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Found 210 results

  1. Can anyone tell me how to map my BIGBOX for inputs? I have the following set up: P1 - Joystick w/ 7 buttons, coin button, and p1 start button P2 - Joystick w/ 7 buttons, coin button, and p2 start button P3 - Joystick w/ 4 buttons, coin button, and p3 start button P4 - Joystick w/ 4 buttons, coin button, and p4 start button Trackball w/ two buttons 3 Utility buttons at the top Thank you, Blake
  2. Version 1.0.0

    97 downloads

    Hello everyone! I made this Overlays to use simultaneously with Retroarch + Launchbox, as it contains their logos. Obviously they can be used for Retroarch alone, of course! I thank the original creators for each material used! They are all 1080p overlays based 4:3 displays. Use to your home console systems INSTRUCTIONS: Unzip to Retroarch's overlays folder SCALING SETTINGS: Integer Scale: OFF Aspect Ratio: Custom Custom Aspect Ratio (X Position): 310 Custom Aspect Ratio (Y Position): 68 Custom Aspect Ratio (Width): 1300 Custom Aspect Ratio (Height): 975 Shader: anyone for flat screen Have a good time!
  3. These custom console themed overlays were edited and assembled by me to play your retro console games with a unique nostalgic bezel on Retroarch. Please enjoy and have fun. Please give me credit and the others involved if you use it on your Youtube channel. Thanks. Most of the original artwork came from ReignStumble. Credit is given to RetroKenesis for the bezel frames. You can download all my console themed overlays here - http://bit.ly/2nbRtPs Here's a Tutorial on how to add them to Retroarch.
  4. Please subscribe to my Youtube Channel! Original Post: JamesBaker has inspired me to share my own projects but I'm not sure how I'm going to distribute them. I would much prefer sharing them through the same method as James rather than freely available online for other software users to abuse without a Bigbox license (sorry guys). I have a handful of other cinematix I made (all 1st gen). So for now, here's what I'm currently working on: Original box:
  5. Hi! I was searching for a fast method to configure Teknoparrot with LaunchBox, (i am writing some tutorial for my site) and every guide i found are using the "TXT method", creating a txt file for every TP games... it works but it's a useless work! After some search i found this new method, i haven't found any tutorial talking about his so i decided to show here my method. Add Teknoparrot emulator as always but in the "Default command line parameters" use this "--profile=%romfile%.xml" and enable all the 3 option below like in the first pics. You need to inserti that command line also in the associated platform tab (pics 2) After that instead of creating a txt file for each game, simply import the .xml file of that game placed in the "GameProfile" folder of Teknoparrot. For those who don't know each xml file represent a game supported by TP. Now you don't need to manually edit every game and insert his own command line parameters because it will load directly the xml file and TP will load automatically the game. Maybe someone are already using this method, i don't know but i haven't heard about that.
  6. Version 2.0

    6,206 downloads

    Native Launcher for MS-DOS LaunchBox for MS-DOS 2.0 is here! If you run MS-DOS (or the DOS console in Windows 95/98), this should be very much enjoyed. It allows you to easily sort through and manage your games/apps within DOS, without taking any extra memory from your apps or introducing any compatibility issues at all. This is done via a simple batch file that starts up and shuts down the launcher as needed. LaunchBox for MS-DOS also works very well with DOSBox if you'd like to use a menu system inside of DOSBox. System Requirements MS-DOS 3.30 or higher 286 or higher CPU (uses 286 CPU instructions) Installation Unzip the zip file and place the contents onto a floppy disk or other media. Copy the four files into a folder on your hard disk (or just keep it on the floppy, it runs from the floppy as well). Navigate to the folder with the files and run LAUNCH.BAT. LAUNCH.BAT can also be called from your AUTOEXEC.BAT file if you'd like LaunchBox to start on boot. You can then add Windows 3.1 or 95/98 to LaunchBox in order to optionally start up Windows by just browsing for WIN.COM. Change Log Version 2.0 - Released Sunday, January 29, 2018 - Many new fields are available for each item: Genre, Series, Developer, Publisher, Release Year, Status, and Favorite - Can now sort items by Title, Favorite, Release Date, and Status - Can now filter items by Genre, Series, Developer, Publisher, Release Year, or Status - LaunchBox now remembers your last selection - List titles and counts have been added Version 1.1 - Released Tuesday, January 17, 2017 - New "Move to Top" and "Move to Bottom" options are available under the Edit menu - New "Insert Separator" option available under the Edit menu - Each application can now have a separate set of commands for configuring the application - New explicit "Run Selected" and "Configure Selected" options are available under the File menu - New "Browse and Run" option is available under the File menu - New "Lock" option is available under the File menu to help prevent accidental changes - Changed the batch file process to better support DOSBox and older versions of MS-DOS Version 1.0 - Released Friday, January 13, 2017 - Initial Release Easter Eggs There are several incredibly stupid easter eggs in the program. Hint: What is the second most popular cheat code ever? Version 1.0 Announcement Video Screenshots
  7. hello everyone, I have a really amazing launchbox collection. I use it constantly because my home arcade machine in the other room allows me to stream my desktop to the arcade unit, and with the track ball i can use the mouse , once you launch games, etc, the controls of the arcade automatically takes over, so its awesome having launchbox, and bigbox while using this feature. the problem im having is i dont know what i did, but now none of my arcade game work. they launch , then it will say game over and close right back down to launchbox or bigbox wherever i was last. it also has affected my neo geo collection. Not one of those roms will run either. I dont know if there is away for me to delete all the arcade and neogeo games and then reinstall them over from scratch. If not i have 26,056 total games. I really rather install the somewhere over 4000 mame games, and the around 180 neogeo games. any help would be appreciated. Can i delete the entire arcade folder and neogeo system and reinstall them so nothing else gets ruined? everything else is running beautifully. im running mame 0.226. thank in advanced if anyone can help.
  8. Hi everyone! I´m trying to use launchbox to execute PS3 games with Rpcs3. I add the rom using the path of the EBOOT.BIN file, under "dev_hdd0\game\Name of the game\PS3_GAME\USRDIR\EBOOT.BIN" but this doesn´t work. If i open that bin file using the RPCS3 emulator all works ok, but if i point that path with launchbox to open with the RPCS3 emulator, nothing happens, it shows "Failed to mount disc directory for the disc game (Code of the game)" Does anyone knows how to launch rpcs3 games with Launchbox? There is a command line parameter or something? Thanks in advance!
  9. View MAME High scores in Game Details - A plugin for LaunchBox/BigBox View File View MAME High scores in Game Details - A plugin for LaunchBox/BigBox Use this plugin to see a games top 3 high scores in the Game Details. Features Shows high scores for most games in your Arcade platform in the Game Details. After playing a MAME Arcade game that saves its' high scores [and is supported by the included hi2txt program], this adds a Custom Field called "Hi-Scores" to the game. It will store 1st, 2nd and 3rd place and appear in the Game Details when the game is selected. What's needed (3) files that are included in the downloaded zip file (the plugin) One file that is included in the Version 3.0 downloaded zip file MAME configured to save high scores Saved high score files (These are automatically generated by MAME [once configured to save them] in the "hi" and/or “nvram” subfolders of your MAME emulator) What it won't do Show high scores for games using emulators other than MAME. MAME does not save high scores for all arcade machines, so not all games are supported by this plugin. Contributors @jayjay and @JoeViking245 A HUGE Special Thanks goes to GreatStone’s utility “hi2txt”. This utility converts MAME’s high score files into a readable format which ultimately makes this plugin possible!! http://greatstone.free.fr/hi2txt/index.html Installation and setup instructions: Step 1: Installing the Plugin Step 2: Making sure MAME is set up to save high scores Installing the Plugin: Download the plugin, LB-BB_Hi_Scores_v1.0.zip, from the LaunchBox download section After you’ve downloaded the zip file, be sure to unblock it in Windows by right clicking it, selecting Properties, and clicking Unblock Open the zip file and extract/copy the "Hi_Scores" folder into ..\LaunchBox\Plugins e.g D:\LaunchBox\Plugins\ If you have previously installed “MAME Hi-Score Display - A plugin for BigBox”, you will only to copy the “HiScoreCustomField.dll” file into that same folder. Otherwise all 3 files are required. (Only one file is required with version 3.0) The 2 plugins will not conflict with each other. Setting up MAME to save high scores: Using a recent official MAME release – By default, plugins are enabled in MAME. You can verify this by looking at the “mame.ini” file located in the root MAME install folder. Open “mame.ini” and scroll down to (or press Control + F and search for) “Scripting Options”. “plugins” should be set to 1. If it’s 0 (zero), change it to 1. Next, open “plugin.ini” also located in MAME’s root directory and change “hiscore” to 1. If you have an older release of MAME, you may need to do the following steps. Go to this website: http://www.mameworld.info/highscore/download.htm and download a copy of the file hiscore.dat that corresponds to your version of MAME. The file (hiscoredat.zip) will need to be unzipped. Place the file hiscore.dat in your MAME/Plugins folder Open up your MAME.ini file in a text editor. In newer versions, this file will be in the same directory as the MAME.exe Press control + F and search for “Scripting Options” Next to the word Plugins, type “1” no quotes Next to the word Plugin, type “hiscore” no quotes It will look like this: How to use: Start LaunchBox or BigBox Go into the "Arcade" Platform Select a game, run it, then close it Now select a different game, then go back (poor man’s version to refresh the Game Details) If the game has saved high scores, they will now appear in that game’s Detail pane Depending on the BigBox theme you use, the amount of data shown in the Game Details may be limited. So you might need to go into Options, Game Details and deselect some of the Details. Be sure that “Custom Fields” is checked. Submitter JoeViking245 Submitted 12/04/2019 Category Third-party Apps and Plugins  
  10. I just uploaded a video of my collection for your perusal - first time builder, be kind!!
  11. Version 3.0

    184 downloads

    View MAME High scores in Game Details - A plugin for LaunchBox/BigBox Use this plugin to see a games top 3 high scores in the Game Details. Features Shows high scores for most games in your Arcade platform in the Game Details. After playing a MAME Arcade game that saves its' high scores [and is supported by the included hi2txt program], this adds a Custom Field called "Hi-Scores" to the game. It will store 1st, 2nd and 3rd place and appear in the Game Details when the game is selected. What's needed (3) files that are included in the downloaded zip file (the plugin) One file that is included in the Version 3.0 downloaded zip file MAME configured to save high scores Saved high score files (These are automatically generated by MAME [once configured to save them] in the "hi" and/or “nvram” subfolders of your MAME emulator) What it won't do Show high scores for games using emulators other than MAME. MAME does not save high scores for all arcade machines, so not all games are supported by this plugin. Contributors @jayjay and @JoeViking245 A HUGE Special Thanks goes to GreatStone’s utility “hi2txt”. This utility converts MAME’s high score files into a readable format which ultimately makes this plugin possible!! http://greatstone.free.fr/hi2txt/index.html Installation and setup instructions: Step 1: Installing the Plugin Step 2: Making sure MAME is set up to save high scores Installing the Plugin: Download the plugin, LB-BB_Hi_Scores_v1.0.zip, from the LaunchBox download section After you’ve downloaded the zip file, be sure to unblock it in Windows by right clicking it, selecting Properties, and clicking Unblock Open the zip file and extract/copy the "Hi_Scores" folder into ..\LaunchBox\Plugins e.g D:\LaunchBox\Plugins\ If you have previously installed “MAME Hi-Score Display - A plugin for BigBox”, you will only to copy the “HiScoreCustomField.dll” file into that same folder. Otherwise all 3 files are required. (Only one file is required with version 3.0) The 2 plugins will not conflict with each other. Setting up MAME to save high scores: Using a recent official MAME release – By default, plugins are enabled in MAME. You can verify this by looking at the “mame.ini” file located in the root MAME install folder. Open “mame.ini” and scroll down to (or press Control + F and search for) “Scripting Options”. “plugins” should be set to 1. If it’s 0 (zero), change it to 1. Next, open “plugin.ini” also located in MAME’s root directory and change “hiscore” to 1. If you have an older release of MAME, you may need to do the following steps. Go to this website: http://www.mameworld.info/highscore/download.htm and download a copy of the file hiscore.dat that corresponds to your version of MAME. The file (hiscoredat.zip) will need to be unzipped. Place the file hiscore.dat in your MAME/Plugins folder Open up your MAME.ini file in a text editor. In newer versions, this file will be in the same directory as the MAME.exe Press control + F and search for “Scripting Options” Next to the word Plugins, type “1” no quotes Next to the word Plugin, type “hiscore” no quotes It will look like this: How to use: Start LaunchBox or BigBox Go into the "Arcade" Platform Select a game, run it, then close it Now select a different game, then go back (poor man’s version to refresh the Game Details) If the game has saved high scores, they will now appear in that game’s Detail pane Depending on the BigBox theme you use, the amount of data shown in the Game Details may be limited. So you might need to go into Options, Game Details and deselect some of the Details. Be sure that “Custom Fields” is checked.
  12. Hi, I am trying to launch Sega Model 3 games through Launchbox on Windows and when I double click on a game after successfully importing them the screen closing quickly and nothing happens. I can run the game from the command line As an example this works fine C:\Emulators\EmuCR-Supermodel-r832-x64>supermodel.exe C:\Emulators\EmuCR-Supermodel-r832-x64\Roms\daytona2.zip As its working from the command line, I think i am missing something very basic in getting this to work. I was able to setup Model 2 successfully and watched the YouTube video on setting up Model 3 in Launchbox and did the exact same steps. Thanks in advance for any further ideas to get this working.
  13. my external hard drive failed (where I had my launchbox/bigbox) on my desktop... I had a backup of it on my laptop... I decided to do a fresh install of windows 10 and buy a new external hard drive.... I plugged the new external hard drive into my laptop and moved the launchbox/bigbox onto it... (bigbox did work on the laptop) ..when I plug it into my desktop... I see my license in the corner of launchbox... everything works when using launchbox... when I try to open Bigbox... it just opens launchbox again full screen... I deleted the Bigbox settings file to reset it but that didn't work... Everything is up to date... windows/graphics card/direct X/launchbox etc.... Im also running it as admin.... Any ideas on how to fix? EDIT I fixed it by renaming my Launchbox folder to "Launchbox Backup"... Then I reinstalled Launchbox on another folder.... After I deleted the new Launchbox I just installed I went back to the one I Imported and renamed it to "Launchbox" and Bigbox worked after that....
  14. I'm having some trouble getting Kronos to properly function with Launchbox. I originally had it working well enough for one troublesome STV arcade game (Cotton 2, since the music is fixed in Kronos as opposed to MAME) but I realized that when I tried to add more MAME-incompatible games it just loads whatever game was set up to load last in the Kronos UI instead of the game it should be loading. For example, Cotton 2 only worked because I had loaded it previously with the UI but if I change it to be anything else it will always load that game instead of the one I am wanting. I can't find anything conclusive after doing a bunch of searching and my current config is shown here: Is this just a command-line issue or is Kronos not able to play STV games via command line? If it is not possible, does anybody have any good alternatives they recommend for STV games on Launchbox? If it is possible, is there a way to set the bios region on a per-game basis? (US bios for games that support it, JP for ones that don't)
  15. I recently updated to Launchbox 11.6 and since then it's been glitching out for me. I bought the live time license so I got Updates again, after I updated the glitches began. Sometimes the Star Rating looks like this in Launchbox when hovering over but the serious glitching is happening in BigBox. Points in the Menu look very weird when selected. Everything looks formatted wrong, by example in the Theme Manager. While browsing through games there is this weird bar appearing. Can anyone help me with figuring this out?
  16. Hey, the past week I've had tons of issues getting emulation properly working for STV arcade games. My launchbox build is arcade-only, and there are some great STV games that simply don't work in mame yet. For individual games I have been able to get Kronos working, but can't seem to be able to swap arcade roms from whatever is set in the program UI itself via command line. That brings me to the topic of this thread, does anybody else have STV games in their launchbox collection? If so, I'm curious to hear about what emulators and config settings you are using.
  17. Hi i have imported successfully Bally Astrocade to launchbox but unfortunately i cannot get the emulator to work. I have seen some information on the forum but still i cannot figure it out. I have tried mame and retroarch but no success. On retroarch i have tried Mame, mame2014 and MESS core i get a flash of a window and then dissapears. I have also read that i have to do MESS bioses to system folder of Retroarch and i did. With-regards MAME i do not even get the flash window. I have also put the bioses on rom folder of MAME. Any help would be appreciated.
  18. Hey there, I noticed Launchbox by default offers ScummVM 2.0.0 included. Any plans on updating it to the newest release version of 2.1.2? Main reason of asking is that this seems to support adding new games I wasn't able to before and there is some bug fixes associated to it. Just curious! @Jason Carr Thanks!
  19. Version 1.0.0

    446 downloads

    Please subscribe to my Youtube Channel! The arcade platform obviously doesn't come in a box, so this time, I decided to slap together some footage I found from across the web, put it together in a solid piece and bring it to you all to enjoy. I don't take any credit for any of the rendering at all, just the editing.
  20. Version 1.0.0

    182 downloads

    Please subscribe to my Youtube Channel! My work blends a few influences relevant to the platform while showcasing the machine itself along with the games the platform ran: 1) Music made using sounds available on the platform (where possible) 2) The platform's boot screen (if possible) 3) Commercial influences usually in the form of the platform's marketing jingle. 4) The platform's packaging. In this way, the platform video itself gives an accurate interpretation of what the platform is, was marketed as, and what it looked and sounded like. In this video, the beginning displays the NTSC box design that expands into the PAL version to display game play.
  21. Fermortem

    Images too big

    Sorry for my level of english but i have a problem that´s bothering me since some time and i dont find any way to solve. When i play a game from launchbox or bigbox i get the start image too big and when it close it happens too (this is the image i get when i close a game its the same size wehn i play one) well i assume it was normal but recently i donwload pause menu theme and when i put pause in the game i get an image too big to see it comfortly (In this moment is when i realize than my problem wasnt normal because i see image of how it should looks) there is some way to fix this? Thanks for the help i hope it can fix it
  22. Can't seem to find the answer to this, though I found a very similar post, that seems to have gone unanswered: I have my bin/cue Neo Geo CD games loading directly from Retroarch using the FBAlpha core. But, I cannot seem to get these to launch form within Launchbox. I used to do this through RocketLauncher, but i'm sick and tired of using it and would like to streamline things. Any ideas? I'm probably missing something simple... i'm still a little new to LB.
  23. Lately I've been getting some odd notifications when starting retroarch via launchbox. Here's what happens: I'll select a game while in BigBox mode. Then, when I press the guide button on my xbox one controller, I get the following notifications in retroarch: "Waiting for client" "Joined as Player 1" (then after about 25 seconds) "port remap failed" It's only after I receive the final message that I can do anything such as save/load state. Now, I realize LaunchBox has nothing to do with retroarch from a development standpoint, but when I start retroarch directly, I don't get any of these odd notifications. I would also like to point out that I'm not using any special launch parameters. Does anyone have an idea as to what could be causing this? Thank you in advance for your help!
  24. Just thought I would give people a little tutorial here on how to use "mklink" to create a Symbolic Link for the Launchbox Cache. Some people say it improves performance (I certainly noticed it) and some say they don't notice much of a difference, I guess it depends on your set up. This method worked for me very well when I moved the Cache to my SSD, I found that I could now use images set to there highest quality without any impact on performance and the images look great on a 4k TV. So here is what worked for me: 1. First download and install LINK SHELL EXTENSION found here http://schinagl.priv.at/nt/hardlinkshellext/linkshellextension.html (be sure to install the dependency's first)You should now have the option when you right click on a file to "Pick Link Source". 2. On your SSD where you want your CACHE to be located create a folder called "CACHE" (I find that creating a Folder named something like "Launchbox Cache" and then placing the new Cache folder inside it works best). 3. Go to your Launchbox folder and find the original CACHE folder in the IMAGES folder and copy everything in the CACHE folder to your new CACHE folder on your SSD. (this may take a while, alternatively you could just delete everything in the original cache folder if you wish but you will have to repopulate it later after the folder is linked, not a big deal really I just leave launchbox in "attract mode" so the Cache gets filled up). 4. Once you have copied everything (or deleted everything) from the original CACHE folder also delete the actual ORIGINAL CACHE folder itself as well (this part is important). 5. now go to your SSD and right click your new CACHE folder (or the folder it's in) you created earlier and select "Pick Link Source" 6. now go to your IMAGES folder in launchbox right click it and select "Drop as Junction" This will automatically create a new CACHE folder (where you deleted the original) INSIDE the IMAGES folder with a little chain icon attached to it indicating that it is now linked to your SSD CACHE folder! That's it simple but took me a while to get my head around so I just thought I would post this. A way to test if this is working correctly is to do the same with your platform videos folder, if after following the instructions above your videos display properly, everything is working fine! or of course you could just watch the space left on your SSD as the cache fills up.
  25. Launchbox 1080P Home System TV Overlay View File Hello everyone! I made this Overlays to use simultaneously with Retroarch + Launchbox, as it contains their logos. Obviously they can be used for Retroarch alone, of course! I thank the original creators for each material used! They are all 1080p overlays based 4:3 displays. Use to your home console systems INSTRUCTIONS: Unzip to Retroarch's overlays folder SCALING SETTINGS: Integer Scale: OFF Aspect Ratio: Custom Custom Aspect Ratio (X Position): 310 Custom Aspect Ratio (Y Position): 68 Custom Aspect Ratio (Width): 1300 Custom Aspect Ratio (Height): 975 Shader: anyone for flat screen Have a good time! Submitter soqueroeu Submitted 07/03/2020 Category Platform Bezels/Overlays  
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