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Ariakan posted a topic in EmulationHi! I want to use PSX2PSP to convert all my games to .pbp (compressed format, recognized by RetroArc core Beetle PSX HW), but this software need to have only one .bin by games. When a game have more than one .bin, I need to combine them, and I don't want to do it one by one (I have 3000 games). I can't find something to batch it... (a friend made me a .bat that do it, but I have no more sound...) Thank you very much for your help !
MijacOnAir posted a topic in EmulationHi all, I have gathered a full set of US PSX games plus not a few PAL ones as well so my aim here is to save some space. After weeks of playing around and reading I have come up with different ways of combining games with multiple bins (normally audio tracks) into one, which is pretty straightforward to be honest. After this I tend to convert them into PBP files but since it is painfully taking a lifetime to convert every single game one by one I am seriously considering batch converting them to CHD. (I was using ePSXe first and now RA Mednafen HW). Everything is OK until this point BUT I have realised after combining bin files some games, they lose audio tracks and while playing I can hear, for instance, the sound effects but not the music. This has happened to me recently with Wipeout 3. My ideal world is to be able to: 1) Combine every single game to has just one cue/bin without losing any audio information and prepare them to 2) Batch conversion to CHD. This also without losing any kind of information from the prior cue/bin. Nor data or audio wise. My methods of combining bin files are: Daemon Tools Lite + Img Burn: mounting the .cue with Daemon in a virtual drive and creating and image from disc with the latter software. UltraIso: opening the .cue or main .bin and converting the game (again) into cue/bin. I am keen on suggestions of every kind or if you have a different workflow/pipeline for achieving this. Many thanks if you read this! This is driving me crazy.
Hi, just downloaded MaxCSO from github yesterday (tried both 64 and 32 versions) and no way they run on my PC. Is there any other source or preset I may be missing? I basically want to convert bin ps2 games into CISO but I guess this is also applicable to PSP conversions. Also, is there a way of merging ps2 multidisc games? Thanks.
Quick check. I've forgotten as I'm already ripping, but does Imgburn accurately rip bin/cue files? I'm on disc 2 of FFVIII and just had this thought in the back of my mind that somewhere I'd read that the cue sheet was mis-timed and something like cdrwin was recommended. I might not be recollecting correctly, though. Should I expect the output to be ok in others' experience?