangel for helping out with the Forgotten World bezel: https://www.youtube.com/channel/UCG1g7PE9yzd4MboQQa9OYWA
  13. 7 points

    Version 1.2


    This is a complete collection of 3D Boxes and Carts for the Sega 32X Japanese Region. WITH GLOSS: WITHOUT GLOSS:
  14. 7 points

    Version 1.3.0


    Big Fade Start is a compliment to the Big Fade pause theme previously released. The startup theme shows game metadata contained in a gradient transparent list box. A fanart background that is faded away at the bottom to allow clear view of a platform specific startup video and gameplay screen shot. The platform specific video is used to play a platform's boot video (SNK NeoGeo, Xbox, and Playstation systems for example). In the absence of a system having an original boot video, or the user not having one in place; the theme will play a default video. Only a portion of platform boot videos are provided in the theme as well as a default video. Additional boot videos will added later or can be added by user. Important notes about videos: 1. A user can add or change videos for any platform. Simply place a video file in the theme's \Videos folder and name it exactly as the platform is named in your specific setup. 2. The default video can be replaced by adding your own and naming the file "_Default.mp4" 3. In emulators that may take longer to load than the duration of the video in place the theme will continue to loop the video until the emulator fully loads and take control. YOu can see this occur in the demo video with Sammy Atomiswave. 4. IMPORTANT: There is a minor issue with audio from videos playing in a Startup theme and it is something determined by our Launchbox developer that cannot be fixed at this time. Audio from the video will bleed into the start of emulation until the emulator officially takes over. It does not occur with all emulators and It is only about 1-2 seconds if it does occur. For any emulator this affects perform the steps below: To fix audio bleed issue: 1. In Launchbox go to >Tools>Manage Emulators. 2. Select the emulator the audio bleed is affecting and edit it. 3. In the "Startup Screen" tab change the "Startup Load Delay" to 1 second. Click "OK" and close. Image Priorities: Recommend in your Launchbox Image Priorities for Background moving clear logos further down the list of not using at all. This theme will resize and crop clear logos since the theme was designed for fanart primarily. Installation (Requires Launchbox 9.8 or higher) Theme was tested and works on a 4:3 screen as well. I claim no credit to any artwork or videos provided in the theme. All credit goes to the original content creator. Big__Fade_Start_Demo.mp4
  15. 6 points

    Version 1.0.0


    For those of you old enough to remember, here's 139 simple 3D boxes to go with the Sinclair ZX81 home computer system. Enjoy!
  16. 6 points

    Version 2.01


    This is a modern looking theme. It has 2 platform views and 4 game views. One of the game views is very simalair to the Xbox One Interface. There's lots of art included in this theme. I've also created and included some custom playlist banners. If anyone wants to create and share any custom art for this theme that would be awesome. I intend to add more views. Feel free to offer suggestions. To install -- just extract the Alyssa folder into your Launchbox/themes folder. Alyssa_-_A_Modern_Theme.mp4
  17. 6 points
    I will be livestreaming on YouTube this Sunday at 3pm CST to introduce Alpha Release The livestream will consist of :- Brief overview of the fixes and changes New Animation Editor Present next wave of planned changes Q & A, Suggestions https://www.youtube.com/channel/UCALHDoR8oQifl6sbIrdrW6w
  18. 6 points

    Version 1.0.0


    Enjoy!. Missing: Bonk 3 - Bonk's Big Adventure (USA) Fantasy Star Soldier (USA) Fighting Street (USA) Implode (USA) It Came From The Desert (USA) Last Alert (USA) Splash Lake (USA) Syd Mead's Terra Forming (USA) Valis III (USA) Vasteel (USA)
  19. 6 points

    Version 1.0.0


    Hey Guys As with the Wii/Xbox/Dreamcast Disc Images i wanted something that was a little more Standardized. There Are 287 Disc Images Template is included for your own needs, if you need a NTSC/US disc feel free to ask i have them all dumped but only did the ones in my collection *Included in the Dump are some discs done by another designer, not sure who he is but all the credit for his discs!!!! (I was lazy to sort them out) Enjoy!
  20. 5 points

    Version 1.0.2


    Hi all, First time contributor. Thought I'd share my Main Menu platform logo set I put together. I created these using the logo template from y2guru and a lot of artwork/logo's taken from Hyperspin Themes. Full credit and thanks to all those original theme creators. Most of the main systems have a couple of versions to choose from, one using box art as a background and the other a game character. Enjoy!!
  21. 5 points
  22. 5 points
  23. 5 points

    Version 1.0.0


    Hello. I hope that these video snaps are of some use to the community. The following clips are a mix of personally recorded footage and/or edited official trailer videos found on Steam / Youtube. All video clips are around 30 seconds long each and run at 30 fps. They were recorded using Nvidia's Geforce Experience program and edited with VideoPad. Many of these are older Windows PC games and took quite a long time to get them running properly in 1080p. Proper aspect ratios are maintained on each video. I used information on pcgamingwiki and wgsf websites to properly mod the games to HD, widescreen, and correct FOV. There are a few Adventure Game Studio titles in here that were recorded using max multiplier to maintain proper pixel perfect graphics. I think purists will be quite pleased with the results. 007 Nightfire Age of Empires III Aliens Versus Predator Apotheon Arx Fatalis Back in 1995 Baldur's Gate Enhanced Edition Bastion Battlechasers Nightwar Battletech Beavis and Butt-Head in Virtual Stupidity Blade Runner Blasphemous Blazing Chrome Blood Fresh Supply Bloodstained Ritual of the Night Braid Broken Sword I The Shadow of the Templars Broken Sword II The Smoking Mirror Brutal Doom Call of Cthulhu Dark Corners of the Earth Call of Duty 2 Cayne Clive Barker's Undying Cold Fear Command & Conquer 3 Tiberium Wars Command & Conquer Red Alert 2 Yuri's Revenge Command & Conquer Red Alert 2 Command & Conquer Red Alert Command & Conquer Tiberian Sun + Firestorm Command & Conquer Darkest Dungeon Daymare 1998 Deponia Deus Ex Diablo NO GAME Disco Elysium Divinity Original Sin II DOOM 3 + Resurrection of Evil Dreadout Druidstone The Secret of the Menhir Forest Dune 2000 Dusk Edna and Harvey The Breakout Elex Empire Earth II Evil Dead Regeneration Evil Genome Evoland II A Slight Case of Spacetime Continuum Disorder Evoland Fable The Lost Chapters Faith Fallout New California Far Cry Fatal Fury Final Fez Fight'N Rage Final Fantasy IX Firewatch Ghost 1.0 Grand Theft Auto III Grand Theft Auto San Andreas Graveyard Keeper Greedfall Grim Dawn Gun Hacknet Halo 1 Combat Evolved Heroes of Might and Magic III Heroine's Quest The Herald of Ragnarok Hopkins FBI Hotline Miami Icewind Dale Enhanced Edition Indiana Jones And The Emperor's Tomb Inside Into the Breach Ion Fury John Romero's Daikatana Jurassic World Evolution Kentucky Route Zero King's Quest I Remake King's Quest II Remake King's Quest III Remake Lands of Lore III Legend of Grimrock Leisure Suit Larry Reloaded Leisure Suit Larry Wet Dreams Don't Dry Maniac Mansion Deluxe Max Payne 2 The Fall of Max Payne Mega Man 11 Metal Gear Solid 2 Substance Metal Gear Solid Integral Might and Magic VI The Mandate of Heaven Might and Magic VII For Blood and Honor Might and Magic VIII Day of the Destroyer Need for Speed Most Wanted (Black Edition) Need for Speed Underground 2 Neverwinter Nights Enhanced Edition Night in the Woods No One Lives Forever Octopath Traveler Owlboy Papers, Please Pathfinder Kingmaker Phantasmagoria A Puzzle of Flesh Phoenix Wright Ace Attorney Trilogy Pillars of Eternity II Deadfire Planescape Torment Enhanced Edition Postal 2 Power Rangers Battle for the Grid Prey Prince of Persia II Warrior Within Prince of Persia III The Two Thrones Project Warlock PT Punch Club Quake 4 Quake II Quest for Glory II Remake Rain World Red Faction Remothered Tormented Fathers Resident Evil 2 Resident Evil 6 Resident Evil Return of the Obra Dinn Return of the Tentacle Prologue Return to Castle Wolfenstein Risen Riven The Sequel to MYST River City Girls Saw The Video Game Sekiro Shadows Die Twice Shadowgate Shivers Sid Meier's Civilization IV Silent Hill 3 Silent Hill 4 The Room Slay the Spire Space Quest II Remake Star Trek The Next Generation - A Final Unity Star Trek Voyager Elite Force Star Wars Jedi Knight II Jedi Outcast Star Wars Knights of the Old Republic II The Sith Lords Star Wars Knights of the Old Republic Street Fighter X Mega Man Stygian Reign of the Old Ones Teenage Mutant Ninja Turtles Rescue-Palooza! Terminator Resistance The Banner Saga The Bard's Tale Trilogy The Elder Scrolls III Morrowind The Elder Scrolls IV Oblivion The Journeyman Project Pegasus Prime The Last Door Collector's Edition The Last Door Season 2 Collector's Edition The Longest Journey The Mummy Demastered The Neverhood The Stanley Parable The Suffering Ties That Bind The Suffering The Surge 2 The Surge The Technomancer The Wolf Among Us Torin's Passage Torment Tides of Numenera Total Annihilation Turok 1 Dinosaur Hunter Turok 2 Seeds of Evil Two Point Hospital Tyranny Unavowed Underrail Unreal Untitled Goose Game Vampire The Masquerade Bloodlines Vaporum Warcraft III The Frozen Throne West of Loathing Wizardry Labyrinth of Lost Souls Wolfenstein 3D Spear of Destiny
  24. 5 points
    Beta 5 is out now with the following: New Feature: Metadata for Steam games is now downloaded directly from Steam, and can be optionally prioritized over metadata from the LaunchBox Games Database (options are available in the Steam Import Wizard and the Download Metadata and Media Wizard). Metadata from Steam is available for Developer, Publisher, Genre, Notes, and Release Date. Fixed: Steam Import Wizard DPI issues Fixed: Number sorting issues Hopeful fix for weird Clean Up Media coloring issues The Clean Up Media color issues are a bit baffling, as I can't seem to replicate on my machine at all (and I'm even running in dark mode). However, I'm still running Windows 10 version 1903. I ended up hardcoding some of the colors instead of using Windows system colors; let me know if this beta fixes the issues for those of you who are seeing problems.
  25. 5 points
  26. 5 points
  27. 5 points
  28. 5 points
    Just wanted to take a second and thank all members of the community for there great work this year, helping each other out is the reason we have a great forums here. Just wanted to also point out in case any newcomers or others were unaware, the forums will be slow this time of year. Many people all going home, or back to the family's for the festivities, and also to point out that the moderators while still having a eye on every little pocket of the forums, also do this as volunteers. So a little patience with moderator replies to threads at this time of year would be grateful, we all still have family's to, but all celebrating the holidays in different time zones. Thanks again everyone for another great year on the Launchbox forums. neil9000
  29. 5 points
    Big project that was close to my heart some would say that I'm crazy maybe! But to offer Arcadians about 1000 fully remastered MAME themes that would be a nice gift, no ?, I think I have at least 6 months of work but I think it's really worth it to go and score! I take this as a tribute the goal: Keep (or at least try to keep as possible the period artwork, update the sound while keeping the original tracks and especially to go to the basics (no more 1min 50 per theme! I have already realized about 70 themes (roughly all kof and fatal fury)
  30. 5 points

    Version 1.0.5


    This is 217 SNES MSU-1 Fan 3D Boxes using the Mr. RetroLust's Arcade 2.0 style, and Lordmonkus's 2D Front Box Art. This is made as alternative from the other 3D Boxes i have made up. Please checkout Mr. RetroLust's awesome Arcade 2.0 3D Boxes here All thanks goes to Mr. RetroLust and Lordmonkus for their art in making these.
  31. 5 points
    This is such a great feature. I'm so happy this community has people dedicated and knowledgeable enough to listen to user requests and bang out a perfect plugin to make the experience that much better. Yet another awesome plug-in my man. Keep up the amazing work!
  32. 5 points
    Default assets - Extract to Platforms directory View File Note: using these requires LaunchBox 9.10 beta 1, or above. The files in the attached archive are the start of my effort to create 'default' images for most of my installed platforms. Copy the archive to your <launchbox install directory>\Images\Platforms directory and extract there. Start Launchbox, select your matching platform names, then refresh all images. Any missing media in your same image categories as mine should now show up (you may have to rename some of the extracted directories if they don't match the platform names in LaunchBox). I modeled most of these on graphic types from EmuMovie assets. Please feel free to make requests, or post your own default images. The archive has files for the following platforms: 3D Nintendo Entertainment System Acorn BBC Micro Acorn Electron Amstrad CPC Amstrad GX4000 Apogee BK-01 Arcade Atari 800 Atari 2600 Atari 5200 Atari 7800 Atari 7800 Homebrew Atari Jaguar Atari Jaguar CD Atari Lynx Atari ST Bally Astrocade Bandai Sufami Turbo Bandai Super Vision 8000 Camputers Lynx ColecoVision Commodore 64 Commodore 128 Commodore Amiga Commodore Amiga CD32 Commodore CDTV Commodore MAX Machine Commodore Pet Commodore Plus 4 Commodore VIC-20 Dendy Dragon 32 Dragon 64 Emerson Arcadia 2001 Entex Adventure Vision Epoch Super Cassette Vision Fairchild Channel F GCE Vectrex Magnavox Odyssey 2 Mattel Intellivision Microsoft MSX Microsoft MSX2 Microsoft XBOX Microsoft XBOX 360 MUGEN NEC PC-8801 NEC PC-9801 NEC PC-FX NEC PC Engine NEC SuperGrafx NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 3DS Nintendo 64 Nintendo 64 (Japan) Nintendo 64DD Nintendo DS Nintendo Entertainment System Nintendo Famicom Nintendo Game Boy Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo GameCube Nintendo MSU-1 Nintendo Satellaview Nintendo Switch Nintendo Virtual Boy Nintendo Wii Nintendo Wii U Nintendo WiiWare Panasonic 3DO Philips CD-I Philips Videopac G7000 Philips Videopac Plus G7400 PopCap RCA Studio II Sega 32X Sega CD Sega CD 32X Sega Dreamcast Sega Game Gear Sega Genesis Sega Master System Sega Mega-CD Sega Mega Drive Sega Saturn Sega SG-1000 Sharp MZ-2500 Sharp X68000 Sinclair ZX-81 Sinclair ZX Spectrum SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo Pocket Color Sony Playstation Sony Playstation 2 Sony Playstation 3 Sony Playstation Vita Sony PSP Sony PSP Minis SpectraVideo Super Nintendo Entertainment System Super Nintendo Entertainment System (Pal) Tandy TRS-80 Tandy TRS-80 Color Computer Windows WonderSwan WonderSwan Color Submitter dragon57 Submitted 06/30/2019 Category Platform Media  
  33. 5 points
    Version 10.0 - Released September 9, 2019 - New Feature: A new Export to Android wizard is now available under the tools menu, and with it a brand new Android app is available in beta form from the Google Play Store! Just search for LaunchBox on the Google Play Store. - Fixed: The PrioritizedPathSelector control that is used in a number of Big Box themes has been fixed to ignore characters in titles that are invalid in the file system - Fixed: The LEDBlinky implementation was throwing errors if you happen to have invalid characters in game file paths - Fixed: When scanning for added ROMs, LaunchBox was not properly using the default emulator on the added games (was using the first emulator found for that platform instead) - Fixed: Potential errors when loading up empty platforms in Big Box - Fixed: Platforms with mismatched capitalization (Nintendo Entertainment System vs. Nintendo entertainment system) were sometimes causing games to not show up in Big Box - Fixed: Big Box was erroring in some situations for games without any platform set (and possibly no games found situations)
  34. 5 points

    Version 1.1.0


    I decided to start a 'unified' set of themes for ScummVM. However, my collection only consists of 17 games, so the "complete" collection from me is going to be far from it. That said, I have also attached my After Effects project file in this post. It contains all of the assets used to complete this first video and the project file should be plug and play for any other AE users out there that might want to add to whatever I don't get up here myself. I will try and add other things too, but I have lots of other projects I'm working on, as well, so we will have to see on that. Anyway I hope people enjoy these for their own setups. The AE project contains everything to easily add new game footage, clear logos, background wallpaper for behind the game footage and music (or mute and use the game's audio) without needing to make too many adjustments aside from some minor tweaks here and there. There are many pre-comps in the project primarily to try and keep things tidy and easy to dig through. Should be pretty quick to crank additional videos out with this... I hope. I should be able to get all of these up before the weekend, but the full set of what I have from my collection will be: 1. The 7th Guest 2. Beneath A Steel Sky 3. Broken Sword: The Shadow of the Templars 4. Broken Sword II: The Smoking Mirror 5. The Dig 6. Full Throttle 7. Indiana Jones and the Fate of Atlantis 8. Maniac Mansion 9. Day of the Tentacle 10. The Secret of Monkey Island 11. Monkey Island 2: LeChuck's Revenge 12. The Curse of Monkey Island 13. Return to Zork 14. Sam & Max Hit the Road 15. Simon the Sorcerer 16. Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe 17. Zack McKracken and the Alien Mindbenders scummvm_unified_folder.7z
  35. 4 points
    Hi All, Loving Launchbox so far and thought I’d try and contribute something back to the community. I’ve wanted to get the FM Towns system running in a way that I’m happy with for quite a while and have finally managed to get somewhere close… I will say this is still a work in progress and is not perfect but I’ve got to the point where games are launched through LB, the CD is inserted and either a boot/User/Blank disk is inserted automatically. The emulator then switches to full screen and captures the mouse. Exiting the emulator is done with Esc. I have CD,FD and pre-installed HD games working (all the ones I’ve tried so far), I haven’t got my head around installing games yet though. This is not a one click and done set up, so if you’re not that bothered about the FM Towns then I wouldn’t try to follow this tutorial… This is also my first LB Guide, if anyone spots anything that's wrong just let me know. Ok, firstly, things you need: Unz emulator - - I would recommend getting the ‘Neo Kobe Emulator Lite’ pack - not sure If I can link as it includes BIOS files but Google is your friend. Daemon Tools Lite - - I paid €4.99 for the ad free version but I assume the free one will work just as well. FM Towns Roms - Again Google can help you here hint: searching “Neokobe FM Towns” will set you in the right direction. AHK Script - attached Blank Disk - attached Bat file - optional but makes life easier - attached Getting Started: Daemon Tools Install Daemon Tools Lite and get it set up. Fairly self explanatory, the only thing to note is that you need to make sure the settings are configured to mount discs to the same drive, not to keep creating new drives. You can also set a drive letter for the virtual drive, I’m using E: but if you pick a different drive then amend settings accordingly. Unz If you got Unz from the Neo Kobe pack then the BIOS files should be in the Unz folder already. If not, you need to find fmt_dos.rom, fmt_sys.rom, and mytowns.rom and put them in the Unz folder. I’m using the BIOS files for the ‘FM Towns II UX’, I’d recommend using the same as they seem very compatible. The first thing to do is start Unz by double clicking the Unz.exe file in the folder. You’ll then see this screen We need to set up the CD drive and change a couple of other settings. First head to the CD-ROM 1 tab. You need to change the selection to ‘Select Drive’ and then pick the drive letter from the drop down. This will be the drive you specified in Daemon Tools I’d have a quick look in the General Tab to make sure it matches this Note: Don’t select FM Towns II UX if you don’t have the right BIOS files, it won’t work! Next go to the Video Tab and enable High Resolution and Full Colour - this is also the screen you enable V-Sync in if you experience tearing problems Now go to the Resolution Tab If you’ve tried to get Unz working before in full screen you’ll be aware that it doesn’t seem to work properly. What I had to do was change the bpp for each setting to 32 instead of 16. Leave the resolution as it is as this will allow Unz to scale properly. My settings are like this Finally, go to the Sound Tab. Tick the ‘Enable Midi’ box and select Microsoft GS Wavetable from the drop down (unless you use a third party midi mapper, if so, use that). You can now click Ok. Unz will auto close, so don’t worry that it disappeared. Testing I’d run a test at this point to make sure you’re not wasting your time. You need to mount one of your games to Daemon Tools. Obviously we’ll do this automatically later but at this point you should be able to double click a cue file and Daemon Tools will mount it for you (Note: game files for Unz need to be unzipped, Unz zip each to it’s own folder). If it’s mounted correctly you’ll be able to see it in Windows explorer If it’s mounted, double click on Unz to open the emulator. Give it a few second and if you see the clock in the bottom right hand corner then it’s loading the CD If you get a Disk, CD and Hard Disk image constantly alternating in the bottom right hand corner then it’s not recognised the CD. Check that it’s mounted correctly and that it’s mounted to the drive you specified in the Unz settings. Leave Unz running and do the second test. Press F11 on the keyboard. If Full Screen is working then Unz should switch to full screen and capture the mouse (make it moveable within Unz). If it doesn’t work you’ll have to fiddle with the resolution settings to see what works for you. To get back out of full screen just press F11 again. If you press F12 you’ll get the windows mouse back to close the emulator. The AHK Script The ahk script I’ve attached can be put wherever you like (just remember where), I put it in the Unz folder for neatness. For some reason I had issues getting the in built ahk tab (in Launchbox) to properly interact with Unz, so this is just a way of getting the functionality I wanted. You can test the script out by double clicking it. Nothing should happen initially. Then double click Unz and don’t touch anything. If it works, the script will grab the Unz window and activate it (this is important later on…) It will then switch to full screen. For some reason the Menu stays present at the top of Unz, so the script also sends F12 twice. This de-captures and re-captures the mouse which gets rid of the menu. If all has gone well, you should be in full screen Unz. The script also adds the ability to close Unz with Escape. So if it looks like it worked, press escape to close the emulator. A Bit about FM Towns Roms The FM Towns had a CD Drive and Floppy Disk drive. It could also have a Hard Drive. What this means for us is that it’s not normally as simple as just mounting the disc in the CD drive to actually be able to play games. Some games run just from floppy disk. Some run just from a CD. Some will boot from CD but then ask for a blank disk in the drive for game saves. Some have to have a ‘User’ disk formatted in a particular way to work. Some have ‘Boot’ disks that have to be in the drive as well as the CD. Some run from the hard drive. You get the picture… I’ll try and cover all the different combinations I’ve come up against so far but can’t promise that it will cover every game type you try and run. The Blank Disk As I said above, some FM games need a save disk in the drive before the game will load. The ‘BlankDisk.hdm’ I’ve attached is a pre-formatted disk that will work with these games. To make my life easier I use the attached .bat file. Important: This is reliant on you having your FM Towns games unzipped and in a sub folder for each game. If you haven’t done it that way, this guide probably won’t work for you. If you have got your games in a folder with sub folders, then drop the ‘BlankDisk.hdm’ and the ‘CopyDiskToFolders.bat’ into the main folder and double click the .bat file. If all has gone well, you should now have a copy of ‘BlankDisk.hdm’ in all of your game folders (we’ll use these later). Adding Games and Getting Them to Work Ok, this is the bit that’s a real pain. You can either try and bulk import your games but you’ll then have to go through each one changing the settings. Or you can add them one at a time, I’d recommend this as although it’s a pain it means you don’t miss anything and to be honest the FM Towns library isn’t huge... Launchbox In Launchbox, add a new emulator. I’ve called mine ‘VirtualDrive’ but you can call yours whatever you like. In the details tab, set it up like this, take note that the Emulator Application Path is to ‘DTCommandLine.exe’ (it’s in the program folder) and not the main application. For ease, the command line is ‘-M -l "E" -p’ (without the quotes) Go to the default emulator tab and set it as the default for your FM Towns platform. Then go to the ‘Running AutoHotkey Script’ tab and add the following Run "D:\Emulators\Unz 0.5L30\UnzSelect.ahk” You’ll need to change the path to wherever you are keeping the AHK Script you downloaded. The Games How you set up different games will depend on what format they are. CD Only Games For games that just have a CD, the folder should look like this Add the cue file to LB as your rom (either drag and drop or through the menus). Let LB do it’s thing RE metadata but don’t be surprised if there isn’t any, the LB database appears to only be for FM Towns Marty so the number of games is limited. Once the game is imported, right click the game in LB and open the ‘edit’ screen Then select the ‘Additional Apps’ tab and then ‘Add Application’ Call the App whatever you like, I stuck with Unz so that I know what it is. For the application path, click browse and then select the Unz.exe in your emulator folder. The command line is going to be as follows: -f0 “FullPathToBlankDisk” (including the quotes) This needs to be the blank disk you created using the bat file earlier. This will be slightly different for each game as the disk should be in the game folder. You also need to tick ‘Automatically Run After Main Application’ Something like this You can then click OK and OK again to exit the game edit screen. Now the moment of truth… You should be able to double click the game in Launchbox. If everything has gone to plan Daemon Tools will mount the cue file, LB will call the AHK Script and then the additional app will launch Unz with the correct command line to put the blank floppy disk in drive 0. After a couple of seconds the AHK Script will activate and switch Unz to full screen and capture the mouse. You should also be able to use Esc to exit the emulator when you’re done. This process then needs to be repeated for all the games you have (that are just CD images). A Note RE .mds & .mdf These function in the same way as bin/cue. Use the .mds (the small file) as your rom and Daemon Tools will mount it like a CD. Games with a ‘boot’ or ‘user’ disk + CD image The process for these is almost identical to the CD only games. You still add the cue file as your rom. Obviously you don’t need to create the emulator again if you’ve done it with the CD only games. If you haven’t done it yet, follow that part of the guide. As I said, everything is exactly the same as the CD Only Games apart from the command line in the additional apps screen. Instead of including the path to the blank disk, you include the path to the boot/user disk. Like this Note: There are some games that load using a boot disk and then ask for a blank disk. In these cases you have to disk swap in Unz. Pressing F12 will give you back control of the mouse and show the menu, you then click Drive0, Insert and browse to the game folder. If you followed the bat file part of the tutorial earlier, there will be a blank disk in the game folder that you can insert. Disk Only Games (Single Disk) Some games are just one disk image. Most of the ones I’ve come across are .hdm files. With these games, you import the hdm file as your rom. Still select the emulator as VirtualDrive (or whatever you decided to call it). This will mean the AHK script still gets called to switch to full screen etc… Once imported, open the Edit Game screen (right clicking in LB). Click on the emulation tab, check the ‘Use Custom Command-Line Parameters’ and enter -u This sends the Unmount All command to Daemon Tools. This is important as Unz will default to loading a CD over a floppy disk. You then go to the additional apps tab and add Unz as an additional app. However, in the command line you enter -f0 “PathToTheSingleGameDisk”, everything else is the same as previously. Click Ok and Ok to confirm everything and get back to the game screen. You should now be able to double click the Disk only game. Daemon Tools should unmount, Unz should start with the game disk in the drive and load the game. The AHK Script should still kick in and switch to full screen and add the Esc to exit functionality. Disk Only Games (Multi-Disk) These are a bit of a pain to be honest… Depending on the game you may need different combinations of disks in Drive 0 and Drive 1. The best way I’ve found to deal with them is as follows. Open Unz outside of LB. You click on Drive0 or Drive1 on the menu to insert the game disks. I start with Disk 1 in Drive0 and Disk 2 in Drive1. On some games, you start with Disk 1 and 2 in the drives, it will then prompt for disk 3 before loading the actual game. Once you’ve found the correct combination to get to the actual game, in Unz, click file and save state. Call the state the same name as the game. Close Unz. You can then add the Save State file to LB as your rom. As before, set the emulator as the VirtualDrive you created. The same as with a Single Disk game, you also need to edit the game and change the Emulation tab. As with Single Disks, check ‘Use Custom Command-Line Parameters’ and enter -u You then need to open the Additional Apps tab and add Unz as an additional app. However, this time the command line will be -s “FullPathToSaveStateFile” -- Note the -s instead of -f0 Once again, click Ok and Ok again to get back to the game selection screen. If you double click the game in LB it should now load back to the Save State (I.E the actual game) with the correct disks in the drives. A Note: To save anyone else wasting time, I’ve tried the Save States with CD based games. The disk in the drive always overrides the save state and reboots the machine. And Finally - Preinstalled HD Image Games Be very careful doing these, you don’t want to mess up your main Unz directory! Some games you get will come as .h0 files. These are basically a hard drive image with the game pre-installed. They normally also come with a CMOS.dat file. I’m sure the way I’m doing it isn’t the best, If anyone has any suggestions I’ll gladly take them… Basically the way I’m dealing with these is to create a completely separate instance of Unz. Copy the entire Unz folder and make a new folder called something else, I just appended the game name. You then copy the .h0 file and the CMOS.dat that came with it into the new Unz folder. It will ask if you want to replace the CMOS.dat, say yes. Make sure there is nothing in the virtual CD drive and open Unz (the one in your new folder). You then need to click settings, property and open the HDD tab, once there click Mount(0) Select the .h0 file to mount it to the drive. Click Ok and then exit Unz. You should be able to test it out by reopening Unz (in the new folder). The CMOS.dat should tell Unz to boot from the HD and the game should load. Note: some games will boot to Towns OS, you just double click the game file to load it. I created a blank .txt file with the game name and imported that to LB as my rom. Again, select the VirtualDrive as the emulator and go into the edit game screen. The emulation tab needs to be changed to the same as with the disk games, I.E. Custom Command Line Parameters -u The additional apps section is also slightly different. You still add an app and call it whatever you like. However, the Application Path has to be the path to the Unz in your new folder (the one that you mounted the hard drive on). You don’t need any special command line for these As before, Ok and Ok to get back to the game selection screen. You should then be able to double click the game to launch it. Games that come as CD but need installing I haven’t worked these out. If anyone has, a guide would be much appreciated Well, I can’t imagine that many people have made it all the way through this guide, it’s a bit of a slog! but if you have you should now have Unz up and running in a way that feels (reasonably) integrated with LB. If anyone has any other tips or information to make this better/easier please let me know. BlankDisk.hdm CopyDiskToFolders.bat UnzSelect.ahk
  36. 4 points

    Version 1.3.0


    A set of 155 (with more to come) platform videos,that I have created to match perfectly with my Refried theme. I have used the same character,Background,and border art in the videos,that is in the theme, for the majority of the videos. I am sure it's obvious where the influence came from for the theme,but, this whole thing started out as an alternate version to the Unified theme,which sort of took off and became something slightly different overall. While I do have plans for about 60+ more videos to add to this set,I am afraid I cannot take requests,at least until the project,as a whole, is completed. A special Thank you to @RetroNi for allowing me to use his white bordered logo set,with a few changes,for the titles in these videos...As well as @CriticalCid for giving me the unspoken inspiration to even start this project in the first place! Samples - Super Nintendo Entertainment System - Sega CD - AAE - Capcom CPSIII - Pinball FX2 - Nintendo Virtual Boy - Microsoft MS-DOS - The Main Theme can be found here... The Logo set can be found here...
  37. 4 points
    Demon Front aka Moyu Zhanxian (Thanks to @Mr. Do for letting me clean up the instruction sticker, scan by Tormod) dmnfrnt.zip
  38. 4 points
    We may come back to this in the future, depending on feedback.
  39. 4 points
    Contra (theres no dedicated bezel art for this game so I used the instruction sticker) contra.zip
  40. 4 points
    Combat (Thanks to @Mr. Do for letting me restore the bezel artwork) combat.zip
  41. 4 points
    Hey All Here is my updated slot machine collection. There is over one hundred newly emulated machines and many of the previously emulated machines have improved versions that take advantage of the updated emulator. I haven't kept track of which machines have been updated, so the file contains all the slots - so just delete your slot folder and replace it with this one. The "Box - Front" file contains snapshots of the machines, and I've uploaded the xml file which contains the "Manufacturer" and "TECH" custom fields. For all of you having problems getting the emulator, you need to register at http://www.desertislandfruits.com/ and make a couple posts. If you're still having problems, as Johnny T posted earlier in this thread, contact the site admin Reg and I'm sure he'll help you. Unfortunately, I can't upload the emulator because its creator only wants it to be available from that site, and we should respect his wishes. Slot machines: https://drive.google.com/file/d/1EQOyr5Twm4BSr2bXnhtiy12cFAkgujIq/view?usp=sharing Box - Front: https://drive.google.com/file/d/1dT--YQ4_BsNbycG9EpM3U4_0i1g26z9t/view?usp=sharing XML: https://drive.google.com/file/d/1IhdzYR133rgnccsnuQXE0Hpyas6IdqGf/view?usp=sharing Here's a few of the new slots you can lose lots of virtual money on 🙂
  42. 4 points
    Hi everyone, This is my first ever post here on the forums but have been a long time user of Launchbox. I have created some missing platform videos in the Unified Refried style for anyone who is interested. I am currently in the process of making more for platforms I am currently missing. If anyone has any requests please let me know. I will post any others I make once I finish them. Thanks to RetroHumanoid, the creator of this awesome theme. Gaelco PVR2.mp4 Namco System ES3.mp4
  43. 4 points
    Boogie Wings, known in Japan as; The Great Ragtime Show aka ザ・グレイト・ラグタイムショー Depending on which version you have in your collection: boogwing.zip or ragtime.zip
  44. 4 points

    Version 1.0.0


    Here's a quick little intro I made for my own system and thought I'd share here for others.
  45. 4 points
    If I were a professional wrestler this would be my finishing move.
  46. 4 points
    While I feel pretty good about the state of these lists, I am also eager to share, fix, add, or update. Feel free to send suggestions my way. Each spreadsheet also includes all the sources I used to compile the data. REMINDER: These are not in order of “Best” these are in order of mentions based upon aggregating a number of “Best of” lists. In some cases, smaller lists, or higher ranked games were given greater weight to arrive at a more balanced list. I realize that I have omitted some systems - either because there weren’t enough quality games released, games are still being released, or I don’t have them in my Launchbox set-up (yet). These took me a long time to compile. I hope they are helpful to some. I wanted to include the xml playlist files, but I switched to using custom tags on my games - and creating playlists based on the custom tags. So in short, my XML playlist files won't be very helpful to you unless I convert them. If there is desire for them - maybe at least 5-10 requests, I'll do the labor and put it together. I can also include custom images (samples shown) Best of lists now include: Handhelds: https://docs.google.com/spreadsheets/d/1FiWrU75w5pkSw7GO036iHdrvtBmEsbVh2Kka4K9p6z0/edit?usp=sharing Includes: Nintendo Gameboy Nintendo Gameboy Advance Nintendo DS Nintendo 3DS Sega Game Gear Sony PSP Atari Lynx Bandai Wonderswan / Color Neo Geo Pocket / Color Virtual Boy Sega Consoles: https://docs.google.com/spreadsheets/d/1ksBmsFaLhv1ngK2xDJAai_ollUfukWqZeltlcXv8prQ/edit?usp=sharing Includes: Sega SG-1000 Sega Master System Sega Genesis / Mega Drive Sega 32X Sega CD Sega Saturn Sega Dreamcast Nintendo Consoles: https://docs.google.com/spreadsheets/d/1f_xtOy_Ksv9Q_Rp99eoR6y5ku7HesM9o2dC0n_5VNZ0/edit?usp=sharing Includes: Nintendo Entertainment System Super Nintendo Entertainment System Nintendo 64 Nintendo Gamecube Nintendo Wii Nintendo Wii U Nintendo Wii Ware Arcade: https://docs.google.com/spreadsheets/d/1h3qIxywuZhopstrUF75IiC7byknCR9gqC5SzHnR8W2o/edit?usp=sharing Includes: Arcade games!!! Duh! Sony Consoles: https://docs.google.com/spreadsheets/d/1n2mtn3UZUl4OePTk6BR9Ekpp1C1d8mJd3E1ZfEqhHvM/edit?usp=sharing Includes: Sony Playstation 1 Sony Playstation 2 Sony Playstation 3 Computer Systems: https://docs.google.com/spreadsheets/d/14XncuO8BeymKqszMDUOjuw7FiE7Wwzoilz78Y7TkBE8/edit?usp=sharing Includes: Amstrad CPC Commodore 64 Commodore Amiga MS-DOS ScummVM ZX Spectrum MSX 1 and 2 combined Sharp X68000 Windows PC Atari Consoles: https://docs.google.com/spreadsheets/d/1xpKQIiRee-Kr_BOwM4rKKKUHO2a3gDIuCHmzp2QMJOc/edit?usp=sharing Includes: Atari 2600 Atari 5200 Atari 7800 Atari Jaguar NEC Consoles: https://docs.google.com/spreadsheets/d/1XkwZChH95xjRr3_SAw5OPdjOaN05dncaPHgy2li7iWg/edit?usp=sharing Includes: PC Engine / Turbografx-16 PC Engine CD / Turbografx-CD PC-FX Other Consoles: https://docs.google.com/spreadsheets/d/1fD-aGI3NmjC5grFzE-ZyHE1ibARhHRX6RmSaJaVtlg8/edit?usp=sharing Includes: Amstrad GX4000 Bally Astrocade ColecoVision GCE Vectrex Magnavox Odyssey 2 Mattel Intellivision Panasonic 3DO Philips CDI Neo Geo AES / CD combined Enjoy?
  47. 4 points
    Sorry for that guys; beta 3 is out now to fix the issue with the missing game details sidebar items.
  48. 4 points

    Version 1.0.0


    This is a collection of discs with labels downloaded from Steam Game Covers. Please check the games list below as there are many different versions for almost every game. I split labels up by ESRB and PEGI ratings. Most labels have variants of both. To anyone who finds this set useful enjoy! Big thanks go out to the Steam Game Covers community! The quality of the work on that site is second to none! 3D GAME BOXES FOR STEAM CAN BE DOWNLOADED HERE:
  49. 4 points

    Version 1.0.0


    After scraping my Amiga collection I had quite a few missing game logos so here are mine. Until the database gets updated with the official ones these will suffice 218 Logos.
  50. 4 points

    Version 1.0.0


    Mario Kart GP DX Video Theme for you Enjoy
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