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Your Friendly A.I Overlord

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Posts posted by Your Friendly A.I Overlord

  1. 51 minutes ago, JoeViking245 said:

    (1) PC, (1) laptop and (1) cab [PC].  All say the same thing. lol

    image.png.851bac0b4d547a771f6db122a4702db5.png

    My PC didn't meet the requirements too. So I forced a Windows 11 install on the first day it came out, almost a year ago. I did not get a notification to update to 22H2 yet, and I may never will. But you can download an ISO from the Microsoft site and with a minor modification (create a dummy file) it will install.

    • Like 1
  2. 38 minutes ago, skizzosjt said:

    this setup works perfectly for me, but I'd always appreciate a simpler approach when/if one exists

    I use Duckstation QT (updated to the latest version) myself and for me Duckstation goes fullscreen smoothly. 

    In the Duckstation General Settings I have "Start Fullscreen" unchecked (I use the -fullscreen command-line parameter). Also I have "Enable Fullscreen UI" and "Render to Main Window" checked. In "Display Settings" I use the "Hardware (Vulkan)" renderer with a 9x (4K) resolution scale. For me Duckstation plays nice with the LaunchBox Startup Screens also, with "Hide all windows that are not in Fullscreen exclusive Mode" checked or unchecked.

    *edit*

    After some testing I found that with "Render to Main Window" unchecked I did get some distortion, so try checking that.

    • Thanks 1
  3. You have set up Demul correctly in LaunchBox.

    1 hour ago, Biz101782 said:

    LB does not know which one to run. 

    You mean you have not imported the roms into LaunchBox?

    Anyway, you have to add the path to your roms and bioses to Demul itself as well. Open Demul > Config > Plugins and Paths > Roms and Bioses Paths > Add.

    *Edit*

    Seeing as your screenshot shows you want to play Sega Naomi games, these days the RetroArch Flycast core or Flycast stand-alone are better options than Demul.

  4. "How to hide the gui of duckstation and pcsx2 1.7"

    - For PCSX2 you can add the -nogui command-line parameter. And Duckstation has a no-gui version: duckstation-nogui-x64-ReleaseLTCG.exe

    - Or if you mean when you launch a game? In the case, in the emulators' settings check the "Start Fullscreen" checkbox (or use the -fullscreen command-line parameter). In LaunchBox > Tools > Manage > Emulators > Duckstation / PCSX2 > Startup Screen, enable and set up startup screens.

    - For exiting both emulators, in LaunchBox add the -batch command-line parameter. Just make sure that in the emulators' settings "Confirm Shutdown or Confirm Power Off " are unchecked. Both emulators can be closed with Escape without the need for an exit script.

  5. 2 minutes ago, Drybonz said:

    After going through this, I can really see the value of ExoDos and that it simplifies all this for you.  But I wanted the features and shaders of Retroarch.  I'm sure once I run through this process a few times it will be easy.  I just have to think of it as installing games from the physical copies, like we used to. 

    I don't have the complete ExoDOS. set. Just a curated list. But *I think* most games don't need to be installed. And DosBox-Pure auto-mounts disc 1 to D:\. This was a special case because The 7th Guest has 2 discs and the game needs to be installed. But great you got it working!

    • Like 1
  6. 47 minutes ago, Drybonz said:

    Thanks for the reply.  I was trying to go down this path, but I just tried again.  I keep running into the same problem that it closes back to the RA menu.  It almost seems like there is something wrong with the mounting process, but it's really beyond me.

     

    1 hour ago, Your Friendly A.I Overlord said:

    1819200568_Schermopname(137).thumb.jpg.bb364e45e055580844de9fc6a3b27284.jpg

    - First mount disc 2.

    For me going up to "MOUNT T7G2.cue" > "Enter" worked. Then scroll all the way down until you get to the d:\ (CD-Rom) files. Select the path with "install.exe"

    1 hour ago, Your Friendly A.I Overlord said:

    1027986064_Schermopname(138).thumb.jpg.424eeb0ca5b57a81d2606b6e2068cd08.jpg

    - Select install.exe

    Then after the installation:

    1 hour ago, Your Friendly A.I Overlord said:

    To go back to the Dosbox Pure file selection screen press F1 to go into the Quick Menu. Them Shift + Restart.

    (F1 is RetroArch Quick menu.)

    And finally:

    1 hour ago, Your Friendly A.I Overlord said:

    826714779_Schermopname(139).thumb.jpg.1551027d802bc6a91f8f02c145f51415.jpg

    -Set T7G.bat to autostart.

     

    • Thanks 1

    CXBX

    2 hours ago, jxf2487 said:

    in my default command line it says ( -full-screen -dvd_path ) 

    Those are Xemu's command-line parameters. (The other Xbox emulator.) Not Cxbx Reloaded!

    CXBX

    Cxbx Reloaded has 2 executables:

    1. cxbx.exe, doesn't need a command-line parameter.

    2. cxbxr-ldr.exe, needs the /load command-line parameter.

    I think, for a gaming frontend option 2 is the best.

  7. 5 hours ago, jorgenjl said:

    For some unknown reason, opening cxbx.exe from the Windows gui (regular windows file Explorer) has different settings than opening the exact same cxbx.exe from the command prompt

    As an alternative you could add cxbxr-ldr.exe to LaunchBox as the emulator, found in the Cbxbx Reloaded folder. Set it up with /load command-line parameter. cxbxr-ldr.exe does not load the Cxbx GUI and as such is easier to close.

  8. 2 hours ago, SrfrBoyBobby said:

    Thanks I’ll check that out.

    I simplified the script somewhat. Now you only have to put in the name of the game's executable.

    #NoEnv
    #SingleInstance
    #NoTrayIcon
    SendMode Input
    SetTitleMatchMode, 3
    
    WinWait, ahk_exe game.exe ; change to the name of the executable of your game.
    WinGetTitle, WinTitle
    Sleep 1000
    WinSet, Style, -0xC40000, %WinTitle%
    WinMaximize

     

    2 hours ago, SrfrBoyBobby said:

    Star Wars battle pod was giving me some issues where it kept popping out of maximized (F11).

    Sorry. I do not have that game.

    2 hours ago, SrfrBoyBobby said:

    Next issue I have is Luigis Mansion runs full screen no matter what I do. The windowed option makes no difference and I have mucked around in the config files in LM with no results.

    For me neither. But it doesn't give me issues. But keep in mind the following:

    - Sometimes you can set a custom resolution for a game in TeknoParrot. (Mario Kart DX)

    - Sometimes scaling issues can be fixed by right clicking the game's executable > Properties > Compatibility > tick "Override High DPI Scaling"  and select "Application".

    - User resolution patched TeknoParrot games can be finicky. I myself only want the original .exe's. But you can try both.

    - Sometimes a script can't make a game go fullscreen properly. (At least I can't.) Below a screenshot for Mario Kart DX when you maximize the game window to 2160p with a script.

    467937426_Schermopname(135).thumb.jpg.c5855f0a30be0529c00e7fe0819566bc.jpg

  9. Hi SrfrBoyBobby,

    I know you are responding to a previous comment and I do not even use marquees, but some of your remarks I recognize as problems I had to find solutions for myself.

    4 hours ago, SrfrBoyBobby said:

    I have to run TeknoParrot as Admin to get Mario Kart DX to work properly.

    As far as I know you do not need to run TeknoParrot games as Admin. If I remember correctly you only needed to run Mario Kart DX as Admin for netplay. And I do not know if that's still a requirement. You can disable the UAC prompt for elevation in TeknoParrot\UserProfiles\MKDX.xml. Change:

    <RequiresAdmin>true</RequiresAdmin>  to  <RequiresAdmin>false</RequiresAdmin>

    4 hours ago, SrfrBoyBobby said:

    Also, you need to set the game in TeknoParrot to run windowed for this to work properly.

    I also run my TeknoParrot games windowed. But with an AutoHotKey script you can maximize the game window to fullscreen easily. It basically becomes a borderless fullscreen window.

    This is an example for Super Street Fighter IV Arcade Edition:

    #NoEnv
    #SingleInstance
    ;#NoTrayIcon
    SendMode Input
    SetTitleMatchMode, 3
    
    WinWait, OpenParrot - Super Street Fighter IV Arcade Edition (Export) - Nov  4 2010 14:01:12
    Sleep 1000
    WinSet, Style, -0xC40000, OpenParrot - Super Street Fighter IV Arcade Edition (Export) - Nov  4 2010 14:01:12
    WinMaximize

    So in TeknoParrot set up your game to run windowed and add an AutoHotKey script like this (but adjusted to your game) as an additional app to your game in LaunchBox.

    *Edit*

    To be clear, the script waits for the game window to open, strips the window decoration (border) and then stretches the game window to your monitor resolution. I believe this will solve the problem of your games changing monitor resolutions all the time.

  10. 2 minutes ago, SLUGIE79 said:

    I have been on the website and there’s this piece that you have to fill in will I be okay to put I’m using it for launchbox or big box?

    Yeah, I have said that i wanted to launch into individual tables from a gaming frontend. But it wouldn't surprise me if the whole process is automated and nobody actually reads it. I think it's more a questionnaire about the usage of Pinball FX3.

  11. 14 minutes ago, SLUGIE79 said:

    i tried this before adding the the command line but it didn’t work like FX2

    Pinball FX3.exe -table_

    does not work? Than you have to apply for a cabinet code.

    17 minutes ago, SLUGIE79 said:

    is there a way for me to go straight back to launch box or big box when I exit a game on pinball FX2 ?

    I don't have Pinball FX 2. But you could add an exit script in the "Running Script" tab. (Like you can with other emulators.)

    $Esc::
    {
    WinClose, ahk_exe {{{StartupEXE}}}
    )

     

  12. 12 minutes ago, jorgenjl said:

    However, I still get the same error about cxbx may be malicious

    If I'm not mistaken this is a generic warning. Many of the Xbox games floating on the web are scene releases. Those scene groups often patched the games' executable to be region free. So there's always a (small) risk you have an infected game, as the creator of Cxbx-Reloaded warns about. I believe you can get rid of this warning by checking two checkmarks:

    190508406_Schermopname(134).thumb.jpg.b97fd93075304366c131a1d279c140c2.jpg

  13. My guess is, that in Tools > Manage > Emulators > Yuzu, you don't have the correct command-line parameters set up. In the "Default Command-Line Parameters" field add: -f -g

    You do not need to check any of the checkboxes.

    554062708_Schermopname(132).thumb.jpg.76aacbfdbb9352a0e1377c09bbdcd219.jpg

    For exiting yuzu go to the "Running Script" tab and add:

    $Esc::
    {
    WinClose, ahk_exe {{{StartupEXE}}}
    }

    2118590813_Schermopname(133).thumb.jpg.acd905b189ba78817125e6c4c463510d.jpg

    But for future reference, if you have a problem with LaunchBox, it's better to post screenshots with how you have your emulators set up than to post a video that shows what you already described. 😉

    • Like 3
    • Thanks 1
    • Game On 1
  14. On 9/4/2022 at 1:17 AM, jorgenjl said:

    I have tried changing Bigbox to not run as admin (task schedule needs “highest privileges selected or it does not auto start)

    This may not be very helpful to you, but I just created a scheduled task to run at login and Run with Highest Privileges unchecked. BigBox launches fine for me after a reboot. If you need to log in with a password, have you tried adding a delay for your task.

    Here are some screenshots. Sorry they're in Dutch.

    1106846057_Schermopname(130).thumb.jpg.5a1cbeee626b7561f6a5727bea6e68d0.jpg

    1745349620_Schermopname(131).thumb.jpg.2af34ae31d9c9bcb56a5c3bbbdb212a2.jpg

  15. 46 minutes ago, skizzosjt said:

    I don't use this method, but I tested with a basic MsgBox, SoundBeep, and opening notepad files just now and it launched up with a couple "Windows" games....aka NON-STEAM games that are PC games (required me to edit the script to be triggered off "{{{StartupEXE}}}" instead for non Steam games). However, I'm noticing not once did it work with a STEAM game.

    Don't bother. LaunchBox doesn't detect what happens after you launch a Steam url. That's the whole point of having a script that does that! The only way he's going to get it working for Steam url's (or anything other that isn't launched by an executable) is to add scripts as additional apps.

  16. 52 minutes ago, skizzosjt said:

    I noticed there is a little...err..."flash" of screens upon start and exit though. OCD is triggered lol. Do you have this "issue"? (it's purely cosmetic and subjective)

    Yes, sometimes I have that too and I am probably just as OCD about it as you and spend hour to fix it. I remember two causes. Sometimes a game opens in a window and goes fullscreen after a second or so.. The script detects the game window opening while not yet fullscreen and sends the startup screen to the bottom of the stack. I do the same as you; add some Sleep. But the key part is that "Hide all Windows that are not in Exclusive Fullscreen Mode" is ticked as it pretty much hides anything that is not the game.  Recently I spend a while fixing the Startup / Shutdown screens for GOG games launched thru GOG Galaxy. The best solution turned out to be that, after launching the game from LaunchBox, to minimize GOG Galaxy to the taskbar as soon as it opens.

    52 minutes ago, skizzosjt said:

    Also instead of having the script wait for the game to close, it waited for an "exit" button press, which would FIRST activate the LaunchBox Startup Screen window to the top and THEN close the game window.

    My example was specifically for pc games as I close pc game via their menus and not with an exit button. But what you suggest I do for some emulators and especially TeknoParrot games.

    Here my running script for Cemu:

    SetTitleMatchMode, 1
    MouseMove, 3840, -2160, 0
    
    WinWait, Cemu
    SetTitleMatchMode, 3
    Sleep 2800
    WinSet, Bottom, , LaunchBox Game Startup
    
    $Esc::
    {
    SetTitleMatchMode, 3
    WinActivate, LaunchBox Game Startup
    WinSet, AlwaysOnTop, on, LaunchBox Game Startup
    WinClose, ahk_exe Cemu.exe
    }

     

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