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Showing content with the highest reputation since 03/04/2020 in Posts

  1. Hey all, the first 11.0 beta is out now with the following: New Feature: The Clean Up Media process has a new option to scan images for rough matches. This new option can make the clean up media process take an extremely long time, but will save you loads of disk space in your collection, especially if you download media both from the LaunchBox Games Database and from EmuMovies. The process identifies duplicate images in your collection even if they are different sizes, faded, etc. The largest duplicate image is kept, and the rest are listed for deletion. Improvement:
    24 points
  2. Hi all, I wanted to share some news about LaunchBox on Android; I have some good news and some bad news, so I'll start with the bad news. Unfortunately, we will be stopping development on Android for the time being. Android has not at all been good to us, and here are just a few reasons why: Our income on Android has only been around 5% of our total income, with the rest of our income coming from LaunchBox Premium on the desktop. With Google taking 30% of that, we only stand to make $3.50 per copy sold. Though the income is low, our development effort requirements for Android are
    21 points
  3. Hey all, the first 11.9 beta is out now with the following: New Feature: LaunchBox can now easily import your Xbox and Microsoft Store games library; both installed and uninstalled games are supported and can be filtered in the wizard, though only games that have been started at least once can be imported (limitation of the Microsoft API) New Feature: LaunchBox can now easily import your Amazon/Twitch games library; both installed and uninstalled games are supported and can be filtered in the wizard Improvement: Instead of only being able to type the fir
    17 points
  4. Blog post for v0.35 on Zomb's Lair Download C64 Dreams version 0.35 Download local magazine module (optional) Download Torrent Download v0.35 Hotfix 2/6/2021 Game Details Spreadsheet Version 0.35 of C64 Dreams is now available! It features 500 new games (for a new total of 2500!) and a ton of improvements and new features. This update has been an absolutely monumental undertaking. This will likely sound ridiculous but I can say in all earnestness and without exaggeration that nearly all of my free time over the past 3 months has been poured into this project (and sporadic
    16 points
  5. It was time for a new thread since a new version was out. And since the last one got locked due to ridiculousness, here is a new thread for the current version. For those with eXoDOS v5, an update is due out this month. Selecting the eXoDOS game (first in the list), right clicking, and choosing to run the updater will auto reach out and pull all of this in. A changelog is being maintained and will be posted when the update goes live. In the mean time, enjoy.
    14 points
  6. Hey all, the first 10.14 beta out now with the following: Improvement: Handling of multiple instances of LaunchBox and Big Box has been improved with a proper message instead of just ending the second process or focusing the window Improvement: The MAME high scores system now checks MAME .cfg files to help prevent cheating by changing dip switches, and several other stability improvements were made as well Improvement: Adjusted thread priorities in a few spots in order to speed up some common user interface operations Fixed: Several issues
    14 points
  7. I'm currently creating/modifying a full(?) set of platform clear logos. By creating I mean literally DRAWING FROM SCRATCH in Adobe Illustrator in vector! One logo can range from taking one hour and go up to FOUR HOURS to perfect! Of course many of the logos have great versions already available and I won't be drawing those from scratch but simply examining thoroughly and touching up those if necessary. I will release all of these in extreme quality as well as my original vector drawing files. I don't want to take full credit for my upcoming collection because a lot of them will be essentially
    13 points
  8. Hey all, the first 11.5 beta is out now with the following: Improvement: Better theme compatibility for installs that don't support symbolic links (such as on network drives or external drives running the exFAT file system). Not all themes are supported in this scenario, but theme support should be much improved. We still do not recommend running LaunchBox or Big Box off of a network drive or an external drive with the exFAT file system. Fixed: Logging out of Origin was not always working correctly We may end up working on more fixes for a bit before diving
    13 points
  9. This will bulk import Wii U .rpx files into LB. Requirements - At least 1 game already imported into Nintendo Wii U platform. Note - this modifies your Nintendo Wii U xml file so as always make a backup before using. "Launchbox\Data\Platforms\Nintendo Wii U.xml" How to use: Download this: WiiUGameImporter.zip Right click on .zip, properties, unblock. Put the "WiiUGameImporter" folder into Launchbox/Plugin folder. Start LB, go to tools, import wii u games. Click browse, point the dialog box to your wii u roms folder and click import. I
    12 points
  10. Hey all, the first 10.15 beta is out now with the following: New Feature: An import process for Uplay has been added under Tools > Import > Uplay Games, again working similarly to the latest Steam, GOG, and Epic import processes. Improvement: The Big Box MAME high scores popup should now do a better job of displaying all of the information on screens with smaller resolutions Fixed: Introduced in 10.14, some interface elements were using the system's default language instead of the language defined in the Options Fixed: Rare threading
    12 points
  11. I have been heads down focusing on 1.0.9.0 which will introduce nested UI Elements, for those of you that have knowledge of XAML will understand what that means and hopefully understand what a challenge this is 🙂 but anyway... I am working on the visual side of things now and figured I'd give you a little sneak peek of what to expect.
    12 points
  12. Beta 8 is out now with the following: New Premium Feature: Big Box theme-specific options are now available, which allow you to change nearly every setting individually for each theme. They're available under the Big Box system menu; items that have been changed away from global settings values are noted with an asterisk (*). Overridden theme-specific settings are saved as BigBoxSettingsOverrides.xml in the theme folders. Fixed: The "Don't exit DOSBox when exiting games" option was inverted (recently introduced) Fixed: The Big Box PrioritizedPathSelector
    12 points
  13. Beta 3 is out now with the following: New Feature: You can now take screenshots that will automatically be associated with your games; see Tools > Options > Screen Capture in LaunchBox or under Controller Mappings or Keyboard Automation in Big Box New Feature: A new IGameConfiguringPlugin interface has been added that will allow plugin developers to tell when a game's configuration application is being launched, has launched, or has closed, just like IGameLaunchingPlugin Added drag and drop to the new game add/edit dialog for videos and images
    12 points
  14. 12 points
  15. Updated 1/31/21 to version 0.35 with 500 additional games. Full details here. Current progress: working through "K" TLDR / What is it? This is a huge work-in-progress collection of hand-picked C64 games (2500 currently), demoscene demos, SID music, C64 magazines, and diskmags. 100% of the collection has been tested, streamlined and custom-tailored to get you into the games and playing as easily and quickly as possible. It's also portable and doesn't require any front-end to function (though it does come packaged with Launchbox). Introduction Some of you may know that I
    11 points
  16. Hey all, the first 11.3 beta is out now with the following: New Feature: Alternate names are now downloaded from the LaunchBox Games Database when importing or downloading metadata for your games, and they are editable in Add/Edit New Feature: New fields have been added for Max Players, Release Type, Video URL, and Wikipedia URL, downloaded from the LaunchBox Games Database when available Improvement: LaunchBox and Big Box have been upgraded to .NET Core 3.1, which brings with it many advantages, such as no longer requiring a .NET Framework installation,
    11 points
  17. Hello, everybody, here is my fully launchable WHDLoad-Collection for LaunchBox Download: It's pretty stressful right now because I get a lot of requests for the link. So please post your requests here under the post and it would be great if someone who already has the link could pass it on via PN. Alternatively for the link to the WHDLoad archive you can send an email to amiga@salumba.com (Thanks @Pixelpiper) (Subject and body of the message won't matter. All incoming messages are deleted and nothing is logged.) Update 1.1: Due to the problems that some game
    11 points
  18. OK, Update time ! 🤩 Finally ! Thank you all for your patience. Especially my Patreons! 👍 I'm still working on the (soooooo long) Arcade Vanilla Playlist. First part today with all the "Classics". Already available on the usual channels. Download page + Platform Video Tools, in 4K or HD. Hope you like it! UPDATE : +15 PLATFORM VIDEO Arcade ATARI Classics Arcade Capcom Classics Arcade Capcom Play System I Arcade Capcom Play System II Arcade Capcom Play System III CAVE Arcade Data East Classics Arcade Irem Classics Arca
    11 points
  19. Beta 2 is out now with the following: New Feature: OBS Studio integration has been added, which allows you to easily record videos and automatically assign them to your games; take a look under Tools > Options > Integrations > OBS Studio in LaunchBox New Feature: Multiple videos can now be associated with your games, and videos can now be categorized under four categories: Video Snap, Theme Video, Trailer, and Recording. These categories can also be prioritized (like images) under Tools > Options > Media > Video Priorities. New Feature:
    11 points
  20. Hey all, the first 10.12 beta is out now with the following: New Feature: A new MAME community high scores system has been built that allows you to share your high scores for MAME arcade games to compete with the community! You can enable uploading your high scores under Tools > Options > Integrations > MAME in LaunchBox; your high scores will then show up in the game details sidebar. Improvement: All third-party folders that used to be in the root of the LaunchBox folder have been moved to a new LaunchBox\ThirdParty folder, just to keep things clean and tidy
    11 points
  21. Version 0.20 of C64 Dreams is now available. It features 300 new games and a number of other improvements and changes. DOWNLOAD HERE The magazine module (optional) for the local (.cbr) versions can be found here. The game details spreadsheet has been updated accordingly. New: Added virtual keyboard function to controller - accessible by pressing Y (on a 360/XB1 controller) Created a configurator (C64 Dreams\C64 Dreams\Configurator.exe) for quickly changing overlays, shaders, and the base config Added a new shader preset called Espe
    11 points
  22. Hey all, the first 11.10 beta is out now with the following: New Premium Feature: The Big Box default wall view has been overhauled and is now much more flexible (with features such as item selections, row fading, and more) New Premium Feature: There are now 4 different Big Box wall views that are available for theme developers New Premium Feature: All Big Box wheel and CoverFlow views have been overhauled to allow for custom theme templates inside of each element in the wheel/CoverFlow. This means that theme developers can now use multiple images and ot
    10 points
  23. Retro Faeran's Theme Stream Twitch ◽ YouTube The Theme Stream is my running series where the goal is to create (or recreate) a theme for Big Box while I stream the entire process for people to watch and join in on. Veterans, or aspiring themers alike can watch, join in the process, ask questions, and grow our theming skills together. The published theme will then be posted here on the LaunchBox forums for people to try out, along with the COMMUNITY Theme Creator Project Files, for people to mess around with. Past videos will be posted on both my Twitch and YouTube channels, and links
    10 points
  24. Hey all, the first 11.7 beta is out now with the following: Improvement: The multi-threaded downloader has been updated to force a timeout after 60 seconds of inactivity to help prevent "stuck" download situations due to Internet connection hiccups Improvement: The Last Played detail line for platforms and filters in Big Box was changed to a localized short date format Improvement: The Manage Emulators window has been overhauled Improvement: The Bulk Edit window has been overhauled, and now allows you to easily add and remove items from mul
    10 points
  25. Hey all, the first 11.8 beta is out now with the following: New Feature: Steam Achievements are now available inside of both LaunchBox and Big Box! They can be viewed in the game details sidebar and via a popup from the game details menu in Big Box. New Feature: LaunchBox and Big Box now both have a Retroarch Netplay lobby browser! Access it from the tools menu in LaunchBox or the system menu in Big Box. Improvement: Games are now marked as duplicates in the Audit window if there are multiple games with the same LaunchBox Games DB ID assigned to them
    10 points
  26. Just wanted to inform anyone interested in on what's new in the database that I'm mostly done with my missing games contributions for this year (and probably going a lot slower from now on - unless we might see some additional platform entries in the database ). I basically started to contribute missing entries early 2020, during this very challenging time. I simply thought of sharing all the media/metadata from the my local collection I had already collected for a long time, making it accessible to everyone using the database. I never thought I'd go through a total of 171917 submitted change
    10 points
  27. ===🥂Announcement🥂=== I started this project on 13 November 2019, can't believe how fast the year passed, I honestly thought I might not be able to get this far as it's quite a lot of work but here we are From the looks of it I'll finish the project somewhere in the spring or summer. When that's done I might be doing requests (if I still have the energy left that is, but I think so) for games you really love that I didn't cover so perhaps it's a good idea to already start keeping notes. Cheers and thank you for all your enthusiasm and support through the year, it really makes
    10 points
  28. Here we are! Finally!! The end of the BETA for the theme! 🤗 Thank you for your patience! I tried to integrate your main requests and refine the existing view as much as possible. The only point not finalized: the scanline effect. I integrated it, it's in the code, but disabled because I can't have the desired effect. As it is, the scanline covers the entire video area and works well ... except for square or vertical ratio video. Then, The effect overflows the SnapVideo to go over the background ... and it's very ugly! I'm trying to fix this for next release ! You can alread
    10 points
  29. Update from end of quarantine !! (finally) First of all, thank you all for your patience during this strange period. Today is updat day!! ChangeLog : Version 0.9 - Released May 19, 2020 - New Feature: Split theme in 2 standalone version: Dark + Light. - Improvement: Eatkinola plugin update. - Improvement: Big performence optimization on PlatformView. - Improvement: Big optimization on PNG size. Theme + ClearLogo. - Improvement: PlatformClearLogo color correction for Dark + Light. And here is the theme cut into 2 branches. LIGHT version + DARK version. Now the D
    10 points
  30. I hope everyone is safe and well in the Launchbox community. Though I've been fortunate enough to work through the current COVID epidemic I was lucky enough to have a few chunks of time where I could really work on entering some of the more obscure titles from my C64 collection into the database. And with those changes I met a goal I set for myself about a year ago. I figured I'd toot my own horn just a bit. You are probably the only people in the world that might understand...
    10 points
  31. 50 new games since the last batch, bringing the total to 3400. A lot of Origin stuff in this one. I've also spent a lot of hours over the last week improving the code for the manuals and custom music and adding more features. You can see a quick demonstration here: I've also continued to convert, clean up, and add more manuals. 279 have been added so far. Thanks to @jophran I've got a couple new sources for these as well. I also created an additional watchdog app which essentially functions as a failsafe in case something goes wrong with Retroarch's launch for any re
    9 points
  32. Hi guys, thought I'd post this here as I imagine we have a few Streets of Rage fans on the forum, Streets of Rage Remake has had an unexpected and very substantial update. The latest version includes the following: - Full 16:9 widescreen support for the main game and for Sormaker mods - 15 New tracks (both remixes and original) from BGM1401 - New scenes added and graphics updated throughout the game - All new intro and updated graphics for endings, main menu, and shop - AI has been hugely improved, providing a better challenge and better balance - Achievements added - Ov
    9 points
  33. //EDIT// newly added links at bottom of this post. //EDIT2// added a link to Dragon57s companion sets (awesome stuff). Hi all. First post, new to Launchbox and Retroarch. Be gentle. I've been working on a Vectrex image set the last few days, image attached below shows the first 15 or so done, i've actually got 21 done so far and working my way through a full set of 116 (for the roms have at least). This inludes all originals, most PD, some demos and a few hacks or clones. What do you think so far? Will there be any interest in this set once i'm done, and i did see a message s
    9 points
  34. Quartet mame arcade bezel quartet.zip Quartet 2 mame arcade bezel quartet2.zip I reconstructed this from @Mr. Do Japanese bezel to the English version, the fonts are not entirely the same as the original but it comes very close.
    9 points
  35. Thx @Seroczynski ! 😃 I know I'm not very active here at the moment. A big project for my job ... bills have to be paid! 🤒 But I still have Colorful in mind and it will be maintained. No worry about it, just patience. My development schedule: Complete the Vanilla Arcade Playlist Video. Finish my version of StartUp Video. Finish and release v.1.0 for the main theme. Work on Startup & Pause Theme. .... To infinity and beyond ! (More and more platform video / new view for main theme / a new banner set /...) 💪
    9 points
  36. Nemesis aka Gradius mame arcade bezel nemesis.zip gradius.zip
    9 points
  37. 9 points
  38. 9 points
  39. Beta 8 is out now with the following: New Feature: The game audit process has been overhauled with missing fields added and the ability to audit all of the games in your collection at once instead of just single platforms Improvement: More additional logging has been added to the MAME high scores in the debug logs for @GreatStone With the updated audit, it is still in development. There's a number of tweaks that we still want to make, such as some of the column headers, the colors, the sorting, etc. It should mostly behave correctly though; we'll be back to
    9 points
  40. Hey all, for the most part I think the LaunchBox Games Database has been running smoothly for a very long time now, but I've had an item on my list to step in and make a few changes/fixes for a long time, and I finally did it this morning. They're all minor fixes/changes, but I thought I'd update everyone, regardless. Here's a list of what all I did this morning for the DB: Added an option to clear out your default collection. This was needed because there was previously no way to empty out your default collection, so you couldn't start over (for example, when syncing your local collec
    9 points
  41. Chadmando's Super Pause Menu! Please scroll down for further information, the latest updates, as well as installation instructions. Thank you! Latest version can be downloaded here: Introducing Chadmando's Super Pause Menu... A feature rich pause menu plugin for launchbox. Features: Highly customizable By default, nice large text for large monitors and television screens No autohotkey coding neccesary if simply needing to send keys (Auto detection of keys) AutoHotkey injection option Clock (I call this a feature because I lose track of time p
    8 points
  42. Beta 7 is out now with the following: Translation updates When removing images from the Add/Edit Game window, the next image is shown instead of the previous You are now prompted to delete media when deleting platforms Fixed null reference bug: https://bitbucket.org/jasondavidcarr/launchbox/issues/5631/launchbox Preventing possible Music VLC error with corrupted music file (sending it out to debug log instead of UI error) Extra logging to help with a couple of issues reported elsewhere Possible stability fixes with VLC videos (for testing)
    8 points
  43. Beta 6 is out now with the following: Fix for the disappearing game wheel items Fix for custom LaunchBox themes causing large interface delays when loading retro achievements Fixes for various rare error messages
    8 points
  44. ==============Continuing with pack 05============== The Legend of Kage mame arcade bezel (Thanks to @Mr. Do for letting me restore the artwork, this was a tough one to do, hope you like the result) lkage.zip
    8 points
  45. In the Hunt mame arcade bezel (artwork credits: ArsInvictus, ShaunDBurch) inthunt.zip
    8 points
  46. 8 points
  47. Golden Axe: The Revenge of Death Adder mame arcade bezel ga2.zip
    8 points
  48. Gate of Doom aka Dark Seal mame arcade bezel (Very hard to find bezel art, I made it from the best quality photo I could find, it's not the best but the instructions are still readable) gatedoom.zip In case you can use it for your projects:
    8 points
  49. 8 points
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