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Showing results for tags 'cue'.
Launchbox is great for running Dos games with CD audio. With a bit of tinkering with creating a proper config file and automatically mounting an bin file through the launch settings menu, it works surprisingly well if you do it correctly. Strangely enough, I've had better luck playing CD music with a bin file automatically mounted through Launchbox, than doing it manually or using other DOS frontend software. The problem is that while there is a way to automatically mount bin or cue files with DOS games with CD audio included, the same option is sadly not available for Windows based games. I k
So, I'm slowly bringing back more and more older PC games to my library, and although I am accustomed to mounting iso/cue files for older games, in this case Star Trek Armada, I've grown a bit spoiled by launchbox's ability to do pretty much everything automatically, leaving me to just double click and let everything run. With Star Trek Armada, it doesn't break the game at all, it just doesn't load any cinematics. I found this post, discussing DAEMON Tools Lite and Sega Saturn emulation, but I can't seem to get the suggested fix to work for me. I just wanted to know if there was an easy w
Quick check. I've forgotten as I'm already ripping, but does Imgburn accurately rip bin/cue files? I'm on disc 2 of FFVIII and just had this thought in the back of my mind that somewhere I'd read that the cue sheet was mis-timed and something like cdrwin was recommended. I might not be recollecting correctly, though. Should I expect the output to be ok in others' experience?