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About Me

  1. Version 3.1.4

    1,025 downloads

    These are for use with @Retro808's Game Controls Pause Theme, which can be found here (These images are already included with his theme): RELEVANT INFO: Most of the backgrounds are from this thread in the RetroPie forums, with a 6.6 pixel Gaussian blur applied twice: https://retropie.org.uk/forum/topic/720/background-images-coming-back/68 Controller images were taken from various parts of the internet, and modified to fit the theme. Enjoy, and keep an eye out for matching Retroarch bezels, coming soon!
  2. SteamLauncher View File SteamLauncher Plugin for LaunchBox Introduction SteamLauncher is a LaunchBox plugin designed to allow roms/emulators to easily be launched through Steam, directly from the LaunchBox/BigBox interface, without any complicated setup or technical know-how. Simply follow the instructions for installation (see Installation section), enable the plugin (see How to Use section), and then launch any game as you normally would. Updates/Notices If you have ANY problems with the plugin, I want to know about them. While you are
  3. Category Silver Ring Logos - Controller Support View File These are some quick logos I have for my system for the new LB controller support feature. These use the same naming convention that LB uses for the category level: Gamepad Joystick Keyboard Light Gun Motion Controller Mouse Paddle Rhythm Trackball VR Wheel/Yoke A few alts were included with slightly different naming for the category level ring and: Controller Category and Controller Support Joystick (2 variations
  4. Version 1.0.0

    27 downloads

    These are some quick logos I have for my system for the new LB controller support feature. These use the same naming convention that LB uses for the category level: Gamepad Joystick Keyboard Light Gun Motion Controller Mouse Paddle Rhythm Trackball VR Wheel/Yoke A few alts were included with slightly different naming for the category level ring and: Controller Category and Controller Support Joystick (2 variations with different icons) Mouse & Keyboard Paddle (a grayscale version of the padd
  5. Hi everyone, I am having some difficulties with getting my X-Arcade Tankstick to work in BigBox. I have not long converted from Hyperspin, where the X-Arcade was self explanatory and a breeze. Though, unfortunately I am not finding it so here. I have gone to BigBox > Options > Controller > and ticked "Enable Game Controllers" and "Use All Controllers". Where it says "Device:" there is nothing there. Is that because these options only apply to an actual game-pad controller instead of the X-Arcade which is mapped as a keyboard? If so, does that mean in the options I do not wor
  6. Version NETCore Alpha 0.9.7.6

    1,348 downloads

    SteamLauncher Plugin for LaunchBox Introduction SteamLauncher is a LaunchBox plugin designed to allow roms/emulators to easily be launched through Steam, directly from the LaunchBox/BigBox interface, without any complicated setup or technical know-how. Simply follow the instructions for installation (see Installation section), enable the plugin (see How to Use section), and then launch any game as you normally would. Updates/Notices If you have ANY problems with the plugin, I want to know about them. While you are free to post on the plugin thread or send me a PM, the most
  7. Obligatory I'm brand new to LaunchBox / Big Box. Just bought my license a couple weeks ago to go along with the Rec Room Masters arcade cabinet I got along with the Xtension Control Board "Emulator Edition Plus" joystick controller. The controller comes preconfigured mapped to work great with MAME "out of the box", however I'm having a lot of trouble figuring out how to do mapping for other systems. I attempted to configure the controls in individual Emulators I'm launching (like Kega Fusion) however after exiting out and letting LaunchBox run a game with it, it's as if it forgets all con
  8. Hello everybody! First time poster. I have an arcade cabinet setup and ready to go, but the only thing that got me stumped is the controllers. I'm using BigBox as the front end and the Retroarch as the emulator. When I go to configure my buttons on retroarch, i noticed that retroarch would autoconfig them as "N64 Retrolink controller". I've have been messing around with it for a couple of days and I think that autoconfig is the source of my issues but I don't know how to change it or to make it stop. Have anyone else run into issues like this? Thank you for your help and I appreciate any help
  9. Hello all, I am having some issues with controller configuration and hoping someone can help. I play my games using Big Box launched through SteamLink. I recently bought some Vilros Retro Gaming USB controllers. I have setup custom controller config and set the parameters in LaunchBox to use them. All of that works great. However, if I launch Big Box from Steam (both on the PC and using SteamLink), the controllers no longer work correctly inside RetroArch. The controllers work in Big Box and in SteamLink just fine. Its just once I am in game. I went to the quick menu to check th
  10. My emulation controller suddenly won't work. The controls have been reset to the keyboard. I can't change the controls. Can anyone help me? Update: I'm hearing jingle noises that activate and deactivate the controller. Anyone have a similar problem?
  11. I have been using several different emulators and decided to amalgamate using launchbox. After importing the games. I noticed with epsxe and ppsspp the controller stopped functioning. Everything is fine with redream and snes9x. I am on windows 10 with a logitech f310. Xinput set for everything so I'm stumped! I even tried disabling controllers for launchbox itself and still nothing.
  12. Hey Everyone! This is my first forum post here, but I wanted to thank everyone involved in developing LaunchBox. I really am loving the program and can easily have all my games configured exactly how I want to; I am currently working on a retro Big Box setup so I can play games via my TV with only my Xbox One controller. Because of this some games don't have native game-pad support (some MS-DOS games, Tomb Raider for PC, etc) and I am using "Joy To Key" to map my controller to keyboard inputs so that I can play the games with my controller. My question is: would there possibly be a
  13. Ok I'm trying having issues getting a controller set up for citra.exe. I can set up the controllers in citra-qt.exe and everything works fine, but when i try to use that as my launchbox executable I get a Invalid rom format error. When I use citra.exe as the lauchbox executable the game boots fine and i have keyboard support, but i don't have controller support. I have had the same exact results with nightly and canary builds. I looked in %appdata% and i can find the qt-config.ini, but i can't find a config file for plain citra.exe. Does anyone know if there is a way to get launchbo
  14. Hi everybody, I just moved from Hyperspin to Launchbox (Bigbox itself) for my pleasure. I am totally a fan of this frontend. My configuration works perfectly between retroarch and retrogamming, on the other hand with regard to Steam games, I encounter a problem that horribles me. My system works with an IPAC, and to play Steam / PC games, just use a software called UCR which will simulate two xbox 360 pads. The operation is simple, you just need: Launch UCR before launching the game Then exit UCR after leaving the game. Note that on my old system (hyperspi
  15. OhBoy! 4K Controller Layout View File These are for use with @Retro808's Game Controls Pause Theme, which can be found here (These images are already included with his theme): RELEVANT INFO: Most of the backgrounds are from this thread in the RetroPie forums, with a 6.6 pixel Gaussian blur applied twice: https://retropie.org.uk/forum/topic/720/background-images-coming-back/68 Controller images were taken from various parts of the internet, and modified to fit the theme. Enjoy, and keep an eye out for matching Retroarch bezels, comi
  16. Version 1.0.0

    658 downloads

    Here are images I Googled/edited/took pictures myself of close up controllers for each platform. When put into the individual Fanart folders under "Images\Platforms" they will be used in the startup and shutdown screens if there is no fanart for the game selected. Platforms Include: Arcade Atari 2600 Atari 5200 Atari 7800 Atari Jaguar Atari Jaguar CD Atari Lynx Nintendo Entertainment System Nintendo Famicom Nintendo Famicom Disk System Nintendo Satellaview Super Nintendo Nintendo 64 Nintendo Gamecube Nintendo Wii Nintendo Wii U Nintendo Game Boy Nint
  17. Most importantly, I got the idea from FASM's topic posted a while back so a lot of this credit goes to him/her. However, I noticed it only halfway functioned and didn't really do what I wanted it to. An excellent start though! I have created a video with the tutorial in the description over at but for those who just want to get into it, here as follow. TUTORIAL FULLSCREEN MANUAL SUPPORT, BIGBOX Go here http://www.mediafire.com/file/hzgyg8awfbzd8dn/SumatraPDF.exe and get Sumatra PDF. Go here http://www.mediafire.com/file/dnb7v7wdfwl31ue/Chrono+Trigger.pdf an
  18. Hey guys, how's everyone doing? I have a small issue going on with Parsec online Multiplayer. I want to play my emulators with my cousin through Parsec. We both have everything set up correctly. DS4 Windows has all the same settings for both my system and his. The problem arises upon him connecting over to my computer through parsec. His Controller seems to work and my computer recognizes his PS4 controller as "Virtual Xbox 360 Controller". So everything works fine, except the fact that DS4 Windows doesn't seem to recognize his controller, only mine. And it's necessary for it to recognize it a
  19. Hi guys, i have a problem with the controller order on W10. I built a retrogame consolle (it's just a PC with a nice case) with BigBox and lot of things inside. Pretty good, what's the matter.... sometimes, randomly but most of time when i move my consolle from on TV to another, W10 changes the controller order.... 1 becomes 2 and viceversa. Is there a way to finally fix the controller order in W10? I searched on web but nothing usefull. Thank you very much.
  20. Hi! I've built a bartop arcade cabinet ( https://www.youtube.com/watch?v=CgrQeYAnecY ) to play retrogames and steam games on, but i'm having trouble making Steam play well with my "Sinoarcade" control interface (i really don't want to use xboxce360) . What control interface would you recommend that would 100% work with steam? If i remember correctly, you should be able to map any d-input controller i Steam settings "controls" and enable "Use Generic gamepad"-option in order to make Steam do the "conversion" from here. I tried mapping
  21. Platform Fanart for Startup & Shutdown Screens View File Here are images I Googled/edited/took pictures myself of close up controllers for each platform. When put into the individual Fanart folders under "Images\Platforms" they will be used in the startup and shutdown screens if there is no fanart for the game selected. Platforms Include: Arcade Atari 2600 Atari 5200 Atari 7800 Atari Jaguar Atari Jaguar CD Atari Lynx Nintendo Entertainment System Nintendo Famicom Nintendo Famicom Disk System Nintendo Satellaview Super Ni
  22. Ok. I don't know if I classify as a noob since I have been dabbling in MAME, Hyperspin, RocketLauncher, etc.. a little here and there for many years. However, I feel this should be a noob question but I can' t figure it out. Every time I start down the path of building / rebuilding an emulation system, the reason that I always quit is controller issues. Lets face it... It doesn't matter how pretty we make it, if it is not easy to use.... As I think back... every time I have failed or quit is because I can't,or don't, have the fortitude to make even the simplest xbox360 controllers work with M
  23. Hi all, First post, new Bigbox license owner. When I launch a MAME game from Launch box, it works great with my PS4 controller. I spent the last hour mapping everything. All is good. However, in Bigbox, when I launch the same game, the controller doesn't work. In MAME, when I press TAB and edit the controls, and I try to map the control to my controller, it's not sensing I pressed a button. For example, I select P1 UP, I press enter, and then UP on the controller.... nothing... I quit Bigbox, boot Launchbox, and it works perfect. Any ideas?
  24. Pre-configured SumatraPDF + JoyToKey to view PDF's with a controller in LaunchBox View File This is a pre-configured SumatraPDF and JoyToKey to use for viewing PDF manuals in LaunchBox with a controller. It was setup with a DS3 using ScpTools Reloaded so it should also be compatible with a Xbox 360 controller. I have not tested it with any other controllers. The zip file contains SumatraPDF, JoyToKey and a AHK script that will launch JoyToKey in a hidden state, then SumatraPDF and when SumatraPDF is closed it will kill JoyToKey. For it to display
  25. So I just got going with BigBox and I'm loving everything so far. But I need one thing to work that I'm having a helluva time with. Basically I have an Xbox360 Arcade Stick plugged in at all times as my go-to player1 controller. Works great in BigBox/Emulators. Fantastic. Now, I also want a 2nd controller that I can keep plugged in as player2, which is a PS4 dualshock controller. It's working... kind of. I'm able to use the player2 (PS4) controller in BigBox, but the button mappings are off. In particular the start button is mapped to L2 and no button combos s
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