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nohero

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Everything posted by nohero

  1. My advice is to use Dolphin for GameCube and Wii games. I found RA core very bad compared to the standalone one. Here my GameCube and Wii games run great with Dolphin and launching them from BigBox ( LaunchBox too ). GREETs
  2. Hello, assuming you set an emu for Mednafen, open Edit Emulator and add these lines in Run Autohotkey Script window : #NoEnv Sleep, 1000 SetKeyDelay, -1, 110 Send {SHIFT down}{CTRL down}{1 down}{SHIFT up}{CTRL up}{1 up} GREETs
  3. Some emus has focus problem with BB ( Game Loader especially ). I think minimizing it after launch a game from that emu would be good for not having focus problems. GREETs
  4. Usually that error is due BiOS region mismatch. I get it only if I try to run an Arcade Japan game selecting an Export BiOS ? Anyway, in Details tab tick the option "Use file name only without file extension or folder path" As Default Command Line Parameters use -run=naomi -rom= ( type that in Details tab Default Command Line Parameters too ). The command you are using is for roms that are not listed in DEmul ( I use it just for a few Atomiswave games ). GREETs
  5. @Helios0ne, in Details tab tick the options "No space before ROM" and "Use file name only without file extension or folder path" then click on OK. Add -run=naomi -rom= in Details tab Default Command Line Parameters too GREETs
  6. Hello, my advice is to use RetroArch with Flycast core for DreamCast roms, it's a good one and it's easy to setup with LB. It has upscaling option and a good compatibility with DreamCast games. If you want a better compatibility use the standalone version. GREETs
  7. v1.6 it's the stable one, dev builds are on their GitHub page. Could be the BiOS you are using, maybe it's not well dumped. If you jumped on their forum or discord you need to know they are very sensitive about piracy so if you got all what you are using from the wild web they will never help you. They will ask you to post a log and will see that. GREETs
  8. Usually it's an error related to HW misconfiguration ( plugins mostly ). Download the latest dev builds and run it without modifying anything, just set the BiOS, you should solve. GREETs
  9. Ok, it makes sense. Thank you for the reply. I can say this topic is SOLVED! GREETs
  10. I run these emus and LB/BB with no Admin rights. Unticking the option in these emus for confirm on exit works for my gamepad but the question is : why the ESC button works without unticking that option and my gamepad doesn't? If the combo mapped on my gamepad uses an ahk for telling to send ESC why these emus reading that as their on hotkey? That's why I say it's a LB/BB issue. In my opinion the frontend doesn't communicate well with these emus. I add last thing...with ESC they close soon and with gamepad they go first in windowed and then close.
  11. Here it doesn't and I tested on a clean/formatted OS too installing all VC and DX only ( emus and LB/BB are on another drive ). I'm using v11.11, what version are you using? Tomorrow I will do a video so you can see ( now here it's too late and I'm going to go bed ).
  12. It's a LB and BB issue because they close fine using ESCAPE but not with my gamepad ( I purchased a Premium for this feature too ). It's not a matter of turning off the option "confirm on exit" in the emulators because ( I repeat ) they close using ESCAPE with that option enabled. Using the button I mapped on my gamepad these emus show their own exit dialogue so it's a LB/BB issue.
  13. I think my configuration is right and I'm sure LB and BB have issues. Emulators affected by this issue are Dolphin, RPCS3, Yuzu and Citra ( what I tested ). When I close these emus using ESCAPE on keyboard they close well and when I use my gamepad ( an xbox360 plugged via wireless adaptor ) they don't close but they show their own exit dialogue. I feel a bit frustrated by this, hope it will be fixed or at least of getting a solution. Thanks
  14. I already have that script set it in LB both for Dolphin and RPCS3 and for almost all emus I'm using.
  15. Hello, I noticed a bad bug with Dolphin and RPCS3 using LB and BB. They don't respond well to what I mapped on my gamepad for exit from a game, they go in windowed and LB and BB don't close the game. They close well using ESCAPE button on keyboard but not with what I mapped on my gamepad ( I have a Premium license so I have the option to map Exit on my controller ). Any tips or fix? Thanks
  16. Hello, I see in the BigBox options a reboot thingy. It reboots the OS so I'm wondering if there's a way to set this to just reboot BigBox and not Windows. Thanks
  17. Unfortunately this emulator has too many bugs/issues/problems. Devs updates it every day but it's far away from be good. The only "playable" game ( can be completed ) is Neverending Nightmares, the rest is full of bugs/issues/problems. Regarding adding it in LB/BB I found another solution because the parameter "--fullscreen -r" doesn't work always ( sometime it goes fullscreen and many times it doesn't ). So, my solution is to add the emu like you add all emus, add just "-r" as Default Command Line Parameter, tick the options "Don't use quotes" and "Use file name only without file extension or folder path" and in the Autohotkey tab add these lines : #NoEnv Sleep, 1000 SetKeyDelay, -1, 110 Send {F11} $Esc:: { WinClose, ahk_exe Vita3K.exe } It will go in fullscreen automatically in 1 second after you launch it. ESC button will close the emu. Also, use something like NoMousy for hiding the mouse cursor because the option for it in StartUp doesn't work with this emu ( already tested ). GREETs
  18. I guess there's something you set it up wrong or you are using a bad dump. I talk with TP devs often, almost every day, I know the games that need Admin Rights and I know TP very well. That said, I'm glad you solved. GREETs
  19. Admin Rights can be bypassed on TeknoParrot and Mario Kart needs only for first launch to set firewall rule. No TTX or NESiCA game needs Admin Rights, the only one who needs is a SEGA Nu game ( IDZ v1 and v2 ) because Sega-Tools. GREETs
  20. It doesn't happen with LaunchBox. As I said in my previous comment, without StartUp it doesn't happen ( LaunchBox it's not affected even with StartUp enabled ). My monitor shows when Windows change and revert back resolution so I know when it happens. Emulator used in the video is Game Loader but it happens with all emus that change desktop resolution ( as already said ). It's closed properly because it uses ESC by dafault like MAME.
  21. Mine doesn't freezes, loses focus and using a script doesn't solve it. I tried the ragain plugin by jayjay but doesn't solve that because it works only if the game doesn't change the desktop resolution. So, my problem is with all the games or emulators that use a different desktop resolution then BigBox loses focus and all what I tried can't solve it. Check my video @Koroth I launch a game that change dektop resolution with Game Loader, then I launch another game with DEmul that does the same and relaunch the first game and shit happens. It's an issue that appears using the StartUp because without it doesn't appears so it needs top be fixed by devs. But let me know if you know how to solve it, thanks.
  22. Hello, I reported some days ago the issue you are having making a video too. Someone replied saying it's a known problem. Hope devs fix it because it's a bad one and I found no solution. GREETs
  23. Hello, I made a BAT file you can add in Additional App and check the box "Run after". I tested here and it works, let me know CHEERs KILL.bat
  24. I think a solution could be having an option for minimizing BigBox after a game/emulator starts. Do some of you is able to make an AHK for that? Thanks
  25. I found what cause the issue but I can't solve it. It happens only when games change desktop resolution. If I have a desktop res set to 1920x1080 and I launch a game with a 1366x768 res then it happens the bug I showed in the video above and BigBox loses focus ( I can't select nothing until I click on mouse ). User jayjay did a great plugin for regain focus but it doesn't work in this case. It works good for games that don't change desktop resolution like Time Crisis 5 ( I tested it ). Hope you devs can fix this in BigBox only because LaunchBox is not affected. Thanks
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