-
Posts
340 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Posts posted by Lukeyboy67
-
-
I use a XBox one controller also. I've never had any issues with BB using it and it's worked fine on every emulator I've tried. The only difference is that I use a official Microsoft dongle and I see that you're using a third party one, maybe that's the issue? Hope this helps
-
On 8/13/2019 at 4:37 PM, johnnyskullhead said:
scan type lines but they seem to pulse
Tried a few CE games with Demul and I get exactly the same thing!
-
These are great! thanks for sharing.
-
1 hour ago, mccorkled said:
Thank you, that's the one! Would you mind uploading those all together somewhere? The one's I grabbed from the database are way smaller.
Check yer inbox....
- 1
-
-
Atari ST Media Pack
View File
For some reason media for this platfom is pretty thin on the ground so I went on a Google image mission and filled in the gaps. Full.... game box, logo, gameplay, title screen and disc (if available) for 492 titles.
Share n enjoy
-
Submitter
-
Submitted08/17/2019
-
Category
-
-
Commodore CDTV Media Pack
View File
A pack of all media I have for the Commodore CDTV. 3D boxes, logos, discs, gameplay etc....
-
Submitter
-
Submitted08/13/2019
-
Category
-
-
12 hours ago, DOS76 said:
try turning of the start screens for that platform and see if that fixes it.
Tried that without success, thanks for the suggestion.
I solved it by starting Citra in fullscreen view, that sorted it. ?
-
Have you tried running em on Redream?
-
When I launch a 3DS game Citra runs 'behind' the frontend. When I'm in LB and I run a 3DS game it just appears in my task bar, I have to click on it to see the game. In BB it's even worse, I can hear the game running but can't see it, I have to exit out of BB to play it.
Anyone one else had this and solved it? a command line maybe? any help would be great
-
In BigBox go to options, Image cache then refresh the platform wheel images, try that.
- 1
-
I had a around 70k images in my image cache linked to my SSD for faster loading. Next min it's empty! bug or by design?
-
21 hours ago, Styphelus said:
Do these match the game covers?
No they don't. I create these logos to replace the ugly white text in BigBox until the offical logos are made available, if at all....
-
MSX 'Logo' Pack
View File
Same as my other packs, here's the missing logos, created by me. This time from my MSX collection.
212 Logos.
-
Submitter
-
Submitted07/03/2019
-
Category
-
-
Commodore Vic-20 Small 'Logo' Pack
View File
Missing logos from my Vic-20 collection created by me plus a few I nicked from other systems.
141 Logos.
-
Submitter
-
Submitted06/19/2019
-
Category
-
-
I have the SNK Neo Geo MVS in my playlist. I want to simply add the AES platform without importing the games manually. Is there a simple way to do this?
-
Amiga 'Logo' Pack
View File
After scraping my Amiga collection I had quite a few missing game logos so here are mine. Until the database gets updated with the official ones these will suffice
218 Logos.
-
Submitter
-
Submitted06/14/2019
-
Category
-
-
C64 'Logo' MegaPack (3427 Logos)
View File
After scraping the database and Emumovies for C64 logos I found that out of 6000 games only around 3000 had logos. I hate seeing the plain white text in BigBox so I decided to make my own. There is some repetition but it's the best I could do with the limited resources I had available to me.
This being a very long and repetative task I decided to release them in smaller packs alphabetically instead of just this megapack, the thought of going from A to Z in one go didn't fill me with enthusiasm, I need little goals to reach....
If anyone wants to upload these to the database be my guest.
Next job - Missing Amiga logos
-
Submitter
-
Submitted06/11/2019
-
Category
-
-
Commodore 64 'Logo' Pack (U-Z)
View File
I have 6000 C64 games and after scraping for game logos from the database and Emumovies I only acquired around 3000. So, as in my other 'unofficial' logo packs here are the missing ones created by myself. This is a big job so I'll release them in alphabetical order as I make them.
(U-Z) 128 logos.
-
Submitter
-
Submitted06/10/2019
-
Category
- 1
-
-
Commodore 64 'Logo' Pack (T)
View File
I have 6000 C64 games and after scraping for game logos from the database and Emumovies I only acquired around 3000. So, as in my other 'unofficial' logo packs here are the missing ones created by myself. This is a big job so I'll release them in alphabetical order as I make them.
(T) 219 logos.
-
Submitter
-
Submitted06/09/2019
-
Category
- 1
-
-
Commodore 64 'Logo' Pack (S)
View File
I have 6000 C64 games and after scraping for game logos from the database and Emumovies I only acquired around 3000. So, as in my other 'unofficial' logo packs here are the missing ones created by myself. This is a big job so I'll release them in alphabetical order as I make them.
(S) 511 logos. (Phew!)
-
Submitter
-
Submitted06/05/2019
-
Category
- 1
-
-
Cheers Joe
- 1
-
-
No drives were added, I used a existing SSD.
If I edit a game and point it to the rom drive it works.
Weird thing is my Mame games still work! and they are on the same drive, strange.
Sinclair ZX Spectrum Media Pack.
in Game Media
Posted
Sinclair ZX Spectrum Media Pack.
View FileBoxart, gameplay, cassette and clear logos for 1655 games.
Compiled from various sources. Missing logos created by me.