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joelfabiani

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Posts posted by joelfabiani

  1. Yeah! I meant the Play Store version being constantly outdated in comparisson to the oficial one available on RA website. Thank you for explaining, I did the right thing for once installing the website version. :) 

    • Like 1
  2. Hey Jason, thank you for your input and for the great piece of software Launchbox has alwas been. 

    Regarding the deletion, I didn't test deleting an entire platform and I agree it would be very easy to remove the media since it would be just a matter of removing the entire platform media folder. If possible, please try removing just one single game. It would reflect the scenario I ran into here. The challenge is that I needed to write down the name of the games to remove this files from six different folders (front, back, cartridge...).  I hope the `Clean up` option (present on PC) sometime reach the mobile version. 

  3. Hey folks,

    Oit of curiosity, I read about the Android version being constantly outdated and stepped forward downloading directly from oficial website. But during initial setup I saw that RetroArch Plus is recommended. 

    Should I step back and remove the sideloaded version using play store instead? Is there non-obvious advantages? 

    Thank you

  4. Hey guys,

    I just started to use the Android version and I'm enjoying a lot. Running the latest version and with I bought a premium key.

    The only issue I'm facing is related to downloaded media. I deleted a SNES game and confirmed that I wanted to remove all associated media. None was deleted. I checked on file manager and both video and images was still present on launchbox folders. 

    Is there any workaround? 

    Backgroung:

    Android 12

    Samsung Galaxy S22 - Snapdragon 

    Version 1.0

    Thank you

  5. 20 minutes ago, Retro808 said:

    That is the default nature if LB to try and keep the software as portable as possible. This way after the platform name change if you use the option to move games into the LB structure when you import roms the properly named folder is there in the Games subfolder. 

    Oh I got it. So after renaming, If I import a new game for this platform it goes on the new folder instead on adding to the old one. Makes sense. Thank you. 

  6. 54 minutes ago, Retro808 said:

    Yes. It only affects media such as images, videos, etc.. It does not touch emulation. 

    Thank you @Retro808. It's more clear now. The only thing confusing is why LB creates a empty folder inside Games with the new name? Will it be used in anyway? 

  7. Hey all, 

    I got very excited on the lastest changelog regarding adjusts renaming the platforms. 

    "New Feature: When editing platforms and changing the platform name, you'll now be prompted to optionally change all the platform folder names, and also optionally migrate all media (from the poll)"

    But I noticed that when renaming it creates a "Games\[newname]" empty folder but doesn't move the roms nor adjust the "launching" field. 

    Is this expected? 

    Thank you!

     

     

  8. 16 minutes ago, ItchyRobot said:

    @joelfabiani Can you explain the way you are organizing your folders a little better for us noobs? I couldn't really follow the previous posts instructions =( 
    I am going to start adding other emulators soon and want to organize it correctly the first time. I currently only have MAME set up.

    Hey ItchyRobot, not sure if my scenario can help you but the only thing I did was to structure the Emulators instead of all of them on the same directory.  I attached a screenshot here in case it can shed some light. screen.thumb.jpg.2393109fe6c83be7cc206bdda0741ba8.jpg

  9. 36 minutes ago, CDBlue said:

    Some of the stand-alone emulators I use for different systems. I do use RetroArch for many systems, and in some cases the below systems also have Retroarch cores. But I find the stand-alone emulators works better/faster for the below if they do have a Retroarch core alternative... IMO.  In many of the systems below I've tested multiple stand-alone emulators, but ended up with these as they seem to work best for my system/preferences:

    Arcade - Mame - https://www.mamedev.org/
    Atari 5200 - Altirra - http://www.virtualdub.org/altirra.html
    Commodore 64 - Hosx64 - http://www.hoxs64.net/
    Commodore Amiga - FS-UAE - https://fs-uae.net/
    Nintendo 3DS - Citra  - https://citra-emu.org/
    Nintendo 64 - M64P  - https://m64p.github.io/
    Nintendo Entertainment System - Mesen  - https://www.mesen.ca/
    Nintendo GameCube/Wii - Dolphin  - https://dolphin-emu.org/
    Nintendo Wii U - Cemu - http://cemu.info/
    Sega32X - Kega Fusion - https://segaretro.org/Kega_Fusion
    Sega Dreamcast - Demul - http://demul.emulation64.com/
    Sega Saturn - Mednafen - https://mednafen.github.io/
    Sony Playstation 2 - PCSX2 - https://pcsx2.net/
    Sony Playstation 3 - RPCS3 - https://rpcs3.net/
    Sony Playstation Portable - PPSSPP - https://www.ppsspp.org/

    Great summary, thanks a lot CDBlue. I'm following DOS76 advice and organizing the emulators hierarchically. These definitely will be present on this tree.  I'll try as possible to alternate between the RA core and standalone to get my own impressions but the feedback from you guys its already helping to know the route to follow. Thank you all. 

    • Thanks 1
  10. 56 minutes ago, DOS76 said:

    Tip for organzing you emulators folder make top level folders for manufacturers or type of game so for Example you have Nintendo then inside you have your Dolphin your Cemu Citra Desmume. Then for Arcades you can have a top level and put MAME FBA Demul Sega Model 2 emulator Super Model TaitoTX Nesica Teknoparrot. Emulators usually don't take up much space so organzing them further may be a better solution than just jettisoning them completely.

    Gold tip. I should have done this from beginning  but will reorganize this way now. Thank you.

  11. 1 minute ago, Lordmonkus said:

    I'd ditch the stand alone FBA for the RA FBA core and I would ditch Fusion for the GenesisGX core along Pico for 32X.

    I like to use RA for where it makes sense, if there is a clear and obviously better option in a stand alone I will use it or when I have a preference over the RA core such as Mame.

    Stand alone Mednafen for NES is not something I would recommend to anyone, even they say it's not the best out there. Mesen in RA or the stand alone version the best NES emulator followed closely by puNES, everything after that pales in comparison.

    Kudos Lordmonkus! I really appreciate, that's gonna help me to clear some standalone emulators I downloaded for cores. Thank you. 

  12. 2 minutes ago, damageinc86 said:

    Personally, I love the standalone version of mednafen, so I use that for a lot of systems (NES, SNES, GENESIS, SATURN, and Virtual Boy) I even found out how to enable the built in crt shader for mednafen which isn't that bad.  So my mednafen games look similar to others that I have in retroarch (sega cd, and a few others).  For handhelds I use retroarch because of the awesome overlays that make it look like you are playing on the device.  Dolphin for GC and wii, and MAME for arcade.  Redream for dreamcast.  d-fend for DOS.  That pretty much takes care of it.  So there are some folders in there, but it's by no means un-manageable.

    I'll definitely gonna take a look on these. Thank you so much damageinc86 for the detailed asnwer.  

  13. 1 minute ago, Lordmonkus said:

    Suggested emulators are just that, suggestions but by no means are they necessarily the best option.

    Use what you feel is best for your setup.

    Hi Lordmonkus, thank you for your input. Please don't get me wrong. Nothing against the suggestions. I just wanted to hear from experienced users like you that already tried extensively many different setups instead of trying every existing emulator. For instance you maybe feel that I should throw Final Burn Alpha standalone emulator on the trash and use some RA core instead. To know my setup, and every single emulator out there probably will take a long time... would be good to hear others experiences. 

    Thank you

  14. Hey guys! Here it goes my extremely noob question, hope you can shed some light here. 

    After long time using pre-built retropie images (dz omega, retrorama...) I upgraded my year LB license to lifetime and decided to start a collection from scratch. I got roms from different packs always prefering no-intro roms when possible. Included eXo beautiful DOS collection and other stuff.

    Sometimes when adding an specific platform LB suggest an emulator to be used, but for various platforms it doesn't (eg. Amstrad) and other times even with platforms I believe retroarch supports LB suggested other emulators like nestopia and ePSXe. In these cases I searched and/or downloaded many different emulators and now my .\Emulators folder seems so messed up with folders like Cemu, Demul, desmume... and so on. No problem at all as long as they are required. I just wanted to be sure that I'm not duplicating emulators that are already supported by RA.

    My question, finally... could you please enlighten me about what emulators I REALLY need besides RetroArch. In case of, for instance, not being supported on RA or being supported but not optimized like an dedicated emulator. 

    Sorry the long post, I just wanted to be most clear as possible about my scenario. 

    FWIW, my actual emulators folder: Cemul, Demul, desmume, ePSXe, Final Burn Alpha, FS UAE, Fusion, Mame,  Nestopia, Project 64, RetroArch, VisualBoyAdvance-M, WinAPE20B2 and WinVice-3.1.

    Appreciate any input that help me understand better the mess I made here. :)

  15. 7 minutes ago, eXo said:

    If you are interested in any more detail, I recommend the discord channel.

     

    The full size of all 5 volumes should be around 400gb or so off the top of my head. Maybe closer to 350. Definitely not 200. Sounds like you missed a volume? There are 5.

    It's pretty clear now. Thanks for your detailed answer. 

    I didn't finished downloading yet. But I thought it was 200gb based on the-eye info header where it states to be 200gb. I tried to grab a screenshot now but I'm getting bad gateway there.   

    Thank you again for everything. 

  16. 29 minutes ago, eXo said:

    Thanks. 

    I don't take any money for this stuff. Would be too easy to seem like people are paying for the games instead of my time. 

    I understand. This collection is pretty new to me. For ages I had only used retropie with a few old but gold games. If I got it right exodos is a brand new compilation (3.11) and win3x0 available right now is under development and getting an update too right? Just curious, not interested in ETA.

     

    Edit: I'm getting exodos from the-eye with a side of 200gb. Is this right? Asking because I had the impression that previous compilation (2.0) was 300gb+.

  17. Just now, eXo said:

    It's easy, but it takes a few steps. Specific instructions are posted on my discord channel.  Here is a quick copy paste:

     

    To merge your eXoDOS launchbox files into an existing launchbox installation, do the following:

    copy .\data\platforms\MS-DOS.xml from the exodos folder to your launchbox folder
    move .\Manuals\MS-DOS*.* from the exodos folder to your launchbox folder
    move .\images\MS-DOS*.* from the exodos folder to your launchbox folder
    move .\eXoDOS*.* from the exodos folder to your launchbox folder 

    Thanks a lot eXo, I'm almost finishing the download and gonna do that.

    Is there any patreon, paypal or similar for a little contribution for your all hard work?

  18. On 1/3/2019 at 7:24 AM, BIGZIPZ said:

    A Big thank you to eXO and the team for their hard work.

    I wondered if there was a  way to install eXoDOS_v3.11 into my existing Launchbox installation. When I run eXoDOS_v3.11 setup it creates a brand new fresh install of LaunchBox. 

    is it possible to get all those games installed to my main, several years old, Launchbox install?

    Wondering the same. Appreciate if someone can shed some light on this.

     

  19. 14 minutes ago, johndoe86x said:

    If I can throw my hat in on this topic, I think an Xbox port would be cool.  But I would purchase a second lifetime license if there was guaranteed Linux support.

    I follow you! For a long time I had dual boot just because of LB. Would be an amazing addition to *nix world.

    • Like 1
  20. @Jason Carr, I'm happy already just knowing you're tempted. Just wanted to add that at the same time I would love to see LB on Linux an UWP port would be even more welcome. Since it's a single flavor (different from so many great and diverse linux distributions) and a platform already dedicated to gaming with its own controllers (less cusomizations to tweak) and a powerfull hardware.  Maybe you could assess the effort required and consider a value on an crowfunding site like patreon. It will be the answer and contribution from the community if it does worth or not. I'll be on the queue and already with my fingercrossed.

    Thank you Jason! 

  21. Yeah, i see your point and agree. it's a shoot in the dark. But, looking back, the amount I spent with raspberrys, PSU, SD card, retroflag case, controllers... Man, I'll give it a try any day. And for one I have already both LB (year, gonnar upgrade to lifetime) and Dev license acquired. So the only new spend would be for crowdfunding.

    Thank you for your input Neil.

    • Like 2
  22. I guess it would need an effort to Port it to uwp. Retroarch for instance only confirmed after reach a certain goal on patreon crowdfunding. But since we're talking on dev mode and sideload apps does Microsoft needs to approve? I mean, I can even insert an Hello World there after pay the ~12usd fee to enable dev mode on my console.

    I'm case LB dev team decide to follow the same road I would be willing to contribute.

     

    Edit:

    Just to include another related app. Besides retroarch on early 2019 we have already for some time now the retrix project that also works on dev mode and emulates ~15 systems. But nothing feature rich and pretty like LB.

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