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Found 3 results

  1. I know this has been discussed before, but I still haven't found a solution... I have no problems AT ALL with version 7.0, but when I update to anything newer than that, I run into the following issue: (Doesn't happen every time) But often, when I exit an emulator (using the built in automation... (select + start)) BigBox will completely hang.. It happens often enough that I created an AHK that closes and restarts BB. As I said, everything works fine on version 7.0, but I really like the playlist functionality (amongst other upgrades) Things I've tried: I have used both VLC and Media player for videos. I forced populated all game wheel images. I'm using the max RAM cache. Hide Taskbar (Checked & Unchecked) Show "Loading Game" (checked & unchecked) Some observations: I am running Windows 7, but I shelled with BigBox (replaced explorer.exe with BigBox.exe)... If I have explorer.exe loaded when the freeze occurs, I can see the taskbar (meaning BigBox lost focus). But clicking on BigBox to return focus doesn't solve the issue, I have to kill and restart regardless The videos and scrolling game info freeze as well It generally doesn't freeze after exiting the first game... only after the second or third exit Sometimes BB will lose focus after exiting an emulator, but the gamelist video will still be playing... if this is the case, then I can just "click" to give BB focus back, and all is well (if the video is frozen... then I have to close/restart BB) Specs: Windows 7 64bit Core2Duo E8400 @ 3.00GHz 8GB RAM I will update this as I try new things... Please ask me if you need any other details Thank you all in advance for the help Cheers!
  2. Alright, so I am presently using a mixture of MAME and Demul for my Launchbox rig. I love that Demul has functionality for not just Dreamcast, but also for Sega Naomi/Naomi 2 and Sammy Atomiswave as well. Overall, Demul is great for all my purposes and I have it pretty seamlessly integrated with the rest of my Bigbox lineup, complete with a key bound to quit. However, it recently came to my attention that my high scores have not been saving in the various Naomi games I have. I first realized then when I inputted the code in Cannon Spike's bios to unlock hidden characters, only for them to be gone when I returned. I did some digging and realized that Demul only saves the game's nvram when you do a proper exit from the game(s) (File>Exit in the Demul window itself), which requires you to have a keyboard handy to alt-tab and completely defeats the purpose of a seamless arcade experience (I have mine in a proper multicade cabinet). Of course, I am pretty sure there's no way to get Autohotkey to tell Demul to save the nvram before closing, all I'm doing now is using the simple code below: sleep 5000 MouseMove, 1920,1080 ~5:: Process, Close, {{{StartupEXE}}} It does the trick, but of course does not allow for Demul to write to nvram and therefore does not save any of the machine highscores or configurations. I did find that, at the very least, if I input any machine codes or modify configurations and then "properly close" Demul, it does save it permanently, but this isn't really sustainable for the way I am using the emulator. Does anybody have any suggestions for ways to force Demul to write to nvram or save high scores upon quitting that can be seamlessly integrated so the user doesn't have to do any extra steps? Any suggestions are appreciated!
  3. I configuardo one type jukebox program. but only you exit the program by closing the process. In LB no option so you can determine that whenever leaving no need to close the process? no alt+f4 this action dont working. thanks
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