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Klopjero

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Posts posted by Klopjero

  1. 2 hours ago, Khaar said:

    @viking Is there any chance you could share the resource files for MS-DOS with us, but with the graphics you used back in Nostalgia? I prefer the more modern hardware for MS-DOS and would like to create a platform video with it.
    Thank you in advance, and best regards.

    I hope you dont mund me budding in but Couldnt you use the windows 311 or is that to modern?

    • Like 1
    • Thanks 1
  2. Greetings, 
     

    For my Castlevania Theme video's I'm looking for some nice hi-res source art for the following titles: 

    Haunted Castle, in particular, I'm looking for the side decal of the Skeleton standing behind a gravestone.


    Castlevania The arcade game, I know.. Anything that's nice and hi-res. I found some photographs of it out in the wold, some are actualy nice but as always the angles are horrible and I lack the skill and patience to give it a good clean and aspect correction. but maybe one of you people are actualy trained professionals instead of me, an enthousiastic amateur. :D

    cab_1.thumb.jpg.883987ce205acc380c4fff606fd97bcf.jpgControlpanel_midConsole.thumb.jpg.16a93f2fc2c2c1a0e5a2c629e69028ce.jpgControlpanel_p1.thumb.jpg.80320dcf2a951be4cba1fee0c241132b.jpgControlpanel_p1_footing.thumb.jpg.fbb257f57297eb719969db439e73dbf2.jpgControlpanel_p1_instruction.thumb.jpg.b13480568fe7b548056333d89b1f5e62.jpgchar1.jpg.f78ba930c35488fdeecc17dd20c678f7.jpgchar2.jpg.c1082733eb240091ccb560139b2c2a72.jpgchar3.jpg.c7acef7ed1aa9b520be9b281a618eddf.jpg

    VS. Castlevania side decals, does anyone know if the original used the same painting for decals as vampire killer and castlevania? The internet is muddled 

     

     

  3. Castlevania playlist theme videos

    View File

    Please enjoy my Castlevania Theme video's 

    A long long time ago I used to make themes for hyperspin. I'm rivisiting my work to see if I can spruce them up and perhaps recapture them in wide screen. 
    Thanks @Suhrvivor for inspiring me.

    Currently available:

    image.thumb.png.cbe3faccbfe8273b1d7ebd1ef59ca64b.png Image59.thumb.png.e26c6ec2617d2f23553d741ff82b3885.pngImage60.thumb.png.e263cfbadafe44318677efefaa5ee343.pngImage58.thumb.png.ba42cceab557b2f4abc52e0d2fb3683a.pngImage54.thumb.png.3e6a29a0ebf20e8eef7ecd6082ac779a.pngImage55.thumb.png.a88357ca9ebcda362fd6ddb10d728df5.pngimage.thumb.png.604dd6d89ac796ca3d39fb7d350f2407.pngImage53.thumb.png.fcf56ae8cb0f8a3b0eb72e42838266d4.pngImage1.thumb.png.bf4015a3c616e987376e41e6fa56488f.pngImage9.thumb.png.1243b8dcb535dadb32ece306d75d2f1f.pngImage20.thumb.png.08005932f9990568b1101f2d26189ed4.pngimage.thumb.png.ca265043f277cead4a8b25e270f3e5b1.pngImage48.thumb.png.0c0545053aadafdec045a67704ea3442.pngImage56.thumb.png.3b5e04f962c0d2740bc6a6d8051d44f2.pngImage28.thumb.png.73c02b8dee1831e43523821c056aa061.pngImage51.thumb.png.233fcde5ab34488631ab8013d180623a.pngImage38.thumb.png.47d7006b44f848d7f37f1aa507c212ee.pngkiddracula.thumb.png.f2969300f0b69b9993e9ccf69be7646b.pngImage2.thumb.png.6446e9eccfc6447da4e81f3e3a096d6e.pngImage12.thumb.png.e84c0171d3f6039da5408bea1acb7d82.pngImage52.thumb.png.a7c1ca2eed6bcb27c6ae13df3a890520.pngImage21.thumb.png.e0138f34774687ca5441987524939e6e.pngImage29.thumb.png.b9971e0ee971f14cf83d687ff65f1c40.pngImage39.thumb.png.98637ed27449816db840e52fa7c11ed2.pngImage3.thumb.png.45ece01a76568c5f9612dff0a18ec52b.pngImage13.thumb.png.f21b4a05f36f653d00148dfa60d04516.pngImage22.thumb.png.3273173a0c68c9178b802b1332cff869.pngImage30.thumb.png.313741799c4c757402d768d4353032d3.pngImage40.thumb.png.85f1c018eb94b200a81f7d79eb70097f.pngImage4.thumb.png.6aa7887ddd492d626d141985d2749aa5.pngImage14.thumb.png.5cc32a84a31bfc01d3c1d194abba6ea1.pngImage23.thumb.png.f2433ed63ecdeee430ddd739286f1a46.pngImage31.thumb.png.29ec453785a449e26d6f18d010fe8ce6.pngImage50.thumb.png.2f9076bd8d7ba8d58095a8cb8a630015.pngImage41.thumb.png.e9c0c3ad95fb6ec349e6a97b37dfbdcd.pngImage5.thumb.png.0149167437db91f45a77c6dae7896b60.pngImage15.thumb.png.26d2b485393cf1ab9f7b79b31838ca9e.pngImage24.thumb.png.de865091a612bec83daaa99eff41319e.pngImage34.thumb.png.d7efbf499e665a17719fc2bef21286c6.pngImage42.thumb.png.3020f54db0789ee7d3518f515b2f84bf.pngImage6.thumb.png.cd9be76ed667ce69dba63578065a1bc3.pngImage17.thumb.png.b92481ba4f6f44c82a8146c6ca8541fa.pngImage25.thumb.png.732a7889f3c9640443ad60fe14daa6be.pngImage35.thumb.png.b558ddaf4b858bb6b06eb8f72f020a67.pngImage43.thumb.png.783da7ffb808f54ba5cbf3b708f24c04.pngImage49.thumb.png.a1ae6e7be86e4192531ed9124ec2bbd6.pngImage7.thumb.png.961d237887fabc5616cc5bf291171ccd.pngImage18.thumb.png.601b99db9c9058d8595fa7aa1705352d.pngImage26.thumb.png.e84fd79ddb366e6294951d86f9558f0a.pngImage36.thumb.png.da51d49ba46a500e5e88230ff80d2a3d.pngImage44.thumb.png.6787ee0d055aac84fa05cc90bd68a18a.pngImage8.thumb.png.994b35a6ceb4c559a5954cb0bcf03e49.pngImage19.thumb.png.084887a88a8f1872427890e6417d7301.pngImage27.thumb.png.4a2035e74dc6566ac97de8e173e0a9d5.pngImage37.thumb.png.b542aba610101a9c7c0d41bdd7cff77a.pngImage45.thumb.png.39c6deb0efa610329c537ff3256aa9f3.pngImage47.thumb.png.9f937e535c19220422e59268c1a20316.png

    Arcade / MAME / Nintendo vs. system

    • Vs. Castlevania (EU USA)

     

    Nintendo 3ds

    • Castlevania Lords of shadow Mirror of fate (EU USA)
    • Kyassuruvania Rōdo obu Shadō - Sadame no Makyō (japa)

    Nintendo 64

    • Castlevania Legacy of Darkness (EU)
    • Castlevania Legacy of Darkness (USA)
    • Castlevania 64 (EU, USA) (NEW)
    • kumajō Dracula: Mokushiroku (japan) (NEW)
       

    Various systems

    • Castlevania Lords of Shadow (EU USA Japan)
    • Castlevania Lords of Shadow 2 (EU USA Japan)
    • Castlevania Harmony of Despair (EU USA) (NEW)
    • Akumajou Dracula Harmony of Despair (Japan)(New)

     

    Nintendo Game Boy Advance

    • Castlevania Aria of Sorrow (EU USA) 
    • Castlevania Circle of the moon (EU USA)
    • Castlevania Harmony of Dissonance (EU USA)
    • Castlevania Minuet of Dawn (Japan)
    • Castlevania Byakuya no Concerto (japan)
    • Akumajou Dracula Circle of the moon (Japan)

     

    Sharp X68000

    • Akumajoe Dracula (japan)

    NEC PC-EngineCD

    • AkumJou Dracula x - Chi No rondo (Japan) 

    Nintendo Super Entertainment System

    • Castlevania X(USA)
    • Castlevania Vampire's Kiss (EU)
    • Super Castlevania IV (USA, EU) 

    Nintendo Super Famicom

    • Akumajou Dracula XX (Japan)
    • Akumajou Dracula (japan)

    Sega Genesis / Sega Megadrive

    • Castlevania Bloodlines (USA) 
    • Castlevania The new generation (EU)
    • Akumajou Dracula Vampire Killer (Japan)


    Nintendo DS: 

    • Order of Eclesia (EU USA)
    • Portrait of Ruin  (EU USA)
    • Dawn of sorrow (EU USA)

    Microsoft MSX 2

    • Vampire Killer (World)


    Nintendo Entertainment System

    • Catlevania (EU USA)
    • Castlevania II - Simon's quest (EU USA)
    • Castlevania III - Dracula's curse (USA, EU)
    • Kid Dracula (translation)

    Nintendo Famicom

    • Akumajou Special - Boku Dracula-kun (Japan)
    • Akumajou Densetsu (japan) 

    Nintendo Famicom disksystem

    • Akumajou dracula (Japan)
    • Akumajou dracula II - noroi no fuuin (japan)

    Nintendo WiiWare

    • Castlevania Adventure Rebirth (EU USA)

    Nintendo Gameboy

    • Castlevania Adventure (EU USA)
    • Castlevania II - Belmont's Revenge (EU USA)
    • Castlevania Legend (EU USA)
    • Akumajou dracula Densentsu (japan)
    • Akumajou dracula Densentsu 2(japan)
    • Akumajou Dracula - Shikkoku Taru Zensoukyoku - Dark Night Prelude (japan)
    • Kid Dracula (EU, USA) + ALT

    Sony playstation 

    • Castlevania Sympony of the night (EU, US)
    • Castlevania Chronicles (EU, US)
    • Akumajou Dracula X - Gekka no Yasoukyoku (Japan)
    • Castlevania Chronicle - Akumajou Dracula (Japan)


    Sony Playstation 2

    • Castlevania Lament of Innosence (EU USA)
    • Castlevania Curse of Darkness (EU USA)
    • Akumajou Dracula: Yami no Juin (Japan)

    Sony PSP

    • Castlevania The Dracula X Chronicles (EU USA)
    • Akumajou Dracula - X Chronicle (Japan)

     


     

  4. the game discovery center is an absolute beast of a feature. absolutely awesome! 

    are there plans to add to the functionality a bit ? like adding an option to toggle Platforms/Platform categories/playlists? 

    It's the feature of the year... hands down. xmas came early this year.

  5. I've been updating a bit. Also written a GUI for it. 
    image.thumb.png.a420fba709e20bedb164dc14c678cae5.png

    When you click "where is teknoParrot button" a browse window will open
    image.thumb.png.3cb41627db27e63ab056687c6c88fd26.png
    after that you can either Sort by platform or just Sort gun games, when it's done it will out put this folder structure
    image.thumb.png.7eea43e88997310dd08ac2d346b0c9ea.png

    each sorted game is stored in its seperate folder which will simplify scraping.
    image.thumb.png.342eaafc255e34cf1e60f31b4d165b6c.png


    I do have an issue though with my XAML. 
    it will only find images of my UI if I use absolute paths. and I can't get it to accept relative paths. 
    I would really appreciate the help 

    MainWindow.xaml

    <Window x:Class="System.Windows.Window"
            xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
            xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
            xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
            xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
            xmlns:local="clr-namespace:Teknoparrot_Platform_Importer_ui"
            Title="TP Sorting tool" Height="475" Width="815">
        <Grid>
            <Grid.ColumnDefinitions>
                <ColumnDefinition/>
            </Grid.ColumnDefinitions>
            <Canvas>
                <Canvas.Background>
                    <ImageBrush ImageSource="F:\Tools\powershell\TP_GUI\imag1.jpg" Opacity="0.4"/>
                </Canvas.Background>
                <Image Height="100" UseLayoutRounding="False" Source="F:\Tools\powershell\TP_GUI\imag2.png" Canvas.Left="1" Width="799"/>
                <Button Name="Browse" Content="Where is TeknoParrot?" Canvas.Left="10" Canvas.Top="329" Width="780" HorizontalAlignment="Center" VerticalAlignment="Top"/>
                <Button Name="Sort" Content="Sort by platform" Canvas.Left="10" Canvas.Top="354" Width="780" HorizontalAlignment="Center" VerticalAlignment="Top"/>
                <Button Name="Guns" Content="Sort just the gun games" Canvas.Left="10" Canvas.Top="379" Width="780" HorizontalAlignment="Center" VerticalAlignment="Top"/>
                <Button Name="Imports" Content="Go to sorting foler" Canvas.Left="570" Canvas.Top="404" HorizontalAlignment="Left" VerticalAlignment="Center" Width="144"/>
                <Button Name="Exit" Content="Exit" Canvas.Left="718" Canvas.Top="404" HorizontalAlignment="Left" VerticalAlignment="Center" Width="72"/>            
            </Canvas>
        </Grid>
    </Window>

    and my new Powershell script 

    # Author klopjero 
    #Teknoparrot, game Sorting by platform script for use with launchbox
    # The function of this script is to allow the user to scan for games that are set up in teknoparrot, sort them into platformsso that they can be added to Launchbox. 
    # import the results using folder names. 
    #load assembly files for file browser
    # Load the XAML file
    Add-Type -AssemblyName PresentationFramework
    $invocation = (Get-Variable MyInvocation).Value
    $directorypath = Split-Path $invocation.MyCommand.Path
    #$settingspath1 = $directorypath + '\img\imag1.jpg'
    #$settingspath2 = $directorypath + '\img\imag2.png' -replace "\","/"
    $Teknoparrot = $null  # Initialize the variable in the outer scope
    
    Function Get-teknopparrot 
        {
            #get teknoparrot location
            Add-Type -AssemblyName System.Windows.Forms
            $FolderBrowser = New-Object System.Windows.Forms.FolderBrowserDialog
            $FolderBrowser.Description = 'Select the folder containing TeknoParrotUI.exe'
            $result = $FolderBrowser.ShowDialog((New-Object System.Windows.Forms.Form -Property @{TopMost = $true }))
                if ($result -eq [Windows.Forms.DialogResult]::OK)
                {
                $FolderBrowser.SelectedPath
                } 
            $global:Teknoparrot = $FolderBrowser.SelectedPath
        }
        $global:Teknoparrot = $FolderBrowser.SelectedPath   
    Function Sort-Teknoparrot
        {
            #Check if TeknoparrotUI.exe lives in $Teknoparrot
            $found = Test-path $Teknoparrot\TeknoparrotUI.exe
            IF($found = $true) 
                { 
                $imports = Test-Path "$Teknoparrot\imports"
                IF($imports -eq $false)
                    {
                    new-item -ItemType Directory "$Teknoparrot\imports"
                    } 
                #get your setup games, including platform and full game name
                $TPSetgames = Get-ChildItem $Teknoparrot\userprofiles\*.xml | select-object -ExpandProperty BaseName
                foreach ($TPSetgame in $TPSetgames)
                    {
                    $TPSetgame
                    [xml]$XML = Get-Content $Teknoparrot\GameProfiles\$TPSetgame.xml
                    $gamenameraw = $xml.gameprofile.gamename
                    #clean nasty unwanted characters from game name to allow for folder creation
                    $gamename = $gamenameraw -replace ":",""
                    $json = Get-content $Teknoparrot\descriptions\$TPSetgame.json -raw |ConvertFrom-Json  
                    $platform = $json.platform
                    $Tp2pt = test-path $Teknoparrot\imports\$platform\
                        IF ($Tp2pt -eq $false)
                            { 
                            write-host creating new folder $Teknoparrot\imports\$platform\$gamename\$TPSetgame.xml
                            New-Item -ItemType Directory $Teknoparrot\imports\$platform -force
                            New-Item -itemType Directory $Teknoparrot\imports\$platform\$gamename -Force
                            New-Item -ItemType File $Teknoparrot\imports\$platform\$gamename\$TPSetgame.xml -Force
                            }
                    write-host creating new folder $Teknoparrot\imports\$platform\$gamename\$TPSetgame.xml
                    New-Item -itemType Directory $Teknoparrot\imports\$platform\$gamename -Force
                    New-Item -ItemType File $Teknoparrot\imports\$platform\$gamename\$TPSetgame.xml -force
                    }
                }
        }        
    Function gun-teknoparrot
        {   
        #$Teknoparrot = $FolderBrowser.SelectedPath
        #Check if TeknoparrotUI.exe lives in $Teknoparrot
        $found = Test-path $Teknoparrot\TeknoparrotUI.exe
            IF($found = $true) 
               { 
               $imports = Test-Path "$Teknoparrot\imports"
                    IF($imports -eq $false)
                       {
                        new-item -ItemType Directory "$Teknoparrot\imports"
                        } 
                    #get your setup games, including platform and full game name
                    $TPSetgames = Get-ChildItem $Teknoparrot\UserProfiles\*.xml | select-object -ExpandProperty BaseName
                    foreach ($TPSetgame in $TPSetgames)
                        {
                        $TPSetgame
                        [xml]$XML = Get-Content $Teknoparrot\GameProfiles\$TPSetgame.xml
                        $gamenameraw = $xml.gameprofile.gamename
                        $GameGenre = $xml.gameprofile.GameGenre
                        #clean nasty unwanted characters from game name to allow for folder creation
                        $gamename = $gamenameraw -replace ":",""
                        $json = Get-content $Teknoparrot\descriptions\$TPSetgame.json -raw |ConvertFrom-Json  
                        $platform = $json.platform
                        $Tp2pt = test-path $Teknoparrot\imports\$platform\
                            IF ($GameGenre -eq "shooter")
                               {
                                write-host creating new folder $Teknoparrot\imports\GunGames\$gamename
                                New-Item -itemType Directory $Teknoparrot\imports\GunGames\$gamename -Force
                                New-Item -ItemType File $Teknoparrot\imports\GunGames\$gamename\$TPSetgame.xml -Force
                               }
                        }
                    
                }
        }
    Function import-teknoparrot
        {
        #open imports folder.
        Invoke-Item $Teknoparrot\imports
        }
        
        $XAMLPath = Join-Path -Path $PSScriptRoot -ChildPath "mainwindow.xaml"  # Assuming the XAML file is in the same directory as the script
    
        [xml]$xaml = Get-Content $XAMLPath
        
        # Add WPF and WindowsBase assemblies
        Add-Type -AssemblyName PresentationCore, PresentationFramework
        
        # Create a XAML reader
        $reader = (New-Object System.Xml.XmlNodeReader $xaml)
        
        # Load the XAML
        $mainWindow = [Windows.Markup.XamlReader]::Load($reader)
        
        # Define variables for the buttons in the XAML
        $BrowseButton = $mainWindow.FindName("Browse")
        $SortButton = $mainWindow.FindName("Sort")
        $GunsButton = $mainWindow.FindName("Guns")
        $ImportsButton = $mainWindow.FindName("Imports")
        $ExitButton = $mainWindow.FindName("Exit")
        
        # Function to handle button actions
        
        Function Handle-BrowseButtonClick {
            # Add your code to handle the Browse button click event here
            Get-teknopparrot
        }
        
        Function Handle-SortButtonClick {
            # Add your code to handle the Sort button click event here
            Sort-Teknoparrot
        }
        
        Function Handle-GunsButtonClick {
            # Add your code to handle the Guns button click event here
            gun-teknoparrot
        }
        
        Function Handle-ImportsButtonClick {
            # Add your code to handle the Imports button click event here
            import-teknoparrot
        }
        
        Function Handle-ExitButtonClick {
            # Add your code to handle the Exit button click event here
            $mainWindow.Close()
        }
        
        # Wire up button click events
        $BrowseButton.Add_Click({ Handle-BrowseButtonClick })
        $SortButton.Add_Click({ Handle-SortButtonClick })
        $GunsButton.Add_Click({ Handle-GunsButtonClick })
        $ImportsButton.Add_Click({ Handle-ImportsButtonClick })
        $ExitButton.Add_Click({ Handle-ExitButtonClick })
        
        # Show the window
        $mainWindow.ShowDialog()
        
    
        
        
        

     

    • Like 1
  6. On 9/10/2017 at 2:19 PM, Nielk1 said:

    @Klopjero If you want to test it now you can.  There's probably a huge pile of bugs in it at this stage.  This zip contains the source code, in the bin folder are the plugin DLLs you will need to add to LaunchBox's Plugin folder.  You can make a subfolder for this in there.  You should consider this very-beta and as with any beta things you should back up your Data folder.

    LaunchBox_DoomWorldScraper.zip 4.28 MB · 12 downloads

    not but here is the post, @Alerum68

  7. Greetings, 

    Sorting through the various platforms that are supported in Teknoparrot can be quite a chore.
    I've written a script, that will plow through the games you have setup and sort them by platform so you can just drag and drop them into launchbox. 

    known issue: 
    - game titles with : in string wil not create folder (WIP) (fixed) - (script updated)
     

    # Author klopjero 
    #Teknoparrot, game Sorting by platform script for use with launchbox
    # The function of this script is to allow the user to scan for games that are set up in teknoparrot, sort them into platformsso that they can be added to Launchbox. 
    # import the results using folder names. 
    #load assembly fiels for file browser
    Add-Type -AssemblyName System.Windows.Forms
    
    #variables
    #get teknoparrot location
    Add-Type -AssemblyName System.Windows.Forms
    $FolderBrowser = New-Object System.Windows.Forms.FolderBrowserDialog
    $FolderBrowser.Description = 'Select the folder containing TeknoParrotUI.exe'
    $result = $FolderBrowser.ShowDialog((New-Object System.Windows.Forms.Form -Property @{TopMost = $true }))
    if ($result -eq [Windows.Forms.DialogResult]::OK){
    $FolderBrowser.SelectedPath
    } else {
    exit
    }
    $Teknoparrot = $FolderBrowser.SelectedPath
    $Teknoparrot
    #Check if TeknoparrotUI.exe lives in $Teknoparrot
    $found = Test-path $Teknoparrot\TeknoparrotUI.exe
        IF($found = $true) 
            { 
            Write-Host TheBird is alive matey!, plunderin yer games now, ship ahoy!
            $imports = Test-Path "$Teknoparrot\imports"
                IF($imports -eq $false)
                    {
                    new-item -ItemType Directory "$Teknoparrot\imports"
                    } 
            #get your setup games, including platform and full game name
            $TPSetgames = Get-ChildItem $Teknoparrot\gameProfiles\*.xml | select-object -ExpandProperty BaseName
            foreach ($TPSetgame in $TPSetgames)
                {
                $TPSetgame
                [xml]$XML = Get-Content $Teknoparrot\GameProfiles\$TPSetgame.xml
                $gamenameraw = $xml.gameprofile.gamename
                #clean nasty unwanted characters from game name to allow for folder creation
                $gamename = $gamenameraw -replace ":",""
                $json = Get-content $Teknoparrot\descriptions\$TPSetgame.json -raw |ConvertFrom-Json  
                $platform = $json.platform
                $Tp2pt = test-path $Teknoparrot\imports\$platform\
                    IF ($Tp2pt -eq $false)
                        { 
                        write-host creating new folder $Teknoparrot\imports\$platform\$gamename\$TPSetgame.xml
                        New-Item -ItemType Directory $Teknoparrot\imports\$platform -force
                        New-Item -itemType Directory $Teknoparrot\imports\$platform\$gamename -Force
                        New-Item -ItemType File $Teknoparrot\imports\$platform\$gamename\$TPSetgame.xml -Force
                        }
                    write-host creating new folder $Teknoparrot\imports\$platform\$gamename\$TPSetgame.xml
                    New-Item -itemType Directory $Teknoparrot\imports\$platform\$gamename -Force
                    New-Item -ItemType File $Teknoparrot\imports\$platform\$gamename\$TPSetgame.xml -force
                }
            #open imports folder.
            Invoke-Item $Teknoparrot\imports
        }
    

    teknoparrotfinder.ps1anyway, hope you find it usefull. any feedback would be nice. 

     

  8. On 4/6/2023 at 4:08 PM, Arthurcoutinho600 said:

    hello

    Can anyone please make Tom & Jerry Collection and Looney Tunes Collection playlist image?

    Thanks

    49778518_LooneyTunesCollection.thumb.png.add059dc10859fe89bb86432a165d440.pngimage.thumb.png.3b0c5d9d375e79e0c3d4069ad6ed0451.png

    On 5/1/2023 at 2:34 AM, Soran said:

    Super thank you for these beautiful images, I already use some of them. Can you do Rayman Collection please?

    image.thumb.png.d97baf353bb3874b8820ab8e8b34ce58.png

    • Like 1
  9. Theme videos for the legend of Zelda

    View File

    These are Theme videos That I thought would make a nice addition to @Suhrvivor's set.

    These are the ones I've made so far.

    List of games: 

    1. Zelda no Densetsu - The Hyrule Fantasy
    2. Link no Bouken - The Legend of Zelda 2
    3. BS Zelda no Densetsu Kodai no Sekiban 1
    4. Legend of Zelda - Tears of the kingdom

    be sure to check out Suhrvivors set here:
     


    What other themes to expect in the future: 
    Zelda - Wand of Gamelon
    Link - the faces of evil
    Zelda's adventure
    Hyrule warriors
    Hyrule warriors Legends
    Hyrule warriors Definitive edition
    the legend of Zelda 64 - ocarina of time master quest

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