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Showing content with the highest reputation since 10/16/2018 in all areas

  1. 28 points

    Version 1.3.0


    A set of 155 (with more to come) platform videos,that I have created to match perfectly with my Refried theme. I have used the same character,Background,and border art in the videos,that is in the theme, for the majority of the videos. I am sure it's obvious where the influence came from for the theme,but, this whole thing started out as an alternate version to the Unified theme,which sort of took off and became something slightly different overall. While I do have plans for about 60+ more videos to add to this set,I am afraid I cannot take requests,at least until the project,as a whole, is completed. A special Thank you to @RetroNi for allowing me to use his white bordered logo set,with a few changes,for the titles in these videos...As well as @CriticalCid for giving me the unspoken inspiration to even start this project in the first place! Samples - Super Nintendo Entertainment System - Sega CD - AAE - Capcom CPSIII - Pinball FX2 - Nintendo Virtual Boy - Microsoft MS-DOS - The Main Theme can be found here... The Logo set can be found here...
  2. 19 points
    Beta 3 is out now with the following: Improvement: The Enter key will now launch games in LaunchBox Improvement: You can now bulk edit the Broken field on games Improvement: When editing an emulator and making it the default emulator for a particular platform, LaunchBox will now ask you if you want to change all games in that platform to use that emulator. Improvement: Double-clicking on the video in the game details sidebar in LaunchBox will now open the video fullscreen with VLC Improvement: When auto-play videos is disabled in LaunchBox, the videos in the sidebar will now display a black background with a play icon instead of an empty space Fixed: Various places in LaunchBox and Big Box were occasionally using the operating system's language/translation settings instead of the language specified in the LaunchBox options
  3. 16 points

    Version 2.01


    This is a modern looking theme. It has 2 platform views and 4 game views. One of the game views is very simalair to the Xbox One Interface. There's lots of art included in this theme. I've also created and included some custom playlist banners. If anyone wants to create and share any custom art for this theme that would be awesome. I intend to add more views. Feel free to offer suggestions. To install -- just extract the Alyssa folder into your Launchbox/themes folder. Alyssa_-_A_Modern_Theme.mp4
  4. 12 points

    Version 1.1.0


    A pretty long intro video,at over a minute...but,for anyone who wanted a Big Box version of my Hyperspin intro I made months ago,here it is. Big thanks to @jaceroni for his big box logo screen shown at the end of the intro,which matched perfectly with it! *Added a 30 second version as well*
  5. 11 points

    Version 1.0.0


    Here is my .psd file that i used to create these neon effects in photoshop. simply place your logo/pic into the smart object. everything is customizable. hope this helps the community.
  6. 10 points
    Hey all, the first 10.2 beta is out now with the #3 most-voted item from the last poll: backup and restore options for data and settings. Here's the change log: New Feature: New options for "Create Data Backup" and "Restore Data Backup" are available under the Tools menu in LaunchBox. These options will backup and restore your LaunchBox and Big Box data, sans for game and media files. Improvement: Automatic data backups now use the new data backup engine, which should make things significantly easier in disaster scenarios, as it's now one file per backup instead of a bunch of random XML files I went ahead and revamped the automatic data backups system as well, since it was confusing for a lot of users due to all the XML files being separate. Automatic data backups now happen on both startup and shutdown of LaunchBox and Big Box, if enabled in the LaunchBox options (should be enabled by default). The new backup system simply creates a 7-zip backup file of the LaunchBox\Data folder, which handles everything sans for game and media files. It should be really convenient now to make a backup and then experiment however you like, with the ability to go back easily if needed. Next up on the list is the #1 feature from the poll: Xbox controller and PS4 controller home button support.
  7. 10 points

    Version 1.2


    The idea behind this project was to make as many DVD-ROM Discs as I could find for PC games, a sort of "Last of the Physical DVD Games" it could be called. Most discs were downloaded from Moby Games, however not all DVD-Rom games listed on the site (3200) had DVD-ROM's in English. They would however have CD-Roms in English as an alternative so some CD-ROMS were added to the collection for the sake of having English version Discs. Also some Collections such as the "Hitman Collection" had CD-ROM's and DVD-Rom's in the collection. I have also added the odd fake label here and there for games such as "DreadOut" just to fill gaps in the collection. Bare in mind that the quality of the labels will not always be very high as Moby Games does not allow access to high quality scans but very low quality scans were rare and the quality is pretty good overall. Also worth noting is a lot of the more recent games have a good few discs which of course makes sense given the size of most recent games. Anyway, to anyone who finds this set useful ENJOY! Also if anyone has a disc image they would like made up just post the image I'll do what I can. If you find my work of use could you please consider donating to my patreon found here:https://www.patreon.com/RobinLevingstone LIST OF GAMES COVERED ATTACHED: GAME LIST.txt 3D Boxes for PC/Windows games can be downloaded here
  8. 10 points

    Version 1.0.0


    yes i know its another startup video, yes i know that some people think my work is crap , yes i have been told ive got no talent. But to be fair , if you think you can do better then do it !! Instead of saying what bad green screen effects i use , show me good ones. Music used is by David whittaker (c64) sidtune.
  9. 10 points
    Hey folks, the first 9.4 beta is released with the following: - Improvement: LaunchBox will no longer download images for inapplicable regions during batch imports and media download processes. This will help to save disk space and speed up the download processes. Please be sure your region priority preferences are correct in LaunchBox under Tools > Options > General > Region Priorities, as this will define what types of images are downloaded for games that have no region specified. - Improvement: Debug logging has been improved for media downloads and cleaning up media, now reporting the downloaded and deleted files. - Improvement: Debug logging can now be turned on or off under Tools > Options > Debugging in LaunchBox. Debug logs were previously available, but had to be manually turned on via the Settings.xml file. I have several other things in progress, but I wanted to release this now for testing. Enjoy.
  10. 9 points

    Version 1.0.0


    This is a set of 985 3D Boxes for the Original Microsoft Xbox. The set is named after the Offical Hyperlist XML and is complete. Please note in order to complete this set I added 33 Boxes with spine art I created. Also a handful of boxes may be the wrong region but again to complete the set these were added. These use the same template as my WII U, Xbox 360, PC and Steam Boxes. To any one who finds this set of use enjoy! LIST OF GAMES COVERED:
  11. 9 points
    This video demonstrates some of the new features added based on user feedback over the past 3 weeks. Huge thanks to the following @neil9000 @wallmachine @Retro808 @faeran @Rincewind
  12. 9 points

    Version 4.0


    This is a complete collection of 3D Boxes for the Sega Genesis USA region. There is an "extras" folder included which contains some 3D Boxes from Korea and Brazil etc. Big thanks to @Damnedregistrations for his original files and @Undertherainbow for his help and additions. The naming convention is ReDump. LIST OF GAMES COVERED: My European set can be downloaded here: @Undertherainbow 's Japan Set can be Downloaded here:
  13. 9 points
  14. 9 points

    Version 1.0.0


    Hello Arcade Fans, in this pack i'll share the wheels and videos for the new games supported in MAME, corresponding to 0.201 till 0.204 version. You can see how it looks here: New games supported: - A Day In Space (31/03/87) - Bare Knuckle III (bootleg of Megadrive version) - Cart Fury - Nerae! Super Goal (J 981218 V1.000) - Night Mare (Spain) - Pitapat Puzzle - Sky Challenger (J 000406 V1.000) - The Burning Cavern (31/03/87) Hope you enjoy it ;P
  15. 9 points
    Update 0.9.0 This new version will try to give the Libretro Server Admin a way to help conserve the bandwidth by adding a User-Agent Header "Stellar Updater" to identify. It also has an Update Notification that will appear in the Title Bar if there is a new Stellar release. Download https://github.com/StellarUpdater/Stellar/releases Or Select Stellar from the Download Menu. Change Log Added New Release Self-Update Notifier in Title Bar Added Internet Connection Check if Offline Added User-Agent Header for Server Admin Optimized Controls using C# MVVM Menu Options Troubleshooting @Retro808 @Mizar @JamesBaker @Rincewind @dragon57 @neil9000 @spectral @TheMadMan007 @Mizar @Daliant
  16. 8 points
    Introduction If you’ve tried your hand at PS2 emulation with PCSX2 for any length of time, you’ll know that it’s an impressive but thoroughly imperfect emulator that needs a guiding hand more than most. There’s really no one-size-fits-all setting solution when it comes to PCSX2 configuration (other than setting it to software mode and leaving it there, and even then you’ll still run into some issues, just much less frequently) which means that you really need to create configurations on a per-game basis to get the most out of it. This is often a slow, tedious, and incredibly time-consuming process of testing, making changes, reading wiki and forum posts, testing, making more changes, and then testing some more. In some cases, it’ll never be perfect, regardless of settings used but with some adjustments you can get it “pretty close”. Some cases are nigh on perfect and others are a broken mess with any setting (even software, in a few cases). There are a significant number of one-off fixes that are often necessary in games, from special hacks, to fixes like running all FMVs in software mode, to things like skipdraw for disabling buggy post-processing effects and TC offsets to fix sprite alignment issues - all kinds of things that are needed to offset various visual bugs brought on by upscaling. It’s just the nature of the thing. I’ve been using PCSX2 for a while now - since version 1.2.1 (2014). My Launchbox library had been a mishmash collection of configs for versions 1.2.1, 1.3.1, and 1.4.0 so several weeks ago I decided to finally break down and go through the process of updating all of these to 1.5.0 and then try to add more once that was complete. The thought occurred to me though, that if I was going to go to the trouble of doing this, I might as well share them here for others to use as well. That presented a question, however, as to how best to distribute them. PCSX2 is a bit more complicated when it comes to creating and using custom configs - you have to duplicate not one, but several .ini files that contain various settings that PCSX2 will use, and then direct these specific .inis to PCSX2 via command-line (--cfgpath “[path\to\the\config]”). User @alec100_94 created a great plugin for Launchbox called PCSX2 Configurator that helps automate the configuration creation process by duplicating sections of your current .inis into a new folder named after the game title, then injects the appropriate command-line parameters into that game’s Launchbox library entry. As an added bonus, it can even create independent memory cards for each game. I thought this might be a way to at least help simplify the process for people so they could more easily use the configs, so I contacted him about it about a week ago to get his thoughts on it. To my surprise, not only was he willing to help me in my attempt to streamline the process for people, he offered to come up with a way to incorporate the configs into the plugin and allow users to download and apply them directly from within Launchbox. So we had a lot of back and forth over the course of the last week and did a lot of testing and now we’ve ended up with something I’m really happy to say works very well. Exciting! Major props to Alec for all his hard work on this (and for putting up with all my picky crap ). Note: All tech support requests for the plugin itself need to be directed to Alec on the Launchbox Discord, not here. Our Discord server can be accessed here: https://discord.gg/AFxfhnv Go to the plugins channel and message @alec100_94#4327 Getting started All you need to do is download and install the plugin, then right-click on a Playstation 2 game in your library, and then click on the "PCSX2 Configurator" option at the bottom of the right-click menu. From here you can either click "Create Config" to create your own config (or overwrite your current config) or "Download Config" to download mine. If I've created a config for the game, the "Download Config" option will be enabled (lit) - if I haven't, it won't be (note that a takes a second or two for a match to be made, so "Download Config" won't immediately be lit even if I've created a config for it). If I've updated a config since you originally downloaded it, an update option will be lit which can be clicked to update the config to the newest version. Once you've downloaded or created a config, the "Remove Config" and "Configure with PCSX2" options will be usable. Clicking "Configure with PCSX2" will open PCSX2 for you to edit that config as you see fit. Once a config is present, the right-click "Configure" option will do this as well. The games must be scanned and matched with the LBGDB first! The LBGDB ID is how configs are matched, so you must do this first. Once they're scanned/matched you're ready to go - just right-click -> PCSX2 Configurator -> Download Config and you're all set! First and foremost, and I cannot stress this enough, is that these configs are designed specifically for PCSX2 1.5.0. The latest stable version - 1.4.0 - is more than a year old at this point and a ton of improvements have been added in the meantime. Some of these configs likely won’t work at all for 1.4.0 as there are hacks implemented in 1.5.0 that don’t even exist in 1.4.0, and the plugins have changed over time. You need to be using PCSX2 1.5.0 in order to use these configs. You can find the latest development builds (1.5.0) available here. I'll update this over time as needed, but the specific version I'm currently using is this one: pcsx2-v1.5.0-dev-2711-g8307cfc54-windows-x86.7z The configs Now that everything's squared away with the plugin, I'll be able to get back to working on more configs going forward. Right now I’m at 86 configs [EDIT: up to 244 currently]. Not a whole lot, I know, but it’s a start. I’m open to requests, but understand that I’ve already got a stack of about 200 more games that I have set aside to work through as a start (to-do list is at the bottom). I’m prioritizing stuff that’s 1) of interest to me and 2) don’t sound like they have huge game-breaking issues based on their PCSX2 wiki page. The PCSX2 compatibility wiki is kindof a mess that isn’t particularly well-documented and, in my experience, is frequently full of outdated and/or outright incorrect information, but it’s at least a sortof starting reference point for whether or not I decide to try out a game. Also try to keep in mind that this is often a very time-consuming process so don’t expect to see 20 new configs added in a day. In cases of really severe complications, it can be 30 minutes to multiple hours of testing and tweaking for one config. I have an ongoing spreadsheet detailing what’s in each config as well as some additional notes where appropriate and a rating of what I consider to be the relative significance of emulation issues present for that game, from minor/nonexistent to moderate to broken. Software mode is generally only used as a last-resort when no other hacks or fixes could resolve various issues brought on by hardware rendering, but be aware that there are some configs that use software rendering because of this. I’ll periodically be making updates in this thread to note new configs that are added, and of course the spreadsheet will be kept up to date. >> PCSX2 Config Spreadsheet << The configs are fairly moderate in terms of system requirements, as my PC is about 4 years old at this point (specs at the bottom) and can often push these a bit higher than what’s included in the configs, depending on the game, but realize that there’s going to be some variance in performance depending on your hardware. Because of this, I wanted to provide some tips below on how these can be altered to improve performance. Performance improvement tips (if necessary) If a config isn’t performing well on your PC, my first suggestion is to try enabling MTVU in speedhacks (if it isn’t already enabled for that config). Technically this can impact compatibility which is why I usually leave it off when I can get away with it, but generally speaking it causes very few issues so it’s a good place to start. Note that "preset" has to be unchecked at the bottom-left and speedhacks have to be enabled at the top-left. They will already be set in those positions for any downloaded configs, however. If MTVU alone doesn’t work, try dropping the scaling by 1x at a time until performance improves. Most of the configs use 4x scaling, which is middle-of-the-road. If performance is struggling, dropping that to 3x (or 2x) can make a big difference. One additional thing you can try is changing the sync mode in the SPU settings from timestretch to async. I mention this one last because it has the highest probability of causing problems, but compatibility is still quite good overall. Basically what this is doing is changing it so that audio and video no longer have to be 100% synced at all times, which sounds like a bad thing but in practice it’s not. With timestretch there can be times where, if the game is performing poorly, you’ll get this really awful, stuttery, warbled mess for the audio because it’s going out of its way to keep them in sync and it creates a bit of a mess. Async can make these problematic moments much less noticeable. It's useful for games that have occasional and brief dips in performance - if a game is just constantly running at 50% speed though, the only thing it's going to do is make the audio way out of sync from the game. Again though, I recommend starting with MTVU and reducing the scaling first. You can also try adjusting the EE Cycle Rate, but I don't recommend doing this unless you really have no other option. This has a significantly higher probability of breaking things, so leave it alone unless absolutely necessary. My hope is that the vast majority of people won’t have to change anything at all, but I wanted to give some pointers here in case your system is struggling. My current to-do list: My PC: i7 4770k CPU GTX 780 32 GB RAM 256GB SSD System Drive Windows 7 Pro (64-bit)
  17. 8 points

    Version 1.0.0


    For some reason media for this platfom is pretty thin on the ground so I went on a Google image mission and filled in the gaps. Full.... game box, logo, gameplay, title screen and disc (if available) for 492 titles. Share n enjoy
  18. 8 points

    Version 1.0.1


    This is a reboot of my Nosh On This theme with new views, improved performance and a ton of platform category, platform and playlist images. Platform and game background videos are force enabled in the theme settings but you can change that if you like. There is more work I would like to do to the game views and that will be hopefully coming soon. Quick and dirty video of what you can expect below. You can either download the entire package which is currently 2.5gb or the no images zip that just contains the theme and download the clear logo, banner and device images separately from the links below. Nosh On This Twice - Banners Nosh On This Twice - Clear Device Logos Nosh On This Twice - Clear Logos Installation: Install the fonts from Fonts.zip and place the theme in your LaunchBox themes folder. Other Nosh On This Downloads Nosh On This Twice - LaunchBox Theme Nosh On This Twice - Black LaunchBox Theme
  19. 8 points

    Version 1.0.1


    About Plugin that scrapes information from HowLongToBeat.com and adds custom fields with game lengths information. I made this plugin to add length information for certain games, mostly rpgs. This adds 3 custom fields for Main Story, Main + Extra and Completionist length. You can configure which ones you want to add by editing the file HLTBPlugin.xml. Because there's no oficial API from HLTB, I had to parse the HTML, which means that as soon as they change something on the HTML this plugin probably will stop working... Install Extract files (dll + xml) to : Launchbox/Plugins/HLTBPlugin. Config (HLTBPlugin.xml) MainStoryLength: Enable/disable main story length update. Default: true. MainExtraLength: Enable/disable main story + extra length update. Default: true. CompletionistLength: Enable/disable completionist length update. Default: true. MainStoryFieldName: Change main story length custom field name. Default: Main Story Length MainExtraFieldName: Change main story + extra length custom field name. Default: Main + Extra Length CompletionistFieldName: Change completionist length custom field name. Default: Completionist Length Note: If you change the fields names it will not update the games that already have information, so you will end up with duplicated fields with different names and you will have to manually delete them (edit game -> custom fields tab). So config the first time and stick with that. Usage Access the option by right-click a game (only one game, no massive update yet). A window will popup with all the games found and you can choose which one correspond to your game. If there's no results you can manually change the search words (e.g. Metal Gear Ac!d will get no results but you can then change the search to Metal Gear Acid). You can use the "Arrange By" option to order the games by length. Lengths are shown with leading zeroes because is the only way to properly order the games since custom fields are strings and not integers. Tested on version 8.9. I think you need a premium license because custom fields are not supported in free license (not sure). I have no relation with HowLongToBeat.com, if you like their work please go and support them.
  20. 8 points
    If all goes well the QRS pack will be released next week, I decided to put the T in the TUVWXYZ folder so I can balance the amount of boxes and release QRS sooner, soo many games starting with "space" and "super" lol it's a crazy amount of work. Here's a (not all color corrected yet) preview of a handful of Sega games, note the Space Harrier flyer, I've seen about all of the arcade flyers to this point and non of them are as colorful and vibrant as this flyer, it might be arcade flyer number 1, in my humble opinion that is. Hope you enjoy
  21. 7 points

    Version 1.2.0


    Big Fade Start is a compliment to the Big Fade pause theme previously released. The startup theme shows game metadata contained in a gradient transparent list box. A fanart background that is faded away at the bottom to allow clear view of a platform specific startup video and gameplay screen shot. The platform specific video is used to play a platform's boot video (SNK NeoGeo, Xbox, and Playstation systems for example). In the absence of a system having an original boot video, or the user not having one in place; the theme will play a default video. Only a portion of platform boot videos are provided in the theme as well as a default video. Additional boot videos will added later or can be added by user. Important notes about videos: 1. A user can add or change videos for any platform. Simply place a video file in the theme's \Videos folder and name it exactly as the platform is named in your specific setup. 2. The default video can be replaced by adding your own and naming the file "_Default.mp4" 3. In emulators that may take longer to load than the duration of the video in place the theme will continue to loop the video until the emulator fully loads and take control. YOu can see this occur in the demo video with Sammy Atomiswave. 4. IMPORTANT: There is a minor issue with audio from videos playing in a Startup theme and it is something determined by our Launchbox developer that cannot be fixed at this time. Audio from the video will bleed into the start of emulation until the emulator officially takes over. It does not occur with all emulators and It is only about 1-2 seconds if it does occur. For any emulator this affects perform the steps below: To fix audio bleed issue: 1. In Launchbox go to >Tools>Manage Emulators. 2. Select the emulator the audio bleed is affecting and edit it. 3. In the "Startup Screen" tab change the "Startup Load Delay" to 1 second. Click "OK" and close. Image Priorities: Recommend in your Launchbox Image Priorities for Background moving clear logos further down the list of not using at all. This theme will resize and crop clear logos since the theme was designed for fanart primarily. Installation (Requires Launchbox 9.8 or higher) Theme was tested and works on a 4:3 screen as well. I claim no credit to any artwork or videos provided in the theme. All credit goes to the original content creator. Big__Fade_Start_Demo.mp4
  22. 7 points

    Version 1.0.0


    Here is a set of Unified Platform Category videos, with Synthwave music in the background and a set of clear logos to go with the videos. Platform Category Clear logos.zip
  23. 7 points

    Version 1.0.1


    I was looking for the full art (without any text or logo's) of this legendary megadrive/genesis Ghouls'n Ghosts cover, I couldn't find it anywhere so I reconstructed it. I've wanted this as a poster in my game room for a long time and so may you perhaps, now we can Maybe it can serve for other purposes as well. Happy Halloween all!
  24. 7 points

    Version 1.0.0


    Hello guys!! It take a lot of work but I hope you like it. I created all the cartridges in 3D for our beloved Sega Master System. It was my first console so I give my best efford on it. There are 322 cartridges including USA, Europe, Australia and Brazil games. You can see how it looks here, and if like it please leave a comment ;D I must say that I remade all the 3D boxes too, following the Robin55 template. So If you are interested on them you can download the pack. You'll find the 3D Boxes in 698x1102 pixels quality. Feel free to use it on your projects and see ya soon!!
  25. 7 points

    Version 1.0.0


    Please subscribe to my Youtube Channel! The Amstrad CPC platform obviously doesn't come in a box (other than a boring brown cardboard box that is), so this time, I decided to let the system speak for itself for you all to enjoy.
  26. 6 points
    Beta 7 is out now with another fix for the image deletions. I had fixed it for the issue when deleting images from the sidebar, but I hadn't fixed it for the Edit dialog, after viewing the images fullscreen. I've also updated the release notes, and I'll be sending this version off to the translators for a hopeful Monday release.
  27. 6 points
    Yeah, that makes sense. I'll probably add a global "minimum startup screen time" setting in the global settings here at some point.
  28. 6 points

    Version 1.0.0


  29. 6 points
    CoverBox - PS2 has been released.
  30. 5 points
    Default assets - Extract to Platforms directory View File Note: using these requires LaunchBox 9.10 beta 1, or above. The files in the attached archive are the start of my effort to create 'default' images for most of my installed platforms. Copy the archive to your <launchbox install directory>\Images\Platforms directory and extract there. Start Launchbox, select your matching platform names, then refresh all images. Any missing media in your same image categories as mine should now show up (you may have to rename some of the extracted directories if they don't match the platform names in LaunchBox). I modeled most of these on graphic types from EmuMovie assets. Please feel free to make requests, or post your own default images. The archive has files for the following platforms: 3D Nintendo Entertainment System Acorn BBC Micro Acorn Electron Amstrad CPC Amstrad GX4000 Apogee BK-01 Arcade Atari 800 Atari 2600 Atari 5200 Atari 7800 Atari 7800 Homebrew Atari Jaguar Atari Jaguar CD Atari Lynx Atari ST Bally Astrocade Bandai Sufami Turbo Bandai Super Vision 8000 Camputers Lynx ColecoVision Commodore 64 Commodore 128 Commodore Amiga Commodore Amiga CD32 Commodore CDTV Commodore MAX Machine Commodore Pet Commodore Plus 4 Commodore VIC-20 Dendy Dragon 32 Dragon 64 Emerson Arcadia 2001 Entex Adventure Vision Epoch Super Cassette Vision Fairchild Channel F GCE Vectrex Magnavox Odyssey 2 Mattel Intellivision Microsoft MSX Microsoft MSX2 Microsoft XBOX Microsoft XBOX 360 MUGEN NEC PC-8801 NEC PC-9801 NEC PC-FX NEC PC Engine NEC SuperGrafx NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 3DS Nintendo 64 Nintendo 64 (Japan) Nintendo 64DD Nintendo DS Nintendo Entertainment System Nintendo Famicom Nintendo Game Boy Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo GameCube Nintendo MSU-1 Nintendo Satellaview Nintendo Switch Nintendo Virtual Boy Nintendo Wii Nintendo Wii U Nintendo WiiWare Panasonic 3DO Philips CD-I Philips Videopac G7000 Philips Videopac Plus G7400 PopCap RCA Studio II Sega 32X Sega CD Sega CD 32X Sega Dreamcast Sega Game Gear Sega Genesis Sega Master System Sega Mega-CD Sega Mega Drive Sega Saturn Sega SG-1000 Sharp MZ-2500 Sharp X68000 Sinclair ZX-81 Sinclair ZX Spectrum SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo Pocket Color Sony Playstation Sony Playstation 2 Sony Playstation 3 Sony Playstation Vita Sony PSP Sony PSP Minis SpectraVideo Super Nintendo Entertainment System Super Nintendo Entertainment System (Pal) Tandy TRS-80 Tandy TRS-80 Color Computer Windows WonderSwan WonderSwan Color Submitter dragon57 Submitted 06/30/2019 Category Platform Media  
  31. 5 points

    Version 1.0.0


    Hey Guys As with the Wii/Xbox/Dreamcast Disc Images i wanted something that was a little more Standardized. There Are 287 Disc Images Template is included for your own needs, if you need a NTSC/US disc feel free to ask i have them all dumped but only did the ones in my collection *Included in the Dump are some discs done by another designer, not sure who he is but all the credit for his discs!!!! (I was lazy to sort them out) Enjoy!
  32. 5 points

    Version 1.0.0


    This is a complete collection of 3D Boxes and Carts for the Sega 32X Japanese Region. WITH GLOSS: WITHOUT GLOSS:
  33. 5 points
    Version 10.0 - Released September 9, 2019 - New Feature: A new Export to Android wizard is now available under the tools menu, and with it a brand new Android app is available in beta form from the Google Play Store! Just search for LaunchBox on the Google Play Store. - Fixed: The PrioritizedPathSelector control that is used in a number of Big Box themes has been fixed to ignore characters in titles that are invalid in the file system - Fixed: The LEDBlinky implementation was throwing errors if you happen to have invalid characters in game file paths - Fixed: When scanning for added ROMs, LaunchBox was not properly using the default emulator on the added games (was using the first emulator found for that platform instead) - Fixed: Potential errors when loading up empty platforms in Big Box - Fixed: Platforms with mismatched capitalization (Nintendo Entertainment System vs. Nintendo entertainment system) were sometimes causing games to not show up in Big Box - Fixed: Big Box was erroring in some situations for games without any platform set (and possibly no games found situations)
  34. 5 points
    I just put out the 10.0-beta-2 release. I decided to switch up to the 10.0 release (instead of 9.11), because I've made some major backend changes to support Android and such. This new beta includes the following: New Feature: A new Export to Android wizard is now available under the tools menu Fixed: Big Box was erroring in some situations for games without any platform set (and possibly no games found situations) I'm currently waiting on Google to approve the Android release, but that should be out in beta form very soon. I'll create a new forum post for the Android release when it's out.
  35. 5 points

    Version 2.0


    This is a collection 95 Sega Mega CD Discs for the Europe Region. The naming convention is ReDump. If you find my work of use could you please consider donating to my Patreon found here: https://www.patreon.com/RobinLevingstone LIST OF GAMES COVERED:
  36. 5 points

    Version 1.1.0


    I decided to start a 'unified' set of themes for ScummVM. However, my collection only consists of 17 games, so the "complete" collection from me is going to be far from it. That said, I have also attached my After Effects project file in this post. It contains all of the assets used to complete this first video and the project file should be plug and play for any other AE users out there that might want to add to whatever I don't get up here myself. I will try and add other things too, but I have lots of other projects I'm working on, as well, so we will have to see on that. Anyway I hope people enjoy these for their own setups. The AE project contains everything to easily add new game footage, clear logos, background wallpaper for behind the game footage and music (or mute and use the game's audio) without needing to make too many adjustments aside from some minor tweaks here and there. There are many pre-comps in the project primarily to try and keep things tidy and easy to dig through. Should be pretty quick to crank additional videos out with this... I hope. I should be able to get all of these up before the weekend, but the full set of what I have from my collection will be: 1. The 7th Guest 2. Beneath A Steel Sky 3. Broken Sword: The Shadow of the Templars 4. Broken Sword II: The Smoking Mirror 5. The Dig 6. Full Throttle 7. Indiana Jones and the Fate of Atlantis 8. Maniac Mansion 9. Day of the Tentacle 10. The Secret of Monkey Island 11. Monkey Island 2: LeChuck's Revenge 12. The Curse of Monkey Island 13. Return to Zork 14. Sam & Max Hit the Road 15. Simon the Sorcerer 16. Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe 17. Zack McKracken and the Alien Mindbenders scummvm_unified_folder.7z
  37. 5 points

    Version 1.0.0


    Hello again, first of all I want to thank to Robin55 for sharing his work with me and let me use his Photoshop template to create the boxes I needed. now that I've finished my new Sega Mega Drive Wheel I would like to share with all of you this 3D BOX based on the originals from Robin55. I only share this ones because I didn't needed all of them and I don't have enough time to convert all, sorry. I gave them a little bit more definition and the cardboard ones I converted to 3D Box with the incredible template of Robin55. Hope you like it!!
  38. 5 points
    As I was still playing with the embedded code feature, I decided to further refine the analog clock design and code, the Hour hand now transitions from hour to hour as the minute hand advances
  39. 5 points

    Version 1.0.0


    This file contains the complete cover set for all Sega Mega Drive (Genesis) games released in the United Kingdom Region and in the EU cover variant. All files have been collated by myself from the various repositories on the Internet and have been retouched where required and resized to uniform ratio. The quality does vary between the covers based on the source files available but images are scaled to the best quality size available. Image sizes in the pack are: 500x725, 750x1087, 1000x1450, 1500x2147, 2000x2900 If you are aware of better quality variants of the covers in this pack please let me know and I will update the pack as required. It should be noted that all are the original covers with the exception of Lethal Enforcers 2 which I could not find a high enough quality version of and so I have adapted the US cover to the EU style box to make this a complete set.
  40. 5 points
    Thanks again to all the beta testers who provided feedback: @ALIE, @androtaz08, @bundangdon, @Klopjero, @Kondorito, @Lordmonkus, @MadK9, @misterlamide, @neil9000, @Nicodemus, @Porl Hendy, @Retro808, @Zombeaver. It wouldn't have turned out half as nice without good feedback. Consider this thread closed. Please use the new thread for further comments:
  41. 5 points
  42. 5 points

    Version 1.0.0


    I Like the way this turned out ... Main theme is Channel 4's Football Italia ... those were the days
  43. 5 points
    Had the same issue and was driving me nuts. I disabled use RDTSC under Experimental and now the games load. Could somebody else please try this and let me know if it works for them?
  44. 4 points

    Version 1.3.2


    The idea of this set is to place the gameplay video in context, with the hardware of its time. A touch of nostalgia to better understand an unknown material especially for the youngest. Most of the montages use the EmuMovie gameplay videos. The others are mine. This video set is also available in 16:9 ratio here I also share the gameplay videos I create with the help of the community. On EmuMovie FTP : "Upload here > _Video Snap Submissions > Viking (Platform Video)" /!\ IMPORTANT NEWS /!\ Dad of 2 young children, I dont have enough time to make another video. Thanks to him, @dragon57 are nicely create new video for this set. You can find additional videos here. If other people are interested in creating video for this set, here is a Mega link to download a 7zip archive with some source files that will help you stay in the graphical lines. Thank you for your help and your understanding! // VIDEO // Platform = 253 videos Category = 5 videos // INFORMATION // 4:3 format HD resolution : 1440x1080px MP4 format - H264 Codec - AAC audio - most with 30fps EmuMovie or community video integration, unless not available, I created myself the games loop. // INSTRUCTION // There is 2 way to download my videos : Way 1 : The easy one In LaunchBox, go to "tools > Download platform video theme" Select "Viking's Nostalgia (4x3)" Clic "OK" Way 2 : By hand Download files here one by one and copy into : ... / LauchBox / Themes / <theme name> / Videos / Platforms / ... Rename the videos exactly as the name of the desired platform in LaunchBox. Launch BigBox
  45. 4 points
    CoinOP View File CoinOP is a BigBox theme based on Pezley's arcade theme concept. It's my take on a 1080p version of it. This theme is specifically designed to be used with an Arcade build, for 4:3 video snaps, and marquees. Want to make your own Marquee? Use this file for an example: CoinOP Marquee Example.psd Make sure you right click the zip file, choose properties, and unblock the file. Then extract the CoinOP directory into the Launchbox\Themes folder. This theme comes with a number of views: Vertical Platform View 1 Vertical Games Wheel 1 - basic view Vertical Games Wheel 2 - basic view with animated Game Graphic (png/gif) Text Games View - basic text view with animated Game Graphic (png/gif) Each game can have its own unique Game Graphic. This graphic will animate next to the arcade. Each game can only have 1 graphic. There are 3 rules to making the Game Graphic appear in the theme: 1. The file name needs to match the Launchbox Database ID number of the game. 2. The file can be either PNG or GIF (allowing for animated GIFs). 3. The file needs to be located in the following directory: Launchbox\Themes\CoinOP\Images\GameGraphics\[Launchbox DB ID].png To find the LaunchBox DB ID, you must first have the game in your gaming library. Open up LaunchBox and search for the game. Right click the game and choose Edit. The LaunchBox DB ID number will be located in the top right. Submitter faeran Submitted 01/20/2019 Category Big Box Custom Themes  
  46. 4 points
    Thanks Neil !! This application takes a back seat to my day job, so I spend the week casually making notes in preparation for code crunch on Friday nights and Saturdays. I am really happy with how things are shaping up though and to be honest I cant wait to complete it so that I can focus on building a new theme and also seeing what others come up with 🙂
  47. 4 points

    Version 1.0.0


    So just a follow up to last years Bezels, which are for use directly in MAME artwork folder as they have a lay file. Are perfect for 16:9 ratio tv, just need to change Hor & Ver in Mame to .966 So I updated my romset to the latest .202 version and found I had a lot of games that now work from my original set. Thanks to all the contributors that made some of the original Bezels. I wouldn't know where to start by naming them individually. Have also included quite a few of my own ones as well. Enjoy, Adam
  48. 4 points
  49. 4 points
    Big Box RetroMagic Intro View File A pretty long intro video,at over a minute...but,for anyone who wanted a Big Box version of my Hyperspin intro I made months ago,here it is. Big thanks to @jaceroni for his big box logo screen shown at the end of the intro,which matched perfectly with it! *Added a 30 second version as well* Submitter RetroHumanoid Submitted 10/30/2018 Category Big Box Startup Videos  
  50. 4 points
    Last Half of Darkness: Original Trilogy has now been added to Zomb's Lair. As far as I can tell, there are no official covers for these games, so I just made the above one. I made separate ones for each part in the series so I'd have something to use in Launchbox for each of them as well:
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