Jump to content
LaunchBox Community Forums

Search the Community

Showing results for tags '7z'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • LaunchBox
    • Android
    • Beta Testing
    • Collections and Builds
    • Features
    • Linux
    • News and Updates
    • Noobs
    • Troubleshooting
    • Website/Forum Support
  • User-Created Content and Downloads
    • Big Box Custom Themes
    • Big Box Sound Packs
    • Big Box Startup Videos
    • Custom Theme Tutorials
    • Game Media
    • LaunchBox Custom Themes
    • Pause Themes
    • Platform Media
    • Playlists & Playlist Media
    • Startup Themes
    • Third-Party Applications and Plugins (Released)
    • Third-Party Applications and Plugins (Development and Beta Testing)
    • Videos
  • LaunchBox Games Database
    • News and Updates
    • Contributions
    • Features
    • Troubleshooting
  • Off Topic
    • DOSBox
    • Emulation
    • Games
    • Monkeys
    • Buy / Sell / Trade

Categories

  • Big Box Custom Themes
    • Legacy Themes
  • LaunchBox Custom Themes
  • LaunchBox Custom Badges
  • Startup Themes
  • Pause Themes
  • Big Box Startup Videos
  • Big Box Sound Packs
  • Third-party Apps and Plugins
  • Game Media
    • Game Theme Videos
    • Game Media Packs
    • Game Marquee Images
    • Game Clear Logos
    • Game Box Art
    • Game Cart Images
    • Arcade Cabinets
  • Platform Media
    • Platform Theme Videos
    • Platform Console Images
    • Platform Backgrounds
    • Platform Banners
    • Platform Clear Logos
    • Platform Bezels/Overlays
    • Platform Media Packs
  • Playlists & Playlist Media
    • Playlists
    • Playlist Theme Videos
    • Playlist Backgrounds
    • Playlist Banners
    • Playlist Clear Logos
    • Playlist Media Packs
  • LaunchBox/Big Box Media

Blogs

  • Jason's Devotions
  • Thatmans Blog
  • THAT NINTENDO SWITCH EARLY REVEAL WAS FROM A STOLEN CONSOLE
  • Version 8.8
  • Game Theme Videos
  • Exclusive Bezels
  • Save Up Your Time by Outsourcing Creative Graphic Design
  • cocktail mass settings mame 4 launchbox?
  • Bigg Homi
  • aj gaming2357

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 7 results

  1. Archive Cache Manager View File A LaunchBox plugin which caches extracted ROM archives, letting you play games faster. Also allows launching individual files from archives, and loading preferred file type from an archive. Description When a compressed ROM (in zip, 7z, or other compression format) is first extracted, it is stored in the archive cache. The next time it is played, the data is loaded directly from the cache, virtually eliminating wait time. As the cache approaches its maximum size, the least recently played games are deleted from the cache, making room for new games. Features NEW FEATURE - Keep select ROMs cached and ready to play. Games marked 'Keep' won't be automatically cleaned from the cache. Useful for less frequently played games which you still want to load without waiting (party games, favourites, children's games, etc) NEW FEATURE - Select and play individual ROM files from an archive! Useful for GoodMerged sets, or archives with mixed ROMs and cue sheets (MSU). Skip the extraction wait time for recently played games. Configurable cache size and location. Configurable minimum archive size (skip caching small archives). File extension priorities per emulator and platform (cue, bin, iso, etc). Example Usage Why use Archive Cache Manager? Here's some example use cases. Zipped ROMs located on network server or cloud drive, where disk read or network transfer time is slow. ROM library maintained as accurately ripped/dumped collections, where specialised compression formats not an option. Extract and play archives from location other than LaunchBox\ThirdParty\7-Zip\Temp, such as high speed SSD. Playing ripped PS2 games with PCSX2 where the disc image is bin/cue format, avoiding the "CDVD plugin failed to open" error message. Your library contains GoodMerged sets, and you want a quick way to play individual ROMs. Installation Download the latest release from https://forums.launchbox-app.com/files/file/234-archive-cache-manager/ or https://github.com/fraganator/archive-cache-manager/releases Unblock the download if necessary (right-click file -> Properties -> Unblock) Extract this archive to your LaunchBox\Plugins folder, then run LaunchBox / BigBox. Within LaunchBox, ensure the desired emulator has the "Extract ROM archives before running" option checked. Uninstallation Quit LaunchBox / BigBox, then navigate to the LaunchBox\Plugins folder and delete ArchiveCacheManager. Delete the archive cache folder (default is LaunchBox\ArchiveCache). Usage Archive Cache Manager is designed to run transparent to the user. All that is required is the emulator has the "Extract ROM archives before running" option checked. Extraction and cache management is carried out automatically when a game is launched. Selecting and Playing Individual ROMs From an Archive To play an individual ROM from an archive containing multiple ROMs (different regions, hacks, or discs), right-click it and choose "Select ROM In Archive...". A window will popup with a full listing of the archive contents. Select the desired ROM file, then click Play. That ROM will now launch with the configured emulator. Keeping Games Cached Games can be marked 'Keep' so they stay cached and ready to play. To keep a game cached, open the plugin configuration window from the Tools->Archive Cache Manager menu. From there a list of games in the cache is shown. Check the Keep box next to the game, then click OK. Configuration Configuration can be accessed from the Tools->Archive Cache Manager menu. An overview of each of the configuration items is below. Cache Details This section shows a summary of the cache including the Cache Path, Cache Size, and Keep Size. It also displays a list of the items currently in the cache. Cached Items & Keep Each item in the cache has a Keep flag, which when set will prevent the item from being removed from the cache when the cache is full. This is useful for less frequently played games which you still want to load without waiting (party games, favourites, children's games, etc). Items marked Keep are not included in the cache size calculation. The total size of Keep items is listed in the cache details summary. Configure Cache Clicking the Configure Cache... button opens the cache configuration window. Configure Cache - Cache Path This is the path of the cache on disk. The path can be absolute or relative, where relative paths are to the LaunchBox root folder. Default: ArchiveCache If the cache path is set to an invalid location (LaunchBox root for example), an error message will be displayed when clicking OK. If the cache path is set to an existing path that already contains files or folders, a warning will be displayed when clicking OK. Click Yes to proceed, or No to go back and change the path. Configure Cache - Cache Size This is the maximum cache size on disk in megabytes. The oldest played games will be deleted from the cache when it reaches this size. Default: 20,000 MB (20 GB) Configure Cache - Minimum Archive Size This is the minimum size in megabytes of an uncompressed archive to be added to the cache. Archives smaller than this won't be added to the cache. Default: 100 MB Open In Explorer Clicking the Open In Explorer button will open the configured cache path in Windows Explorer. This button is disabled if the cache path does not exist. Refresh Refreshes the cache summary and list of cached items from disk. Delete Clicking on the Delete button will remove the selected items from the cache (including items with the Keep setting). Purge Cache Clicking on the Delete All button will delete everything from the cache (including items with the Keep setting). File Extension Priority This defines the file extension priority for the specified emulator and platform combination. Use the Add / Edit / Delete buttons to manage file extension priorities. File extensions are a comma delimited list, where the highest priority is the first extension, the next highest priority is the second extension, and so on. If the file extension is not found in the archive when a game is loaded, the default LaunchBox priority is used. Note that the extension priority is applied to all archives, even if they are not cached. Default: PCSX2 \ Sony Playstation 2 \ bin, iso Source Code Source available on GitHub, licensed under the LGPL: https://github.com/fraganator/archive-cache-manager Submitter fraganator Submitted 01/03/2017 Category Third-party Apps and Plugins
  2. Version 2.0.7

    343 downloads

    A LaunchBox plugin which caches extracted ROM archives, letting you play games faster. Also allows launching individual files from archives, and loading preferred file type from an archive. New in v2.0.7 Badge for cached games. Also includes Simple White and Neon style badges to match your theme. ROMs previously selected using the "Select ROM In Archive..." menu are automatically loaded the next time a game is played. Description When a compressed ROM (in zip, 7z, or rar format) is first extracted, it is stored in the archive cache. The next time it is played, the game is loaded directly from the cache, virtually eliminating wait time. As the cache approaches its maximum size, the least recently played games are deleted from the cache, making room for new games. Features Skip the extraction wait time for recently played games. Configurable cache size and location. Configurable minimum archive size (skip caching small archives). Option to keep select ROMs cached and ready to play. Select and play individual ROM files from an archive. File extension priorities per emulator and platform (cue, bin, iso, etc). Example Use Cases Why use Archive Cache Manager? Here's some example use cases. Zipped ROMs located on network server or cloud drive, where disk read or network transfer time is slow. ROM library maintained as accurately ripped/dumped collections, where specialised compression formats not an option. Extract and play archives from location other than LaunchBox\ThirdParty\7-Zip\Temp, such as high speed SSD. Playing ripped PS2 games with PCSX2 where the disc image is bin/cue format, avoiding the "CDVD plugin failed to open" error message. Your library contains GoodMerged sets, and you want a quick way to play individual ROMs. Installation Download the latest release from https://forums.launchbox-app.com/files/file/234-archive-cache-manager/ or https://github.com/fraganator/archive-cache-manager/releases Unblock the download if necessary (right-click file -> Properties -> Unblock) Extract this archive to your LaunchBox\Plugins folder, then run LaunchBox / BigBox. Within LaunchBox, ensure the desired emulator has the "Extract ROM archives before running" option checked. Uninstallation Quit LaunchBox / BigBox, then navigate to the LaunchBox\Plugins folder and delete ArchiveCacheManager. Delete the archive cache folder (default is LaunchBox\ArchiveCache). Usage Archive Cache Manager is designed to run transparent to the user. All that is required is the emulator has the "Extract ROM archives before running" option checked. Extraction and cache management is carried out automatically when a game is launched. Selecting and Playing Individual ROMs From an Archive To play an individual ROM from an archive containing multiple ROMs (different regions, hacks, or discs), right-click it and choose "Select ROM In Archive...". A window will popup with a full listing of the archive contents. Select the desired ROM file, then click Play. That ROM will now launch with the configured emulator. The next time the game is launched via the normal Play option, the previous ROM selection will be automatically applied. To select another ROM, use the same "Select ROM In Archive..." menu. Keeping Games Cached Games can be marked 'Keep' so they stay cached and ready to play. To keep a game cached, open the plugin configuration window from the Tools->Archive Cache Manager menu. From there a list of games in the cache is shown. Check the Keep box next to the game, then click OK. Badge The plugin includes a badge to indicate if a game is currently in the cache. It is available under the Badges->Enable Archive Cached menu. There are additional Simple White and Neon style badges, which can be found in the LaunchBox\Plugins\ArchiveCacheManager\Badges folder. Configuration Configuration can be accessed from the Tools->Archive Cache Manager menu. An overview of each of the configuration items is below. Cache Details This section shows a summary of the cache including the Cache Path, Cache Size, and Keep Size. It also displays a list of the items currently in the cache. Cached Items & Keep Each item in the cache has a Keep flag, which when set will prevent the item from being removed from the cache when the cache is full. This is useful for less frequently played games which you still want to load without waiting (party games, favourites, children's games, etc). Items marked Keep are not included in the cache size calculation. The total size of Keep items is listed in the cache details summary. Configure Cache Clicking the Configure Cache... button opens the cache configuration window. Configure Cache - Cache Path This is the path of the cache on disk. The path can be absolute or relative, where relative paths are to the LaunchBox root folder. Default: ArchiveCache If the cache path is set to an invalid location (LaunchBox root for example), an error message will be displayed when clicking OK. If the cache path is set to an existing path that already contains files or folders, a warning will be displayed when clicking OK. Click Yes to proceed, or No to go back and change the path. Configure Cache - Cache Size This is the maximum cache size on disk in megabytes. The oldest played games will be deleted from the cache when it reaches this size. Default: 20,000 MB (20 GB) Configure Cache - Minimum Archive Size This is the minimum size in megabytes of an uncompressed archive to be added to the cache. Archives smaller than this won't be added to the cache. Default: 100 MB Open In Explorer Clicking the Open In Explorer button will open the configured cache path in Windows Explorer. This button is disabled if the cache path does not exist. Refresh Refreshes the cache summary and list of cached items from disk. Delete Clicking on the Delete button will remove the selected items from the cache (including items with the Keep setting). Purge Cache Clicking on the Delete All button will delete everything from the cache (including items with the Keep setting). File Extension Priority This defines the file extension priority for the specified emulator and platform combination. Use the Add / Edit / Delete buttons to manage file extension priorities. File extensions are a comma delimited list, where the highest priority is the first extension, the next highest priority is the second extension, and so on. If the file extension is not found in the archive when a game is loaded, the default LaunchBox priority is used. Note that the extension priority is applied to all archives, even if they are not cached. Default: PCSX2 \ Sony Playstation 2 \ bin, iso Source Code Source available on GitHub, licensed under the LGPL: https://github.com/fraganator/archive-cache-manager
  3. What does this solve: Manually applying xDelta patches Manually downloading xDelta patches Requirements: 7zip AutoIt xDelta Internet Connection How: Upon execution of the script, it will unarchive any 7z, Zip, Rar files you have & get the CRC-32 value of the file, then use this to download the correct xDelta patch, then apply the patch. Then afterwords you will need to process the resulting file with ClrMamePro & DAT from No-Intro for proper naming and archiving. Instructions: Install 7zip if it's not already installed on your system. Install AutoIt and set it to execute scripts when double clicked. Now Right Click on Desktop and select "New\Folder" from the context menu, and Rename it "NDS Rom Update". Now open the folder "NDS Rom Update" and Right Click on it's background and select "New\Folder" from the context menu, and Rename it "Bin". Now once again Rick Click on the folders background and select "New\Folder" from the context menu, and Rename it "Fix". Now download & extract xDelta into "Bin" folder. Now download the AutoIt script "NDS Rom Update.au3" from this thread and save it to "NDS Rom Update" folder on your Desktop. Now open Windows Explorer or whatever your favorite File Manager happens to be and navigate the location of your ClrMamePro backups. i.e. "C:\Program Files\clrmamepro\backup\No-Intro\Nintendo - Nintendo DS (Decrypted)\" Now copy all the files there and any that might be under a folder called "_unknown" to your "Fix" folder. Now finally execute the AutoIt script "NDS Rom Update.au3" by Double Clicking it and if all went well after some time you'll get a dialog box saying the batch has completed...and you should have the resulting files in a new folder called "Fixed" Next time you run ClrMamePro use "Add-Paths" under Settings to add Fixed as one of the paths, you'll also need to check "Use Add-Paths" under ReBuilder then when you press the "Rebuild..." button it should pull in the new files. This is an old script of mine...and basically forgot about it...till I just did an audited on my NDS roms...600 M.I.A....ran this..did another audit...came down to about 200 M.I.A....so a big improvement. Your mileage will most certainly very. NDS Rom Update.au3
  4. Hi, I just recently discovered Launchbox and I'm loving it, the interface is amazing and very beautiful, but I have a problem, the roms that I have for some consoles are in the goodmerge format, that is, there's a 7z file for each game and inside this file are all the versions of said game, the problem is when I run any of these games Launchbox just chooses automatically one of the roms inside the 7z file, is there a way for me to choose which file will be launched?
  5. First my games for both systems are in .ccd, .iso, .sub format and compressed in .7z format. Also I have Gens core setup for Sega CD and Mednefen core setup for Saturn. When I set these up many months ago both systems worked fine. Launchbox would uncompress and load games on both systems. Fast forward to yesterday and I tried to play some Saturn and it will start the decompression process then when that was done it would not load the emulator or game. I have unzipped a couple of games and confirmed working in Retroarch Standalone. So, I guess my question is does anyone know what could be causing this to fowl up. This prompted me to check all my disc based systems and found Sega CD the only other one exhibiting this same behavior.All my other disc based systems still work fine and all are compressed. Thanks for reading.
  6. I have a lot of zipped games with the exact same "Media (CD-ROM)" sub folder. The same emulator plays zipped games without the "Media (CD-ROM)" sub folder when you have the "Extract ROM archives before running" checked. Is there anyway to point the emulator to that folder after being unzipped.
  7. It seems like RetroArch is the preferred emulator. From I can understand it does not support compressed roms. Is there a list of systems/roms that be used in compressed format? I realize some emulators support different formats but they might not be the best one for the job. Just trying to save space when possible. Thanks!
×
×
  • Create New...