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About Me

Found 29 results

  1. Greetings - If this post is somewhere, I apologize but have not been able to find a similar issue posted. Recently, when I try to import, Epic, Origin, or Steam, it locks up after downloading pictures at "Searching for and deleting duplicate pictures" - I've waited hours to see if it was just taking a while, but never gets passed that portion. Any help would be appreciated. I am running the latest build. Thanks, Thirst
  2. This plugin will import “Custom” made MAME xml files. With this plugin, you can import games from a Custom xml file into any Platform (new or existing) and set the Emulator for the imported games to whatever you want, regardless of the Platforms default Emulator (if importing to an existing one). If you import them into a new Platform, the “Scrape As” for the Platform will be set to “Arcade”. The xml file MUST be laid out in a standard MAME Machines format. MAME’s softlist xml files are formatted differently and WILL NOT work with this plugin. (Use the other plugin) This only imports the games into LaunchBox giving them their 'proper' game Name/Title as per MAME. Use LaunchBox's built in Download Metadata and Media Wizard to get you game data, images and videos. You'll also need to setup any required Custom Command Line Parameters for your Emulators (i.e. DEmul - for Naomi needs "-run=naomi -rom= ") History Years ago I imported a personally ‘curated’ set of MAME roms into LB/BB. This left out a lot of games available in MAME Including clones and games (partially or otherwise) unplayable in MAME. Including Sega Model 2/3, and Naomi. I keep this “personally curated set” in my D:\LaunchBox\Games\Arcade folder. I have also keep a Full (non-merged) set updated on my backup drive. Thought being, keep the games available in LaunchBox, “inside” LaunchBox while maintaining my full set elsewhere. As time went on and my Cab and I ‘matured’, I discovered SuperModel and DEmul. Great! But I can’t even create Playlists because these games aren’t ‘pre-existing’ in LB. So now it’s just a matter of getting those roms from the full set into LB/BB. That’s where this plugin comes into play. Using the plugin Download and unblock the zip. Copy the folder inside the zip into your ../LaunchBox/Plugins folder. i.e. D:\LaunchBox\Plugins\ImportMAMExml\MAMExmlImporter.dll Start LaunchBox. Select Tools, MAME xml Importer beta 0.01 The process should be fairly intuitive by just going through the Import Wizard. Select the folder where your Custom xml files are located. Select an xml. Choose a Platform (new or existing). Select your Emulator. Filter the clones (Import: All, as additional apps, none). Select the roms’ source folder (if copying them). Select the roms’ destination folder (required to set the launch path for the games). Select Copy & Import or Import Only. Creating your own Custom xml I imagine there are many different ways to do this and even places to download them. Here’s 2 methods to create your own Custom xml. In MAME itself: You’ll need the “driver.ini” file which you can get from http://www.progettosnaps.net/renameset/. Click on “category.ini (0.22x)” to download. Inside the zip file, copy the “folders” folder into your D:\MAME\ini directory. D:\emulators\MAME\ini\folders\ You may need to add ;ini\folders to your “mame.ini”, “inipath” line. (?) # # CORE SEARCH PATH OPTIONS # homepath . rompath roms hashpath hash samplepath samples artpath artwork ctrlrpath ctrlr inipath ini;ini/folders Open MAME and click “Category” [on the left pane]. Now select “File <driver.ini>”. Under “Group” select the driver you want to sort by and then “Return to Previous Menu” You’ll now see only the games (56 in this case) for this particular driver. Now click the yellow floppy disk at top [“Export displayed list to a file”] and double click “Export list in XML format (like –listxml, but exclude devices)”. Your “Custom” xml will be saved to D:\emulators\MAME\ui\exported.xml. If you do more than one, they will be named “exported_0000.xml”, “exported_0001.xml” and so on. Tip: If you want to expand you sort filters, instead of “Category” select “Custom Filter” (selecting the File and Group as one of your filters). Using the Arcade Database website: http://adb.arcadeitalia.net/default.php Click “Machines” “Additional Filters” “Driver” tab Under “Source File”, type in the driver you want to filter by. Click Search. You’ll now be seeing just the games for that driver/source file. Now click “Options” and select “Export the results”. Give it a Title. Click “MAME (xml)” and click “Export”. Your file is now downloaded. Tip: Look through the other tabs for more filter options. I don't know if this is practical or even useful for anyone else. Or if there's already an easier way to do it. But it was fun to make AND it works. At least it does on my cab. If you decide to try it and have any thoughts, suggestion or whatever (good, bad or indifferent), ... leave a post letting me know. ImportMAMExml-beta-01.zip
  3. I'm trying to import my steam library into launchbox but it's only showing 4 of my games out of 120 What i've done is: - Import Steam Games - Entered Steam Community ID from the screenshot - Entered my steam API key - Platform : Windows - Search for game information in the local metadata database - All Images Selected : Shows me 4 games
  4. I'm having an odd issue with Launchbox. In general had no problems but this specific game (Chaos Heat) will not work in Launchbox no matter what. It works without a problem in MAME when the application is used directly, but when the CHD (this is a CHD-only game) is imported to Launchbox, a couple of key things go wrong. First, the metadata does not get properly configured. The game is in LaunchBoxDB, but it is not recognized as a valid game and the name does not even set properly (screenshots below). I can manually go in and set the name and import the metadata after the fact, but this does not fix the second, primary issue. The game will not launch through Launchbox no matter what I do. This cannot be overstated, no matter what settings I play with I cannot get this game to work. I have several other CHD-only games that all function in Launchbox without a problem and there is virtually nothing I can find that is unique about this game's case to point to in this case. I have other games on Taito's G-NET System that all work and are running identical configurations (and in fact Super Puzzle Bobble is a G-NET game that also CHD-Only, and this game works without issue!). I am drawing blanks here and pulling my hair out over this game, so I wanted to post over here and see if anyone has any idea. I will include a detailed walkthrough of my setup below so you all can get an idea of what I am running to (hopefully) spot something that can help. First, the configuration of the specific MAME build I am using for G-NET games (Chaos Heat included): I use this config setup for all of my MAME games in general, and have had no issue before. Here is the listing in the import wizard. Usually it would list the game properly, such as listing "Chaos Heat" instead of rom name "chaosheat". This is the first oddity I notice when importing. When I click "Finish" and let it import, here's what the finished product has for metadata (nothing): A few oddities here. First, it does list that it is grabbing the images when importing, but goes way too fast and doesn't show any when finished. Also, you can see it does link to the correct LaunchboxDB item, but as shown it doesn't correctly grab the name for some reason? The metadata is at least there for this game, as inaccurate as it is. Once I manually import the pictures, the next thing is to try to play the game. When I try to do this Launchbox does the same thing that it would do if a game was missing a rom file or something similar: it displays the loading screen and then immediately quits back to the game list. No error messages or anything. Problem is, there are no errors for me to troubleshoot in this case since the game functions completely fine when I launch it directly through MAME, and it plays without any issue! This is a great game and it pains me that it is being so troublesome to set up. If anyone has anything they can suggest to try or at least if anyone can verify that the game works fine for them it would be greatly appreciated! Feel free to let me know if anyone needs more information on this and I would be happy to help, I just want my Chaos Heat! 😭 Here's a screenshot showing the game is indeed working for me through MAME directly:
  5. The new steam client is a disaster so I have found my way here! Your video tutorial is out of date and the forum links in the import wizard don't work so please help... I've used the Steam "profile" number as the identifier as the URL has changed since the tutorial was made I have created API key I have made my profile and games list public The import wizard says my account could not be accessed. Any workaround for this please?
  6. Hi! I'm completely new to LaunchBox and I'm having some trouble with importing my steam games. I have made sure my profile is public and I've typed my id correctly, I even tested importing from a friends account and it still won't work. Any help would be greatly appreciated.
  7. having issues when uploading my PSP ROM's to launchbox where its not differentiating between the files internals and the actual game therefore not uploading the game properly. any help with this?
  8. I'm not sure if this is the appropriate place to post this or not. But anyways, I'm missing 28 games from my ROMs folder. These ROMs have already been sorted out by myself as 'parents only' (from m HyperSpin set), and I'd have liked to have all of them imported to Launchbox (with or without meta data), but it seems that if a MAME ROM is not in the database, it is not imported. I don't like that - if a ROM is going to be skipped like that, it would be nice if Launchbox would at the very least create a list of games that were skipped, so that I can then add the games manually, and enter in the meta data. Any chance of something like this being implemented? Maybe Launchbox could generate a text file with the list of ROM files that were skipped.
  9. I have found a few threads from last year that provide a laborious workaround for this, but I can't find anything recent. Does this still require a kludgy hack? I have most of my games installed on a removable drive. Launchbox is on the same drive. I can point it at the correct folder for my DOSBox games, and it works fine, but it still seems to only look for games that Windows knows about and has in the Start menu. I have quite a few games from GOG, and a fair number installed from physical media. They are all nicely stored in specific folders, but DOSBox doesn't know they are there, and there is no option I can find to have it scan those folders for games. The hack, as I understand it, is to have LaunchBox scan those folders for either DOSBox games (which only works if the games are .exe files) or any given emulator, then correct the access type to direct run manually on each game. I am still just barely at the point where that might be feasible, but before I do, I would like to confirm that this is this seriously the way this still works; I am really hoping I am just missing a fix that occurred in the meantime.
  10. When I import MAME as an Arcade platform with a full set, it parses the file names and I can see that the Neo Geo games from the set are going to be imported, but when the import is complete none of them show up. Anyone else notice that the Neo Geo games don't show up under Arcade? Am I doing something wrong?
  11. Hi guys, I had to rebuild my LB library from scratch lately and did import my mame 0.194 merged set. Thing is, I usually had a last "screen" with several checkboxes allowing me to avoid importing clones, etc. This screen doesn't shown anymore and I now end up with all these terrible clones, adult games, gamble games etc. (8500+ games in total). Any clue how I can fix this ? thanks !!!
  12. Hello, I recently imported a full MAME set. During the process I selected to use games in their current location and to remove duplicates, hacked, mature, casino etc. This has left me with a significantly smaller list which I prefer. My question is I want to free up space on my hard drive and would like to remove the games that were not imported to Launchbox due to them either not working properly, not matching my preferred region, and/or my personal exclusion preferences. Is there an easy way to identify the ROMs in my current folder that were not imported to Launchbox for deletion (I have backups on an external hard drive) now that I have decided to not copy them into the Launchbox folder during the importing process? Thank you, Tom
  13. Hi, I've been importing 630 Mame games through Launchbox (the All Killer No Filler list to be precise) but 5 specific ones are not added to my library when I try to import them: - Battle Rangers - Caveman Ninja - Guerilla War - LIght Bringer - Spot Does anyone have an idea why and how to fix this? Thanks!
  14. I have been using Retropie but now moving to a PC based system and purchased BigBox.. Is there an easy way to use my retropie drive? I have over 2TB on an external drive complete with metadata and artwork.. Would love to be able to reuse them all.. I can import the ROMs but the drive is full of all the other stuff retropie uses and would be a PITA to clean it all out..
  15. The steam import app is not working!!! I try importing games and it just hangs in the screen forever, not sure why since it was working without any issues
  16. For some reason Im stuck at the screen that says please wait while parsing your steam account. How can I fix this? Its been there for about 15 minutes.
  17. I'm trying to use ExoDos and nothing works!!! I used Dosbox as a emulator and imported the roms folder but no games where imported.
  18. Anyone else have this issue? I can no longer drag a rom (or any file) into LB to start the import dialog. (i just get the 'can't move that here circle stop sign symbol thing') I can still import them through the menu though it's just slightly annoying as I do alot of swapping. B
  19. Hi Guys, First of all I'm just starting out, so still a lot to learn, but love bigbox, it's amazing and the tutorials help immensely! Was wondering how you all go about organizing roms and deciding what to import? Since I'm just getting into things I like to have a good setup from the get-go. Right now I have all roms in the appropriate folders like Nintendo Entertainment System, Super Nintendo Entertainment System, Sega Genesis and so on. But within these folders I have rom versions from usa, europe, japan. Some games are region specific single games but a lot of games are just the same game only different region. So what do you guys do? Split these sets into regions separate the roms? Keep preferred region get rid of the others? Or just import all since launchbox combines the roms with the same name, but then you're wasting a lot of space on the same game multiple times. Or do you just add your preferred region and add region specific games on top? Like to hear your thoughts before I get to far in, now i'm still able to make changes without having to do too much work Many thanks,
  20. Hi guys, I just bought Launchbox yesterday, It was a bit problematic setting it up to work with my retroarch installation (problem was that I had checked to unpack zipped files first, wasn't necessary and gave me lot of crashes). My Problem now: I have snaps video files in a directory for the roms (they have same name as the zipped roms), now I want to associate these files to corresponding Roms now catalogued by Launchbox. When I do a Mass Editing and choose video path, I cannot mass change that, it actually let me choose the directory and single files not just the directory and let it find the file by itself. Any help to solve this would be useful. Thanks.
  21. When try to import WiiU ROMs in Loadiine format, I found that Launchbox list every single files in the game folder. How can I tell Launchbox to import *.rpx files ONLY? I didn't found such settings. Example: importing two games: Mario Kart 8 and Xenoblade Chronicles X This is what happened when I try to import ROMs using `Scan for Added ROMs`, there're only 2 roms, but launchbox listed like 25k files, the window freeze for 5+ seconds if I try to select and delete some of them. I mean, seriously? Launchbox even list *.tga, *.h264, *.svg, *.url, *.xml files. I don't know there were WiiU games in *.url format, amazing, can I play it with my Firefox? I know I can import from files instead but `Scan ROMs` is much better if it has a file type filter: 1. `Scan for Added ROMs`with filter - Simply click, click `Next` 3 times then we arrived the Ready to Import window, since there're only *.rpx files we can click Finish immediately. - Done, we finished importing for newly added ROMs in 4 simple clicks gracefully 2. `Scan for Added ROMs`without filter - Simply click, click `Next` 3 times then ....then window freeze for 10+ seconds, then we arrived the Ready to Import window - Ok we need to delete everything except *.rpx files, which means you need to found those *.rpx files out in 25k+ files, and each action (select/delete) freeze the window for 5+ seconds - After few freezes we finished importing for 2 new ROMs. I can tell you it will be {5 * roms} seconds of freeze before the Ready window showing, {15k * roms} files listed in the Ready window. Good luck filtering manually. 3. Import from files - Choose add files, then navigate to the deep path where you store your roms because Launchbox can't remember what the folder was last time - Type *.rpx in the right top corner and try to figure out which one is the newly added ROM because game name & rpx file name are usually different and unrelated. - Choose what platform the game is, again - Choose what emulator it use, again - Choose dont-move-my-roms option, again - Click `Next` 4 times then wow, finally we arrived the Ready to Import window - Done. But next time you added a ROM, you need to repeat all the steps above, AGAIN. Every SINGLE time. That's extreme tedious and annoying. So I hope there're filters before Launchbox list all unrelated files. Wildcard, regex, autohotkey script or whatever, better than nothing.
  22. Hi all, Just want to start off by saying how great I think Launchbox is! It has really changed my life with retro gaming. I have a quick question regarding MAME Arcade roms. Usually I have no problem importing these roms into Launchbox via the regular import wizard, however some of my roms are broken up into rom sets so they will be like gametitle1.zip gametitle2.zip etc.. I can get these to run from the MAME Emulator gui but when I try to import them via Lunchbox they wont work.. Any ideas? Cheers
  23. Hey all, I'm importing a complete ROM set and would like to skip a lot of the cruft games. Does anyone know how to detail what games are actually being skipped on each of the options? For example, what games are fruit games, or non-arcade games? Thanks, DJ
  24. Hi, I am having trouble adding some DOS games to Launchbox from eXoDOS 2.0, a downloadable collection of DOS games. First, I downloaded eXoDOS 2.0. The games come zipped, so I unzipped a few or my favorites and placed them in a folder. I opened LaunchBox, clicked Tools > Import > MS-DOS Games. This opened the Import MS-DOS Games Wizard. I added the folder with the games I unzipped. I clicked Next, then Use the files in their current location. LaunchBox parsed the files and said the games are ready to import. But two of the games are not listed and do not import. These are: Star Wars - Rebel Assault II - The Hidden Empire (1995) Whale's Voyage (1993) I do not see an option in the Import Wizard to add the missing games. Below I am adding screenshots of the Wizard so you can see Whale's Voyage and Star Wars - Rebel Assault II - The Hidden Empire (1995) are missing. I am also adding images of the files in the unzipped folders for Star Wars and Whale's Voyage. I think the cause may be that the files are not in .exe or .bat format like the other games that imported. Is there a way to import the missing games through the Wizard or individually? Thanks.
  25. Launchbox v7.6. Import "Super Mario (64).zip" under platform "Nintendo 64 Virtual Console", no problem. I try to import the same rom under platform "Nintendo 64" and i get 0 games imported. I used a workaround to finally import it, but i wonder why it didn't work the first time around... The same happened with Starfox 64...
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