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Terminates Here

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  1. I've been poking around in the MS-DOS.xml file for more info.  After my recent import, I've noticed for a game (say, Duke Nukem 2).  I keep my Launchbox games in a OneDrive folder called 'Emulation Essentials' - to prevent bloat, I only import selected games from a platform.  

    The root folder is correct:

    <RootFolder>..\..\Users\elect\OneDrive\Emulation Essentials\MS-DOS\Duke Nukem 2</RootFolder>

    Application Path is shown as....

    <ApplicationPath>NUKEM2.EXE</ApplicationPath>

    However, Launchbox tries to locate NUKEM2.EXE relative to the location of Launchbox.EXE, rather than the RootFolder for the game in question.  It can't find it, and it  errors.

    The only way to get the game to load is to manually input the entire path to the exe, I.e for Beyond Castle Wolfenstein....

    <RootFolder>..\..\Users\elect\OneDrive\Emulation Essentials\MS-DOS\Beyond Castle Wolfenstein</RootFolder>
    
    <ApplicationPath>..\..\Users\elect\OneDrive\Emulation Essentials\MS-DOS\Beyond Castle Wolfenstein\BCW.COM</ApplicationPath>

    So the problem seems to be that Launchbox isn't using the RootFolder XML to locate the game, you have to manually direct it to the game folder from the location of Launchbox.exe.  

     

     

     

  2. I am trying to import MS-DOS games on Launchbox 11.9 (Windows 10).  I followed the video here:

    But it doesn't work!  When I press Finish at the end of the Wizard, it just ends, nothing imports.  I got it to work years ago on an earlier version of LB but not any more.

    I tried importing my DOS games in folders by dragging-and-dropping them into Launchbox direct - this DOES import them, but the Application Paths are all wrong, they looks for the games in the Launchbox app directory, not in the directory in which they are stored.  I could change them all manually but that's going to take ages.

    image.thumb.png.128a2b688d751e0da996216da8e20747.png

    I tried a fresh install of Launchbox in a separate directory, same problem.

    I tried moving the games to a different directory and importing them from there, same problem.  

    I tried DOSBox pure on Retroarch, which MIGHT be a solution for more arcade-type games, but it's a poor option for keyboard-heavy games (I've got a thing for old-school interactive fiction).  

    Any ideas?  I'm at my wits end with this one.

  3. 29 minutes ago, Jason Carr said:

    Hey guys, sorry for the issues here. I'm currently working on a beta and have some other controller issues resolved, but for the life of me I can't seem to replicate any issues closing down emulators with the button combos. That said, this thread is extremely confusing; can you guys detail for me the exact issues that you're running into with version 10.5?

    My understanding is that the exit emulator button combo is not working, but I need to figure out what the difference is because I'm not seeing any issues with it. @klepp0906 @Terminates Here

    Hi, the issue was that 10.5 happily accepted any button combo as a closedown emulator option, but it simply didn't work in practice.  Could exit emulator via Esc key and whatever specific exit function were available within, but not from the controller (the controller otherwise worked perfectly).

    I mostly fixed it by restoring a backup of 10.1, and then upgrading again.  Hence, I traced the problem to the auto-upgrade failing the first time I tried it, which messed up some settings or something like that.  Regret I can't replicate.

    One quirk...the use of Start+Select as an Exit combo now works in Retroarch, it works in standalone emus (Altirra is my favourite, I have a few others), but oddly doesn't work in standalone MAME64 (as opposed to MAME-core-run-thru-retroarch).   Not sure if there's anything different I have to do setup-wise (it's always been a fiddly emu to work with).  I only really use it for Bally Astrocade and a few obscure ex-MESS systems, but curious to establish what's up with this one.

  4. On 10/4/2019 at 11:20 PM, Jason Carr said:

    We may indeed have an issue with multiple XInput controllers. I'll be reviewing that here soon. Sorry for the trouble.

    Hi Terminates, this is one issue that I haven't figured out. Button combinations are working in all my testing for Retroarch in 10.5. What buttons have you assigned to exit and what controllers are you using?

    Hi, I later traced this to a botched 10.5 Launchbox upgrade.  The installer messed up when I unknowingly switched from Bigbox to Launchbox and something went wrong config wise.  Now fully functioning on LB Premium 10.5.

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  5. Oddly, I took a backup of a working 10.1 installation, tried to jump to 10.5 again on a 'what the hell' basis, and now it's working?  Confused.  Seems something went wrong with my first attempted upgrade and I had to rewinds and start again.  Solved for now, but concerned the "proactive" auto-upgrade feature isn't as resilient as it could be.

  6. Hi, been talking about this in another post.  I too reverted to a backup of a 10.1 installation and everything worked again - button combos got me out of Retroarch and also special-interest emus (I use Altirra for Atari 8-bit, for instance).

  7. +1 for needing help on this.  All emus are set via hotkey to exit on Esc.  This works, always has done.  But can't exit emu via button combo at all.  Not Retroarch, not single-system emus either (I'm using Altirra - a bit obscure but it still lets me exit via the Esc hotkey, so why not this?).

    Using Windows 10, Launchbox 10.5 Premium, wired Xbox 360 controller.   Only just paid for premium version so can't speak for previous versions.

    Online guides don't help because the Options menu has changed so much.  (Can I assume Controller Automation is no longer a separate setting)?.

    Just tried Launchbox 10.1 on my laptop, and this works without complaint, so going to go back to a backup copy of my setup and try that.  

    Not the best initial experience of being a paid user, I'll say that much.

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