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Posts posted by tycho1974
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23 minutes ago, BobbyBadBoy said:One question, for some DOS Games the copy protection involved them asking a question and you had to know the answer as provided in the manual. I know that one of the goals of this Project to have all the manuals bundled, but is is possible to make some kind tiny script that can just punch in the answer. I'm not trying to like give anyone any extra work. I actually think this would be a nice tiny little idea for me to perhaps practice a little bit of scripting or learning more computer stuff.
I could maybe do it for a handful of games, maybe just some kind of character count script that counts the characters on the dos box screen and deduces which question was asked and then just copies and pastes the answer from an index file.
I don't know any programing or anything, I'm just spitballing, I have done work in Microsoft Excel only lol. Does anyone think this would be a cool idea?
This would be cool for like RetroPie or something where like you don't necessarily wanna be plugging in a keyboard and a mouse repeatedly.
All the games I've personally played from exo's pack were already cracked, or came with a crack. The games will then either skip the copy protection step, or are modified so that any input from the user "solves" the protection.
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On 2/13/2020 at 7:17 AM, Retro808 said:Try putting the following in the Running AutoHot Key tab of the edit emulators screen for RPCS3 in Launchbox.
$Esc:: { WinClose, ahk_exe {{{StartupEXE}}} }
Recent RPCS3 user here. I tried this script, and I discovered that using my button shortcut to bring up the LB pause screen does work - but it's not visible. What I mean by that is pressing my button shortcut results in the mouse pointer becoming visible, so that led me to ALT-TAB, holding ALT to keep my list of open programs showing. I saw an entry for the LB pause screen, but switching to it did nothing. I'm not sure if the problem lies with an inability to render it on top of RPCS3, or if it's not working properly. The pause screen shows up on all the rest of my emulators.
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15 minutes ago, eXo said:That process will break games that have sound options, like mt32 and sound canvas, or all my special launch options like pixel perfect.
And my next release has ipx networking for multiplayer and curved crt shaders, which would also be broken doing this.
Again, my memory is fuzzy, because I did this a while ago, mostly after one in the morning. So I may have run the included setup batch script (with only one game downloaded) before doing anything I mentioned above. I also have MUNT and GUS drivers installed on my system, previous to adding the eXo games, because I had already set up a ton of games on my own, with MT-32 and GUS support. But I can say that I've tested every game I added from the eXo pack, and they all work properly, with MT-32 and GUS audio.
But yeah, I probably ran the setup script, first things first. Like I said, it worked for me, but that's no guarantee it'll work for everyone.
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5 hours ago, jonboyuk said:Exo you are amazing. Thanks for compiling all of these games - it's astonishing.
Quick question if that's okay?
Is it possible to cherry pick games from the collection and set them up for use with DosBOX/LaunchBox using your configs? I can see a download to individual game zip files, but I wasn't sure what to do from that point given the structure of the unzipped games. Thanks 🙂
I did this a couple of months ago. I downloaded the entire eXo pack, but I only wanted to add around 35 games to my existing 220-game DOS library. After a lot of trial and error, I ended up on a process that worked pretty well, but it's involved:
- Before beginning, make sure you have DOSBox and DOSBox ECE installed, as you'll need both versions.
- Find the game you want in the torrent, and only download those that you want; or just download the entire pack.
- If you're doing a partial download, make sure you absolutely download !DOSmetadata.zip and XODOSMetadata.zip.
- Extract the files from the game archives that you downloaded/want to install. Each archive is fully named, like "Space Quest 3", but the folders in the archive are more DOS-friendly, like "sq3".
- Move the extracted folders to your DOS games folder.
- Extract !DOSmetadata.zip and XODOSMetadata.zip. These are very large files, so be patient. These files contain the DosBox configuration files for each individual game. You'll need to find the one for the games you downloaded.
- My memory is failing me right now, so I can't remember the exact procedure here, but I believe what I did was I opened the .conf for a game, copied the text and created a new .conf for that game in my LB folder. (Personally, I keep all my DOSBox .conf files in the DOSBox folders, not the individual game folders.)
- Through extensive testing, I edited each .conf with the appropriate settings and commands to copy the details from eXo's .conf files. Sometimes simply copying and pasting would work, sometimes it would require a combination of .conf editing and LB tweaking to get the games to run properly.
- You can grab all metadata (boxes, screenshots, logos, manuals, etc) from eXo's metadata archive.
Again, this is just what I ended up doing, and is by no means the definitive way to selectively add games to your LaunchBox build. It took a lot of trial and error, but it worked, and I'm happy. Good luck!
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Starting on the fourth page in the comments on the file download page might bring you some insights. I had this issue recently, and I got it to work on LB 10.13 (somewhat).
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Tycho's Video Snaps: MS-DOS Games
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My MS-DOS games library had very few video snaps available, so I made my own for the ones that were missing. Most footage is my own gameplay, with a few using gameplay gleaned from YouTube. Videos 30 seconds long, in MP4 h.264 format, 640x480 at 60fps. I hope you enjoy them!
- A10 Tank Killer
- Abuse
- Advanced Dungeons & Dragons - Death Knights of Krynn
- Advanced Dungeons & Dragons - Dragons of Flame
- Advanced Dungeons & Dragons - DragonStrike
- Adventures of Willy Beamish
- Alone in the Dark 2
- Alone in the Dark 3
- Alone in the Dark
- Al-Qadim
- Altered Destiny
- Amazon Guardians of Eden
- Arthur the Quest for Excalibur
- Ballyhoo
- Batman Returns
- Battle Chess_ Enhanced CD-ROM
- Battlechess 4000
- Battlechess
- Betrayal at Krondor
- Beyond Zork
- Bio Menace
- Blackthorne
- Blake Stone - Aliens of Gold
- Blood
- Broken Sword II
- Broken Sword
- Castle of Dr. Brain
- Circuit's Edge
- Codename Iceman
- Commander Keen 1_ Marooned on Mars
- Commander Keen 2
- Commander Keen 3
- Commander Keen 4
- Commander Keen 5
- Commander Keen 6_ Aliens Ate My Baby Sitter!
- Conquests of Camelot
- Crime Wave
- Crusader - No Remorse
- Crusader_ No Regret
- D Generation
- Dark Castle
- Dark Sun - Shattered Lands
- Dark Sun_ Wake of the Ravager
- David Wolf - Secret Agent
- Death Rally
- Descent 2
- Descent
- Discworld
- Doom II
- DOOM
- Duke Nukem II
- Duke Nukem
- Dune II_ The Building of a Dynasty
- Epic Pinball
- Eric the Unready
- Extreme Pinball
- Eye of the Beholder II
- Eye of The Beholder III_ Assault on Myth Drannor
- Fade to Black
- Flashback
- Flight of the Amazon Queen
- Future Wars
- Gabriel Knight
- Gamma Force
- Heretic
- Hero's Quest
- Hexen - Beyond Heretic
- Hoyle's Classic Games
- I Have No Mouth, And I Must Scream
- If It Moves, Shoot It
- Indiana Jones and the Last Crusade
- James Clavell's Shogun
- Jazz Jackrabbit
- Jill of the Jungle 2
- Jill of the Jungle 3
- Jill of the Jungle
- Journey
- Karateka
- King's Quest I
- King's Quest IV
- King's Quest V
- King's Quest VI
- King's Quest VII
- King's Quest
- Lakers v Celtics
- Lane Mastadon
- Laura Bow - The Colonel's Bequest
- Laura Bow - The Dagger of Amon Ra
- Leisure Suit Larry 5
- Leisure Suit Larry 6
- Leisure Suit Larry II
- Leisure Suit Larry III
- Leisure Suit Larry in the Land of the Lounge Lizards
- Leisure Suit Larry VGA
- Leisure Suit Larry_ Love for Sail!
- Lemmings 2_ The Tribes
- Lemmings
- Les Manley - Lost in L.A
- Les Manley in Search for the King
- Loom
- Manhunter New York
- Manhunter San Francisco
- Maniac Mansion - Day of the Tentacle
- Maniac Mansion
- Mario Teaches Typing
- Martian Memorandum
- Math Blaster Plus
- Mean Streets
- MegaRace 2
- MegaRace
- Mines of Titan
- Mixed Up Fairy Tales
- Monkey Island 2
- Monster Bash
- Norse by Norse West The Return of the Lost Vikings
- Nova 9
- Oregon Trail
- Paratrooper
- Pepper's Adventures in Time
- Phantasmagoria 2 - A Puzzle of Flesh
- Phantasmagoria
- Planetfall
- Prophecy
- Quake
- Quest for Glory I
- Quest for Glory III
- Quest for Glory IV
- Raptor - Call of the Shadows
- Reader Rabbit 3
- Reader Rabbit
- Red Baron
- Rise of the Robots
- Rise of the Triad - Dark War
- Rocket Ranger
- Shadowgate
- Sherlock
- Silpheed
- SimCity Enhanced CD-ROM
- SimCity
- Space Quest 6 Roger Wilco in the Spinal Frontier
- Space Quest I VGA
- Space Quest III
- Spaceward Ho!
- Spellcasting 101
- Spellcasting 201
- Spellcasting 301
- Star Wars - Dark Forces
- Star Wars - Rebel Assault II
- Star Wars - TIE Fighter
- Star Wars - X-Wing
- Star Wars Jedi Knight - Dark Forces II
- Star Wars Rebel Assault
- Stellar 7
- Stunts
- The 11th Hour
- The Amazing Spider-Man
- The Beast Within_ A Gabriel Knight Mystery
- The Curse of Monkey Island
- The Even More Incredible Machine
- The Incredible Machine 2
- The Incredible Machine
- The Legend of Kyrandia_ Book 3_ Malcolm_s Revenge
- The Legend of Kyrandia_ Book One
- The Legend of Kyrandia_ Hand of Fate
- The Lemmings Chronicles
- The Lost Files of Sherlock Holmes
- The Lost Vikings
- The Pandora Directive
- The Punisher
- Tomb Raider Gold
- Tongue of the Fatman
- Tyrian
- Under a Killing Moon
- Warcraft II - The Tides of Darkness
- Warcraft_ Orcs & Humans
- Weird Dreams
- Where in the World is Carmen San Diego
- Where in the World is Carmen San Diego (original)
- Wing Commander II_ Vengeance of the Kilrathi
- Wing Commander III
- Wing Commander IV_ The Price of Freedom
- Wing Commander
- Wings of Fury
- Wolfenstein 3D
- Zak McKraken
- Zork Grand Inquisitor
- Zork I
- Zork II
- Zork III
- Zork Nemesis
- Zork Zero
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Submitter
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Submitted04/13/2020
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Tycho's Video Snaps: Windows (176 games)
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So I made video snaps for almost all my Windows games in my LB build. I have more games, but these are the snaps I made myself; most use my own gameplay, a select few use footage I got from YouTube. Most are 640x360, 60fps, in MP4 h.264 format, and 30 seconds long. Enjoy!
- 3D Pinball - Space Cadet
- A Plague Tale Innocence
- Alan Wake
- Amnesia_ The Dark Descent
- Arise - A Simple Story
- Ashen
- Batman - A Telltale Game
- Below
- Besiege
- BioShock Infinite
- Black Future '88
- Blade Runner
- Blair Witch
- Blasphemous
- Blaster Master Zero
- Blazing Chrome
- Bloodstained
- Braid
- Castlevania - Lords of Shadow 2
- Cave Story+
- Control
- Cuphead
- Dark Souls - Remastered
- Dark Souls II - Scholar of the First Sin
- Dark Souls III
- Dead Cells
- Diablo
- Disco Elysium
- DOOM Eternal
- Dragon Age_ Origins
- Dragon_s Dogma_ Dark Arisen
- Dragon's Lair Trilogy
- Echo
- Enslaved_ Odyssey to The West Premium Edition
- Fallout
- Fallout 2
- Final Fantasy XIII
- Freespace
- Freespace - Silent Threat Reborn
- Freespace 2
- Frostpunk
- GALAK-Z
- Gears 5
- Geometry Wars - Retro Evolved
- Getting Over It with Bennett Foddy
- Gorogoa
- Grand Theft Auto V
- GRID
- Grim Fandango
- Gris
- Guacamelee! 2
- Hellblade Senua's Sacrifice
- Homeworld Remastered
- Hotline Miami
- Hotline Miami 2_ Wrong Number
- Hyper Light Drifter
- Ion Fury
- Lumino City
- MDK 2
- Mega Man 11
- Million Arthur
- Monster Jam - Steel Titans
- Nier Automata
- Octopath Traveler
- Omen of Sorrow
- Ori and the Blind Forest
- Ori and the Will of the Wisps
- Outer Worlds
- Outlast
- Outlast II
- Pathologic 2
- Pinball FX3
- Planescape_ Torment_ Enhanced Edition
- Prince of Persia
- Prince of Persia_ The Sands of Time
- RealMyst_ Masterpiece Edition
- Resident Evil 2
- RESIDENT EVIL 7_ Biohazard
- Return of the Obra Dinn
- Re-Volt
- Rise of the Tomb Raider
- River City Girls
- Roller Coaster Tycoon 2
- Roller Coaster Tycoon 3
- Rune
- Shadow of the Tomb Raider
- Silent Hill 2
- Star Wars - Knights of the Old Republic
- Star Wars - Knights of the Old Republic II
- Star Wars - Rogue Squadron 3D
- Star Wars - Shadows of the Empire
- Star Wars Battlefront II
- Star Wars Jedi Fallen Order
- Star Wars Jedi Knight - Jedi Academy
- Star Wars Jedi Knight II - Jedi Outcast
- Star Wars Starfighter
- Starcraft
- Starcraft II
- System Shock 2
- Tetris Effect
- The Dark Pictures - Man of Medan
- The King of Fighters XIII
- The King of Fighters XIV Steam Edition
- The Messenger
- The Surge 2
- The Takeover
- Transformers Devastation
- Unavowed
- Undertale
- Unravel Two
- Unreal
- Unreal II
- Unreal Tournament
- Unreal Tournament 2004
- VVVVVV
- Warcraft III
- Warcraft III - The Frozen Throne
- What Remains of Edith Finch
- Wolfenstein II The New Colossus
- XIII
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Submitted04/13/2020
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2 minutes ago, Retro808 said:In >Tools>Game Details do you have Videos checked?
I see what you're saying. I had to go into Options, then General>Game Details and then tick the "Videos" box. That's pretty random, because all the other boxes I had checked before were still checked; Videos was the only one I had to manually re-check. Thanks!
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Last week, the hard drive where my LaunchBox build was located suffered a catastrophic failure, and I lost my entire build. I had video snaps for every game, individualized settings for every MS-DOS game, you name it. Luckily for me, I had duplicated my build (minus my license file) and gifted it to a friend. He was kind enough to lend me his drive so I could rebuild mine, which I did.
To completely test it, I added my license file to his build, just to make sure all the features activated. Everything works except for the video snaps, and I can't figure out why. All the MP4s are in the correct folder, just like everything else like manuals and images, and if I start BigBox, all the video snaps play for all the games and platforms. But when I run LaunchBox, I get no video snaps. The settings for each game list the video file location correctly, too. Is there a setting somewhere that I'm not seeing? Help!
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7 hours ago, eXo said:merge your xml with my xml?
I figured that, but I didn't want the content of 6,500 games I'm not planning on installing. It was only 30 or so games that I added, so I just did 'em all individually, manually. Your file and folder structure made that really easy to do; again, you and your team have my undending appreciation and respect, as I can now share these games — and how I played them as a young kid — with my own children.
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On 10/23/2019 at 11:41 AM, eXo said:To merge your eXoDOS launchbox files into an existing launchbox installation, do the following:
First:
Run setup.batSecond:
copy .\data\platforms\MS-DOS.xml from the exodos folder to your launchbox folder
move .\Manuals\MS-DOS\*.* from the exodos folder to your launchbox folder
move .\images\MS-DOS\*.* from the exodos folder to your launchbox folder
move .\eXoDOS\*.* from the exodos folder to your launchbox folderFirst of all, speaking as someone who hunted down 220 DOS games, then installed, set up, and tweaked them all manually, I have much respect for this project. I wish I had found it before I did my own hunting.
So, because I have those 220 DOS games already in my Launchbox folder and database, I would like to integrate the games that I extracted from your build into my own. Is this possible? Like yourself, I spent the time to use specific builds of DOSBOX for specific games, I have .conf files for each game, joystick bindings, MT-32 and GUS support, as well as all requisite metadata. I don't want to overwrite what I already have, so I'm wondering if integration is even possible. Any tips?
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5 hours ago, Jason Carr said:This is good to know, @tycho1974. I wish I had a solution for you, but sadly I don't. I haven't done any extensive testing with sideloaded Retroarch 32-bit vs. from the Play Store and controls, though. It may be worth trying some older (and/or newer) versions to see if all versions are affected by any bugs like that. It's not uncommon for Retroarch to put out official versions with bugs.
Interesting tidbit about the official releases with bugs. I can say that I just got the APK from the Retroarch website, so I'm assuming it's the latest version.
I did some further testing, and I discovered that the only way for my D-pad to function properly was to manually edit the bindings; specifically, I had to remap the "analog" stick inputs for left, right, up, and down to the D-pad instead of the left analog stick. The existing D-pad bindings do nothing in my testing, and my "Analog to Digital Type" setting does nothing when changed. I hope this helps anyone who is having this same issue...
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For anyone wondering why I'm posting here and not, say, in the Retroarch forums: It's because their byzantine forum rules prevent me from even creating a topic until I meet seven different requirements.
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So I followed ETA Prime's tutorial on loading my MAME games into Android, and apart from exporting my entire 10,000+ file romset, it worked great. My problem is that Retroarch 32-bit is pretty janky about controls, and I can't seem to fix it.
I use the "official" Retroarch app to run all my other emulated games (NES, SNES, Genesis, PS1, etc), and input works flawlessly, using the D-pad for movement controls. But when I use Retroarch 32-bit to play my arcade games, the program insists on forcing me to use the analog control stick for basic UDLR movement. This is even before connecting a controller - the input OSD has to be switched over to left analog stick in order for me to be able to control movement in all games. I've gone into the settings and poked around, but nothing I do seems to make the app use regular D-pad inputs for movement. The same holds true after I connect a controller. Has anyone else run into this? This behavior has been consistent since first installing and running Retroarch 32-bit.
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Loving the Android implementation so far. Piggybacking on OP: Is there an "official" feature request thread that I'm not seeing? Or would that be presumptuous?
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After a couple of days of testing, I'm really liking where LB on Android is, especially out of the gate. The emulator setup and configuration is similar to the experience on my Windows machine (trial and error but rewarding when completed), and I'm impressed that so many features are working.
That being said, I have some questions that I was wondering if other users have come across, and while I know that some of these are emulator specific, the LB community is pretty knowledgeable about these things, so maybe someone can help.
Playstation Emulation
Using Retroarch+PSCX-Rearmed- I noticed that when exporting out of LB, some of my PSX roms didn't make the journey. The files that launch (on my main Windows LB build) from a .pbp or .bin transferred fine, but any file that used a .cue or .m3u didn't. I had to manually add the .iso and .m3u files to the LB folder before I copied the whole thing to my device. Games that use .m3u include Metal Gear Solid 2 (2 discs) and the Final Fantasy games, and a .cue-based game would be something like Wipeout 3, in which the music track information resides in the .cue.
- On the subject of Wipeout 3, while the game did successfully launch and run in Retroarch, none of the CD music was audible. I have verified that the game does in fact work with the CD audio on my computer, and I'm not sure what I need to modify to get it working correctly on my Android device.
- Related to that issue: Currently, I cannot specify which file LB needs to launch. So in other words, I'd like to configure LB to use the .cue file to launch Wipeout 3, instead of the .iso. Are there plans to include such an option?
Dreamcast Emulation
Using Retroarch+Flycast- More of a comment than a question: I had to manually add the BIOS files to my Retroarch folder in order to get these games to work. Same goes for PS1 games. Really, just add all the BIOS files you have to the /system folder in your Retroarch folder.
Retroarch General
- Is there a way to use custom overlays/bezels? I was able to somehow load my PS1 bezel, but I could still see the controller button overlays. As far as I can tell, there's no way to just have the bezel, and not the overlay. Anyone know of a solution?
I had other questions, but I can't think of them right now. Suffice to say that this is a fantastic start, and I can't wait to see what other features come on down the road. Thanks!
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You can check out my thread on the LB facebook page about this. Long story short: I had to set a button bind to "hotkeys" and another to "exit", but I had to manually edit retroarch.cfg in my text editor on Windows.
https://www.facebook.com/groups/launchbox/permalink/465552017372711/-
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Tycho's DOS VHS Startup
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I just felt like making another DOS-centric startup video, but I got a little fancy with it.
Runtime: 64 seconds
Resolution: 1920x1080
Framerate: 30fps
Filesize: 40Mb
Music: Scandroid - The Force Theme (Star Wars Cover)If you like it, let me know! If you hate it, let me know!
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Submitted08/14/2019
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Tycho's BigBox Windows Startup
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I made yet another startup video, this time with a focus on Windows PC gaming.
Runtime: 30 seconds
Resolution: 1920x1080
Framerate: 30fps
Filesize: 20Mb
Music: Lazerhawk - "Overdrive"If you like it, let me know! If you hate it, let me know!
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Submitted08/13/2019
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Tycho's BigBox MAME Intro
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By request, here is a modified version of my Arcade Intro (B), this time replacing the BigBox logo with the MAME logo.
Runtime: 30 seconds
Resolution: 1920x1080
Framerate: 30fps
Filesize: 20Mb
Music: Dance with the Dead - "Screams & Whispers"
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Submitted08/06/2019
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Tycho's BigBox DOS Intro
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I just spent about two weeks adding my old DOS games to my BigBox build, including creating individual dosbox.conf files for each game, keybinding changes for modern gamepad support, and Roland MT-32 emulation for all my favorites (Sierra adventure games represent!) and I figured I'd make a special startup video that focuses on DOS games. Enjoy!
Runtime: 30 seconds
Resolution: 1920x1080
FPS: 30
Filesize: 19mb
Music: Extreme - Play with MeNow if you'll excuse me, I'm going to watch The Goonies again...
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Submitted08/05/2019
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Tycho's BigBox Startup #4
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Had even more free time today, so I made yet another intro.
Runtime: 30 seconds
Resolution: 1920x1080
FPS: 30
Filesize: 19Mb
Music: Chemical Brothers - GoEnjoy!
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Submitted07/03/2019
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Tycho's BigBox Startup #3
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Had some time today, so I made another intro.
Runtime: 30 seconds
Resolution: 1920x1080
FPS: 30
Filesize: 19Mb
Music: Hybrid - GravastarI hope you like it!
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Submitted07/03/2019
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Tycho's Arcade Startup (Version B)
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Yeah, I'm addicted to making these startup videos. This one's got a focus on arcade games and an 80s style logo stinger (version B).
Update: An alternate version of this intro, with the MAME logo subsituted for the BigBox logo, is located here.
Runtime: 30 seconds
Resolution: 1920x1080
Filesize: 20Mb
Music: Dance with the Dead - "Screams & Whispers"I hope you like it! And if you feel the inclination, let me know if you prefer version A or B (the only difference is the logo stinger at the end).
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Submitter
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Submitted06/22/2019
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Tycho's Game Control Screens
in Pause Themes
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Tycho's Game Control Screens
View FileThese are for use with @Retro808's excellent Game Controls pause theme. I love its utility, so I made my own screens. I've included "generic" (system-wide) screens, as well as some game- or series-specific screens. Those are placed inside a folder named for the platform, with each file named using the games' Launchbox database ID number. They've been tested and work as expected, assuming you've set up the theme correctly. Of course, you may have to rename some of the platform files or folders according to your own setup; see the original post of the theme for more details.
Some of the screens include button mappings that obviously won't work for everyone, and I didn't even come close to making a screen for every platform (only the ones I have), so I've also included template files to create your own screens, using the PNGs and backgrounds that I've made/collected. There are Photoshop and Illustrator files, and I'm sure I used a non-standard font or two. Anyway, I hope these are of use to somebody - enjoy!