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Found 6 results

  1. Hello! I have a lot of game that are ignored. I already tried forcing duplicated, unchecking database metadata, include all clones... without success. I'm using this configurations: for example, I have the next folders, and their rom and clones inside: Woodpecker |-> woodpeca.zip |-> woodpeck.zip Zarzon: |-> zarzon.zip Zero Time |-> zerotime.zip |-> zerotimed.zip |-> zerotimemc.zip |-> zerotimeeu.zip Zig Zag |-> zigzagb.zip |-> zigzagb2.zip But launchbox only imports: Woodpecker |-> woodpeck.zip Zarzon: |-> zarzon.zip Zero Time |-> zerotime.zip Zig Zag |-> zigzagb.zip Why the clones are ignored? I want to "fuse" all the clones under the same title automatically like this: NOTE: If I uncheck "combine rom with matching titles into a single game" I get the SAME results
  2. Hello. I am a newbie to launchbox but I understand the basic functions (i.e. adding roms and emulators). I am currently working on my first lb build and things were going well until I attempted to import my Sega Model 3 roms. When going through the set up- at the phase where you can choose which roms to not add to launchbox, none of the roms show up! I have tried this multiple time, choosing individual roms, or the whole folder, it is always the same, no roms show up. I will include screenshots of my process and my Supermodel Emu settings. Help would be much appreciated, Thank You. pics.zip
  3. First post on the forums! sorry if its noob-duh - i did do searches against the forum first but didnt see the answer on my initial tries. two questions: 1. I'm importing rom packs that have more than just the rom file (nds in this case): they also have some media as well as a .nfo file - the .nfo file is being seen by LB as a game (see screenshot). I even tried to open it in LB and as expected nothing happened. (opening the actual game worked fine, so the emu is fine) - just asking to see if anyone else has observed LB parsing an nfo file as a game? and what are my options (cuz... i have a lot of em' lol, clean up will be gross) 2. the media that is in the zip... i did confirm that LB didnt automagically see and parse it to media for the game - which i expected as i hadn't see that mentioned as a feature before, unless it actually can per some prereqs not met by this pack.. i presume if i want to use that media i'll have to unpack and manually throw them into the LB media folders? (i have NOT forum searched this part of my question, so feel free to slap and say "this is covered in the noob section, go look there") thank you LB creators and supporters and fans. after many years of wanting to do a big retro game build, finally getting around to it!
  4. Hello all, To cut to the chase I'm having issues importing Sega naomi games into Launchbox. When the import process is done I get a message stating that '0 games have been imported'. I suspect that is is an issue I mistakenly caused, deleted the games from their folders then removed them in launchbox from what I remember, since this was a few months back. I checked the form and I think it could be a xml file but I'm not sure. I haven't tried other platforms yet. Thanks!
  5. Since I'm already asking dumb questions, I might as well toss out another one: I have a software_list directory full of different console directories, each directory full of games. I've been gradually adding consoles to Launchbox, and whenever I do so, I notice that the number of games that are actually imported versus the number of games I have is vastly different. For example, I just imported Odyssey 2 and ended up with 11 games from a directory containing 90 unique .zip files. And since I have everything stored as merged zips (for better or worse), that represents 90 unique (or at least unique-ish) Odyssey 2 games. Only getting 11 out of that seems like something is going wrong, but I'm not sure what I'm messing up. Frustrating. Thanks!
  6. Launchbox version 6.11 Windows 7 sp1 64-bit OS Hey guys, major issue with my Launchbox all of a sudden. When importing new roms, I'm getting this error message: "Could not import game from ROM file <NAME OF GAME.FILE>: Object reference not set to an instance of an object." Background: I have roughly 2tb of games in my library... they were all set up in Launchbox and running fine previously. Everything worked great. 1. Roms were getting full on my 2tb external hd, so this week I moved them all to a 4tb external hd. 2. I then signed up for EmuMovies, got the $60 lifetime membership. 3. Next, I moved the Launchbox application (and accompanying folders) onto my spare 2tb external hd, knowing that with EmuMovies, I'd be downloading a bunch of junk, imgs, videos, etc. 4. Opened Launchbox, with a now empty library, and began adding my collection in. I got through Amiga games and Sega 32X and those loaded up perfectly. But every ROM folder I've tried after that has given me this issue since. (And these are the same exact roms that were loaded and working on Launchbox previously) Clearly all the moving around has short-circuited some of the gadgets and gizmos. Help me, Launchbox Community, you're my only hope!
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