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Posts posted by Charco
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I believe this is simply an issue with how Windows assigns devices and as far as I am aware there is no way around it.
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You can get the sound samples here:
Place the zip in your MAME/samples directory and make sure the zip has the same name as the rom.
To add the game to Launchbox select your arcade platform and go to Tools-Import-ROM files, click Next, click Add Files, navigate to the rom, select Use the files in their current location, deselect Skip games unplayable in MAME.
Hopefully this should do the trick.
EDIT: Just did this and it imported for me and the game boots. I don't have sound as I didn't add the samples to the folder. The game looks pretty cool actually
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I belive it requires sound files to be added to the samples folder in MAME, but that shouldn't stop it from booting I would think.
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Is it listed as working in MAME? If not, it may not have been imported. You may have to import it manually.
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Which emulator are you using?
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Ok, I think I had this issue. Change the UI Cancel in MAME to something other than what what you have set for controller automation in Big Box. It may be causing a conflict.
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Are you using controller automation to exit MAME or a button combo set in MAME or both?
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Are you using an emulator? Which games and which system? Do the games run outside of LaunchBox?
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Quote
I have yet to manually run MagicEngine without LaunchBox to see how that goes, but seems more on the LaunchBox side than anything.
I don't think we can definitively say that, it's always best to troubleshoot emulator issues in the emulator itself before LaunchBox.
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Great work Jason! Looking forward to trying this out!
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I can confirm that chds work with this core.
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Happy Christmas everyone!
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When connected to the projector, check your monitor refresh rate in your graphics settings and see if it is different from your non-HDMI settings. Either way, this is not beta related in my opinion so you can create a topic in the Troubleshooting section if you have further issues.
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40 minutes ago, Alulabxxx said:
I don't understand.
They have do a good update right now, maybe it have not add the feature that you want, but launchbox have receive a good update right now.He's referring to RocketLauncher, not LaunchBox.
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Tagging @Jason Carr for visibility on this.
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Could you be more specific about which version?
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7 minutes ago, neil9000 said:
I would like the standalone Redreram to get to adding the arcade stuff, thats a great DC emulator currently.
Yeah, it's on Inolen's to do list. He first wants to get Dreamcast compatibility for all games before he tackles that though. He has recently implemented fog in the development builds though, so expect that in the next stable version. Hopefully WindowsCE support comes next. I also agree, Redream is a great emulator and it is easy as hell to set up.
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Yep, should be fine. If you go to the video theme downloader in LaunchBox you can specify the Unified themes and download them all that way for your platforms. If you have an Emumovies premium account you can also grab all of the recorded HS themes that CriticalCid converted to videos for your arcade games, looks great.
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Cool, thanks for clarifying. I'll have a look at bulk compressing mine with Dolphin.
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On 9/23/2018 at 11:35 PM, sundogak said:
- Gamecube - can use the GCZ compression format with Dolphin standalone or Retroarch core. There is a command line tool called GCIT that will compress from ISO.
Is it better to use this tool for compressing Gamecube isos instead of the built in compression tool in Dolphin? Do they do the same thing/are the target formats the same?
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No problem, enjoy the game, it's a good one!
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Mine is the same as the script posted above:
#SingleInstance force
Loop
while WinExist("YatagarasuLauncher")
{
Send, {Tab}{Enter}
ExitApp
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Controller Support for Big Box?
in Troubleshooting
Posted
You clearly stated that here.
Anyway, if you want to configure a controller to navigate the Big Box interface, simply connect a controller, go to Options, press Enter on the function you want to assign a button to, and click the button on the controller to assign it. Pretty simple really.