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File Comments posted by launchretrogirl2562
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amazing work😍
thanks for sharing
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thanks for these
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that would be great to have a custom theme for lunar battle.
just take your time. no pressure
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again a great set. thanks for sharing
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ofcourse that is ok.
i will check back in a couple of days. thanks alot.
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These look very nice.
I also have the same question as djweevil666.
Any additional info as to how to use these would be much appreciated. -
Looks like a tremendous amount of work.
Your work is very much appreciated. I will look at each of my platformlogo's to see all the logo's I can change out for your higher quality ones.Always nice to improve and this set facilitates just that. So thumbs up!!!!!!
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No need to be so strict on yourself (but my skills in Photoshop are not so good)
They look good. I like the scanlines effect on these logo's.
I'm gonna use some of these. So thanks.
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13 hours ago, Retro808 said:
@launchretrogirl2562 This theme was not developed in the CTC. So it cannot be edited in the CTC. You would have to manually edit the theme files or design it in the CTC using the image elements.
I was already manually editing them. But it is very time consuming to get all the videos to correctly match the video backgrounds and get all rowspan and colspans correct 😄
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hi jason,
is there a theme community creator version available?
was looking at the following and wanted to try it out on my favorite theme
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it works like a charm !!! ApplicationFileNameWithoutExtension was the one I needed indeed.
once again, many many thanks CMOSS!
I'll however still be on the lookout for an update on your theme ?
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35 minutes ago, CMOSS said:
I already have that view prepared for a future release of the theme.
I am attaching it here. It will probably not work out of the box as I have reorganised the assets in different folders (but maybe it gives you a hint on what you need to change to make it work). The cabinets should be placed on a folder called "Cabinets 1920x1080" and be named using the launchbox database id of the game.
I've looked at it.
Yes, I can get it to work like this.
However...how do I change over 1700 images from the name of the zip which Mame uses to the launchbox database id of the game?
How did you do that? Cause I assume you are using the same set of images as I am.
Those images all have the mame/zipname .png -
COOL!
Just what I was looking for ?
Many thanks!!! ??
I will have a look at at and hopefully I can change my theme with your attached xaml as a baseline. Fingers crossed. -
How can I change the Wheel2GamesView.xaml in such a way that it points to my own arcade cabinets?
My cabinet artwork is located in the default directory
LaunchBox\Images\Arcade\Arcade - Cabinet\
I've downloaded all arcade cabinets from coinops Diamonds plus. (arcadecabinetscoinopsdiamonds.png)
So for the game 3 Count Bout I would expect to see the arcade cabinet in my uploaded attachment 3countb.png
I did try to change the xaml file myself by adding a binding to it and pointing it to ActiveGame.MarqueeImagePath but sadly without result.
To show how it needs to look i've hardcoded the 3countb in the xaml, but this ofcourse needs to go automatically and change the cabinet with each different game. (3countbout.png)
Any help would be much appreciated
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nice vid, love the music and the style. Great job!
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Great job!
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Platform Icons (373)
in Custom Sidebar Icons
Posted
great addition and fills in the ones i was missing. Thank you😊