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Found 31 results

  1. Version 1.0.0

    8,272 downloads

    Here is a set of ,currently, 270 Collection videos to be used with playlists. This coincides with all of the media released in the @CriticalCid theme "Unified". I have decided to upload them here,because Jason is a busy man,and I understand how much work it could be to enter this many videos in manually. I do plan on releasing more in the future,with an estimated goal of around 500-600 total playlist videos,as well as all of the artwork for the Unified theme that's needed. I do not have an estimated time-frame as to the release of more,I just know that's the plan. While I never expect anyone to actually have 600 playlists in their BigBox setup,I do believe that variety is the spice of life,and this will give plenty of options for personalizing your lists.Enjoy! Here was the release video I made for the initial 70 Collection videos : And here was the preview video of the 200 videos that followed : You can also find the Genre videos here : And the Favorites videos here: And the Developer Video set here...
  2. Version 1.0.3

    69 downloads

    This is made for theme i am working on, but will also work for any BB theme that uses same/similar layout , video on left like Retrotastic by @faeran Work in progress... Just copy files to your desired theme. It uses same folder format as Retrostatic Images/Game/Background Images/Platform/Background Platform collections themes done so far 97 files: And few game themes: Metal Gear for PC and Doom Troopers More to come as i get more time. Have fun!
  3. Background for Collections - Playlists View File This is made for theme i am working on, but will also work for any BB theme that uses same/similar layout , video on left like Retrotastic by @faeran Work in progress... Just copy files to your desired theme. It uses same folder format as Retrostatic Images/Game/Background Images/Platform/Background Platform collections themes done so far 97 files: And few game themes: Metal Gear for PC and Doom Troopers More to come as i get more time. Have fun! Submitter Undertherainbow Submitted 09/27/2019 Category Platform Backgrounds
  4. Updated 8/11/19 to version 0.17 with 200 additional games. Full details here. TLDR / What is it? This is a huge work-in-progress collection of hand-picked C64 games (1400 currently), demoscene demos, SID music and C64 magazines. 100% of the collection has been tested, streamlined and custom-tailored to get you into the games and playing as easily and quickly as possible. It's also portable and doesn't require any front-end to function (though it does come packaged with Launchbox). Introduction Some of you may know that I have a website where I update older PC games to run on modern computers. While I primarily stick with DOS and Windows 3.1/95 games, I've also done a few Amiga games and even made a collection of C64 games called C64 Dreams. That was a collection of 128 of my favorite C64 games from my childhood, and it turned out relatively well. I've always been extremely picky when it came to C64 emulation. Having done my time with a real C64 as a kid, I have no desire to go back to the hassles that that entails (extremely long load times, cumbersome disk swapping, constantly swapping joystick ports from game to game, etc.) and, having been into emulation since the late 90's, I've messed around with a lot of different C64 emulators over the years. In nearly all cases there was always something that just rubbed me the wrong way; something that kept it from being exactly what I wanted. That said, CCS64 had always been my emulator of choice, because it got the closest to what I wanted. The Windows version of CCS64 has some significant... idiosyncrasies (more like bugs) however. What I ended up doing was using an admittedly rather convoluted method of setting up the DOS version of CCS64 (yes, it's that old) in DOSBox Daum which actually worked a lot better than you'd probably expect. I had custom joystick controls that allowed me to swap ports, swap disks, fast forward, have a dedicated button for up on the joystick (useful for platformers), and it had the massive boon of "Maximum 1541 Speed", an awesome auto-warp feature in CCS64. I was relatively satisfied with that collection, but knew that eventually I was going to have to expand it into a larger project. That's what I've been working on for the last 6 months. For the first month or two I continued to do the same thing I had done with the original collection but simply expanded the library. The further I got, however, the more some things started to creep through and bother me. There were a few things that I just could not remedy no matter what I did. Fairly frequent, inescapable vsync flaws were basically the final straw for me. After literally months of work and an insane amount of testing, I finally came to the conclusion that I just needed something else. It just wasn't where I wanted it to be. I was at about 600 games completed when I decided I was just going to have to burn it all down and rework the whole thing. feelsbadman.jpg I kindof went back to the drawing board at that point and decided to do a fresh sweep of a bunch of different emulators to see if anything would be satisfactory. I used Vice (both SDL and GTK3), Hoxs64, micro64, C64 Forever, Yace64, Frodo, and several versions of CCS64. CCS64 2.0B in DOSBox was still better than basically all of these options, which didn't exactly bode well. Finally I tried Vice in Retroarch. I love Retroarch and I've used it for years, but computer platforms isn't exactly something that it typically handles all that well, as that tends to introduce a lot of additional complications - it's just not all that conducive of an environment for it. After a fair bit of fiddling, however, I could see that there was real potential there. Something that Retroarch excels at is giving you the ability to custom-tailor your settings for individual games, which is really essential for this project. Fast forward a couple weeks and I had something working really well that was actually shaping up to be what I wanted. Breaking down the features of my prior setup and the new one, it's a pretty clear choice. It doesn't have savestates (yet), but if that's my only complaint, I can live with that. I've actually spoken with Hidden Asbestos (he's worked on a number of Retroarch cores) about potentially adding savestate support, and he said it's something he wants to do, but didn't have a definitive time on when this would be done. C64 games are generally short to the point that a lack of savestates isn't necessarily a huge deal, and the ones that are long typically have their own save system. It would be nice to help cut out initial loads/cracktros however, as you could just load straight to a state after that. The Games At this point, you're probably saying "Well that's great and all... but what about the games? What's in it and why should I care?" Something you have to understand about the C64 is that its library is absolutely massive. There are literally around 30,000 C64 games. To put it into perspective, if you took the entire libraries of NES, SNES, Genesis, N64, Dreamcast, Playstation, and Playstation 2, combined all the games together and then multiplied them three times it still would be less games. Think you have a hard time deciding which Playstation game to play? Try diving into the C64 library some time. It's insane. My goal with this project is to bring some semblance of order to all that chaos, while providing a play experience that's as simple, streamlined, and pain-free as possible. Gamebase64 is a collection of essentially every known C64 game. It's one release per game (often times several different cracking groups would release their own version of any given game, in some cases with 10+ groups releasing their own version of the same game), although it does include alternate regional/language versions as well. The end result is about 27,000 games in the library. It's an incredible accomplishment and an awesome resource, but it presents an obvious problem - where do you even begin with all that? For every Last Ninja or Bruce Lee there are at least 10 games that look like this. This presents a ton of noise to have to filter out. Sure, you could find a top 50 or top 100 list of "greatest C64 games of all time" or some such and call it close (even though you honestly can't even begin to scratch the surface with that few games), but I wanted to do a genuinely deep dive. It's a platform I've loved since I was a kid, and one that I want to help more people experience, including lesser known games; the C64 is packed with hidden gems that have never had the honor of finding their way into some paltry little best of list. When I was a kid, I had the benefit of having literally boxes and boxes full of generic hand-written label C64 disks (clearly entirely legit) that I would just pore over like an absolute treasure trove, and I found all kinds of neat and weird stuff. I guess it's all come full-circle. So how am I going about the selection process? Well, I'm literally going through the alphabetical screenshot folders in the Gamebase64 collection by hand and picking out anything that looks interesting. There are over forty two thousand images in there... I'm currently making my way through "D". To put into perspective the amount of filtering I'm doing, there are 9227 images between # and C, and I have 555 games in the collection within that range. Once I find a game that looks interesting, I don't actually pull out the Gamebase64 version (not typically anyway). I source most of the games from csdb.dk because I like to individually pick and choose which group to use (and sometimes there are newer/better versions than what's on Gamebase64, like an Easyflash version) - I sortof have a mental flow chart of group priority, which is something like Remember > Triad > Genesis Project > Nostalgia > Hokotu Force > Laxity > Ikari > whatever else. Then I set the game up and test it. In some cases there might be some issue with a particular version of a game, like it might not work with True Drive off whereas a different version would (with True Drive enabled, it emulates the original drive read speeds, which is required for some games to work, but results in significantly longer load times), so then I'll try a different version and see if I can get around that. Only 5.79% of the games currently in the collection have True Drive enabled, which means speedy load times for the vast majority of them. In some cases I've gone through 10 different versions of the same game to find the one I want. I also set each game up to use the correct joystick port (which varies from game to game) so you don't have to guess every time you load up a game whether or not you'll need to switch it - it's done for you already. In some cases I'll add in my own custom joystick controls like with Spellbound Dizzy, a game that's ordinarily keyboard input only. I've also mapped a number of handy functions to the controller, but more on that later. I'm currently at 1400 games complete and, as I said, I have a long way to go. This is something that I will be continually working on for, very likely, several years. However, I thought this would be a good point to put out a sortof "alpha" release to get it out there for people to play around with, see what they think, and give me some feedback. The full list of all currently available games, along with game-specific notes can be found here: >>>C64 Dreams Game Details Spreadsheet<<< Usage The collection can be imported into existing Launchbox libraries, but this requires a bit of additional work. I'll be providing some instructions on how to do this and will streamline a separate import-only version in the future, but the current version is just a standalone LB package. You can copy your existing license file, if you have one, into the folder and it'll function just like your normal version of LB. It's functional without that though. If you're really set on importing it into your existing library as-is, we can walk through how to do that. I've tried to incorporate as many useful functions into the controls as possible. These will take care of the most common situations, but it should be noted that a keyboard will still be required because you'll need access to things like the F# keys on occasion as well as other specific things in one-off cases. Disk swapping works using .m3us and, as such, functions just like any other platform in Retroarch that has .m3u support, like Beetle PSX. If you want to swap from disk 1 to 2, you would use Eject/Insert Disk > Next Disk > Eject/Insert Disk. In this case that means you simply press (on a 360/XB1 controller) Back+RB > Back+Y > Back+RB and then you just keep on truckin'. Many games have cracktros and trainers (cheats) before the game starts. Ordinarily you'll press space (or B on the controller) to bypass these. You'll often press N or Y to indicate yes or no on a trainer screen, and this can be accomplished with the left and right joystick buttons. Some games have doc screens (explanation of a game's story, controls, etc.) and will say to press "Runstop" in order to proceed - this is mapped to the start button. The C64 only had one fire button on the joystick, so it was somewhat common practice in platformers to use up on the joystick to jump - this will most likely feel pretty awkward for new players, so I've added an additional mapping to send an up input on the X button - giving you a dedicated jump button. If you need a reminder of the mappings, you can press Back+Start to display the above screen in-game, then press it again to go back to the game. The keyboard can be used for joystick input as well. 8456 on the numpad = Up, Left, Down, Right Left Alt = Fire Left Ctrl = C= Key ESC = Runstop Numpad minus is the combo key Numpad minus + Numpad 0 = Eject/Insert Disk Numpad minus + Numpad 9 = Next Disk Numpad minus + Numpad 8 = Previous Disk Numpad minus + Space = Fast Forward Numpad minus + Numpad plus = toggle controls/notes display Numpad minus + ESC = Quit While not exactly a primary feature, it's probably worth noting here that this collection does not in any way require Launchbox or any front-end for that matter in order to function. Launchbox is and will continue to be my front-end of choice, so it's what it will be packaged with, and what I use it with personally, but this collection is setup in such a way that it can function independently of the front-end, because it's all setup with .bats. Each game, each demoscene demo, etc. has its own .bat in their folders, these .bats are setup with relative paths so all you have to do is start the .bat and it does everything else for you. As far as the front-end is concerned, these are just like starting a PC game - no emulator is specified in LB, as the .bats already take care of starting programs, directing files, etc. So if you want to use something else, go for it. It should be noted that you will actually want to use the .vbs files in each folder, not the .bats themselves - the .vbs files are visual basic scripts that run the .bat for the game but hide the command prompt window. The Collection The thought occurred to me while I was working on this that I could expand it beyond just games, and incorporate Demoscene demos, SID music, and even C64 magazines into the collection as well. One C64 collection to rule them all, as it were. I really liked the idea of doing this because the C64 scene is still huge, and very much alive and kicking, and there's a ton of great stuff out there outside of the games themselves. This aspect of the collection is still very much in its infancy, but there's some interesting stuff here for you to check out. There are currently 30 demoscene demos, 35 SID tracks, and 76 magazines available. The SID tracks are setup both with the disk version (default launch) as well as standalone .sid files with a built-in player (accessible via the right-click menu). The library is broken into Games, Demoscene, SID, and Magazines, some of which are further broken out into specific playlists. There are separate playlists for Commodore Force, Commodore Format, and Zzap!64 in Magazines, for example. Games has playlists of favorites, Best Of Vol. 1 (this is the 128 games featured in the original release of C64 Dreams), and Best Of Vol. 2 (this is a new set of 128 games). I'll be creating more Best Of playlists as I continue to expand the library. The Tools A number of additional tools were needed to bring all this together, so I wanted to take a bit of time to go over those. AutoHotkey: This one's kindof a given. I used it extensively in the previous version of C64 Dreams, which brought about its own set of complications. The current version pared this back significantly and at this point basically all it's used for is to 1) move the mouse cursor out of the way on launch (the mouse is always visible in Retroarch if overlays are used, so this moves it off screen) 2) to start Antimicro as well as specify the Antimicro profile to use (customized in the case of certain games like Spellbound Dizzy) 3) close Antimicro and AHK once Retroarch closes. I've converted these to .exes (via Ahk2Exe) so that you do not need AHK installed on your computer for this to work, but if you want to know what's in the scripts specifically, they're available for your perusal in the C64 Dreams > C64 Dreams > Utilities > AHK Script Compiler > Completed folder. Antimicro: This is an open-source joystick mapper, similar to something like Xpadder. I use this to map the arrow keys to the right stick for all games as well as pipe in custom controls in one-off cases. CDisplay Ex: This is a great comic book viewer that, in this case, I'm using to display the magazines. BZRPlayer: This a lightweight, portable music player that supports a huge range of audio formats. I use it to play the standalone .sid files in the SID platform. FastStone Image Viewer: This is a lightweight, portable image viewer. I use it to display the commercial game message, which is actually just an animated .gif. Known Issues Screen Resolution This is designed, by default, for 1080p resolution. If you use something else, it will still work, but is going to need a bit of adjustment. I have the base resolutions covered for 1600x900, 1080p, 1440p, and 4k. You can switch between these by going to the C64 Dreams > C64 Dreams > Utilities > Screen Resolution Adjustment folder and starting 1600x900.bat, 1080p.bat, 1440p.bat, or 4k.bat (I'll be adding these to a separate "Utilities" category in LB later). Thanks to @Lordmonkus and @neil9000 for helping me get 1440p and 4k sorted, and @jophran for 1600x900. However, while this takes care of the vast majority of cases, there are a few specific games where I do some custom cropping because the games made weird use of the overscan space. The base settings cover all but those games. The games in question are as follows: Alien Syndrome Another World Bangkok Knights Bear Essentials, The Brainway Cyberall Death Bringer Dominion Donkey Kong (Oxyron) Draconus Game Over II - Part 1 Heatseaker It's Magic It's Magic 2 Mega Phoenix No Mercy Paperboy Phobia Tiger Claw Turbo Outrun Wizball Wolfling Zolyx This means that if you're on a non-1080p resolution, the cropping is going to be a bit off on these games. This is something that I want to remedy, and will be able to incorporate into the resolution change .bats, but only with the help of someone who has a 1440p/4k monitor at their disposal and is willing to help me test and fiddle with numbers. If you're using something other than 1080p, 1440p, or 4k, I can incorporate that as well but again will need your assistance in testing in order to do so. If you're using Windows 10 and are using 1080p but most of the screen is cropped off, you may need to adjust your "high DPI settings". Go to the C64 Dreams\C64 Dreams\Retroarch folder, right-click on Retroarch.exe and select "change high DPI settings", select the checkmark "override high DPI scaling behavior performed by" and select "application". Thanks to @MacGuyver for bringing this to my attention and sorting it out. Commercial Games There are a number of modern C64 games in the collection (as I said, the C64 scene is still very much alive), and a few of these are still commercially available - 12 of them, to be exact. Because of this, the roms for these games are not included in this collection. The game details spreadsheet has links to where these can be purchased where relevant. Then you simply drop the .d64 file into the relevant folder, name it "Disk1.d64", then start the "Install Real Config.bat" in the folder and you'll be good to go. Until you do this, when you start those games, you'll just see the following message: As I said though, this only accounts for 12 games in the entire collection. The specific games in question are as follows: Argus Galencia It's Magic 2 Knight 'n' Grail Moonspire Organism Pains 'n' Aches Platman Worlds Rocky Memphis Legend of Atlantis Sam's Journey Steel Ranger Sydney Hunter Future Plans At this point I just need to keep moving forward picking out and adding more games. That's priority number one. More music, demos, and magazines will be added as well, but that's of secondary importance. 12% of the games don't have covers, and I'm using a screenshot in lieu of one - I've been in the process of coming up with some form of generic cover that I can slot game-specific stuff into to address these, but it's not done yet. I actually really like @Lassiveran's cover project and use those wherever available. That doesn't cover everything in here though. While I'd certainly be thrilled if he were able to take care of the missing ones, I know that's a lot to ask, so I'm not expecting that, which is why I've been trying to come up with something on my own. That's basically priority number three. Beyond that, I'm also creating video snaps for all of these. That's at the absolute bottom of the pile though and will have to remain on the backburner for a while as it's just not as important as the other stuff. This is basically where I'm at content-wise, which I realize makes it looks like there's nothing here, but it's just that there's still a long way to go from what is already a lot of stuff. So that's pretty much it! I'm looking forward to having some more people test it out, provide some feedback, and let me know if there are any issues that I need to get sorted out. Have fun! Download Here Oh, and there are a number of people that I've either spoken to previously about this project directly or that I just know have an existing interest in C64 emulation that I thought I should shoutout here in hopes to get as many potentially interested eyeballs on this as possible @CriticalCid @Belgarath @ALIE @dragon57 @bundangdon @vaderag @djsim101 @orac31 @Zeaede @InfinityFox @C64Crazy @alnyden @zorkiii @mothergoose729
  5. Given that every platform has a specific number of released games and that most of those platforms have already ceased to release new games, and granted that the launchbox already have a database with all that data, it would be nice if we could have a way to keep track of what we're missing in our collection based on official releases. It could work like that hearthstone book feature, where the boxes of the games you don't have would be displayed grayed out like the image below: How do you guys feel about that?
  6. My collection is so large and sparse, that separating them by a single category is not enough. I want to separate them by genre according to each platform and not have all platforms displayed when finding a game by genre! I have too many PC games in my collection to share amongst my collection of emulators when I want to split them up by genre or theme or whatever. If you guys could give us the option to have sub-categories, it would make a lot of difference for people like me with a boat load of games stored on their computer.
  7. Version 1.0.0

    24 downloads

    Experience the evolution of Donkey Kong! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Donkey Kong' Add every game in your collection that features Donkey Kong, Diddy Kong, Dixie Kong, etc. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo:
  8. The Legend of Zelda - Playlist Video View File Experience the evolution of Zelda! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Zelda' Add every game in your collection that features Link, Zelda, Ganondorf, Hyrule, etc. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo: Submitter buxilaks Submitted 05/05/2019 Category Playlist Theme Videos  
  9. Version 1.0.0

    37 downloads

    Experience the evolution of Zelda! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Zelda' Add every game in your collection that features Link, Zelda, Ganondorf, Hyrule, etc. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo:
  10. The Legend of Street Fighter - Playlist Video View File Experience the evolution of Street Fighter! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Street Fighter' Add every game in your collection that features Street Fighter, Ryu, Ken, etc. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo: Submitter buxilaks Submitted 05/05/2019 Category Playlist Theme Videos  
  11. Version 1.0.0

    32 downloads

    Experience the evolution of Street Fighter! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Street Fighter' Add every game in your collection that features Street Fighter, Ryu, Ken, etc. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo:
  12. The Legend of Castlevania - Playlist Video View File Experience the evolution of Castlevania! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Castlevania' Add every game in your collection that features Castlevania, Simon Belmont, etc. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo: Submitter buxilaks Submitted 05/05/2019 Category Playlist Theme Videos  
  13. Version 1.0.0

    25 downloads

    Experience the evolution of Castlevania! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Castlevania' Add every game in your collection that features Castlevania, Simon Belmont, etc. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo:
  14. The Legend of Sonic The Hedgehog - Playlist Video View File Experience the evolution of Sonic The Hedgehog! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Sonic The Hedgehog' Add every game in your collection that features Sonic, Tails, Knuckles and all their freinds. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo: Submitter buxilaks Submitted 05/05/2019 Category Playlist Theme Videos  
  15. Version 1.0.0

    24 downloads

    Experience the evolution of Sonic The Hedgehog! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Sonic The Hedgehog' Add every game in your collection that features Sonic, Tails, Knuckles and all their freinds. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo:
  16. The Legend of Donkey Kong - Playlist Video View File Experience the evolution of Donkey Kong! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Intended use: Create a playlist named 'The Legend of Donkey Kong' Add every game in your collection that features Donkey Kong, Diddy Kong, Dixie Kong, etc. Sort the games on the list as “Release Date Year” Enjoy the legend, from oldest to newest game in your collection. See where your heroes have been throughout the years, and how they’ve evolved. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ This is part of the “Legend of” playlist-series. Use auto-populate to fill your list. Or challenge yourself by adding the games where the heroes are NOT featured in the title. Examples? Mario is the referees in ‘Tennis’ and ‘Punch-out!!’ on the Nintendo Entertainment System. Mario is a playable character in ‘SSX on Tour’ and ‘NBA Street V3’ on GameCube. Link is a playable character in ‘SoulCalibur II’ on GameCube. Donkey Kong is a playable character in series like ‘Mario Kart’ and ‘Smash Bros’. Street Fighter characters are not only featured in games titled ‘Street Fighter’. Don’t forget ‘Marvel Vs. Capcom’ or ‘Super Puzzle Fighter II’. Should a Jumpman game be considered a Super Mario game…? Etc. You decide how including your ‘Legend’ should be. Please leave a comment with suggestions and ideas for games that other LaunchBox users may have forgotten or haven't considered. Let’s help each other to remember, for the ultimate ‘Legend of’ collection. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In total 'The Legend of' series will include video, clear logo and banner for these legendary game series: Super Mario Donkey Kong Kirby Mega Man Sonic The Hedgehog Street Fighter Castlevania Banner: Clear Logo: Submitter buxilaks Submitted 05/05/2019 Category Playlist Theme Videos  
  17. Version 1.0.1

    4,611 downloads

    This is collection of 73 themes for all ( I hope) Mega Man games including logo and .xml file If there is more Mega Man games (official release, good hack, etc) you want to see in this collection just let me know Here is a little preview. Link to each theme in video description. Mega Man Collection.xml Enjoy
  18. Version 1.0.7

    1,715 downloads

    This is collection of 30 themes for all The Legend of Zelda games including logo and .xml file Currently there is 23 themes available to download and i will be added more soon Here is a little preview Playlist Main Theme: Game Themes: Playlist Logo: XML File: The Legend of Zelda Collection.xml Enjoy
  19. Version 1.0.1

    2,589 downloads

    My Clear logos/Banners for Playlist/Collections (work perfectly in CityHunter theme "Background - Original Remastered") Clear Logos Broken Sword Collection (original) Castlevania Collection (modified by me) Final Fantasy Collection (original) F-Zero Collection (modified by me) Mario Collection (modified by me) Mega Man Collection (modified by me) Metal Gear Collection (modified by me) Metroid Collection (modified by me) Mortal Kombat Collection (modified by me) Resident Evil Collection (modified by me) Sonic Collection (original) Street Fighter Collection (original) Star Fox Collection (modified by me) Double Dragon Collection (modified by me) Banners Broken Sword Collection (modified by me) Castlevania Collection (original) F-Zero Collection (original) Mario Collection (original) Mega Man Collection (original) Metal Gear Collection (original) Metal Slug Collection (original) Metroid Collection (original) Mortal Kombat Collection (original) Resident Evil Collection (original) Sonic Collection (original) Street Fighter Collection (original) The Legend of Zelda Collection (original) Star Fox Collection (original) Double Dragon Collection (original)
  20. RetroHumanoid Collection Video Set View File Here is a set of ,currently, 270 Collection videos to be used with playlists. This coincides with all of the media released in the @CriticalCid theme "Unified". I have decided to upload them here,because Jason is a busy man,and I understand how much work it could be to enter this many videos in manually. I do plan on releasing more in the future,with an estimated goal of around 500-600 total playlist videos,as well as all of the artwork for the Unified theme that's needed. I do not have an estimated time-frame as to the release of more,I just know that's the plan. While I never expect anyone to actually have 600 playlists in their BigBox setup,I do believe that variety is the spice of life,and this will give plenty of options for personalizing your lists.Enjoy! Here was the release video I made for the initial 70 Collection videos : And here was the preview video of the 200 videos that followed : You can also find the Genre videos here : And the Favorites videos here: And the Developer Video set here... Submitter RetroHumanoid Submitted 05/06/2018 Category Playlist Theme Videos  
  21. Version 1.0.4

    1,033 downloads

    This is collection of video themes for Street Fighter games including logo and .xml file Currently there is 10 themes available to download and i will be added more soon Here is a little preview Playlist Main Theme: Game Themes: Playlist Logo: XML File: (There will be regular updates for xml file) Street Fighter Collection.xml Enjoy
  22. My Clear logos/Banners for Playlist/Collections View File My Clear logos/Banners for Playlist/Collections (work perfectly in CityHunter theme "Background - Original Remastered") Clear Logos Broken Sword Collection (original) Castlevania Collection (modified by me) Final Fantasy Collection (original) F-Zero Collection (modified by me) Mario Collection (modified by me) Mega Man Collection (modified by me) Metal Gear Collection (modified by me) Metroid Collection (modified by me) Mortal Kombat Collection (modified by me) Resident Evil Collection (modified by me) Sonic Collection (original) Street Fighter Collection (original) Star Fox Collection (modified by me) Double Dragon Collection (modified by me) Banners Broken Sword Collection (modified by me) Castlevania Collection (original) F-Zero Collection (original) Mario Collection (original) Mega Man Collection (original) Metal Gear Collection (original) Metal Slug Collection (original) Metroid Collection (original) Mortal Kombat Collection (original) Resident Evil Collection (original) Sonic Collection (original) Street Fighter Collection (original) The Legend of Zelda Collection (original) Star Fox Collection (original) Double Dragon Collection (original) Submitter stevencostner Submitted 10/02/2017 Category Playlist Clear Logos  
  23. I have a default collection on the GamesDB filled with 1000s of games. I have spent a large time cleaning up my collection. I want to empty my entire collection and start again. It is my default collection, any suggestions?
  24. Street Fighter Collection View File This is collection of video themes for Street Fighter games including logo and .xml file Currently there is 10 themes available to download and i will be added more soon Here is a little preview Playlist Main Theme: Game Themes: Playlist Logo: XML File: (There will be regular updates for xml file) Street Fighter Collection.xml Enjoy Submitter hevenik Submitted 04/28/2017 Category Game Theme Videos  
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