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Showing content with the highest reputation since 01/18/2019 in all areas

  1. 19 points
    Beta 3 is out now with the following: Improvement: The Enter key will now launch games in LaunchBox Improvement: You can now bulk edit the Broken field on games Improvement: When editing an emulator and making it the default emulator for a particular platform, LaunchBox will now ask you if you want to change all games in that platform to use that emulator. Improvement: Double-clicking on the video in the game details sidebar in LaunchBox will now open the video fullscreen with VLC Improvement: When auto-play videos is disabled in LaunchBox, the videos in the sidebar will now display a black background with a play icon instead of an empty space Fixed: Various places in LaunchBox and Big Box were occasionally using the operating system's language/translation settings instead of the language specified in the LaunchBox options
  2. 16 points

    Version 2.01


    This is a modern looking theme. It has 2 platform views and 4 game views. One of the game views is very simalair to the Xbox One Interface. There's lots of art included in this theme. I've also created and included some custom playlist banners. If anyone wants to create and share any custom art for this theme that would be awesome. I intend to add more views. Feel free to offer suggestions. To install -- just extract the Alyssa folder into your Launchbox/themes folder. Alyssa_-_A_Modern_Theme.mp4
  3. 14 points

    Version 4.0


    This is a complete Collection of 3D Boxes, 2D Carts and Logos for the Sega Genesis USA Region. The set is named after the 2019 No-Intro Rom set and includes all Betas, Protos and Sega Channel Covers and as a result of the naming convention used with No-Intro there will be a lot duplicate artwork with slightly different naming. The concept behind these No-Intro named packs is that the user can either have seperate systems with an entire library of artwork for each system or choose a region they would prefare and simply overwrite the region artwork that is not wanted as the artwork and roms will have the same names (for example: Japan, USA), doing this will leave a library of artwork with a complete region and only the exclusives would be left for the region that was overwritten, then all that is left is to delete the unwanted Artwork. There are three different versions of 3D Boxes to choose from: Normal, With Plastic Cover, With Plastic Cover and Sheen. A big thanks goes out to @Aorin who put a lot of work into the Logos and helped create artwork for many parts of this project. This project wouldn't of been finished if it wasn't for his help. The great looking carts were made by @WallyWonka and I have added and made many of my own using his templates. Though some of the naming may seem a bit strange in some instances, LaunchBox and Emumovies will download the correct information and videos for all games. NORMAL: WITH PLASTIC COVER:WITH PLASTIC COVER AND SHEEN: CARTS: LOGOS: AN ART PACK FOR THE SEGA MEGA DRIVE EUROPE REGION CAN BE DOWNLOADED HERE: AN ART PACK FOR THE SEGA MEGA DRIVE JAPAN REGION CAN BE DOWNLOADED HERE:
  4. 11 points

    Version 1.0.0


    Here is my .psd file that i used to create these neon effects in photoshop. simply place your logo/pic into the smart object. everything is customizable. hope this helps the community.
  5. 10 points
    Beta 5 is out now with the following: New link to the retroachievements.org game details in the LaunchBox game details sidebar (globe icon) The game achievements popup in Big Box now shows the retroachievements.org game details web page in a new tab That's about it. We're working on some other things, but most likely they'll make it into the next official release, instead of this one (we've also been off for the holidays recently). Currently planning on putting out the next official release here very soon (probably beginning of next week).
  6. 10 points
    Hey all, the first 10.2 beta is out now with the #3 most-voted item from the last poll: backup and restore options for data and settings. Here's the change log: New Feature: New options for "Create Data Backup" and "Restore Data Backup" are available under the Tools menu in LaunchBox. These options will backup and restore your LaunchBox and Big Box data, sans for game and media files. Improvement: Automatic data backups now use the new data backup engine, which should make things significantly easier in disaster scenarios, as it's now one file per backup instead of a bunch of random XML files I went ahead and revamped the automatic data backups system as well, since it was confusing for a lot of users due to all the XML files being separate. Automatic data backups now happen on both startup and shutdown of LaunchBox and Big Box, if enabled in the LaunchBox options (should be enabled by default). The new backup system simply creates a 7-zip backup file of the LaunchBox\Data folder, which handles everything sans for game and media files. It should be really convenient now to make a backup and then experiment however you like, with the ability to go back easily if needed. Next up on the list is the #1 feature from the poll: Xbox controller and PS4 controller home button support.
  7. 10 points

    Version 1.0.0


    This is a set of 985 3D Boxes for the Original Microsoft Xbox. The set is named after the Offical Hyperlist XML and is complete. Please note in order to complete this set I added 33 Boxes with spine art I created. Also a handful of boxes may be the wrong region but again to complete the set these were added. These use the same template as my WII U, Xbox 360, PC and Steam Boxes. To any one who finds this set of use enjoy! LIST OF GAMES COVERED:
  8. 10 points

    Version 1.0.0


    For some reason media for this platfom is pretty thin on the ground so I went on a Google image mission and filled in the gaps. Full.... game box, logo, gameplay, title screen and disc (if available) for 492 titles. Share n enjoy
  9. 10 points

    Version 1.2


    The idea behind this project was to make as many DVD-ROM Discs as I could find for PC games, a sort of "Last of the Physical DVD Games" it could be called. Most discs were downloaded from Moby Games, however not all DVD-Rom games listed on the site (3200) had DVD-ROM's in English. They would however have CD-Roms in English as an alternative so some CD-ROMS were added to the collection for the sake of having English version Discs. Also some Collections such as the "Hitman Collection" had CD-ROM's and DVD-Rom's in the collection. I have also added the odd fake label here and there for games such as "DreadOut" just to fill gaps in the collection. Bare in mind that the quality of the labels will not always be very high as Moby Games does not allow access to high quality scans but very low quality scans were rare and the quality is pretty good overall. Also worth noting is a lot of the more recent games have a good few discs which of course makes sense given the size of most recent games. Anyway, to anyone who finds this set useful ENJOY! Also if anyone has a disc image they would like made up just post the image I'll do what I can. If you find my work of use could you please consider donating to my patreon found here:https://www.patreon.com/RobinLevingstone LIST OF GAMES COVERED ATTACHED: GAME LIST.txt 3D Boxes for PC/Windows games can be downloaded here
  10. 9 points
    10.10-beta-1 is out now with the following: New Feature: Background blurring can now be fine tuned to any amount (or easily turned off) under Tools > Options > Visuals > Backgrounds. Background blurring options are also now available for all themes, including the old default theme. Improvement: Performance for the new default theme is now on par with the old default theme. We're using a completely new method to blur the backgrounds, since the old method was causing performance degradation. Improvement: Box shadows for the new default theme can be disabled under Tools > Options > Visuals > Boxes in order to improve performance on lowend systems Improvement: Numbers sections of titles will now be sorted numerically by default, instead of alphabetically. For example, the new logic will sort 1, 2, and 11 as 1, 2, 11 instead of the 1, 11, 2 order that was used previously. Fixed: In Big Box, the retro achievements game details web view can now be zoomed in and out with the proper bindings We've also added the manifest to supposedly support long path names, but we haven't been able to test and confirm that it's working. If anyone can confirm either way on this, please let us know.
  11. 9 points

    Version 1.0.1


    This is a reboot of my Nosh On This theme with new views, improved performance and a ton of platform category, platform and playlist images. Platform and game background videos are force enabled in the theme settings but you can change that if you like. There is more work I would like to do to the game views and that will be hopefully coming soon. Quick and dirty video of what you can expect below. You can either download the entire package which is currently 2.5gb or the no images zip that just contains the theme and download the clear logo, banner and device images separately from the links below. Nosh On This Twice - Banners Nosh On This Twice - Clear Device Logos Nosh On This Twice - Clear Logos Installation: Install the fonts from Fonts.zip and place the theme in your LaunchBox themes folder. Other Nosh On This Downloads Nosh On This Twice - LaunchBox Theme Nosh On This Twice - Black LaunchBox Theme
  12. 9 points
    This video demonstrates some of the new features added based on user feedback over the past 3 weeks. Huge thanks to the following @neil9000 @wallmachine @Retro808 @faeran @Rincewind
  13. 8 points
    I'll upload bezels here instead of the download section for the time being, once I've made a large collection I'll upload it to the download section. Here's my first Mame 4K bezel for the Lights Out series, I'll be making them in no particular order; more like what I like to play at the moment. You don't need to adjust the games .cfg with these bezels, the position and size is already done within the lay file. shdancer.zip
  14. 8 points
    Introduction If you’ve tried your hand at PS2 emulation with PCSX2 for any length of time, you’ll know that it’s an impressive but thoroughly imperfect emulator that needs a guiding hand more than most. There’s really no one-size-fits-all setting solution when it comes to PCSX2 configuration (other than setting it to software mode and leaving it there, and even then you’ll still run into some issues, just much less frequently) which means that you really need to create configurations on a per-game basis to get the most out of it. This is often a slow, tedious, and incredibly time-consuming process of testing, making changes, reading wiki and forum posts, testing, making more changes, and then testing some more. In some cases, it’ll never be perfect, regardless of settings used but with some adjustments you can get it “pretty close”. Some cases are nigh on perfect and others are a broken mess with any setting (even software, in a few cases). There are a significant number of one-off fixes that are often necessary in games, from special hacks, to fixes like running all FMVs in software mode, to things like skipdraw for disabling buggy post-processing effects and TC offsets to fix sprite alignment issues - all kinds of things that are needed to offset various visual bugs brought on by upscaling. It’s just the nature of the thing. I’ve been using PCSX2 for a while now - since version 1.2.1 (2014). My Launchbox library had been a mishmash collection of configs for versions 1.2.1, 1.3.1, and 1.4.0 so several weeks ago I decided to finally break down and go through the process of updating all of these to 1.5.0 and then try to add more once that was complete. The thought occurred to me though, that if I was going to go to the trouble of doing this, I might as well share them here for others to use as well. That presented a question, however, as to how best to distribute them. PCSX2 is a bit more complicated when it comes to creating and using custom configs - you have to duplicate not one, but several .ini files that contain various settings that PCSX2 will use, and then direct these specific .inis to PCSX2 via command-line (--cfgpath “[path\to\the\config]”). User @alec100_94 created a great plugin for Launchbox called PCSX2 Configurator that helps automate the configuration creation process by duplicating sections of your current .inis into a new folder named after the game title, then injects the appropriate command-line parameters into that game’s Launchbox library entry. As an added bonus, it can even create independent memory cards for each game. I thought this might be a way to at least help simplify the process for people so they could more easily use the configs, so I contacted him about it about a week ago to get his thoughts on it. To my surprise, not only was he willing to help me in my attempt to streamline the process for people, he offered to come up with a way to incorporate the configs into the plugin and allow users to download and apply them directly from within Launchbox. So we had a lot of back and forth over the course of the last week and did a lot of testing and now we’ve ended up with something I’m really happy to say works very well. Exciting! Major props to Alec for all his hard work on this (and for putting up with all my picky crap ). Note: All tech support requests for the plugin itself need to be directed to Alec on the Launchbox Discord, not here. Our Discord server can be accessed here: https://discord.gg/AFxfhnv Go to the plugins channel and message @alec100_94#4327 Getting started All you need to do is download and install the plugin, then right-click on a Playstation 2 game in your library, and then click on the "PCSX2 Configurator" option at the bottom of the right-click menu. From here you can either click "Create Config" to create your own config (or overwrite your current config) or "Download Config" to download mine. If I've created a config for the game, the "Download Config" option will be enabled (lit) - if I haven't, it won't be (note that a takes a second or two for a match to be made, so "Download Config" won't immediately be lit even if I've created a config for it). If I've updated a config since you originally downloaded it, an update option will be lit which can be clicked to update the config to the newest version. Once you've downloaded or created a config, the "Remove Config" and "Configure with PCSX2" options will be usable. Clicking "Configure with PCSX2" will open PCSX2 for you to edit that config as you see fit. Once a config is present, the right-click "Configure" option will do this as well. The games must be scanned and matched with the LBGDB first! The LBGDB ID is how configs are matched, so you must do this first. Once they're scanned/matched you're ready to go - just right-click -> PCSX2 Configurator -> Download Config and you're all set! First and foremost, and I cannot stress this enough, is that these configs are designed specifically for PCSX2 1.5.0. The latest stable version - 1.4.0 - is more than a year old at this point and a ton of improvements have been added in the meantime. Some of these configs likely won’t work at all for 1.4.0 as there are hacks implemented in 1.5.0 that don’t even exist in 1.4.0, and the plugins have changed over time. You need to be using PCSX2 1.5.0 in order to use these configs. You can find the latest development builds (1.5.0) available here. I'll update this over time as needed, but the specific version I'm currently using is this one: pcsx2-v1.5.0-dev-2711-g8307cfc54-windows-x86.7z The configs Now that everything's squared away with the plugin, I'll be able to get back to working on more configs going forward. Right now I’m at 86 configs [EDIT: up to 244 currently]. Not a whole lot, I know, but it’s a start. I’m open to requests, but understand that I’ve already got a stack of about 200 more games that I have set aside to work through as a start (to-do list is at the bottom). I’m prioritizing stuff that’s 1) of interest to me and 2) don’t sound like they have huge game-breaking issues based on their PCSX2 wiki page. The PCSX2 compatibility wiki is kindof a mess that isn’t particularly well-documented and, in my experience, is frequently full of outdated and/or outright incorrect information, but it’s at least a sortof starting reference point for whether or not I decide to try out a game. Also try to keep in mind that this is often a very time-consuming process so don’t expect to see 20 new configs added in a day. In cases of really severe complications, it can be 30 minutes to multiple hours of testing and tweaking for one config. I have an ongoing spreadsheet detailing what’s in each config as well as some additional notes where appropriate and a rating of what I consider to be the relative significance of emulation issues present for that game, from minor/nonexistent to moderate to broken. Software mode is generally only used as a last-resort when no other hacks or fixes could resolve various issues brought on by hardware rendering, but be aware that there are some configs that use software rendering because of this. I’ll periodically be making updates in this thread to note new configs that are added, and of course the spreadsheet will be kept up to date. >> PCSX2 Config Spreadsheet << The configs are fairly moderate in terms of system requirements, as my PC is about 4 years old at this point (specs at the bottom) and can often push these a bit higher than what’s included in the configs, depending on the game, but realize that there’s going to be some variance in performance depending on your hardware. Because of this, I wanted to provide some tips below on how these can be altered to improve performance. Performance improvement tips (if necessary) If a config isn’t performing well on your PC, my first suggestion is to try enabling MTVU in speedhacks (if it isn’t already enabled for that config). Technically this can impact compatibility which is why I usually leave it off when I can get away with it, but generally speaking it causes very few issues so it’s a good place to start. Note that "preset" has to be unchecked at the bottom-left and speedhacks have to be enabled at the top-left. They will already be set in those positions for any downloaded configs, however. If MTVU alone doesn’t work, try dropping the scaling by 1x at a time until performance improves. Most of the configs use 4x scaling, which is middle-of-the-road. If performance is struggling, dropping that to 3x (or 2x) can make a big difference. One additional thing you can try is changing the sync mode in the SPU settings from timestretch to async. I mention this one last because it has the highest probability of causing problems, but compatibility is still quite good overall. Basically what this is doing is changing it so that audio and video no longer have to be 100% synced at all times, which sounds like a bad thing but in practice it’s not. With timestretch there can be times where, if the game is performing poorly, you’ll get this really awful, stuttery, warbled mess for the audio because it’s going out of its way to keep them in sync and it creates a bit of a mess. Async can make these problematic moments much less noticeable. It's useful for games that have occasional and brief dips in performance - if a game is just constantly running at 50% speed though, the only thing it's going to do is make the audio way out of sync from the game. Again though, I recommend starting with MTVU and reducing the scaling first. You can also try adjusting the EE Cycle Rate, but I don't recommend doing this unless you really have no other option. This has a significantly higher probability of breaking things, so leave it alone unless absolutely necessary. My hope is that the vast majority of people won’t have to change anything at all, but I wanted to give some pointers here in case your system is struggling. My current to-do list: My PC: i7 4770k CPU GTX 780 32 GB RAM 256GB SSD System Drive Windows 7 Pro (64-bit)
  15. 8 points
    If all goes well the QRS pack will be released next week, I decided to put the T in the TUVWXYZ folder so I can balance the amount of boxes and release QRS sooner, soo many games starting with "space" and "super" lol it's a crazy amount of work. Here's a (not all color corrected yet) preview of a handful of Sega games, note the Space Harrier flyer, I've seen about all of the arcade flyers to this point and non of them are as colorful and vibrant as this flyer, it might be arcade flyer number 1, in my humble opinion that is. Hope you enjoy
  16. 7 points
    Love this theme @viking, excellent work. The bright white was melting my retinas at night so I made my own dark version Out of respect to you and your hard work, I will keep it for my own personal use.
  17. 7 points

    Version 1.0.0


    Capcom Play System I 4K - Lights Out - Realistic Retroarch Bezels This is part of the "Lights Out - Realistic Retroarch Bezels" series: https://forums.launchbox-app.com/files/file/1950-mr-retrolusts-lights-off-retroarch-bezels/ If you like these in Mame format go to: Mame 4K - Lights Out - Realistic Bezels ========================================== FEATURES - All in 3840x2160 pixels for high detail - 1 Generic bezel for any game without artwork - 25 unique bezels ========================================== INSTALLATION The following steps are for users of 3840x2160 displays only. This setup will save you countless hours adjusting them yourself, but be sure not to rename any files or folders and follow below instructions. IMPORTANT: If you use another resolution you'll have to manually adjust the position and size of the game screen yourself. 1. Place the contents in the folder "RetroArch/config/FB Alpha 2012" to the folder of the core that you use, as you can see I use the FB Alpha 2012 core. 2. Within this folder rename the following config file "Capcom Play System I" to the name of the folder where your Capcom Play System I games are stored. This file will automatically give all the Capcom Play System I games without artwork the generic bezel. 3. Place the contents from "RetroArch/overlays/_MR.RETROLUST/CPS1" to it's like named structure within RetroArch. Done & Enjoy! \m/ ========================================== CREDITS Mr.DO for most artwork: http://mrdo.mameworld.info/ @Orionsangel for helping out with the Forgotten World bezel: https://www.youtube.com/channel/UCG1g7PE9yzd4MboQQa9OYWA
  18. 7 points

    Version 1.2


    This is a complete collection of 3D Boxes and Carts for the Sega 32X Japanese Region. WITH GLOSS: WITHOUT GLOSS:
  19. 7 points

    Version 1.3.0


    Big Fade Start is a compliment to the Big Fade pause theme previously released. The startup theme shows game metadata contained in a gradient transparent list box. A fanart background that is faded away at the bottom to allow clear view of a platform specific startup video and gameplay screen shot. The platform specific video is used to play a platform's boot video (SNK NeoGeo, Xbox, and Playstation systems for example). In the absence of a system having an original boot video, or the user not having one in place; the theme will play a default video. Only a portion of platform boot videos are provided in the theme as well as a default video. Additional boot videos will added later or can be added by user. Important notes about videos: 1. A user can add or change videos for any platform. Simply place a video file in the theme's \Videos folder and name it exactly as the platform is named in your specific setup. 2. The default video can be replaced by adding your own and naming the file "_Default.mp4" 3. In emulators that may take longer to load than the duration of the video in place the theme will continue to loop the video until the emulator fully loads and take control. YOu can see this occur in the demo video with Sammy Atomiswave. 4. IMPORTANT: There is a minor issue with audio from videos playing in a Startup theme and it is something determined by our Launchbox developer that cannot be fixed at this time. Audio from the video will bleed into the start of emulation until the emulator officially takes over. It does not occur with all emulators and It is only about 1-2 seconds if it does occur. For any emulator this affects perform the steps below: To fix audio bleed issue: 1. In Launchbox go to >Tools>Manage Emulators. 2. Select the emulator the audio bleed is affecting and edit it. 3. In the "Startup Screen" tab change the "Startup Load Delay" to 1 second. Click "OK" and close. Image Priorities: Recommend in your Launchbox Image Priorities for Background moving clear logos further down the list of not using at all. This theme will resize and crop clear logos since the theme was designed for fanart primarily. Installation (Requires Launchbox 9.8 or higher) Theme was tested and works on a 4:3 screen as well. I claim no credit to any artwork or videos provided in the theme. All credit goes to the original content creator. Big__Fade_Start_Demo.mp4
  20. 7 points

    Version 1.0.0


    Here is a set of Unified Platform Category videos, with Synthwave music in the background and a set of clear logos to go with the videos. Platform Category Clear logos.zip
  21. 7 points

    Version 1.0.0


    Hello guys!! It take a lot of work but I hope you like it. I created all the cartridges in 3D for our beloved Sega Master System. It was my first console so I give my best efford on it. There are 322 cartridges including USA, Europe, Australia and Brazil games. You can see how it looks here, and if like it please leave a comment ;D I must say that I remade all the 3D boxes too, following the Robin55 template. So If you are interested on them you can download the pack. You'll find the 3D Boxes in 698x1102 pixels quality. Feel free to use it on your projects and see ya soon!!
  22. 6 points
    Beta 7 is out now with another fix for the image deletions. I had fixed it for the issue when deleting images from the sidebar, but I hadn't fixed it for the Edit dialog, after viewing the images fullscreen. I've also updated the release notes, and I'll be sending this version off to the translators for a hopeful Monday release.
  23. 6 points

    Version 1.3.0


    A set of 155 (with more to come) platform videos,that I have created to match perfectly with my Refried theme. I have used the same character,Background,and border art in the videos,that is in the theme, for the majority of the videos. I am sure it's obvious where the influence came from for the theme,but, this whole thing started out as an alternate version to the Unified theme,which sort of took off and became something slightly different overall. While I do have plans for about 60+ more videos to add to this set,I am afraid I cannot take requests,at least until the project,as a whole, is completed. A special Thank you to @RetroNi for allowing me to use his white bordered logo set,with a few changes,for the titles in these videos...As well as @CriticalCid for giving me the unspoken inspiration to even start this project in the first place! Samples - Super Nintendo Entertainment System - Sega CD - AAE - Capcom CPSIII - Pinball FX2 - Nintendo Virtual Boy - Microsoft MS-DOS - The Main Theme can be found here... The Logo set can be found here...
  24. 5 points
    Just wanted to take a second and thank all members of the community for there great work this year, helping each other out is the reason we have a great forums here. Just wanted to also point out in case any newcomers or others were unaware, the forums will be slow this time of year. Many people all going home, or back to the family's for the festivities, and also to point out that the moderators while still having a eye on every little pocket of the forums, also do this as volunteers. So a little patience with moderator replies to threads at this time of year would be grateful, we all still have family's to, but all celebrating the holidays in different time zones. Thanks again everyone for another great year on the Launchbox forums. neil9000
  25. 5 points

    Version 1.0.0


    Here's a quick little intro I made for my own system and thought I'd share here for others.
  26. 5 points
    Big project that was close to my heart some would say that I'm crazy maybe! But to offer Arcadians about 1000 fully remastered MAME themes that would be a nice gift, no ?, I think I have at least 6 months of work but I think it's really worth it to go and score! I take this as a tribute the goal: Keep (or at least try to keep as possible the period artwork, update the sound while keeping the original tracks and especially to go to the basics (no more 1min 50 per theme! I have already realized about 70 themes (roughly all kof and fatal fury)
  27. 5 points

    Version 1.0.0


    Enjoy!. Missing: Bonk 3 - Bonk's Big Adventure (USA) Fantasy Star Soldier (USA) Fighting Street (USA) Implode (USA) It Came From The Desert (USA) Last Alert (USA) Splash Lake (USA) Syd Mead's Terra Forming (USA) Valis III (USA) Vasteel (USA)
  28. 5 points

    Version 1.0.5


    This is 217 SNES MSU-1 Fan 3D Boxes using the Mr. RetroLust's Arcade 2.0 style, and Lordmonkus's 2D Front Box Art. This is made as alternative from the other 3D Boxes i have made up. Please checkout Mr. RetroLust's awesome Arcade 2.0 3D Boxes here All thanks goes to Mr. RetroLust and Lordmonkus for their art in making these.
  29. 5 points
    This is such a great feature. I'm so happy this community has people dedicated and knowledgeable enough to listen to user requests and bang out a perfect plugin to make the experience that much better. Yet another awesome plug-in my man. Keep up the amazing work!
  30. 5 points
    Default assets - Extract to Platforms directory View File Note: using these requires LaunchBox 9.10 beta 1, or above. The files in the attached archive are the start of my effort to create 'default' images for most of my installed platforms. Copy the archive to your <launchbox install directory>\Images\Platforms directory and extract there. Start Launchbox, select your matching platform names, then refresh all images. Any missing media in your same image categories as mine should now show up (you may have to rename some of the extracted directories if they don't match the platform names in LaunchBox). I modeled most of these on graphic types from EmuMovie assets. Please feel free to make requests, or post your own default images. The archive has files for the following platforms: 3D Nintendo Entertainment System Acorn BBC Micro Acorn Electron Amstrad CPC Amstrad GX4000 Apogee BK-01 Arcade Atari 800 Atari 2600 Atari 5200 Atari 7800 Atari 7800 Homebrew Atari Jaguar Atari Jaguar CD Atari Lynx Atari ST Bally Astrocade Bandai Sufami Turbo Bandai Super Vision 8000 Camputers Lynx ColecoVision Commodore 64 Commodore 128 Commodore Amiga Commodore Amiga CD32 Commodore CDTV Commodore MAX Machine Commodore Pet Commodore Plus 4 Commodore VIC-20 Dendy Dragon 32 Dragon 64 Emerson Arcadia 2001 Entex Adventure Vision Epoch Super Cassette Vision Fairchild Channel F GCE Vectrex Magnavox Odyssey 2 Mattel Intellivision Microsoft MSX Microsoft MSX2 Microsoft XBOX Microsoft XBOX 360 MUGEN NEC PC-8801 NEC PC-9801 NEC PC-FX NEC PC Engine NEC SuperGrafx NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 3DS Nintendo 64 Nintendo 64 (Japan) Nintendo 64DD Nintendo DS Nintendo Entertainment System Nintendo Famicom Nintendo Game Boy Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo GameCube Nintendo MSU-1 Nintendo Satellaview Nintendo Switch Nintendo Virtual Boy Nintendo Wii Nintendo Wii U Nintendo WiiWare Panasonic 3DO Philips CD-I Philips Videopac G7000 Philips Videopac Plus G7400 PopCap RCA Studio II Sega 32X Sega CD Sega CD 32X Sega Dreamcast Sega Game Gear Sega Genesis Sega Master System Sega Mega-CD Sega Mega Drive Sega Saturn Sega SG-1000 Sharp MZ-2500 Sharp X68000 Sinclair ZX-81 Sinclair ZX Spectrum SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo Pocket Color Sony Playstation Sony Playstation 2 Sony Playstation 3 Sony Playstation Vita Sony PSP Sony PSP Minis SpectraVideo Super Nintendo Entertainment System Super Nintendo Entertainment System (Pal) Tandy TRS-80 Tandy TRS-80 Color Computer Windows WonderSwan WonderSwan Color Submitter dragon57 Submitted 06/30/2019 Category Platform Media  
  31. 5 points

    Version 1.0.0


    Hey Guys As with the Wii/Xbox/Dreamcast Disc Images i wanted something that was a little more Standardized. There Are 287 Disc Images Template is included for your own needs, if you need a NTSC/US disc feel free to ask i have them all dumped but only did the ones in my collection *Included in the Dump are some discs done by another designer, not sure who he is but all the credit for his discs!!!! (I was lazy to sort them out) Enjoy!
  32. 5 points
    Version 10.0 - Released September 9, 2019 - New Feature: A new Export to Android wizard is now available under the tools menu, and with it a brand new Android app is available in beta form from the Google Play Store! Just search for LaunchBox on the Google Play Store. - Fixed: The PrioritizedPathSelector control that is used in a number of Big Box themes has been fixed to ignore characters in titles that are invalid in the file system - Fixed: The LEDBlinky implementation was throwing errors if you happen to have invalid characters in game file paths - Fixed: When scanning for added ROMs, LaunchBox was not properly using the default emulator on the added games (was using the first emulator found for that platform instead) - Fixed: Potential errors when loading up empty platforms in Big Box - Fixed: Platforms with mismatched capitalization (Nintendo Entertainment System vs. Nintendo entertainment system) were sometimes causing games to not show up in Big Box - Fixed: Big Box was erroring in some situations for games without any platform set (and possibly no games found situations)
  33. 5 points
    I just put out the 10.0-beta-2 release. I decided to switch up to the 10.0 release (instead of 9.11), because I've made some major backend changes to support Android and such. This new beta includes the following: New Feature: A new Export to Android wizard is now available under the tools menu Fixed: Big Box was erroring in some situations for games without any platform set (and possibly no games found situations) I'm currently waiting on Google to approve the Android release, but that should be out in beta form very soon. I'll create a new forum post for the Android release when it's out.
  34. 5 points

    Version 1.1.0


    I decided to start a 'unified' set of themes for ScummVM. However, my collection only consists of 17 games, so the "complete" collection from me is going to be far from it. That said, I have also attached my After Effects project file in this post. It contains all of the assets used to complete this first video and the project file should be plug and play for any other AE users out there that might want to add to whatever I don't get up here myself. I will try and add other things too, but I have lots of other projects I'm working on, as well, so we will have to see on that. Anyway I hope people enjoy these for their own setups. The AE project contains everything to easily add new game footage, clear logos, background wallpaper for behind the game footage and music (or mute and use the game's audio) without needing to make too many adjustments aside from some minor tweaks here and there. There are many pre-comps in the project primarily to try and keep things tidy and easy to dig through. Should be pretty quick to crank additional videos out with this... I hope. I should be able to get all of these up before the weekend, but the full set of what I have from my collection will be: 1. The 7th Guest 2. Beneath A Steel Sky 3. Broken Sword: The Shadow of the Templars 4. Broken Sword II: The Smoking Mirror 5. The Dig 6. Full Throttle 7. Indiana Jones and the Fate of Atlantis 8. Maniac Mansion 9. Day of the Tentacle 10. The Secret of Monkey Island 11. Monkey Island 2: LeChuck's Revenge 12. The Curse of Monkey Island 13. Return to Zork 14. Sam & Max Hit the Road 15. Simon the Sorcerer 16. Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe 17. Zack McKracken and the Alien Mindbenders scummvm_unified_folder.7z
  35. 5 points

    Version 1.0.0


    Hello again, first of all I want to thank to Robin55 for sharing his work with me and let me use his Photoshop template to create the boxes I needed. now that I've finished my new Sega Mega Drive Wheel I would like to share with all of you this 3D BOX based on the originals from Robin55. I only share this ones because I didn't needed all of them and I don't have enough time to convert all, sorry. I gave them a little bit more definition and the cardboard ones I converted to 3D Box with the incredible template of Robin55. Hope you like it!!
  36. 5 points
    As I was still playing with the embedded code feature, I decided to further refine the analog clock design and code, the Hour hand now transitions from hour to hour as the minute hand advances
  37. 4 points
  38. 4 points
    Hi everyone, This is my first ever post here on the forums but have been a long time user of Launchbox. I have created some missing platform videos in the Unified Refried style for anyone who is interested. I am currently in the process of making more for platforms I am currently missing. If anyone has any requests please let me know. I will post any others I make once I finish them. Thanks to RetroHumanoid, the creator of this awesome theme. Gaelco PVR2.mp4 Namco System ES3.mp4
  39. 4 points
    If I were a professional wrestler this would be my finishing move.
  40. 4 points

    Version 1.0.1


    About Plugin that scrapes information from HowLongToBeat.com and adds custom fields with game lengths information. I made this plugin to add length information for certain games, mostly rpgs. This adds 3 custom fields for Main Story, Main + Extra and Completionist length. You can configure which ones you want to add by editing the file HLTBPlugin.xml. Because there's no oficial API from HLTB, I had to parse the HTML, which means that as soon as they change something on the HTML this plugin probably will stop working... Install Extract files (dll + xml) to : Launchbox/Plugins/HLTBPlugin. Config (HLTBPlugin.xml) MainStoryLength: Enable/disable main story length update. Default: true. MainExtraLength: Enable/disable main story + extra length update. Default: true. CompletionistLength: Enable/disable completionist length update. Default: true. MainStoryFieldName: Change main story length custom field name. Default: Main Story Length MainExtraFieldName: Change main story + extra length custom field name. Default: Main + Extra Length CompletionistFieldName: Change completionist length custom field name. Default: Completionist Length Note: If you change the fields names it will not update the games that already have information, so you will end up with duplicated fields with different names and you will have to manually delete them (edit game -> custom fields tab). So config the first time and stick with that. Usage Access the option by right-click a game (only one game, no massive update yet). A window will popup with all the games found and you can choose which one correspond to your game. If there's no results you can manually change the search words (e.g. Metal Gear Ac!d will get no results but you can then change the search to Metal Gear Acid). You can use the "Arrange By" option to order the games by length. Lengths are shown with leading zeroes because is the only way to properly order the games since custom fields are strings and not integers. Tested on version 8.9. I think you need a premium license because custom fields are not supported in free license (not sure). I have no relation with HowLongToBeat.com, if you like their work please go and support them.
  41. 4 points
    Ao.Bigbox Customs View File Ao.Bigbox Customs is a collection of LB/BB plugins. The Themer library contains custom controls useful for theme developers. The Dropins library contains true plugins you can just drop into the LB plugins folder. By default, the only drop-in enabled is WootLauncher; enabling the other drop-ins is easy (see the PDF doc download). Here are the included drop-ins: GameManualViewer: Adds menu item "Game Manual 8D" (string is customizable) to the game details menu in BB, if the game has an associated PDF manual. When activated, the PDF will be read and converted to images on the fly for display within BigBox; it will not launch an external program. As occasionally some manuals take a few seconds to load, an animated GIF is displayed while you wait. The gif is currently a space invader, but I might add customization in the future. When viewing the PDF manual, use the standard keys (or gamepad buttons) used to navigate around BigBox. PlatformAuditor: Adds another media audit tool for LB with support for OCD-type personalities. This can help you quickly find a platform's missing game media and rename media according to the game's title. It can also be used to delete superfluous media. It works for images, manuals, music, and videos. As with any tool that potentially modifies your library, consider backing up your media folders before using this. PlatformExporter: Adds a simple way to export games including metadata and boxart to other applications. Currently, the only application to which it exports is EmulationStation. Support for other applications might be added in the future, if there is enough demand and I have enough time and interest in doing so. PlaylistGenerator: Adds playlists to your library but does not otherwise alter your library. Playlists are regenerated each time LB/BB is started. You can add your own media (videos, banners, etc) for the playlist, in the same way you would for manually generated playlists in LaunchBox. This media will not be overwritten when the playlists are regenerated. You can customize the names of these playlists and number of games added to each. WootLauncher: Adds game load/exit screens, pause screens including support for viewing PDF manuals and save/load states, and bezels/overlays (useful for emulators which do not themselves support overlays). There is a separate download page dedicated to WL: Here are some of the themes that use Ao.Bigbox.Themer FluxCRT - videos displayed within a mock CRT including curvature effect MinimalX - simple but very flexible (skinnable) theme with some cool controls Nostalgia - videos displayed within viking's clean and nostalgic platform images Refaktor - clean view suited for 16:9 or 4:3 displays and videos/screenshots of all sizes Submitter eatkinola Submitted 02/17/2019 Category Third-party Apps and Plugins
  42. 4 points
    While I feel pretty good about the state of these lists, I am also eager to share, fix, add, or update. Feel free to send suggestions my way. Each spreadsheet also includes all the sources I used to compile the data. REMINDER: These are not in order of “Best” these are in order of mentions based upon aggregating a number of “Best of” lists. In some cases, smaller lists, or higher ranked games were given greater weight to arrive at a more balanced list. I realize that I have omitted some systems - either because there weren’t enough quality games released, games are still being released, or I don’t have them in my Launchbox set-up (yet). These took me a long time to compile. I hope they are helpful to some. I wanted to include the xml playlist files, but I switched to using custom tags on my games - and creating playlists based on the custom tags. So in short, my XML playlist files won't be very helpful to you unless I convert them. If there is desire for them - maybe at least 5-10 requests, I'll do the labor and put it together. I can also include custom images (samples shown) Best of lists now include: Handhelds: https://docs.google.com/spreadsheets/d/1FiWrU75w5pkSw7GO036iHdrvtBmEsbVh2Kka4K9p6z0/edit?usp=sharing Includes: Nintendo Gameboy Nintendo Gameboy Advance Nintendo DS Nintendo 3DS Sega Game Gear Sony PSP Atari Lynx Bandai Wonderswan / Color Neo Geo Pocket / Color Virtual Boy Sega Consoles: https://docs.google.com/spreadsheets/d/1ksBmsFaLhv1ngK2xDJAai_ollUfukWqZeltlcXv8prQ/edit?usp=sharing Includes: Sega SG-1000 Sega Master System Sega Genesis / Mega Drive Sega 32X Sega CD Sega Saturn Sega Dreamcast Nintendo Consoles: https://docs.google.com/spreadsheets/d/1f_xtOy_Ksv9Q_Rp99eoR6y5ku7HesM9o2dC0n_5VNZ0/edit?usp=sharing Includes: Nintendo Entertainment System Super Nintendo Entertainment System Nintendo 64 Nintendo Gamecube Nintendo Wii Nintendo Wii U Nintendo Wii Ware Arcade: https://docs.google.com/spreadsheets/d/1h3qIxywuZhopstrUF75IiC7byknCR9gqC5SzHnR8W2o/edit?usp=sharing Includes: Arcade games!!! Duh! Sony Consoles: https://docs.google.com/spreadsheets/d/1n2mtn3UZUl4OePTk6BR9Ekpp1C1d8mJd3E1ZfEqhHvM/edit?usp=sharing Includes: Sony Playstation 1 Sony Playstation 2 Sony Playstation 3 Computer Systems: https://docs.google.com/spreadsheets/d/14XncuO8BeymKqszMDUOjuw7FiE7Wwzoilz78Y7TkBE8/edit?usp=sharing Includes: Amstrad CPC Commodore 64 Commodore Amiga MS-DOS ScummVM ZX Spectrum MSX 1 and 2 combined Sharp X68000 Windows PC Atari Consoles: https://docs.google.com/spreadsheets/d/1xpKQIiRee-Kr_BOwM4rKKKUHO2a3gDIuCHmzp2QMJOc/edit?usp=sharing Includes: Atari 2600 Atari 5200 Atari 7800 Atari Jaguar NEC Consoles: https://docs.google.com/spreadsheets/d/1XkwZChH95xjRr3_SAw5OPdjOaN05dncaPHgy2li7iWg/edit?usp=sharing Includes: PC Engine / Turbografx-16 PC Engine CD / Turbografx-CD PC-FX Other Consoles: https://docs.google.com/spreadsheets/d/1fD-aGI3NmjC5grFzE-ZyHE1ibARhHRX6RmSaJaVtlg8/edit?usp=sharing Includes: Amstrad GX4000 Bally Astrocade ColecoVision GCE Vectrex Magnavox Odyssey 2 Mattel Intellivision Panasonic 3DO Philips CDI Neo Geo AES / CD combined Enjoy?
  43. 4 points
    Sorry for that guys; beta 3 is out now to fix the issue with the missing game details sidebar items.
  44. 4 points

    Version 1.0.0


    This is a collection of discs with labels downloaded from Steam Game Covers. Please check the games list below as there are many different versions for almost every game. I split labels up by ESRB and PEGI ratings. Most labels have variants of both. To anyone who finds this set useful enjoy! Big thanks go out to the Steam Game Covers community! The quality of the work on that site is second to none! 3D GAME BOXES FOR STEAM CAN BE DOWNLOADED HERE:
  45. 4 points
    CoinOP View File CoinOP is a BigBox theme based on Pezley's arcade theme concept. It's my take on a 1080p version of it. This theme is specifically designed to be used with an Arcade build, for 4:3 video snaps, and marquees. Want to make your own Marquee? Use this file for an example: CoinOP Marquee Example.psd Make sure you right click the zip file, choose properties, and unblock the file. Then extract the CoinOP directory into the Launchbox\Themes folder. This theme comes with a number of views: Vertical Platform View 1 Vertical Games Wheel 1 - basic view Vertical Games Wheel 2 - basic view with animated Game Graphic (png/gif) Text Games View - basic text view with animated Game Graphic (png/gif) Each game can have its own unique Game Graphic. This graphic will animate next to the arcade. Each game can only have 1 graphic. There are 3 rules to making the Game Graphic appear in the theme: 1. The file name needs to match the Launchbox Database ID number of the game. 2. The file can be either PNG or GIF (allowing for animated GIFs). 3. The file needs to be located in the following directory: Launchbox\Themes\CoinOP\Images\GameGraphics\[Launchbox DB ID].png To find the LaunchBox DB ID, you must first have the game in your gaming library. Open up LaunchBox and search for the game. Right click the game and choose Edit. The LaunchBox DB ID number will be located in the top right. Submitter faeran Submitted 01/20/2019 Category Big Box Custom Themes  
  46. 4 points

    Version 1.0.0


  47. 4 points
    Thanks Neil !! This application takes a back seat to my day job, so I spend the week casually making notes in preparation for code crunch on Friday nights and Saturdays. I am really happy with how things are shaping up though and to be honest I cant wait to complete it so that I can focus on building a new theme and also seeing what others come up with 🙂
  48. 4 points

    Version 20190321


    Video theme for this now free to play fighting game. Videosnap included. Download, rename and move to the Videos/Windows/Theme folder. Preview:
  49. 4 points
    If all goes well pack LMNOP will be released upcoming week. Here's some of the Atari collection (not color corrected/optimized yet)
  50. 4 points
    Beta 4 is out now with hopeful fixes for some VLC 3.x-related stability issues.
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