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Showing results for tags 'key mapping'.
I had an old version of JoyToKey I enjoyed for the longest, and even downloaded a batch file someone made here to close off JoyToKey after I closed out a game, but seems that old JoyToKey I had was made for Controllers via USB and not ones using Bluetooth such as XBOX One S Controllers & etc. I have installed the latest JoyToKey in which I would make copies of them and place them with game folder of whatever game I set the profile to it to avoid any conflicted settings, but seems these days they have JoyToKey not only with the ability to detect Bluetooth Controllers, but seemed to make itself even more complicated by somehow taking all profiles you set to your Documents folder, no matter if you made copies of JoyToKey for certain games set to a single profile setting, it seems to automatically at times shift to a different profile you made with another copy of JoyToKey elsewhere. Not only that, but now they bug you to register for a full version after a while in which I plan to do so once I can fully understand the new complicated way they do this software now. So either I get understanding the new JoyToKey in the best way to be used with LaunchBox, or accept any alternative methods recommended to me by some of you out there who can give these classics a modern feel with such ease that allows me to fully use Xinput Bluetooth controllers all the way to the Z-Axis Triggers and every other part without limitations so I can play Pinball games and First-Person Shooters as if it they made for consoles instead of being stuck to keyboard and mouse. I totally wish at times LaunchBox had its own Keymapper built in for various computer-based games though. It would make things so much easier
I have got hoxs64 running some Commodore 64 games. Seems like each of the few games I opened had a unique key assignment. I wanted to use a joy controller for all games. Am I correct in thinking that for each game I will have to see what keys are used and map my controller for each individual game? Is their a universal key assignment that will work for all or a majority of the games?
Hi all, I'm sure somebody has done that already but I didn't find anything in the forums... I'm using AHK for a couple of games for keymapping. The problem is I need to make sure that the keymapping gets killed after the game is closed. I know I technically can do that directly in the AHK script but many key mapping scripts can be used on several games. So I'd like to use the same script for many games with as less as possible customization. So if you have a good, fast to implement on many games, way of doing so. Thanks for the advises.