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About Me

Found 17 results

  1. Version 3.1.4


    These are for use with @Retro808's Game Controls Pause Theme, which can be found here (These images are already included with his theme): RELEVANT INFO: Most of the backgrounds are from this thread in the RetroPie forums, with a 6.6 pixel Gaussian blur applied twice: https://retropie.org.uk/forum/topic/720/background-images-coming-back/68 Controller images were taken from various parts of the internet, and modified to fit the theme. Enjoy, and keep an eye out for matching Retroarch bezels, coming soon!
  2. Hi everyone, I am having some difficulties with getting my X-Arcade Tankstick to work in BigBox. I have not long converted from Hyperspin, where the X-Arcade was self explanatory and a breeze. Though, unfortunately I am not finding it so here. I have gone to BigBox > Options > Controller > and ticked "Enable Game Controllers" and "Use All Controllers". Where it says "Device:" there is nothing there. Is that because these options only apply to an actual game-pad controller instead of the X-Arcade which is mapped as a keyboard? If so, does that mean in the options I do not wor
  3. Hey everyone. I recently built a new arcade machine and I am using IPACs for the first time, i've typically used USB encoders. I have the IPACS setup as keyboards and I noticed that the option for "Close Active Window" is missing. So I set the "Exit" command to the ESC key and all was fine. At first I didn't think it would be an issue as MAME games exit with ESC key and it takes me back to BB. But when I close MAME launched via retroarch core (some games I prefer retroarch because of the ease of shaders) it kills the game but MAME is stuck trying to close within the retroarch window. Am
  4. Hi all, Recently bought a logitech g29, working perfectly with my emulators etc. However when in bigbox the selection wheel of emulators constantly turns. I can stop this by half pressing on the pedels of the steering wheel. But surely thats not right? Anybody else had this? Anyway to resolve this? TIA
  5. Hello, I am hoping someone can tell me what is going on here with LEDBlinky. I have LEDBlinky set up with MAME/LB. But for unknown reasons LEDBlinky will not speak or light the correct controls or flash the coin and start buttons(when coined up). I have LEDBlinky configured correctly as far as I can tell. I can see my startup animation, my exit animation, and my single frame for active animation. It just will not light the controls during the game or speak the controls. It will light the controls briefly when speaking the game name. What it does do though, is keep the front end buttons
  6. Hi all, just purchased a LaunchBox premium license and am busy configuring it with my MAME arcade ROM collection. I’m looking for help with how to display which controls are used for each game (buttons/joystick/trackball.) For example, when someone chooses Donkey Kong, I want an image to show on the screen with the joystick and button used for player 1 & player 2. I’m happy to create these images for each game for my custom controls layout, but just not sure how to get them to display. Any help is greatly appreciated! thanks Pasqual
  7. Hello, I am very new to LaunchBox, but I am wanting to use it as a frontend for rhythm games, specifically the Beatmania series and Taiko no Tatsujin (running through PCSX2). On my computer I have Beatmania controllers and taiko drum controllers plugged in but I can't figure out how to change the controls on a per game base. I currently have a mapping that works for all the Beatmania games but would like a separate mapping for use with the taiko drums within taiko no tatsujin. I don't know if this will involve running a script when the game is launched to recognize the new control scheme
  8. OhBoy! 4K Controller Layout View File These are for use with @Retro808's Game Controls Pause Theme, which can be found here (These images are already included with his theme): RELEVANT INFO: Most of the backgrounds are from this thread in the RetroPie forums, with a 6.6 pixel Gaussian blur applied twice: https://retropie.org.uk/forum/topic/720/background-images-coming-back/68 Controller images were taken from various parts of the internet, and modified to fit the theme. Enjoy, and keep an eye out for matching Retroarch bezels, comi
  9. [Edit: SOLVED (sort of) - see my reply below. Warning: Registry editing involved, high risk variable] This is a question for folks that have experience setting up BigBox as their startup shell, either through regedit, group policy, or other third-party methods. After I set BigBox to my shell variable in regedit, I was pleased to see that it booted directly in, but I quickly discovered that I had lost keyboard control of my volume, and that JoytoKey (in my startup folder) was not working for the one game I have it configured for (Pokemon Uranium). I dug around in the forums and only f
  10. Sega model 2 emulator has a bunch of great shooting games that work with a mouse or light gun. And the system allows you to configure the controls from within the game, but once you pick a game that is a shooter it hijacks the mouse to use within the game. How the heck do you configure the controls when you cant use the mouse to go to the controls menu and you definitely cant double click to configure a new key. Please help. Thanks.
  11. Seems like when I fix something another problem occurs. I just went to play a two player game on the SEGA Megadrive through RetroArch and the controls magically screwed up on their own as I certainly did not attempt to change anything. What has happened is in the input menu for player 1 and 2 at the very top where it normally says RetroPad, or gives the option for it, that is no longer an option. The controls work for player 1 but the buttons do not work for player 2 and player 2's d-pad also controls player 1's d-pad. I tried the NES and RetroPad is an option in RA's input options but it make
  12. I don't seem to have any of the issues anyone else is having, but I cannot get the controls to work for steering on Mario Kartkart DX. I am using an ipac controller on my arcade which is KB inputs, so I have to use direct input. I tried with the steering axis checked and unchecked. I go to input mapping and set everything up. I start the game and my buttons work but not steering. It doesn't make sense. Does anyone know how to get the steering working via kb?
  13. So, I'm trying to get my tankstick set up with MAME so that NEO GEO games use a different config from other games. I see this is already built into the X-arcade.cfg file I put in the ctrlr directory a while ago, but I realize it is looking for a 'neogeo' system. Right now, I don't think this is set up, since it is currently not formatted according to what it says. Right now, it's using "Ctrl, Alt, Space, X", but I want to use "C, Shift, Z, X" as seen in the X-Arcade.cfg. How do I define what games are part of the 'neogeo' system in mame as displayed in X-Arcade.cfg?
  14. Hi im pretty new to this but got a few emulators up and running fine but im having difficulties with sega saturn through retroarch using mednfen core. Some game controls just work but others do not recognise the pad or even keyboard touches???? Anyone help me out please. Is there anyway retroarch is disabling my controls????
  15. Hi Guys, Can anyone recommend some good Steam games that play well on an arcade cabinet with Big Box? I'm looking for games that are simple to launch and play with minimal setup and operate just like an emulated arcade game or Taito Type-X machine. They run, press start, choose amount of players then play...no B.S. options etc. Additionally they will easily quit to Big Box with a hotkey (ALT-F4). I have a standard 2P layout with 6 buttons each + start, exit and 2 player select buttons Cheers
  16. How do i map a ps4 controller so that one of the buttons will exit the emulator and return to Big Box. Nothing i set in the menu controller mapping seems to do the trick.
  17. Is there a program or a good guide or something to help create a controller.cfg file something they did for xarcade? I am having issues with MAME and was thinking maybe if could make this might just help override all the default MAME stuff.
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