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Hi All Thought i would ask here first see if anyone managed to get around this issue. Retroarch is detecting my DS4 as a different device when its wired or wireless. Therefore if i setup the controller for wireless and i need to connect it to charge it whilst continuing to play i would need to remap all the buttons because they change with the device change. i managed to use the auto-config but that doesn't change the hotkeys so causes an issue with that. Is there a way to have Retroarch detect the controller as the same input d
Hi . I spent hours doing tests with all the methods that are found in the various forums and on youtube to try to make Cuphead work with X360ce , unfortunately, every experiment had a negative aspect and so I abandoned the idea of X360ce with Cuphead . I have experienced antimicro portable for windows https://github.com/AntiMicro/antimicro/releases and finally cupèhead work perfect with my encoder . Now , the problem is : apparently antimicro is not like x360ce that starts autonomously with the game, and then closes. If I leave the ant
If we start a game with MAME, and forget to turn on the Wireless gamepad, all of the commands we have set before will be lost . there is a mehotodo for making MAME recognize the Gamepad right away, with the same settings we set before, without configuring everything again?
Everything seems to be running great with my big box arcade cabinet setup except 1 game, Toobin. The original arcade game is 5 buttons (paddle left forward/back, paddle right forward/back, and fire in the middle). It is also a 2 player game. This is fine for me as I built the cabinet with 8 buttons for each player. The problem is in Toobin with MAME emulator, player 2 doesn't exist on the controls. Player 1 is assigned to both joystick and buttons so it is very awkward for gameplay. How can I re-map the controller inputs for this one game without affecting all the others that work great?