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Retro808

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Posts posted by Retro808

  1. 44 minutes ago, yutmugguh said:

    how does one reset input devices. (once inside a game) (i touched that when i shouldn't have

    For in game control you would need to open up the emulator directly and go to the controller mapping section (this is different in all emulators) and change the controls. 

    Cannot give you exact steps as we do not know what emulator you might be talking about. What emulator?

    44 minutes ago, yutmugguh said:

    I deleted the controller xml/interface/bigbox setting and doesn't seem to do the trick.

    Again, if you are talking about in game controls deleting this file would not affect in game inputs as I mentioned that file only affects moving around in BB. 

  2. Thanks for chiming in. Was hoping someone with better knowledge would. @skizzosjt Originally I did try a version of the first script you listed (sans the xbox portion) but it did not work. Looking back now I notice I had a typo (I tend to copy and paste scripts into notes so I can learn and keep track of things). So thanks for helping. 

    Can confirm using skizzosjt script below works perfectly and is concise. 

    Esc::WinClose, ahk_exe {{{StartupEXE}}}
    Return
    
    vk07:: ;Xbox guide button
    If (A_ThisHotkey = A_PriorHotkey && A_TimeSincePriorHotkey < 300)
            WinClose, ahk_exe {{{StartupEXE}}}
    Return

     

    • Like 2
  3. That would be specifically in Mame. Looks like you fire button is somehow mapped to the onscreen display setting. Open Mame.exe and go to the input setting for User Interface. I think it is the first option there. Normally that option is bound to the tilde key ( ` ).  

  4. So definitely something changed in the newer exp builds. Seems like you cannot use any shortcuts to close Cemu. You can jump in/out of fullscreen a bunch of different ways, but nothing for closing. 

    Did some testing and the AHK below definitely works. I am no guru with this but it was something I had in my AHK notes from either something someone helped me with or I found a while back and just modified it for this use. So I cannot take any credit for it other than tinkering with it.  

    SetTitleMatchMode, 2
    Esc::PostMessage, 0x0112, 0xF060,,, Cemu

     

    • Thanks 2
  5. Just an FYI the bindings in BB are only for moving around inside the BB UI (in game controls are bound in the emulators).

    Also, BB does not see multiple controllers as separate controllers. It sees multiple but only binds options as one. BB does not see for example Joy1Button1 or Joy2Button1 and so on. So if you bind button 1 on controller 1 then button 1 on all of them act the same. Hope that makes sense.

  6. Not exactly sure what your settings in LB look like or which tab you have the AHK pasted but below is what you should have set up. 

    In LB bind your button(s) to close a game to the "Exit" option. In BB bind it to the "Close Active Window" option. 

    Make sure the AHK you are suing is in the "Running Script" tab in the emulator set-up in LB. 

    If still no luck try the script below instead. 

    ESC::
    {	
        SetTitleMatchMode, 2
        WinWaitActive, Cemu
        WinClose    			
    }

     

  7. Well that error is an update issue and not a game play issue. I suspect you have a setting wrong in LB or pointing to a wrong file. 

    Can you go to >Tools >Manage >Emulators and edit Retroarch. 

    Post the following pics:

    1. Details Tab

    2. Associated Platforms tab and make sure in the tab we can see your Playstation platform name listing. 

    Then select a PS game and right click, edit. Show the follwoing pics.

    1. Metadata tab

    2. Launching tab

    3. Emulation tab

  8. Just want to add something about the affects of custom themes on performance.

    I read this thread again and someone mentioned they tried all themes and even "disabled almost all their options". If you use a custom theme and go into LB/BB settings to disable some options this does not, in many cases, affect what a custom theme does. Those settings usually only work on the Default theme. A custom theme's coding can override what settings you have changed in the LB/BB settings page. Manually editing the code of the theme is typically needed. 

    • Thanks 1
  9. This means the license you are using is known to be a shared or a pirated license. You an remove it and continue to use the freeware version or purchase a legit license from our website. 

    If you feel this is an error you can email our team and explain. 

    support@unbrokensoftware.com

  10. Need a bit more information since they are a bunch of emulators out there. What specific emulator? What does your set-up (Some pics would help >Tools >Manage >Emulators and edit that emulator) in Launchbox for that emulator look like?

  11. 7 hours ago, damageinc86 said:

      

    Mine is set to false.  My Launchbox still won't start up. 

    CefSettings.BrowserSubprocessPath not found.

    App:     
    Version: 13.9-beta-2
    Theme:   NOT SET
    Type:    System.IO.FileNotFoundException
    Site:    Boolean Initialize(CefSharp.Core.CefSettingsBase, Boolean, CefSharp.IApp)
    Source:  CefSharp.Core.Runtime

       at CefSharp.Core.Cef.Initialize(CefSettingsBase cefSettings, Boolean performDependencyCheck, IApp cefApp)
       at CefSharp.Core.Cef.Initialize(CefSettingsBase cefSettings, Boolean performDependencyCheck, IBrowserProcessHandler browserProcessHandler)
       at CefSharp.Cef.Initialize(CefSettingsBase settings, Boolean performDependencyCheck, IBrowserProcessHandler browserProcessHandler) in C:\projects\cefsharp\CefSharp.Core\Cef.cs:line 154
       at Unbroken.LaunchBox.Windows.BigBox.App.InvokeSetter(Object , Boolean , Object )
       at Unbroken.LaunchBox.Windows.BigBox.App..ctor()
       at Unbroken.LaunchBox.Windows.BigBox.BigBoxProgram.Main()

    Recent Log:

       8:20:48 PM Exception

    ----

    This happened after I started up BigBox and the notification for downloading a new version popped up, and I selected YES to do it,...then it all crashed and said Launchbox couldn't close all other programs.  Restarted computer, and now neither LB nor BB starts up.

    That’s because the error you are sharing is not one related to the store fronts issue. This error is something else. I am not sure what this one is. It is odd that it is showing that a theme is not set in that error log. I would recommend rerunning the installer. since you said this happened after accepting the update. Possibly something did not install correctly. In your \Updates folder should be the latest installer exe. Rerun it and before it finalizes confirm it is installing to \Launchbox folder and not \Launchbox\Launchbox.

  12. 2 hours ago, harbibbi said:

    ok how to get mame to list the name if i do it myself is there a support then to get proper game listing on mame in launchbox or is there a manul way to go in and correct .i only download launch 2weeks have been downloading roms myself but had that issue  so i was considering just buying a plug and play but now i  am learning there is no support for purchase drive .so can some one help me i download mame 260 so far ,nintendo 64 roms and some  wii u roms. when i google i come across mame have that little glitch naming  in launchbox is there a way to correct.Am new to this forgive if my questions are foolish  i just obcess with the idea of building a home arcade for my nephew and kids and your frontends is about easiest  and most user friendly that i can follow 

     

  13. 1 hour ago, jimmycoupe said:

    Many thanks for the reply.  If I was to make an account, would this bitbucket also allow me to request a new system gets added to Launchbox?  I recently made a post on how do I get a system added to launchbox.  I have always been surprised there is no Sinclair ZX80 in the base platform list.

    I am not 100% on how new systems get added. The subforum below is a good spot. I think the first pinned topic you can add a request there. Search though as I thought I saw another Request thread in there. 

    https://forums.launchbox-app.com/forum/70-contributions/

    Also here is an ongoing BitBucket ticket for new platforms.

    https://bitbucket.org/jasondavidcarr/launchbox/issues/6461/adding-missing-platforms-to-the-games

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