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Showing results for tags 'final burn neo'.
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Version 1.0.2
1,179 downloads
I'm redoing all of the bezels of my favorites collection in Launchbox using artwork I've found everywhere while also using various techniques to upscale to 4k. Most of the artwork I've found is from Mr Do's site and arcadeartwork.org. Shout out to AlexDC22 for the Neo Geo bezels. Here's the settings I'm using for my shader files with Mega Bezel. I had to move all my vertical games to their own rom folder and set Final Burn Neo to turn on vertical for the content directory. Please let me know if you need any help configuring anything. I'm also taking requests! 4:3 #reference ":/shaders/Mega_Bezel_Packs/HSM_Mega_Bezel_Examples/Presets/Community_CRT_Variations/CyberLab/MBZ__1__Advance_Full_Reflections/4K/CyberLab__Arcade-Sharp__PVM-Edition__ADV.slangp" HSM_CURVATURE_MODE = "1.000000" HSM_BZL_WIDTH = "85.000000" HSM_BZL_HEIGHT = "85.000000" HSM_FRM_THICKNESS = "75.000000" HSM_INTRO_WHEN_TO_SHOW = "0.000000" HSM_INT_SCALE_MODE = "0.000000" HSM_NON_INTEGER_SCALE = "92.400024" BackgroundImage = ":/overlays/GameBezels/MAME/astorm.png" Vertical #reference ":/shaders/Mega_Bezel_Packs/HSM_Mega_Bezel_Examples/Presets/Community_CRT_Variations/CyberLab/MBZ__1__Advance_Full_Reflections/4K/CyberLab__Arcade-Sharp__PVM-Edition__ADV.slangp" HSM_INT_SCALE_MODE = "0.000000" HSM_CURVATURE_MODE = "1.000000" HSM_BZL_WIDTH = "85.000000" HSM_BZL_HEIGHT = "85.000000" HSM_FRM_THICKNESS = "75.000000" HSM_INTRO_WHEN_TO_SHOW = "0.000000" HSM_ROTATE_CORE_IMAGE = "1.000000" HSM_NON_INTEGER_SCALE = "88.969910" BackgroundImage = "../overlays/GameBezels/MAME/19xx.png" Full Screenshot Album https://imgur.com/a/WDUclb1- 12 comments
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Matsu's 4K Bezels View File I'm redoing all of the bezels of my favorites collection in Launchbox using artwork I've found everywhere while also using various techniques to upscale to 4k. Most of the artwork I've found is from Mr Do's site and arcadeartwork.org. Shout out to AlexDC22 for the Neo Geo bezels. Here's the settings I'm using for my shader files with Mega Bezel. I had to move all my vertical games to their own rom folder and set Final Burn Neo to turn on vertical for the content directory. Please let me know if you need any help configuring anything. I'm also taking requests! 4:3 #reference ":/shaders/Mega_Bezel_Packs/HSM_Mega_Bezel_Examples/Presets/Community_CRT_Variations/CyberLab/MBZ__1__Advance_Full_Reflections/4K/CyberLab__Arcade-Sharp__PVM-Edition__ADV.slangp" HSM_CURVATURE_MODE = "1.000000" HSM_BZL_WIDTH = "85.000000" HSM_BZL_HEIGHT = "85.000000" HSM_FRM_THICKNESS = "75.000000" HSM_INTRO_WHEN_TO_SHOW = "0.000000" HSM_INT_SCALE_MODE = "0.000000" HSM_NON_INTEGER_SCALE = "92.400024" BackgroundImage = ":/overlays/GameBezels/MAME/astorm.png" Vertical #reference ":/shaders/Mega_Bezel_Packs/HSM_Mega_Bezel_Examples/Presets/Community_CRT_Variations/CyberLab/MBZ__1__Advance_Full_Reflections/4K/CyberLab__Arcade-Sharp__PVM-Edition__ADV.slangp" HSM_INT_SCALE_MODE = "0.000000" HSM_CURVATURE_MODE = "1.000000" HSM_BZL_WIDTH = "85.000000" HSM_BZL_HEIGHT = "85.000000" HSM_FRM_THICKNESS = "75.000000" HSM_INTRO_WHEN_TO_SHOW = "0.000000" HSM_ROTATE_CORE_IMAGE = "1.000000" HSM_NON_INTEGER_SCALE = "88.969910" BackgroundImage = "../overlays/GameBezels/MAME/19xx.png" Full Screenshot Album https://imgur.com/a/WDUclb1 Submitter pickles83 Submitted 01/14/2023 Category Platform Bezels/Overlays
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Can someone help me, when I start a final burn neo or mame game I get a black screen. The input still works but it has a black screen
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- mame
- final burn neo
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Launchbox 12.7 I'm trying to setup FinalBurn Neo for my arcade roms, but without success. Directly through retroarch, using the core FinalBurn Neo 1.0.0.03, I can make it work. It seems that Launchbox doesn't have the core I'm using in retroarch. Can anybody help me?
- 2 replies
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- retroarch
- final burn neo
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