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About Me

Found 13 results

  1. Fermortem

    Images too big

    Sorry for my level of english but i have a problem that´s bothering me since some time and i dont find any way to solve. When i play a game from launchbox or bigbox i get the start image too big and when it close it happens too (this is the image i get when i close a game its the same size wehn i play one) well i assume it was normal but recently i donwload pause menu theme and when i put pause in the game i get an image too big to see it comfortly (In this moment is when i realize than my problem wasnt normal because i see image of how it should looks) there is some way to fix this? Thanks for the help i hope it can fix it
  2. Hello, I discovered launchbox not even a month ago and around a week ago i've purcharged the premium and started importing my games and setting up emulators. (big thanks to ETAprima & Brad for they're amazing YT Guides Sega Dreasmcast was a pain to do:P) Now that i have about everything setup i wanna focus on cleaning up my roms in launchbox. First i wanna sort out all the non playable roms and things like demos so i would like suggestion key words i should look for for example: - Intro - BIOS - GB Basic V1.06 - Music pack I want to mass delete things like this in launchbox so i get a much cleaner look of my rom library. Not sure if listing my current consoles could help with key words to search for i add them just incase - Atari 2600 - NEC Turbograv-16 - Neogeo - Nintendo 64 - Nintendo Entertainment system - Sega Dreamcast - Sega Master System - Super Nintendo Entertainment System - Nintendo DS - Nintendo Game Boy Advance - Nintendo Game Boy Color I did keep in mind when importing roms to filter by file type like shown in the YT tutorials but i still imported a lot of unnecessary files. Besides this i would also like to ask if there is a option to only show games that have game art. Any help or tips are appreciated!
  3. Hi guys. Hope you're doing well. My question, Is there a way to add a specific background image to a playlist? So for example, say the platform is Arcade and the playlist created in Arcade is for Sega. I would then like a particular Sega background image to appear for just that Sega playlist. Is this a current feature or perhaps planned for a future update? Thank you to all the developers and contributors.
  4. So I've been doing a lot of fooling around in Retroarch lately, and I've finally been able to figure out how bezels work (for platforms and individual games), along with auto save states for some games I don't have time to do in one play through (Sonic on Genesis for example). I'm really loving that I can have overlays for 4:3 games on my 16:9 monitor. I have Dolphin configured per game, so some games are 4:3 while others are 16:9, all depending on how the extra space gets drawn (or doesn't in some cases). I wanted to see if anyone knew of a way to configure overlays in Dolphin. For the life of me, I can't figure it out. So any help would be fantastic.
  5. Hi, When I click on a game, the background usually changes to an image related to that game. Is there a way to toggle this feature on and off? Is there a way to edit the background image associated with a game (add, remove, change, etc.)? Thanks.
  6. When i install custom themes which include backgrounds for each platform, some of the platforms get the default background rather than the (in my case:) the Commodore Amiga cd 32, and the Microsoft Windows background. I think i know why this is happening as i checked the metadata for those two platforms and realize that almost all fields are empty. But the "Scrape as"-field has the correct platform selected. Which field is nescessary for custom themes to know what platform it is? I have two Bibgbox setups, and this problem is only affecting the oldest one (about 3 years old i think)
  7. Hi, I'm currently working to make a new BigBox theme, suddenly; I ran into a weird problem; when I changed the platforms wheel from vertical to horizontal (using the code available at the documentation.pdf) whatever image type I choose, I only get blank text, I tried using other image types, but it doesn't work either?! This is the code if you want to take a look: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:transitions="clr-namespace:Unbroken.LaunchBox.Wpf.Transitions;assembly=Unbroken.LaunchBox.Wpf" xmlns:coverFlow="clr-namespace:Unbroken.LaunchBox.Wpf.Controls.CoverFlow;assembly=Unbroken.LaunchBox.Wpf" xmlns:cal="http://www.caliburnproject.org" xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity" mc:Ignorable="d" d:DesignHeight="562" d:DesignWidth="1000" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Style="{DynamicResource UserControlStyle}"> <Canvas Name="Canvas"> <transitions:TransitionPresenter TransitionSelector="{Binding BackgroundTransitionSelector}" Content="{Binding BackgroundView}" Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}" IsContentVideo="true" /> <Grid Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}"> <Grid.Background> <SolidColorBrush Color="Black" Opacity="{Binding BackgroundFade}" /> </Grid.Background> <Grid.ColumnDefinitions> <ColumnDefinition Width="42*" /> <ColumnDefinition Width="4*" /> <ColumnDefinition Width="92*" /> </Grid.ColumnDefinitions> <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="0" ImageType="Clear Logo" CurveAmount="0" CameraZPosition="6.0" VisibleCount="14" PageSize="6" ItemZPosition="1.0" SelectedItemZPosition="3.0" Spacing="3.5"> <coverFlow:FlowControl.CoverFactory> <coverFlow:HorizontalWheelCoverFactory /> </coverFlow:FlowControl.CoverFactory> </coverFlow:FlowControl> <Grid Grid.Column="2"> <Grid.RowDefinitions> <RowDefinition Height="5*" /> <RowDefinition Height="50*" /> <RowDefinition Height="2*" /> <RowDefinition Height="50*" /> <RowDefinition Height="5*" /> </Grid.RowDefinitions> <Grid Grid.Row="1"> <Grid.ColumnDefinitions> <ColumnDefinition Width="44*" /> <ColumnDefinition Width="4*" /> <ColumnDefinition Width="57*" /> <ColumnDefinition Width="4*" /> </Grid.ColumnDefinitions> <transitions:TransitionPresenter Grid.Column="0" TransitionSelector="{Binding ImageTransitionSelector}" Content="{Binding ImageView}" /> <transitions:TransitionPresenter Grid.Column="2" TransitionSelector="{Binding DetailsTransitionSelector}" Content="{Binding DetailsView}" /> </Grid> <transitions:TransitionPresenter Grid.Row="3" TransitionSelector="{Binding ImageVideoTransitionSelector}" Content="{Binding ImageVideoView}" IsContentVideo="true" /> </Grid> </Grid> </Canvas> </UserControl> Thank you so much for support.
  8. Hi! I have struggled to change the second monitor marquee image to Clear Logo insted of the default Boxart. Is that possible? My first try was to change Image Source in GameMarqueeView.xaml but without luck.
  9. I'm looking through the Launchbox directory and finding a bunch of empty folders. Where are the game images (box art, banners, etc.) stored?
  10. Quick question. Is it possible to prioritize which cover gets seen in the online database? For instance, U.N. Squadron under SNES shows the Japan box cover when I would prefer to prioritize the NA box for that title.
  11. In Big Box mode there's an image stuck on each game menu and game details screen that I can't seem to figure out how to get rid of. Ill post some pictures to see what I'm talking about.
  12. I`ve looked through this document https://docs.google.com/document/d/1wB80CH3zecXccfQ4Et8NxYa-G1bQuo7eo1YHvkYQ728/edit but I still a bit unsure on the stance regarding what sources of images are allowed. I`ve uploaded some, which have got accepted, but should the images be completely my original creation. E.g. A box cover which I have personally scanned, or can I be a high quality image from a 3rd party website, obviously, as point 10(a) states, with no watermarks. I think its point 11a "Must be scanned, created or customised by a user" which has may concerned. Thanks for any clarity anyone can provide.
  13. Name: Saturn Disk Image Convert Category: Tutorials Date Added: 2016-08-12 Submitter: lordmonkus In this video I show you how to convert and fix Saturn disk image dumps that come with mp3 or wav files which Mednafen does not like at all. In the video I use the audio program Foobar to quickly convert the mp3s to wav but @Zombeaver said he used http://media.io/ Saturn Disk Image Convert
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