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Found 72 results

  1. Version 1.0.0

    54 downloads

    This is v1.0 of Styphelus' Platform Boxes. These are replicas of the actual Console and Computer Boxes and Arcade advertising flyers to be used instead of platform videos. This package contains 68 unique platforms with more to come. Simply drop them in LaunchBox\Videos\Platforms. Each is 1920x1080 in size and can be used with almost every theme available for lunchbox. This allows for fast browsing while listening to your favorite background music.
  2. Styphelus Platform Boxes

    Styphelus Platform Boxes View File This is v1.0 of Styphelus' Platform Boxes. 68 systems so far with more to come. These are replicas of the actual Console and Computer Boxes and Arcade advertising flyers to be used instead of platform videos. Simply drop them in LaunchBox\Videos\Platforms. Each is 1920x1080 in size and can be used with almost every theme available for lunchbox. This allows for fast browsing while listening to your favorite background music. Submitter Styphelus Submitted 02/08/2018 Category Platform Console Images
  3. Version 1.0.0

    20 downloads

    Banpresto Arcade Platform Clear Logo
  4. Banpresto Arcade Platform Clear Logo View File Banpresto Arcade Platform Clear Logo Submitter GuroDragon Submitted 01/21/2018 Category Platform Clear Logos  
  5. Alright, so I am presently using a mixture of MAME and Demul for my Launchbox rig. I love that Demul has functionality for not just Dreamcast, but also for Sega Naomi/Naomi 2 and Sammy Atomiswave as well. Overall, Demul is great for all my purposes and I have it pretty seamlessly integrated with the rest of my Bigbox lineup, complete with a key bound to quit. However, it recently came to my attention that my high scores have not been saving in the various Naomi games I have. I first realized then when I inputted the code in Cannon Spike's bios to unlock hidden characters, only for them to be gone when I returned. I did some digging and realized that Demul only saves the game's nvram when you do a proper exit from the game(s) (File>Exit in the Demul window itself), which requires you to have a keyboard handy to alt-tab and completely defeats the purpose of a seamless arcade experience (I have mine in a proper multicade cabinet). Of course, I am pretty sure there's no way to get Autohotkey to tell Demul to save the nvram before closing, all I'm doing now is using the simple code below: sleep 5000 MouseMove, 1920,1080 ~5:: Process, Close, {{{StartupEXE}}} It does the trick, but of course does not allow for Demul to write to nvram and therefore does not save any of the machine highscores or configurations. I did find that, at the very least, if I input any machine codes or modify configurations and then "properly close" Demul, it does save it permanently, but this isn't really sustainable for the way I am using the emulator. Does anybody have any suggestions for ways to force Demul to write to nvram or save high scores upon quitting that can be seamlessly integrated so the user doesn't have to do any extra steps? Any suggestions are appreciated!
  6. Hi All, I am looking for a big box theme that has the following - A large video preview section for each game. - Suitable For an arcade setup. - The use of favorites section. Also does anyone know where I can find information to edit / tweak a theme? Can you provide a link please Thanks in advance Bman the noob
  7. Hi, i'm new to the forums and have some problems. I hope this is the right place to post. The thing is that i'm trying to convert my Snes Classic Mini machine into an arcade one. I gave up about using "mame" retroarch core becouse as i have tested it, it's slower than Final Burn one. My question is about the excel arcade rom list datasheet: The first row is the zip file and the 2nd is the Game Title. Since the Hakchi 2 software load the zip file and the zip name is used for the Game Title: Is there a way to get the info in the excel datasheet, match the filename and THEN convert this filename to the Game Title? I know that using programming technics could make the job. But, is there any way to this? Has everybody done this before? It would simplifies a lot about using "hakchi 2" and then getting the cover image from the Game Title. Thanks.
  8. Hey guys, figure this place is as good as any to ask about this, hopefully I'm not just uselessly cluttering up the forum. I know it's not technically "troubleshooting", since there's nothing I can really do on my end to fix it, but is there any specific reason ratings are so universally low for Arcade roms? Nearly every game, including some very classic staples, are around .5 to 2 star rated with enough votes to have evened out to a higher average. Are people spamming the ratings system with low scores intentionally, or is something else going on?
  9. Hi Guys, I have my MAME 0191 set imported under arcade and last night decided to have LB create the missing arcade playlists. As Launchbox created and populated these playlists it all looked fine. But when launching BB, the lists are there, but some are empty while LB shows them populated. For example: LB created playlist Cave and populated it with x number of games. BB on the other hand shows the Cave list, it even gives me a games count. But when I access the list it says 'No games available' while other lists show me just 1 game. Any idea on what this could be?
  10. Usually I just call my dad if anything needs to be done but I really wanted to do it all myself this time. I have never build anything or did any wood working before, it took me a couple of months to build with a lot of trial and error, but in the end I'm very happy with how it turned out!
  11. Just finished my arcade build. Comes together nicely with Launchbox:) sanwa jlf joysticks, Happ buttons with cherry switches. Uses ipac 2. Just ordered pac link to get xinput on the controls so I can set up Steam controls easier. Launchbox setup was super easy thanks to ETA primes videos!
  12. Hi. Earlier this year i built a bartop arcade: ( And for my next project i want to build an pedestal arcade with 4 players. 10 buttons each. All buttons and sticks light-controlled via ledblinky. Does anyone have experience with this kind of setup? I've only seen projects consisting of uneven number of buttons for all the players, and/or having connected not as many buttons as what i'm planning. Is it posible to get 4 encoders for handling the rgb-lighting for each player, or would that be problematic? Does ledblinky handle only one encoder? I want to use separate encoders for each player's input (due to previous experiences such as giving up making Steam tackle xin-mo controllers and such)
  13. zer0's Banners

    Version 1.0.0

    30 downloads

    This is a collection of banners I made using each system floating in a galaxy background, and I'd like to share them with the community! Don't forget to like, review or comment, I'd really appreciate it! The ZIP file includes all banners for the systems I own, as well as a few custom playlist platforms: Arcade Atari Lynx Super Nintendo (PAL) Nintendo Game Boy Nintendo Game Boy Advance Nintendo Entertainment System Nintendo Gamecube Nintendo Wii Nintendo WiiU Sega 32X Sega Model 2 Sega Model 3 Sega CD Sega Genesis/Mega Drive Sega Dreamcast Sega Master System Sony Playstation Sony Playstation 2 Sony PSP Panasonic 3DO Playlist Banners: Mortal Kombat Street Fighter Grand Theft Auto Tony Hawks Pro Skater Super Nintendo Mini (PAL) zer0s_Banners.zip
  14. zer0's Banners

    zer0's Banners View File This is a collection of banners I made using each system floating in a galaxy background, and I'd like to share them with the community! PM me if you'd like a custom banner(s) made for you (within reason of course!) The ZIP file includes all banners for the systems I own, as well as a few custom playlist platforms: Arcade Atari Lynx Super Nintendo (PAL) Nintendo Game Boy Nintendo Game Boy Advance Nintendo Entertainment System Nintendo Gamecube Nintendo Wii Nintendo WiiU Sega 32X Sega Model 2 Sega Model 3 Sega CD Sega Genesis/Mega Drive Sega Dreamcast Sega Master System Sony Playstation Sony Playstation 2 Sony PSP Panasonic 3DO Playlist Banners: Mortal Kombat Street Fighter Grand Theft Auto Tony Hawks Pro Skater Super Nintendo Mini (PAL) zer0s_Banners.zip Submitter DaveC Submitted 11/02/2017 Category Platform Banners  
  15. zer0's Banners

    zer0's Banners View File This is a collection of banners I made using each system floating in a galaxy background, and I'd like to share them with the community! PM me if you'd like a custom banner(s) made for you (within reason of course!) The ZIP file includes all banners for the systems I own, as well as a few custom playlist platforms: Arcade Super Nintendo Nintendo Game Boy Nintendo Game Boy Advance Nintendo Entertainment System Nintendo Gamecube Nintendo Wii Nintendo WiiU Sega 32X Sega CD Sega Genesis/Mega Drive Sega Dreamcast Sega Master System Sony Playstation Sony Playstation 2 Sony PSP Playlist Banners: Mortal Kombat Street Fighter Grand Theft Auto Tony Hawks Pro Skater Super Nintendo MINI Submitter DaveC Submitted 11/02/2017 Category Platform Banners  
  16. Hi! I've built a bartop arcade cabinet ( https://www.youtube.com/watch?v=CgrQeYAnecY ) to play retrogames and steam games on, but i'm having trouble making Steam play well with my "Sinoarcade" control interface (i really don't want to use xboxce360) . What control interface would you recommend that would 100% work with steam? If i remember correctly, you should be able to map any d-input controller i Steam settings "controls" and enable "Use Generic gamepad"-option in order to make Steam do the "conversion" from here. I tried mapping my Sinoarcade, but had problems mapping the analog stick x and y axis
  17. Launchboxes

    tried not to overload w so many pics but wanted display marquees as well..I seperated my collection into 4 diff installations. consoles,playlists coin-ops and jukebox. allows me to be selective on images and cut out the fat so to speak .My baby is running mint tight and clean . wanna say im done tweakin but thanks to the awesome community here who knows what comes next .loving the bezels thanks for lookin
  18. Hi Is possible play PC Game like SonicMania with Arcade controller ? Native mode , the encoder is not compatible with directinput . is there a free software or maybe some advanced launchbox option that allows me to control, for example, the directional arrows of the keyboard and the A key?
  19. Since Teknoparrot already a dozen of games and that it's progressing at a good speed, couldn't we add the Sega Ring as a supported platform ? I've already done this by myself and would like to share it with other people with the databse :
  20. Hi all, I'd like your feedback on my first draft of artwork for my upcoming MAME bartop build. I've decided to call it "ROM Runner," both as a nod to Blade Runner and a pun since it will literally run ROMs. The visual theme takes heavy inspiration from modern interpretations of retro sci-fi, with the Tron-like grid and purple/blue color scheme. Aside from the art itself, I'd also appreciate a functionality check on the labels for each player's admin buttons. "Credit" and "Start" are a given, and I think "Pause" makes sense, but I'm not sure about "Exit." It might be better to keep that set to a key combination that's not as easy to accidentally press. The control panel will definitely have four admin buttons, so I need to come up with something for the fourth button label. Thanks!
  21. 3D Arcade Fighting Games View File A playlist of 3D arcade fighting games containing 44 games from MAME, Model 2, Model 3, and Naomi. You will need the MAME, Sega Model 2, Supermodel, and Demul emulators to run these games. Note: If you get an error message from LB simply right click and uncheck the read only box in the file properties. Submitter Charco Submitted 08/07/2017 Category Playlists  
  22. 3D Arcade Fighting Games

    Version 1.0.0

    46 downloads

    A playlist of 3D arcade fighting games containing 44 games from MAME, Model 2, Model 3, and Naomi. You will need the MAME, Sega Model 2, Supermodel, and Demul emulators to run these games. Note: If you get an error message from LB simply right click and uncheck the read only box in the file properties.
  23. Arcade Genre Video Themes

    I've put together a set of frontend video themes intended to be used with arcade genre-based playlists. The genres correspond roughly to the "All Killer, No Filler" playlists compiled by BadMouth and the ArcadeControls forum community: I designed the logos and edited the audio/video collages, but much credit and many thanks are due to the EmuMovies community, HyperSpin community, and @CriticalCid for creating the game-specific video themes and capturing all the gameplay footage. The video files are hosted at EmuMovies and are available here. Clear logos for these genre playlists are available here. You can see a preview of the videos below on YouTube.
  24. Hi Guys, Can anyone recommend some good Steam games that play well on an arcade cabinet with Big Box? I'm looking for games that are simple to launch and play with minimal setup and operate just like an emulated arcade game or Taito Type-X machine. They run, press start, choose amount of players then play...no B.S. options etc. Additionally they will easily quit to Big Box with a hotkey (ALT-F4). I have a standard 2P layout with 6 buttons each + start, exit and 2 player select buttons Cheers
  25. Arcade Genre Clear Logos

    Version 1.4

    166 downloads

    This is a pack of simple, text-based clear logos intended to be used with arcade genre playlists. The genres roughly correlate to the "All Killer, No Filler" categories.
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