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Found 5 results

  1. I'm not sure where to ask this, I'm guessing 'Features' might be the best place but I'm not sure. This isn't strictly a Launchbox thing but I'd like to use this alongside it... What I'm looking to do is create a 8 (or so) button touchpad program with 8 images / text button I can touch / click that will send a keyboard command, like "Esc" or "Alt F4" or "down arrow" or a combination of several. Ideally this would be placed on an old phone or tablet near my build that I can use for MAME or other emulators that only has the hotkeys that I want for that emulator, right beside me, without the use of a full keyboard or mouse OR hitting TAB or somesuch to open another gui mid-game... I'm thinking maybe an HTML webpage with shortcuts, or a 3rd party program where I can just build a menu / tab driven GUI where I can choose MAME or SEGA or whatever, then have the hotkeys I'd like for each emulator. My issue is that there are different hotkeys to minimize, maximize, exit, bring up the menu, etc etc etc within each emulator and I don't want to have notes or scraps of paper or stickers on my keyboard for everything I need. I want to streamline this and just have a phone or tablet set up with tabs or menus I can set for each emulator i need with my chosen hotkeys. Am I making sense? I'm happy if this is a 3rd / 4th windows screen on the tablet or phone, there's software to extend screens to android. I can easily have this set up to open software, websites or run videos or whatever, but just to press a key or combination of keys... I'm not having much luck so far. I was going to use 'Autorun Typhoon' but it doesn't allow single or multiple key-presses per click/button, only .exe's, videos and other programs. Maybe I'm overthinking this?? Hopefully you understand what I'm trying to achieve, otherwise I'm just another guy who's drunk on the internet.
  2. Hi, For anyone having issues using dolphin and pause screen in BigBox, I have found this simple solution to fix issues such as: black screen while resuming from pause, no hotkeys working (reset, exit, save/load state). The problem is Dolphin related not Big Box. Open Dolphin emulator, then: First, check the "keep window on top" checkbox in the "Settings / Interface" menu tab. Second, check the "background input" checkbox in the "Controller Settings" menu. OPTIONAL (if it still doesn't work): Uncheck "hotkeys require window focus" and check "render to main window". This is how I fixed the aforementioned issues, hope it helps!
  3. I have not had any success with retroarch using my mame set. I decided to use my stand alone MAMEUI emulator that runs my whole set fine, but havent found a way to exit mame properly. When mapping my button on the controller to B for exit, i exit the game as Im playing and pressing B, so im not sure where to go from here! Kinda lost.
  4. Please vote for this option here VOTE HERE Enable the ability to assign button combinations Enable assigning multiple buttons to the same hotkey I would like to get more keyboard/Controller/Mouse hotkey options For instance currently there is no hotkey: to go to next system to go to next alphabet letter to go to bottom of list to go to top of list to open options to edit a file **to mark a favorite** disable mouse **INTEGRATE MOUSE AND CONTROLLER** (make them act as 1) record a video take a snapshot Yet we already have a shortcut key to: Show status Show sources Show developers show publishers set star rating And there are odd shortcut keys like: Volume up = + but volume down = n Page down = next (I did check this and it works correctly) Also more abilities to quickly edit the location of image directories, this could be handled by xml, cfg, a built in program, or simply a bulk edit for the root of the images For example I have my Nintendo 64 images on d:\images\Nintendo 64 in all the sorted categories fron, back, clear logo, etc. The default location is d:\frontends\launchbox\images\Nintendo 64\Images, so if I could do a bulk edit feature and put in d:\images\Nintendo 64 and everything moves to that. Please vote for this option here VOTE HERE
  5. Alright, so I am presently using a mixture of MAME and Demul for my Launchbox rig. I love that Demul has functionality for not just Dreamcast, but also for Sega Naomi/Naomi 2 and Sammy Atomiswave as well. Overall, Demul is great for all my purposes and I have it pretty seamlessly integrated with the rest of my Bigbox lineup, complete with a key bound to quit. However, it recently came to my attention that my high scores have not been saving in the various Naomi games I have. I first realized then when I inputted the code in Cannon Spike's bios to unlock hidden characters, only for them to be gone when I returned. I did some digging and realized that Demul only saves the game's nvram when you do a proper exit from the game(s) (File>Exit in the Demul window itself), which requires you to have a keyboard handy to alt-tab and completely defeats the purpose of a seamless arcade experience (I have mine in a proper multicade cabinet). Of course, I am pretty sure there's no way to get Autohotkey to tell Demul to save the nvram before closing, all I'm doing now is using the simple code below: sleep 5000 MouseMove, 1920,1080 ~5:: Process, Close, {{{StartupEXE}}} It does the trick, but of course does not allow for Demul to write to nvram and therefore does not save any of the machine highscores or configurations. I did find that, at the very least, if I input any machine codes or modify configurations and then "properly close" Demul, it does save it permanently, but this isn't really sustainable for the way I am using the emulator. Does anybody have any suggestions for ways to force Demul to write to nvram or save high scores upon quitting that can be seamlessly integrated so the user doesn't have to do any extra steps? Any suggestions are appreciated!
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