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I've been kinda silent here cause of work but i had a bit of time again to work on my own frontend for launchbox called Massive (in size and hopefully in features sometime in the distant future ) Without further ado, here is a short pre pre pre alpha video: As you can see it's based on Unity3D and parses the xml's generated by launchbox. Everything (3d models, textures, sounds etc.) is loaded dynamically from easy to edit theme files (currently .ini based) . Currently i haven't adjusted the platform files so most 3d models are rotated wrong. I'll probably