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Showing results for tags 'cue'.
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Launchbox is great for running Dos games with CD audio. With a bit of tinkering with creating a proper config file and automatically mounting an bin file through the launch settings menu, it works surprisingly well if you do it correctly. Strangely enough, I've had better luck playing CD music with a bin file automatically mounted through Launchbox, than doing it manually or using other DOS frontend software. The problem is that while there is a way to automatically mount bin or cue files with DOS games with CD audio included, the same option is sadly not available for Windows based games. I know classic WIndows games are much harder to run on modern computers, but some do in fact work with a bit of fiddling around. The classic 3D Ultra games and the old Racing Madness titles are a good example of games that can run on modern PCs, but tend to use CD audio for high quality music, or music in general. My issue is that I've pretty much never been able to get CD audio to work with bin or cue files in Windows games for reasons I don't know. I own the original CDs in my collection, but converting them to bin and cue files, and then mounting them to install on my machine, the CD music never plays and I'm stuck with the generic compressed music or none in the case of 3D Ultra RC Racers. I guess I could just put in the CD, but I just like the convenience of playing a game by simply booting it up without hassle. And yes, I have tried to convert bin and cue to iso using PowerISO (That's the software I use for making disk image files.), but I never managed to work out how to do it properly, as it always results in an error. And even if it works, it still doesn't resolve the music problem. I've even tried making image files in other iso based software with the same results, and even searching for answers on google has given me no help whatsoever, as it seems like I'm the only person with this problem and I don't even know what it is I'm doing wrong. Anyway, what I'm trying to say is I would really appreciate the option to automatically mount image files for Windows games in Launchbox, as it has worked for me with DOS games and I would hope to see it work for Windows games too.
So, I'm slowly bringing back more and more older PC games to my library, and although I am accustomed to mounting iso/cue files for older games, in this case Star Trek Armada, I've grown a bit spoiled by launchbox's ability to do pretty much everything automatically, leaving me to just double click and let everything run. With Star Trek Armada, it doesn't break the game at all, it just doesn't load any cinematics. I found this post, discussing DAEMON Tools Lite and Sega Saturn emulation, but I can't seem to get the suggested fix to work for me. I just wanted to know if there was an easy way to have Launchbox automatically mount the image via DAEMON Tools Pro, and then have Launchbox launch the installed game afterwards. It's certainly not a deal breaker if this isn't possible, I just think it would be convenient if this was something that could be done.
Quick check. I've forgotten as I'm already ripping, but does Imgburn accurately rip bin/cue files? I'm on disc 2 of FFVIII and just had this thought in the back of my mind that somewhere I'd read that the cue sheet was mis-timed and something like cdrwin was recommended. I might not be recollecting correctly, though. Should I expect the output to be ok in others' experience?