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  1. Hi! I stumbled upon a problem with the NAOMI and NAOMI 2 system. I tried different emulators and each one has his own problems. Can't figure it out. If hope to get one of these emulators to work. First Emulator: DEMUL v0.7 alpha I can get DEMUL to launch through Launchbox but it give me the error:"Unable to find 'epr-21576d.ic27' in romset naomi". But that file is located in the directory that I assigned to the games and roms. The type of game rom files are *.zip and contains type *.ic* files. Maybe I'm using incompatibele rom files? In the settings menu I tried already the 3 different rom options (gdrimage, gdrCHD, gdrDEMUL). What's the correct one with these type of files? Command lines (-run=naomi -rom=) are put in the right place, Correct boxes are checked. Note: I also use DEMUL for Sammy Atomiswave and that works perfect with launchbox. Once you put in the proper command line (-run=awave -rom=) and check the right boxes. Second Emulator: RetroArch 1.7.5 with reicast core Starting the game in RetroArch through Launchbox works, the game starts but I get black screen. I know the game is in running the background because I hear sound when I use the controls. I used the epr-21576g.ic27 (2048kB) that I renamed and put in the ...\system\dc\ folder. Help Thx a bunch!
  2. Hi guys, I have a little problem with Demul in Launchbox. If I start the games directly with Demul then start without problems. After I want to start but with Launchbox opens a program window for 1-2 seconds and closes immediately (CMD ) . I have no idea what I'm doing wrong I've set everything right also the checkboxes No space before rom and Use file name only without file extensio n or folder path. So what am I doing wrong? soory for my bad english i am from germany ^^
  3. MAME to Demul Rom Copier (MAME .184 & demul07a_180816) View File So Derek (@DOS76), originally posted these scripts, and I saw that they were not copying over all of the files for these systems, and that there were now some errors thrown in. So I updated all of the scripts to include name changes, newly added games, and now the Naomi GD and Naomi GD2 scripts also copy over CHD files. Required Files: 1. These scripts obviously. 2. MAME .184b and demul07a_180816 2. A MAME .184 split or non-merged rom set. Searching mame dome of pleasure helps. (Non-merged is suggested for the best compatibility, even though it's much larger). 3. A MAME .184 CHD pack. This is optional, but the Naomi GD and Naomi GD2 games will either not run correctly or at all. The CHD pack only comes as "merged". How to Use: 1.Download the zip 2. Extract the contents of the zip to a folder (like your Demul folder). 3. Move the scripts (.bat) files to your MAME .184 roms folder. 4. Run each of the scripts 1 by 1, and when the script is done it will ask you to press a button to close the Windows Command Prompt. 5. It will create new folders, sorted to the top of your current view; These folders begin with _ so they move to the top. 6. Move those folders to a location of your choosing so that you can import them in to LaunchBox. 6.5 Make sure to set the "Scrape As" option for these platforms all to Arcade (Will automatically pop up during import when you type in a non-default System name) and check the box "Force using MAME Metadata" (That box is on the final screen with the rest of those check boxes). Remember, these are all Arcade MAME Games, so all of their metadata will be in there. 7. Make sure to also tell Demul where your MAME roms are located for parent and dependency reasons. You can add this in the Plugins and Bioses options menu in Deuml, pictured below. The Systems this script will copy games for: Naomi NaomiGD Naomi 2 Naomi 2 GD Sammy Atomiswave Hikaru Gaelco This script uses 2 commands, copy and xcopy, and I can only promise that it will work on Operating Systems that LaunchBox supports (Windows 7, Windows 8 / 8.1 and Windows 10 currently). If you have any questions, leave a comment on the download page or the thread. I will also post Derek's original script for the version of MAME he edited them for. To clarify, his scripts work on a older version of MAME and Demul. Submitter SentaiBrad Submitted 04/18/2017 Category Third-party Apps and Plugins  
  4. Hello All, This is a follow up to my previous post regarding demul and Sega Naomi. I was able to import the Naomi games thanks to @DOS76, unfortunately when I try to launch a GD rom, demul appears but nothing happens after that. I receive no errors from Launchbox or Demul. Could this be an issue with a plugin in Demul? Non-GD roms are able to launch fine and I have the roms & bios directory highlighting my mame folder with a merged chd set included. Thanks!
  5. I've downloaded and successfully run both ReDream and DEmul on my Windows 10 machine, however, LaunchBox won't interface with either of them. As you can see in the pictures I've attached (regarding my DEmul attempt, which I heard is the most stable), I've associated Sega Dreamcast with DEmul and have included the necessary "Default Command-Line Parameters" as described in the following video: Despite all this, any time I try to open a Dreamcast game from within Launchbox/BigBox it doesn't even begin to launch. I've also uninstalled the Reicast core from RetroArch just to make sure it isn't seeing it and trying to use that (as Reicast via RetroArch only crashes). I've undone/redone the process and restarted the computer multiple times. Am I missing something? Note that I just paid for LaunchBox Premium yesterday; before that I've had zero issues. Does the premium version cause extra bugs or something? Thanks to everyone in advance.
  6. Hello, I looked for similar posts to ensure this wasn't covered anywhere and I couldn't find anything like this. I apologize if it's been posted elsewhere and I missed it. I've configured Demul as required: When I attempt to load a game by double clicking - absolutely nothing happens. However, if I go to command line and do the same exact thing that LB should be passing through, that works perfectly... Is some part of the string not being passed correctly? Am I missing something obvious here? I've tried everything and can't figure this out. Any help would be much appreciated on this issue. Thank you!
  7. Version 1.0.0

    292 downloads

    So Derek (@DOS76), originally posted these scripts, and I saw that they were not copying over all of the files for these systems, and that there were now some errors thrown in. So I updated all of the scripts to include name changes, newly added games, and now the Naomi GD and Naomi GD2 scripts also copy over CHD files. Required Files: 1. These scripts obviously. 2. MAME .184b and demul07a_180816 2. A MAME .184 split or non-merged rom set. Searching mame dome of pleasure helps. (Non-merged is suggested for the best compatibility, even though it's much larger). 3. A MAME .184 CHD pack. This is optional, but the Naomi GD and Naomi GD2 games will either not run correctly or at all. The CHD pack only comes as "merged". How to Use: 1.Download the zip 2. Extract the contents of the zip to a folder (like your Demul folder). 3. Move the scripts (.bat) files to your MAME .184 roms folder. 4. Run each of the scripts 1 by 1, and when the script is done it will ask you to press a button to close the Windows Command Prompt. 5. It will create new folders, sorted to the top of your current view; These folders begin with _ so they move to the top. 6. Move those folders to a location of your choosing so that you can import them in to LaunchBox. 6.5 Make sure to set the "Scrape As" option for these platforms all to Arcade (Will automatically pop up during import when you type in a non-default System name) and check the box "Force using MAME Metadata" (That box is on the final screen with the rest of those check boxes). Remember, these are all Arcade MAME Games, so all of their metadata will be in there. 7. Make sure to also tell Demul where your MAME roms are located for parent and dependency reasons. You can add this in the Plugins and Bioses options menu in Deuml, pictured below. The Systems this script will copy games for: Naomi NaomiGD Naomi 2 Naomi 2 GD Sammy Atomiswave Hikaru Gaelco This script uses 2 commands, copy and xcopy, and I can only promise that it will work on Operating Systems that LaunchBox supports (Windows 7, Windows 8 / 8.1 and Windows 10 currently). If you have any questions, leave a comment on the download page or the thread. I will also post Derek's original script for the version of MAME he edited them for. To clarify, his scripts work on a older version of MAME and Demul.
  8. So I finally got my DEMUL working perfectly... however I can't get it to see my Xbox One Controller. I even heard some had same issue with Xbox 360 controller. Any one know of any solutions? It just doesn't map. Drivers are all good and work on ever other emulator I have. Google searches I see people talk about it years ago but no conclusions. Thanks!!!
  9. Im Using demul and im almost at loading the rom but when i load it, it goes to the demul, then to the rom selection and no further.. am i missing a step here? Im almost there!! below are the settings (if they are correct) and where the game stops where i load it.
  10. Hi, I finally got DEMUL working but even though I check off the FULLSCREEN option, it stays windowed. Any ideas? Thanks!
  11. I tried all possible combinations. Atomiswave if I run, it will not work Dreamcast Check "Use file name............." and work atomiswave uncheck "use file name........." and work Dreamcast but not work Atomiswave http://imgur.com/a/u5txy
  12. Anybody know how can I specify plugins via command line? I have 1 .cdi image of FPWD english translated that I can't find a GDi or the original patch to apply to a JP GDI anywhere on the internet, only .cdi translated roms. I managed to make it work changinng the plugins, but I have to config the Launchbox command line for it so it will load correctly the gdrImage plugin with this specific image, all the other images are CHD files and work with the gdrCHD plugin. Any idea? Thanks!
  13. Alright, so I am presently using a mixture of MAME and Demul for my Launchbox rig. I love that Demul has functionality for not just Dreamcast, but also for Sega Naomi/Naomi 2 and Sammy Atomiswave as well. Overall, Demul is great for all my purposes and I have it pretty seamlessly integrated with the rest of my Bigbox lineup, complete with a key bound to quit. However, it recently came to my attention that my high scores have not been saving in the various Naomi games I have. I first realized then when I inputted the code in Cannon Spike's bios to unlock hidden characters, only for them to be gone when I returned. I did some digging and realized that Demul only saves the game's nvram when you do a proper exit from the game(s) (File>Exit in the Demul window itself), which requires you to have a keyboard handy to alt-tab and completely defeats the purpose of a seamless arcade experience (I have mine in a proper multicade cabinet). Of course, I am pretty sure there's no way to get Autohotkey to tell Demul to save the nvram before closing, all I'm doing now is using the simple code below: sleep 5000 MouseMove, 1920,1080 ~5:: Process, Close, {{{StartupEXE}}} It does the trick, but of course does not allow for Demul to write to nvram and therefore does not save any of the machine highscores or configurations. I did find that, at the very least, if I input any machine codes or modify configurations and then "properly close" Demul, it does save it permanently, but this isn't really sustainable for the way I am using the emulator. Does anybody have any suggestions for ways to force Demul to write to nvram or save high scores upon quitting that can be seamlessly integrated so the user doesn't have to do any extra steps? Any suggestions are appreciated!
  14. So, I've been trying to troubleshoot this for a while now, but I just can't seem to get the Naomi Metal Slug 6 conversion to run properly in Launchbox. It runs fine when I launch it in Demul, although I do have to launch it via "Load decrypted rom", as it is a custom hack. The file itself is a ".bin" file, so I am not sure if this has anything to do with the problems I'm having. Here's my a screenshot of my default Naomi setup for Demul that I'm trying to run this conversion with (works perfectly for all normal Naomi games). When I run it with this setup, it just pops up with a demul window and the games list for Naomi. Any suggestions?
  15. Ok I followed the tutorial here to set up demul fromBrad, Brad, bo-rad Banana-fana fo-frad Fee-fi-mo-mrad Brad! LOL Anyway, IM having difficulty getting the game to start up AND couldn't find anyone wth this issue so maybe its just something small I'm doing wrong. Demul opens but doesn't start the game. I have tried going through retroarch and some of the games seem to work fine. IM assuming that some games just have a compatibility issue with reicast or needs a different bios. Can anyone help with this issue? Also, while using retroarch with reicast core, is there a way to automate or save that annoying pop up for the clock and date? Finally, has anyone had more or less success with the redream core? I believe it is newer so hopefully it works with more games. THANK YOU
  16. Hello everyone Nice to meet you all. I desperately need help if you don't mind. My "Naomi" roms and chds on the "Demul" emulator are all working fine, except for "Virtua Fighter 4", both the Evolution and Final Tuned version. To go into detail, the performance of the game itself is good, but the output of the graphics are not particularly feasible. The characters, stage backgrounds are all cutted, and therefore the models are not complete. My issue is exactly like this: http://www.emutalk.net/threads/55764-Demul-v0-7-alpha-200915-Glitchy-gfx-flashing-textures Except no one gave a solution on that link, at least not what I can see. And I would post on that website, but I have received no email to activate my account, which is why I am creating a new topic on here. This is the only "Naomi 2" rom I am running on Demul, and I would greatly appreciate it if anyone can resolve this. This is part of an arcade cabinet project I am working on. My PC specs are: Intel i7 860 (2.80GHz), 8GB of RAM, Nvidia geforce gtx 750 ti. Many thanks. Kind regards, AnimeFan95.
  17. Hello all!! I am a proud lifetime purchaser of LaunchBox and after messing with it for 2 weeks now, I have only come across one issue, which should indicate how great of a program it is! I am using DEmul in LaunchBox so that I may play some of my favorites like House of the Dead 2, Marvel vs Capcom 2, etc on my MAME cabinet. However, there is a very weird issue. I am not sure if it is a glitch or what. If I enter DEmul by double clicking the executable and running the games that way, games save just fine. A good example of a game that needs to save is Marvel vs Capcom 2, because you don't want to lose the experience/unlocked characters every time you exit the game. However, if you use LaunchBox, that is exactly what happens. For whatever reason, when launching any Naomi/DEmul games with Launchbox, the NVRAM file is never written/updated. Only when Demul is opened normally in Windows will it save the NVRAM file progress. I am using the latest version of LaunchBox with the latest version of DCEmul in a Windows 10 environment if it helps! Does anybody know what is going on? I saw one other member here complain about this but there wasn't any fix posted. Any advice to this very strange issue would be greatly appreciated!
  18. You can download from their forums here: http://forum.emu-russia.net/viewtopic.php?p=25989#p25989 Brief changelog: SH4 * OnChip access correct bit width only * add flti0/1 PR flag check * reg binding cleanups and fixes, PR sanity checks * fix DIV0S, optimize DIV1 and add linking current block * fix Invalidation code * fix delayed slot exceptions * interrupts fixes / improvements GD-ROM * fix CD PLAY after SEEK for Taxi2 * small fix for bleemcast (almost work) * G1 DMA discrete step AICA * use less attenuated ALFO * mixing levels fixes * EG timer fixes * properly handle Decay level = 0 case * optimize IRQs HOLLY * rewrite SPG * fix Holly registers for wince * add real HOLLY IDs for all supported platforms Gaelco * speedup boot * decode boot from Altera firmware * render fixes: offset color flag, handle flats * add Gaelco Footall * preliminary support Gaelco Footall analog inputs Misc * SCIF link for AW Maximum Speed and Chase1929 * fix Marvel vs Capcom 2 intro Guile character head * disable menu in fullscreen (fix clicking it with mouse in light gun games) * netplay: add option to disable flash/sram sync * set windows timer resolution to min possible value * rom loading refactoring, NAOMI GD-ROM sets now require security PIC dumps, old GD-rip binaries not supported anymore * fix save states crash * improved creation of Dreamcast flash and "timehack" * NAOMI DIMM CF support * fix mouse X/Y calc then screen rotated * fix error when set memcard time in DC bios * fix DC flash erase, handle correct sector sizes * Elo touchscreen fixes for Atomiswave and NAOMI StarHorse * emulated HW210 IC card reader (Dragon Treasure, WCCF) * SHIO hopper board HLE, Kick'4'Cash playable * Added all recently dumped games for supported platforms * Romset in sync with current MAME and many other changes and fixes, not worth or forgot to mention.
  19. Hi guys, I have an issue with DEmul, I've tried with both Dreamcast and Naomi 2, they run great windowed but when I go fullscreen it just freezes. I can then ALT+ENT back to windowed mode but the emulation will stop and I have to restart the emulator. If I select 'Start in Fullscreen' it just goes black when I boot a game and not even the BIOS screen will load. I've messed around with different settings, edited the .ini files and disabled DPI scalings in the Windows demul.exe properties but no luck. Whatever I try, it will just freeze. Is there anything I can put into Launchbox command line to fix this or would I have more luck over at the dedicated DEmul forums? I've attached my DEmul settings here and have never had issues with any other emulators fullscreen (eg: Dolphin) Thanks so much.
  20. Is there anyway to filter files within zips? For example, I have all of my Dreamcast images in zips, and there are 3 files in most. When trying to launch Demul, it does nothing if there is more than one file in the folder. If it's a single file it launches correctly.
  21. About ready to start building a cabinet, but still stuck getting a few MAME systems working with LaunchBox. Goal is before I start construction, I have the software issues sorted out. I'm doing this all on my PC for now, making detailed notes for each system... it's not the system that will be used, I haven't purchased that yet. Right now, my enemy is Naomi. I have Capcom vs Streetfighter II. I tried with my MAME emulator, and it starts... Naomi logo comes up, choppy sound, fades away then Loading Game appears and that's it. I downloaded DEMUL but can't get the game to load. In passing in another thread someone mentioned that I need to add "-run=naomi -rom=" to the command line, which I did but no change. DEMUL loads, but can't get the game to load. Been doing pretty good with MAME stuff so far, though still having as many issues as I have victories with getting games to run. Hoping to one-by-one get these sorted out... this is #1 on my list. Anyone have any experience with DEMUL and/or Capcom vs Streetfighter II? Like this
  22. So this is going to be a wide open question. Does anyone know how to bypass the storage limit of saves using the vmu/vms in Demul. Is there a way to create a vmu for each game and automatically select that vmu for when the game launches. Is there a way to use scripts (don't know how to use scripts) to switch between vmu's or somenting like that, trough Launchbox. I want it to be an automatic process. Do not want to go and change the vmu for each game. I hope this makes sense and i hope soemone will be able to assist me with this. Thank you Regards AVissie
  23. Anyone know how to get around that error "can't reserve 512 Mbytes of memory"... I'm trying to set up Sammy Atomiswave and not having much luck. I've gotten this error with Dreamcast and Naomi.. but it's totally random. Normally quitting Launchbox and restarting it fixes it.... NOT this time.. Not with Sammy it seems. I'm running Win 10 with 16 GB of Ram and GTX1070
  24. I have a problem with BigBox and Demul when quit from dreamcast games. Quit Work fine , the problem is that when I quit Demul with combo that by default use launchbox, the software fails to return to launchbox. Launchbox closes but if we press CTRL + ALT + Delete the bigBOX processes are still open. What can it be ?
  25. Sorry for the double post I originally posted this in the wrong Forum. Hi all, I'm relatively new to batch files and I am trying to launch a Joytokey profile with Demul. I have managed to get Joytokey to launch and load a profile when I select a game but that's it, I can't get Demul to open and load a game. Here is my batch file: set rom=%1 "H:\GAMES\Emulation Software\Emulators\demul07a_180816 SEGA NAOMI\JoyToKey_en\JoyToKey.exe" "Demul Naomi.cfg" "H:\GAMES\Emulation Software\Emulators\demul07a_180816 SEGA NAOMI\demul.exe" %1 taskkill /F /im JoyToKey.exe Please help! really need to get this going!
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