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Ultra God Azgorath

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Everything posted by Ultra God Azgorath

  1. So with the cues, in v1.x I renamed the bin file names in them and as a result, their hash values were different from unedited redump cues and since downloading redump roms would give you redump cues with redump hash values, they wouldn't work well with the 1.x dats. v2.x DATs will have unedited redump cues and hash values so they will work with downloaded redump roms immediately. With Arcade, I simply download arcade roms that have the same name as the linked roms on the RA site and use LB to check if they have cheevos and then use Dir2Dat with clrmamepro to create a DAT with those roms. However I may need to look at arcade DATs a bit since they're different from other platforms such as romset versions etc.
  2. Hi @supermodio64. The current release only has English language games and some of the linked roms in the current release might not even be the "Best" ones like I wanted initially.. V2.x will have every version and region/language linked rom and you can choose which languages/regions you want and don't want. No alternatives that I know of ATM.
  3. Yeah. Maybe one day in the future, if we're lucky, they may ask me for permission to make the DATs official on their site and then they can keep them updated and maintained themselves but we'll see.
  4. Yes v2.x DATs are going to contain every region and version of roms that are linked to RA.
  5. Thanks for the suggestion but looks like this app doesn't work as well as I'd hoped. Best not to take any shortcuts with the DATs anyway.
  6. So basically v2.x will be TRUE 1G1R where you can select what rom regions you want and don't want. As for the names, they'll be named after No-Intro DAT names but if the roms aren't in No-Intro DATs, such as hacks, translations and homebrews, they'll be named in the No-Intro format. v2.x ETA is still a ways off but it is coming along smoothly.
  7. @Odio In v1.x of the DATs I only added 1 "Best" linked rom per game to the DATs. v2.x DATs will have every single linked rom for every game in them.
  8. Awesome theme. However the game/platform name text is missing if I don't have clear logos to use over text and the video location on the handheld default view is out of place. Also, If anyone is getting a black background instead of the room background, change the theme folder name from "My_Room_v1.0" to "My Room" and the room backgrounds will show.
  9. Yeah I use LB's Achievements and Badges feature to scan and see which roms have cheevos or not. I'm also testing each and every rom I have that is in my DATs to verify that there's cheevos for them as well.
  10. @Clutz450LOL yip i'm doing it all manually. So what I do is I download the latest nointro/redump DATs and I go to the supported game files page of every single game on RA and I copy the md5 that is below each linked rom name and search for it in the official DATs using notepad++. If the game md5 exists in the official DATs, I copy and paste the entire game entry from the official DATs over to my DATs. If it doesn't exist, I create a new game entry in my DATs and once I find/patch the correct rom(s), I compare the md5 on the RA site to the rom I found/patched and complete the blanks (size, crc and sha1) in my DATs. It is a VERY time consuming process, especially for platforms with hundreds of games, but is the most accurate way I can think of.
  11. This is perfect for those who run BB as windows shell. Nice work.
  12. Hi RetroSpace. So basically you download a program called clrmamepro, import these DAT files into it, in settings add the directory of your roms for the platform you're scanning and use the scanner option to scan the directory to see if your roms are compatible with cheevos or not. You can use other DAT programs like rom vault or rom center but I personally prefer clrmamepro.
  13. Hi Bio. Thanks for the suggestions. Yes I am currently thinking of using the no intro and redump DATs and their rom names as the baselines for the 2.0 DATs and I'll just make 1 or 2 minor tweaks to each game entry where necessary to avoid any confusion or conflicts.
  14. Hi guys. Apologies for no updates these last 2 or 3 weeks or so. I'm busy on v2.0 of the DATs and as such, I'm redoing the DATs from scratch and thinking of other options on how to make these new DATs better than the current ones. This is going to take me a few weeks, possibly a few months but I'll release the new 2.0 DATs as soon as I feel they're ready. Thanks for your patience.
  15. Hi BioHazZzard. As I've prioritized english over every other language, I prioritize USA over EUR because USA is english only and I myself usually only use USA roms unless there is no USA RA-compatible rom, then I use EUR roms. However, you do make a good point with multi-language roms and I shall think about prioritizing EUR multi-language roms with english over USA in the DATs. The problem with the CUEs is when you download standard redump CUEs, the internal data names of the BINs aren't the same as the names in my DATs and changing any of the internal data in the CUEs changes the hash values, including changing a single character in the CUE. Clrmamepro would also only change the file names of the CUEs, not the internal data names. I usually keep all BINs and CUEs in 1 folder on my pc instead of 1 folder per game. I don't understand how the "~" in file names doesn't work. In what way are they not working well? ClrMamePro scans and renames them fine on my side and retroarch plays them fine. I have prioritized games with patches that improved the game so games with 60FPS/Hz patches that are RA-compatible are added to the DATs. At the end of the day, my main priority is that all the games are compatible with retroachievements. Thanks for the feedback and I'll think about what other changes I can do to the DATs and/or CUEs.
  16. You can download them from DAT-O-MATIC. Download the standard DATs if you want all games or P/C DATs if you want 1G1R.
  17. This is an awesome LB plugin. Will you be adding a dark mode in a future update?
  18. Version 1.5

    325 downloads

    UPDATE 08/01/2024: I'm busy working on v2.0 of the DATs so I won't be releasing any new updates for a long while. This is my 1st attempt at creating 1G1R (1 Game 1 Rom) DAT files to scan with ClrMamePro for those who want a RetroAchievements-only rom collection. I've tried my best to make these DATs as perfect and up to date as I possibly can but not all of them are 100% complete/perfect so please make sure you backup your roms before scanning them with these DATs, just in case. Here is some info on these DATs: Each game entry listed on the RetroAchievement site has 1 "Best" rom each added in these DATs that I personally selected. The exceptions to this is for games with multiple discs/sides and with achievement sets that require you to play more than 1 linked rom of the same game to unlock all the achievements of that set. An example is the game "Game Boy Advance Video Series" where there are 15 linked roms on the RA website but you need to play all 15 roms in order to unlock all the achievements for this 1 set. In this case and all other cases like this, all 15 roms and all discs/sides are added in these DATs. There's possibly a LOT of games in these DATs that require more than 1 different linked rom to be played to unlock the entire achievement set but I only added 1 of the required roms in the DATs or vice versa so if you encounter any of these games with this problem in the DATs, please let me know so I can update them accordingly. Your roms will need to be in zip format for these DATs to work and these DATs will rename both the zip and the rom(s) inside the zip to the same name that is listed on the RetroAchievement website (e.g "Contra.zip/.nes" will be renamed to "Contra ! Probotector.zip/.nes"). If the rom type is a HACK, HOMEBREW, PROTOTYPE, UNLICENSED or DEMO, that type name will be added to the beginning of the rom name (e.g "~Hack~ Rockman 2 - Basic Master") and if it's a SUBSET, the subset name will be added at the end of the rom name (e.g "Mega Man 2 [Subset - Bonus]"). If an achievement set has multiple roms that are required to unlock all the achievements, the roms' names will be the game name on the RA website and something added after it to distinguish them from each other (e.g "RA Game Name (Disc 1)" and "RA Game Name (Disc 2)" or "RA Game Name (Debug)" and "RA Game Name (Non-Debug)", etc). I have prioritized English over every other language so the rom region/language priorities are as follows: USA > World > Europe > T+Eng > T-Eng > Japan > any non-English language. There are a lot of games where I prioritized hacks that made improvements to the original game in the DATs. Examples would be Restoration (Sound and/or Graphics) hacks, QoL Hacks, BugFix hacks etc. I also prioritized Alternate (a) roms and roms with the highest release version number (e.g v1.2 or REV B) wherever possible as long as it has RetroAchievement support. For SNES, I left out all but 2 MSU roms from the DATs because they have multiple files per game, they can't be played properly from within the zip (they need to be extracted 1st) and to keep the SNES DAT as short and clean as possible. The 2 exceptions are "~Hack~ Legend of Zelda, The - A Link to the Islands" and "~Homebrew~ Super Road Blaster" because there is no "non-MSU" rom linked for either of these 2 Achievement sets. All the CUEs have been edited to work correctly with the renamed BIN roms but there might be a few errors or discrepancies here and there. Please inform me of these so I can correct them. These CUEs are in a separate zip file download. If there's any issues, questions or suggestions, feel free to either comment or DM me. I'll only be adding new games to the DATs for now until I can find a way to see when a game's linked rom(s) on the website has been changed/removed or an achievement set has been removed from the website so I can then update the DATs accordingly. Alternatively, if anyone wants to help by letting me know of these changes/removals when they encounter them or as they happen, you're welcome to do so and I'll update the DATs accordingly. I'll even credit you by adding your name to the author section of the DATs that you helped me with if you want.
  19. Unofficial RetroAchievements 1G1R DATs. View File This is my 1st attempt at creating 1G1R (1 Game 1 Rom) DAT files to scan with ClrMamePro for those who want a RetroAchievements-only rom collection. I've tried my best to make these DATs as perfect and up to date as I possibly can but not all of them are 100% complete/perfect so please make sure you backup your roms before scanning them with these DATs, just in case. I'm busy working on v2.0 of the DATs so I won't be releasing any new updates for a while. Here is some info on these DATs: Each game entry listed on the RetroAchievement site has 1 "Best" rom each added in these DATs that I personally selected. The exceptions to this is for games with multiple discs/sides and with achievement sets that require you to play more than 1 linked rom of the same game to unlock all the achievements of that set. An example is the game "Game Boy Advance Video Series" where there are 15 linked roms on the RA website but you need to play all 15 roms in order to unlock all the achievements for this 1 set. In this case and all other cases like this, all 15 roms and all discs/sides are added in these DATs. There's possibly a LOT of games in these DATs that require more than 1 different linked rom to be played to unlock the entire achievement set but I only added 1 of the required roms in the DATs or vice versa so if you encounter any of these games with this problem in the DATs, please let me know so I can update them accordingly. Your roms will need to be in zip format for these DATs to work and these DATs will rename both the zip and the rom(s) inside the zip to the same name that is listed on the RetroAchievement website (e.g "Contra.zip/.nes" will be renamed to "Contra ! Probotector.zip/.nes"). If the rom type is a HACK, HOMEBREW, PROTOTYPE, UNLICENSED or DEMO, that type name will be added to the beginning of the rom name (e.g "~Hack~ Rockman 2 - Basic Master") and if it's a SUBSET, the subset name will be added at the end of the rom name (e.g "Mega Man 2 [Subset - Bonus]"). If an achievement set has multiple roms that are required to unlock all the achievements, the roms' names will be the game name on the RA website and something added after it to distinguish them from each other (e.g "RA Game Name (Disc 1)" and "RA Game Name (Disc 2)" or "RA Game Name (Debug)" and "RA Game Name (Non-Debug)", etc). I have prioritized English over every other language so the rom region/language priorities are as follows: USA > World > Europe > T+Eng > T-Eng > Japan > any non-English language. There are a lot of games where I prioritized hacks that made improvements to the original game in the DATs. Examples would be Restoration (Sound and/or Graphics) hacks, QoL Hacks, BugFix hacks etc. I also prioritized Alternate (a) roms and roms with the highest release version number (e.g v1.2 or REV B) wherever possible as long as it has RetroAchievement support. For SNES, I left out all but 2 MSU roms from the DATs because they have multiple files per game, they can't be played properly from within the zip (they need to be extracted 1st) and to keep the SNES DAT as short and clean as possible. The 2 exceptions are "~Hack~ Legend of Zelda, The - A Link to the Islands" and "~Homebrew~ Super Road Blaster" because there is no "non-MSU" rom linked for either of these 2 Achievement sets. All the CUEs have been edited to work correctly with the renamed BIN roms but there might be a few errors or discrepancies here and there. Please inform me of these so I can correct them. These CUEs are in a separate zip file download. If there's any issues, questions or suggestions, feel free to either comment or DM me. I'll only be adding new games to the DATs for now until I can find a way to see when a game's linked rom(s) on the website has been changed/removed or an achievement set has been removed from the website so I can then update the DATs accordingly. Alternatively, if anyone wants to help by letting me know of these changes/removals when they encounter them or as they happen, you're welcome to do so and I'll update the DATs accordingly. I'll even credit you by adding your name to the author section of the DATs that you helped me with if you want. Submitter Ultra God Azgorath Submitted 10/20/2023 Category Third-party Apps and Plugins  
  20. Holy cow I remember this from when I was a little kid. Thank you for the nostalgia.
  21. Wonderswan Color games need to be imported into the Wonderswan Platform in Launchbox for their achievements to appear. Same thing with MSX and MSX2, import your MSX2 games into the MSX platform instead and they'll appear. With Pokemon Mini, rename the platform in Launchbox from "Nintendo Pokemon Mini" to "Pokemon Mini" and the achievements will appear. It's how the retroachievements website has sorted their platforms/games. It's weird I know.
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