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Posts posted by nadonate
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7 hours ago, Grila said:
Yes, cropped at 1080x1080
Cool, it looks great.
Looks like I have a new project ?
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How do you get the nice 1:1 title image tiles you use in the image previews?
Did you crop these yourself?
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1 hour ago, neil9000 said:
Yeah the difference is Jason would have to do it for every emulator...
Not necessarily. The pause functionality could be added, than the actual keys required by the emulator could be a separate input section of that platforms details in Launchbox.
That way the responsibility to enter the correct state and save keys is on the user, if they want that functionality.
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1 hour ago, Jason Carr said:
The overlays used in Steam and such hook into DirectX and/or OpenGL, and are used in exclusive fullscreen mode, so that's a completely different thing. None of them fade one window into another, which is what fading requires. Almost all Steam games use exclusive fullscreen mode.
Ah, this makes sense. Thanks for the explanation!
So the pause menu would not be part of an overlay, but a separate UI element that could be "switched" (alt-tabbed) to on a button press?
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I've used RocketLauncher for a long time and can attest any performance degradation brought by the overly is negligible and not noticeable (IMO).
Between NVIDIAs' shadowplay, steams' BPM, & Origins' In-game overlay, chances are you have been playing pc games in non-exclusive full screen mode.
As @Lordmonkus stated on the first page:
19 hours ago, Lordmonkus said:The performance difference between exclusive and non exclusive fullscreen mode is extremely minimal but it does exist and non exclusive mode does introduce some amount of input lag compared to exclusive fullscreen mode.
Here is my custom fade screen with loading animation and RocketLauncher pause screen features as they are:
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3 minutes ago, Brandito said:
Save states can be tricky, in rocketlauncher you need to send key presses, often with delays, in a specific order to save to the right slot. Some emulators are easier to set up than others, retroarch happens to be very clunky if you want anything more than 1 slot.
I use rocketlauncher for saves & loads on the pause screen, it is clunky ?.\\
I don't see why an AHK, xpadder, or joy2key plugin can't be made to send the keypresses just like RL does
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A Pause/Fade feature would be awesome in Launchbox! I have been thinking the last few weeks about submitting a feature request just for this.
I have a few suggestions, first your questions:
- How important is it to you for the startup screen to fade into the game? Is it worth the performance sacrifice to you while playing the game?
Less important than other features
- How important is it to you to use bezels? Are they worth the performance sacrifice to you?
This is already something that works fine in MAME & Retroarch, not a feature I'm interested in LB
- What features are you most looking for with startup screens?
The ability to theme these screens is important; visually cohesive with my theme
- What features are you most looking for with pause screens?
- Ability to exit
- Load and save multiple states
- View PDFs
Here are some suggestions for the pause menu I've been thinking of:
- MusicBox integration - I don't own a music box license, but I would happily pay $20-$30 for music box integration into the pause menu. The ability to create and play custom soundtracks while playing games would be a key feature for me that would make me want to reinvest $$ into launchbox
- Play videos - Video player integrated, maybe even YouToube API plugin for searches?
- Retro-achievements integration - Retroarch hasn't figured out how to display the graphical toasts for retro-achievements, I am not sure how difficult this would be, but definitely a cool feature!
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On 11/6/2018 at 12:34 PM, Orionsangel said:
I've since updated my tutorials
Thanks for the update. Great videos, keep up the good work!
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Here are my older overlays from this post ➡️
Final Fantasy VI
TLOZ Link to the Past
Breath of Fire
Secret of Mana
Super Mario World
Super Metroid
Street Fighter II
Castlevania
For convenience, I've bundled them all. I'll update the package as I finish new ones.
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Nate's Overlays
View File
A compressed package of all the 16:9 bezel overlays I've made.
I will continue to update this package and add new overlays as I finish them. ?
Currently this pack includes overlays for the following games:
Breath of Fire - SNES
Breath of Fire II - SNES
Castlevania - NES
Castlevania II Simon's Quest - NES
Castlevania: Symphony of the Night - PSX
Final Fantasy VI - SNES
Nintendo GameBoy - Platform
Nintendo GameBoy Color - Platform
Nintendo GameBoy Advance - Platform
The Secret of Mana - SNES
Super Mario World - SNES (3 Color Variants)
Super Metroid - SNES (2 Color Variants)
Super Street Fighter - SNES
Tetris - Nintendo GameBoy
Tetris - NES
The Legend of Zelda, A Link to the Past - SNES
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Submitter
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Submitted11/05/2018
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Category
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Here are some of the overlays I've recently finished:
Castlevania II: Simon's Quest (NES)
Core - FCEUM
Core Aspect Ratio - provided
Castlevania: Symphony of the Night (PS1)
Core - Mednafen PSX (software)
Core Aspect Ratio - provided
Breath of Fire II (SNES)
Core - BSNES Mercury Accuracy
Core Aspect Ratio - provided
Tetris (NES)
Core - FCEUM
Core Aspect Ratio - provided
Nintendo GameBoy (platform)
Nintendo GameBoy Color (platform)Thanks for letting me Share!
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Hi! ?
I figured we needed a thread for posting user created overlays, like the one over at Libretro Forums. I hope the LB community can use this thread to show off their new overlays!
For newcomers; Retroarch allows you to overlay the emulated video output with an image. This is useful if you want to maintain the original aspect ratio of the game's original design. The most beneficial result would be filling the fugly bars on either side of the image with something nice and visually pleasing (nostalgic).
@orionsangel has an excellent tutorial for setting up custom overlays in Retroarch:
*****Notes for Posting & Usage*****
*Please try to list the rendering resolution of the core/emulator, along with the aspect ratio of your overlay.
*As a courtesy, please get permission and/or give credit to the original content creators if you re-post, or re-upload elsewhere on the www.
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Castlevania II: Simon's Quest - Bezel Overlay
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A 16:9 bezel/overlay themed for Castlevania II: Simon's Quest
Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use.
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Submitter
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Submitted11/05/2018
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Breath of Fire II - Bezel Overlay
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A 16:9 bezel/overlay themed for Breath of Fire II (SNES)
Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use.
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Submitter
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Submitted11/05/2018
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Tetris NES - Bezel Overlay
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A 16:9 bezel/overlay themed for Tetris (NES)
Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use.
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Submitter
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Submitted11/05/2018
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Gameboy - Bezel Overlay
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A 16:9 bezel/overlay themed for the Nintendo GameBoy handheld
Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use.
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Submitter
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Submitted11/05/2018
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Gameboy Color - Bezel Overlay
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A 16:9 bezel/overlay themed for the GameBoy color handheld
Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use. (Gambette core)
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Submitter
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Submitted11/05/2018
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Castlevania: Symphony of the Night - Bezel Overlay
View File
A 16:9 bezel/overlay themed for Castlevania Symphony of the Night (PS1)
Designed for use with retroarch or launchbox. Unzip and drop into 'overlays' folder for retroarch use. (Mednafen PSX Core)
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Submitter
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Submitted11/05/2018
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Category
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50 minutes ago, Keith Krummel said:
This beyond confusing. So I need to have Kodi, Launchbox, and an emulator for playing video games? I was planning on streaming video games and movies. I already researched that so do I need to find Launchbox addons instead?
@neil9000 & @DOS76 have done a good job of explaining how this works.
There are also tons of tutorial videos on YouTube for setting up Launchbox, if you need more help, I would start there:
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1 hour ago, Keith Krummel said:
I deleted it and added the new zip. It is still asking for the same.exe. It is in Documents, Games, Kodi.
Where is your Launchbox directory?
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1 hour ago, Keith Krummel said:
It keeps asking me where the.exe file
You don't need to select the EXE thru the addon. Just point it to the Launchbox install directory.
Also, where is your LB install directory? I always had difficulty when LB was on a network location.
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On 7/16/2018 at 4:33 PM, Trnzaddict said:
Hi, I installed this and it works great, however upon returning to Kodi I have no sound in Kodi. Launchbox has sound, my Windows Desktop has sound, but Kodi nothing.
EDIT: Disregard it's a bug in Kodi....and a nasty one at that.
Basically if you return from Launchbox and attempt to navigate Kodi's UI with either a 360 or Xbone controller there is no sound. You use your keyboard and there is sound.
Any ideas?
Windows 10? Did you try to disable the game bar? https://www.howtogeek.com/273180/how-to-disable-windows-10s-game-dvr-and-game-bar
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Does anyone know how to manually add the Luanchbox path in the script?
I'm having a hard time adding a network path to a SMB share thru the app in Kodi...
Post Your Overlays!
in Game Media
Posted
Yes, I'll PM you tomorrow