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About Me

  1. Version 1.0.0

    24 downloads

    This is the first set of transparent control panels. More will be on the way. These have been downsized to 1200 pixels wide. Any help would be appreciated. If you have an arcade close by or heading to a show it would be great to snap some high-resolution pictures. PM me if you would like to help. This is years in the making, so I hope you like them.
  2. Version 2.3

    8,253 downloads

    Note: This thread will not be pushed to the front in the "whats new" section, if you want notifications for future updates to this file be sure to follow this page by using the follow button in the upper right corner Part of the "Lights Out - Realistic Bezels" series, for RetroArch bezels in this series see: https://forums.launchbox-app.com/files/file/1950-mr-retrolusts-lights-off-retroarch-bezels/ Realistic bezels in 3840x2160 resolution for Mame. My goal is to make bezels for around 1300 Mame games I have in my collection, by using existing artwork and recreate artwork that wasn't available previously. If you like to follow the progress and process of this project and download new bezels early; follow this thread: https://forums.launchbox-app.com/topic/52435-mr-retrolusts-mame-4k-lights-out-realistic-bezels/ Each time I reach around 200 new bezels I'll add a new pack. The first pack includes Neo Geo, Cps1, Cps2 & Cps3 as well, these are conversions of the RetroArch bezels I made before. Installation: Place the zip files in mame/artwork/ and you are ready to go. ================================ Credits: Most of the artwork used are from the most excellent @Mr. Do & the many team members: http://mrdo.mameworld.info/index.php and from Arcade Artwork: https://www.arcadeartwork.org/ For NeoGeo artwork much artwork came from: http://www.neogeosoft.com/ For Flyer artwork the amazing: https://flyers.arcade-museum.com/ and https://www.flyerfever.com/ Some artwork used from: https://www.verticalarcade.com/ Also thanks to the following people for without them this project wouldn't be what it is: @ArsInvictus John Merrit, @Briball @cmgssilva @Orionsangel @Boz1978 @L4ZYD4NE @Manson976 UDb23 @IainSA TheGuru, Smitdogg, CAG, DrVectrex, tbombaci, italie, MAMEWorld, Ad_Enuff, UDb Raspbear, @destrowade @CKL @Thoggo @Antny ================================
  3. ===========Dreamstate's - 4K and 8K - Realistic Vertical MAME Overlays=========== These overlays are in 2160X3840 and 4000X7111 resolution. I'll be making these with a focus on the artwork and not the game play. There's already lots of overlays available If you like a large game screen with minimal artwork. It's very easy to add those others to an overlay zip file like this so I leave that to you. I use these as show pieces when I want to just watch the game go through it's attract mode and admire the cabinet art. I hit crop when it's time for game play. My goal is to create something that doesn't look like a photo. Rather, a window view of a real arcade cabinet. The lighting on these overlays will primarily be neutral so most people should not have an issue with them being too dark or too bright. I've completed some that are darker and I'll post them for those of you who prefer that but going forward they'll be neutrally illuminated. I also prefer accuracy when it comes to the dimensions and perspective of the artwork, and whenever possible, English instructions since I don't know how to read any other language but English. High levels of detail are a priority at this resolution as well. Overlays will be posted here occasionally and in non alphabetical order when I complete them. As you would expect, they take a long time to complete and I have lots of other artwork to make and round up just to have all the needed material to start one of these pieces. Thanks and credit to individuals who's work I have used in the completion of each overlay is in the text file found in each zip file. Huge thanks to: MrDo, Raspbear, Etienne Macgyver, Orionsangel, Ken, Nightvoice, Mikonos, Arsinvictus, Papashine, Briball, MrRetrolust, Thoggo, Jibmums and many others for the inspiration they have given me and work they have shared with everyone. Radarscope 8k radarscp.zip
  4. Mame No-Nag Updated Monthly, Current Version: View File NOTE: Going forward all NEW versions of the No-Nag will be posted in this download thread only, if you wish to get the new releases every month, either follow myself or the thread, As the download section will not show any new releases. **This removes the nag screen that informs you if a rom doesn't work correctly, or if at all, if you use this no nag, then please do NOT go to the mame support site with issues with games, please only use if you understand that there will be no help from anyone at mamedev as you are using a modified version of mame. Contents: mame.exe - Normal Mame with Nags removed. (Note mame no longer carries the 64 in its exe name changed by Devs in 0.229) It's advisable to download the full mame official pack and install it, then just overwrite the exe with the replacement, this covers any changes the mame devs may have made to the support files. After you have done this, make sure you copy the folders artwork, ctrlr, cheat, hlsl, ini, folders and the ini files from the root of your original mame folder, and move/copy them to the new install. make sure in the mame.ini file you have the following set. Skip_gameinfo 1 Submitter MadK9 Submitted 12/29/2021 Category Third-party Apps and Plugins  
  5. Version 0.245

    3,362 downloads

    NOTE: Going forward all NEW versions of the No-Nag will be posted in this download thread only, if you wish to get the new releases every month, either follow myself or the thread, As the download section will not show any new releases. **This removes the nag screen that informs you if a rom doesn't work correctly, or if at all, if you use this no nag, then please do NOT go to the mame support site with issues with games, please only use if you understand that there will be no help from anyone at mamedev as you are using a modified version of mame. Contents: mame.exe - Normal Mame with Nags removed. (Note mame no longer carries the 64 in its exe name changed by Devs in 0.229) It's advisable to download the full mame official pack and install it, then just overwrite the exe with the replacement, this covers any changes the mame devs may have made to the support files. After you have done this, make sure you copy the folders artwork, ctrlr, cheat, hlsl, ini, folders and the ini files from the root of your original mame folder, and move/copy them to the new install. make sure in the mame.ini file you have the following set. Skip_gameinfo 1
  6. Hey everyone, over the last few days I've been trying to get various computer systems to work with mame and having games automatically loaded via autoboot command. With the help of @JoeViking245 and @kurzih I was able to get several the Acorn Electron roms to automatically boot when starting a rom via LaunchBox. You can accompish this either by using a command line or by editing the electron.ini in...system\mame\ini\ (if you use retroarch: Example: # # SCRIPTING OPTIONS autoboot_command "*cat\n\n\n\n\n\n*run !boot\n" autoboot_delay 2 autoboot_script Since I'm a total noob when it comes to figuring out working autoboot commands, I thought it would be great to have a thread where we can share and collect autoboot commands (or even scripts) for several computer systems when emulated with Mame. The idea is that anyone who has figured out how to autoboot roms for a particular system can post instructions here and I'm going to add them to the following chart: System Format Command line Mame Standalone Command line Mame RetroArch Aamber Pegasus cart "pegasus -rp \"L:\LaunchBox\Games\Aamber Pegasus\" -rom1 \"%romfile%\"" ABC 80 flop abc80 -skip_gameinfo -autoboot_delay "3" -autoboot_command "loadhiresinv\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nrun\n" -flop1 every rom needs its own command line, because the file name has to be typed out to boot each individual game. The command line above is an example for booting the game "hiresinv.zip". Also, depending on your machine, you might need to add a couple of ” \n”. Acorn Electron cart "electron -exp romboxp -rp \"L:\LaunchBox\Games\Acorn Electron\" -cart1 \"%romfile%\"" cass electron -skip_gameinfo -autoboot_delay "2" -autoboot_command "*tape\nchain""""""\n" -cass "electron -exp plus3,bios=1 -autoboot_delay 2 -autoboot_command *tape\nchain\"\"\"\"\"\"\n -rp \"L:\LaunchBox\Games\Acorn Electron\" -cass \"%romfile%\"" flop (ADFS) electron -skip_gameinfo -autoboot_delay "2" -autoboot_command "*cat\n\n\n\n\n\n*run !boot\n" -flop "electron -exp plus3,bios=1 -autoboot_delay 2 -autoboot_command *cat\n\n\n\n\n\n*run!boot\n -rp \"L:\LaunchBox\Games\Acorn Electron\" -flop1 \"%romfile%\"" flop (DFS) = .ssd files electron -exp plus1 -cart1 seds -cart2 ap5 -skip_gameinfo -autoboot_command "*cat\n\n\n\n\n\n*exec !boot\n" -flop some games need *run instead of *exec "electron -exp plus1 -cart1 seds -cart2 ap5 -autoboot_delay 2 -autoboot_command *cat\n\n\n\n\n\n*exec!boot\n -rp \"L:\LaunchBox\Games\Acorn Electron\" -flop1 \"%romfile%\"" some games need *run instead of *exec rom "electron -exp plus2 -rp \"L:\LaunchBox\Games\Acorn Electron\" -rom1 \"%romfile%\"" Apple II Apple IIGS Flop (floppy games that need to boot from OS) apple2gs -skip_gameinfo -flop3 "PATH TO System 6.0.1 DISK IMAGE" -flop4 "apple2gs -flop3 sys601:flop1 -rp \"L:\LaunchBox\Games\Arcade\" -flop4 \"%romfile%\"" Software list roms must be in the correct folders for this to work. So, in my example, the apple2gs roms should be placed here: “L:\LaunchBox\Games\Arcade\apple2gs” BBC Micro cass bbcm -skip_gameinfo -autoboot_command "*tape\nchain""""""\n" -cass floppydisk1 mame bbcb -skip_gameinfo -autoboot_delay "1" -autoboot_command "*cat\n*exec !boot\n" -floppydisk1 D:\mame\roms\bbcb\CastleQuest.zip Comment: Can supply file format as .zip or the unzipped .ssd file Camputers Lynx cass lynx128k -skip_gameinfo -autoboot_command "mload""""""\n" -cass Dragon 32/64 cass (Basic Games) dragon64 -autoboot_delay 4 -autoboot_command cload\n -cass if emulating the Dragon 32 replace dragon64 with dragon32 cass (Machine Codes Games) dragon64 -autoboot_delay 4 -autoboot_command cloadm\n -cass if emulating the Dragon 32 replace dragon64 with dragon32 Fujitsu FM-7 To my understanding FM7 disks boot right away, so no need for an autoboot for them. cass fm7 -skip_gameinfo -autoboot_command "LOADM”“,,R\n" -autoboot_delay 4 -cass (Note! Same thing with Sharp X1 the ”“ after LOADM are not the same as "", Mame will just quit if it's wrong. And unfortunately this machine does not auto-play the cassette unit automatically so you'll need to play the tape yourself within MAME after you see "Searching" after the autoboot command has been executed.) Matra & Hachette Alice cass alice90 -skip_gameinfo -autoboot_command "cload\n" -cass Memotech MTX512 cass mtx512 -skip_gameinfo -autoboot_command "load""""""\n" -autoboot_delay 3 -cass Oric Atmos / Oric 1 cass orica -autoboot_delay 4 -autoboot_command cload\"\"\n -cass if emulating the Oric 1 replace orica with oric1 Philips VG 5000 cass vg5k -skip_gameinfo -autoboot_command "cload\n" -autoboot_delay 3 -cass Sam Coupé flop samcoupe -skip_gameinfo -autoboot_command "\nBOOT\n" -flop1 It might be necessary to add an autoboot delay, such as: samcoupe -autoboot_delay 2 -skip_gameinfo -autoboot_command "\nBOOT\n" -flop1 Sharp X1 cass x1 -skip_gameinfo -autoboot_command "CHAIN”“\n" -autoboot_delay 9 -cass (You need to be careful with the ”“ they are not "" :D) Tandy Radio Shack Color Computer flop flop (Pac-Man) coco3 -autoboot_delay 2 -autoboot_command run\"pacman\"\n -flop1 flop (Donkey Kong) coco3 -autoboot_delay 2 -autoboot_command run\"donkey\"\n -flop1 flop (Donkey Kong Remix) coco3 -autoboot_delay 2 -autoboot_command loadm\"dkremix\":exec\n -flop1 There is a long wait (over 1 minute) before Donkey Kong Remix opens! flop (Assembly Demo) coco3 -autoboot_delay 2 -autoboot_command loadm\"asm-demo\":exec\n -flop1 or coco3 -autoboot_delay 2 -autoboot_command loadm\"asm-auto\":exec\n -flop1 … Directories such as: "L:\LaunchBox\Games\Acorn Electron\" must be replaced with your own directories. They must point towards where your bios file(s) for the system in question is located. Do you think this is a good idea? I have started with the Acorn Electron autoboot commands and I hope I didn't make any mistake putting those together?. Feel free to participate by adding to this list.
  7. As I've been adding my MAME ROMs into my LaunchBox collection, I've noticed that EmuMovies has given me "Controller Info" images, most of which show a standard button panel with the various default button mappings labeled. I've attached one of those and also a lightgun example image as well. The main reason why I'm posting is: what do people actually do with these kinds of things? I know you can display overalys in MAME when in-game, but I'm not sure if there's really any easy way to display a particular game's controls. Ideally I'd like to be able to flash something up on screen for X number of seconds when that game is started, so you can easily tell what the controls are, or have a button or hotkey you can press to display the controls in a nice manner. Does anybody on here use these or other images / text to help the end-user with MAME controls?
  8. Version 1.1.2

    14,245 downloads

    I designed some overlays for my 4K TV since I couldn't find any at that resolution at the quality I was looking for. I'm in the process of creating more systems in Photoshop, but the console themed designs take quite a while at 4K resolution. Many of these are inspired by the consoles design, so they aren’t 100% accurate to the source, they are just formatted to look nice as bezels/overlays. These overlays are designed to maximize screen real estate (IE no integer scaling), so there is no gap on the top and bottom of the screen. Use standard 4:3 aspect ratio or custom scaling. So, I won't be creating designs for consoles / handhelds that display primarily in 16:9, as doing that requires shrinking the game. I use the CRT_Geom shader with these settings changed and the screens are curved exactly where they need to be: CRT Geom Curvature Radius: 3.00 CRT Corner Size: 0.00 CRT Geom Sharpness: 3.00
  9. Hi everyone. I asked a similar question in the MAME forums a couple of weeks ago, but I haven't got any responses. I'm hoping someone here may have some advice. I'm seeing performance issues (slowness, audio stuttering) when enabling HLSL and bezels at the same time, but only at a specific resolution, or when hooked up to a TV instead of a monitor. My monitor's resolution is set to 2560x1440. If I enable HLSL, but bezels are off, I don't have any issues with any games that I've tried. Everything works well. Similarly, if I turn HLSL off and turn bezels on, I have no issues. The sweet spot seems to be setting my monitor to 1920x1080, then I can turn HLSL and bezels on and have no issues. I'm only having these issues when HLSL is enabled, bezels are turned on, and my monitor resolution is set to 2560x1440. My question is, is there some setting that I have wrong in my mame.ini file, perhaps in the OSD PER-WINDOW VIDEO OPTIONS section, that would allow this to also work when set to 2560x1440? It was my understanding that HLSL can put a lot of work on the graphics card, but like I said above, it handles it fine when bezels are off. I didn't think turning bezels on would affect the performance. Is it likely that bezels affect performance just enough to only matter at that specific higher resolution? I get that that wouldn't be unheard of, but I'd like someone who knows more about this stuff to confirm for sure. For some reason I feel like this is just a settings issue or conflict that I'm missing somewhere and can't figure out. I realize I don't need my monitor set to anything above 1920x1080, so I'm fine with this limitation. I'm just looking to better understand what's going on with the resolution/screen/view/layout settings, so that if I need to make adjustments to work with whatever display I'm using, I can do so effectively. Maybe it's a botched setting in an .ini or .lay file? Just recently, I tried hooking my PC up to a TV. I'm seeing performance issues there, even if my display settings in Windows is set to 1920x1080. Big Box runs smooth, but if I launch a MAME game and have HLSL on, things get sluggish. Refresh rate is set to 60. Is there something else I should be looking at or tweaking? This is a 4k TV, but like I said, I have the Windows display settings resolution set to 1920x1080. Does it seem weird that everything would work fine when hooked up to a 2k monitor with the resolution set to 1920x1080, but a 4k TV with the resolution set to 1920x1080 would cause issues? I'm trying to figure out if this is a settings issue or an issue of my PC or graphics card being under powered. Anyone have any ideas or thoughts? Help is much appreciated. Thanks for taking the time to read this lengthy post. My current specs are as follows: MAME 0.240 Monitor: 2560x1440, 144Hz Intel i5-4590 CPU 3.30GHz 16 GB RAM 256GB SSD Windows 10 Pro NVIDIA GeForce GT 1030 (low profile D4 2G)
  10. I've had an issue with LaunchBox showing the desktop and Big Box showing the menu screen for a second right after the startup screen but before MAME starts. I finally narrowed it down to my MAME HLSL setting being enabled. When HLSL is disabled I have no issue at all with LaunchBox or Big Box startups. Is there a workaround for this or am I missing an extra setting to add? I've played with the LaunchBox emulator specific startup load delay, aggressive startup window hiding, and hide all windows that are not in exclusive fullscreen mode with no luck. Any help would really be appreciated!
  11. Version 1.0.0

    10 downloads

    Street Fighter EX - Marquee - 1500x462 Pixels Save image : \LaunchBox\Images\Your Arcade Name Folder\Arcade - Marquee\Street Fighter EX.png Thank and comment, it costs nothing. I would appreciate if you rate. Agradecer y comenta, no cuesta nada. Agradeceria , que califiques.
  12. Version 1.0.0

    9 downloads

    Robocop - Marquee - 1500x462 Pixels Save image : \LaunchBox\Images\Your Arcade Name Folder\Arcade - Marquee\Robocop.png Thank and comment, it costs nothing. I would appreciate if you rate. Agradecer y comenta, no cuesta nada. Agradeceria , que califiques.
  13. Version 1.0.0

    9 downloads

    Donkey Kong - Marquee - 1500x462 Pixels Save image : \LaunchBox\Images\Your Arcade Name Folder\Arcade - Marquee\Donkey Kong.png Thank and comment, it costs nothing. I would appreciate if you rate. Agradecer y comenta, no cuesta nada. Agradeceria , que califiques.
  14. Street Fighter EX - (SFEX ) Arcade Marquee View File Street Fighter EX - Marquee - 1500x462 Pixels Save image : \LaunchBox\Images\Your Arcade Name Folder\Arcade - Marquee\Street Fighter EX.png Thank and comment, it costs nothing. I would appreciate if you rate. Agradecer y comenta, no cuesta nada. Agradeceria , que califiques. Submitter Juan Carlos Submitted 05/21/2022 Category Game Marquee Images  
  15. MAME Software Lists Import Tool - plugin View File Use this plugin to filter and import MAME Software Lists into LaunchBox. Features: Import MAME Console/Computer ROMs into a new or existing Platform Import clones as Additional Apps, separately or not at all (Option) Skip Prototypes (Option) Skip Non-Supported ROMs Adds the Platform and Command-line Parameter to the selected MAME emulator (ex. Atari 2600 a2600 -cart) (Option) Copy ROMs to a new folder during importing Imported games tagged as not supported by MAME will be marked as "Broken". (Option) Import only games that exist in your ROMs Source Folder (Option) Ignore games that only have a Title change (when updating) New v4.05 Information found inside parenthesis in a Games Title will be added to the games "Version" (metadata) Audit Feature: Compare your existing softlist console/Platform against the MAME hash.xml. Will cross check Title and Rom names. - Select the respective hash.xml and Platform - Click Audit (last page) - Any differences along with a brief description will be shown. - Option to select files (if any) and have them removed from your LaunchBox Platform. - Will check main Titles as well as Additional Apps (if you imported them that way). This does NOT check rom integrity. That's between you and Clrmamepro (or related utility). What's needed: (1) dll file included in the zip. MAME Software List hash files (located in the "hash" sub folder of your Mame's main folder) MAME Software List ROMs* and BIOS files (only if you want to actually play them) *The rom set needs to be either a Split set or a Non-Merged set for a full import If you plan to not import clones, any type set will work. What it won't do: Filter/Sort by Region (it's a MAME hash file limitation) Determine if/what BIOS files are needed Import Metadata and Media (just use the built in LaunchBox Tool) To remove extra information from the games titles [Example "(Jpn)"], select Yes, download and replace all existing metadata and media when running the tool.) How to: - Copy the "ImportMameSoftwareLists" folder from the zip file to your ..\LaunchBox\Plugins folder. - Navigate to that folder and unblock the 2 dll files. (Right click, Properties, and click Unblock) - Start LaunchBox. Click on "Tools" and select "Import MAME Software Lists". Notes: The Destination Folder is required even if you don't plan to copy the files. It's needed to set up the Application Path for the ROMs when Importing. NEW v4.05 To add Version info (if it exists in the Games Title) to an existing console (Platform), run the plugin and DO NOT CHECK Ignore games that only have a Title change (when updating) See what's new in the Change Log. * MESS xml * To see MAME's Overall and Emulation status [Preliminary/Good/Imperfect]in the Import Mame Software Lists plugin, you will need to have the MESS xml file that matches your version of MAME. messxxx.xml (where 'xxx' is the MAME version. i.e. mess215.xml) This file needs to be located in the same folder as the plugin (..\LaunchBox\Plugins\ImportMameSoftwareLists\) and can be download from: http://www.progettosnaps.net/mess/ These files are [relatively] large (24MB+) and will slow down the screen updates when selecting different consoles/computers. Use "Shrink_MESSxml.exe" to reduce the mess xml file size to a little over 1MB to eliminate slow screen updates. After 1st making a backup, it then removes unneeded data from the xml file. Place only the one 'shrunken' xml file in the plugin folder. ..\LaunchBox\Plugins\ImportMameSoftwareLists\mess242.xml The Import Mame Software Lists plugin will search for "mess*.xml". So as you update, just replace the old xml file (mess242.xml) with the new one (mess243.xml). ONLY HAVE ONE MESS XML FILE IN THE PLUGIN FOLDER AT A TIME! Other Notes: (things I've learned) - Software List folder/file locations: - *Associated Platform Command line parameters - MAME and CDROMS Submitter JoeViking245 Submitted 09/08/2019 Category Third-party Apps and Plugins
  16. Version 1.3

    1,537 downloads

    Wanted to share some bezels i created that i couldnt find or that i thought i could do better. Hope you enjoy and feedback is always welcome! All images are 1080p in resolution. More to come soon!
  17. Version 4.05

    1,415 downloads

    Use this plugin to filter and import MAME Software Lists into LaunchBox. Features: Import MAME Console/Computer ROMs into a new or existing Platform Import clones as Additional Apps, separately or not at all (Option) Skip Prototypes (Option) Skip Non-Supported ROMs Adds the Platform and Command-line Parameter to the selected MAME emulator (ex. Atari 2600 a2600 -cart) (Option) Copy ROMs to a new folder during importing Imported games tagged as not supported by MAME will be marked as "Broken". (Option) Import only games that exist in your ROMs Source Folder (Option) Ignore games that only have a Title change (when updating) New v4.05 Information found inside parenthesis in a Games Title will be added to the games "Version" (metadata) Audit Feature: Compare your existing softlist console/Platform against the MAME hash.xml. Will cross check Title and Rom names. - Select the respective hash.xml and Platform - Click Audit (last page) - Any differences along with a brief description will be shown. - Option to select files (if any) and have them removed from your LaunchBox Platform. - Will check main Titles as well as Additional Apps (if you imported them that way). This does NOT check rom integrity. That's between you and Clrmamepro (or related utility). What's needed: (1) dll file included in the zip. MAME Software List hash files (located in the "hash" sub folder of your Mame's main folder) MAME Software List ROMs* and BIOS files (only if you want to actually play them) *The rom set needs to be either a Split set or a Non-Merged set for a full import If you plan to not import clones, any type set will work. What it won't do: Filter/Sort by Region (it's a MAME hash file limitation) Determine if/what BIOS files are needed Import Metadata and Media (just use the built in LaunchBox Tool) To remove extra information from the games titles [Example "(Jpn)"], select Yes, download and replace all existing metadata and media when running the tool.) How to: - Copy the "ImportMameSoftwareLists" folder from the zip file to your ..\LaunchBox\Plugins folder. - Navigate to that folder and unblock the 2 dll files. (Right click, Properties, and click Unblock) - Start LaunchBox. Click on "Tools" and select "Import MAME Software Lists". Notes: The Destination Folder is required even if you don't plan to copy the files. It's needed to set up the Application Path for the ROMs when Importing. NEW v4.05 To add Version info (if it exists in the Games Title) to an existing console (Platform), run the plugin and DO NOT CHECK Ignore games that only have a Title change (when updating) See what's new in the Change Log. * MESS xml * To see MAME's Overall and Emulation status [Preliminary/Good/Imperfect]in the Import Mame Software Lists plugin, you will need to have the MESS xml file that matches your version of MAME. messxxx.xml (where 'xxx' is the MAME version. i.e. mess215.xml) This file needs to be located in the same folder as the plugin (..\LaunchBox\Plugins\ImportMameSoftwareLists\) and can be download from: http://www.progettosnaps.net/mess/ These files are [relatively] large (24MB+) and will slow down the screen updates when selecting different consoles/computers. Use "Shrink_MESSxml.exe" to reduce the mess xml file size to a little over 1MB to eliminate slow screen updates. After 1st making a backup, it then removes unneeded data from the xml file. Place only the one 'shrunken' xml file in the plugin folder. ..\LaunchBox\Plugins\ImportMameSoftwareLists\mess242.xml The Import Mame Software Lists plugin will search for "mess*.xml". So as you update, just replace the old xml file (mess242.xml) with the new one (mess243.xml). ONLY HAVE ONE MESS XML FILE IN THE PLUGIN FOLDER AT A TIME! Other Notes: (things I've learned) - Software List folder/file locations: - *Associated Platform Command line parameters - MAME and CDROMS
  18. Hi! When importing MAMe files, no playlists are created for me. No matter if I import ROM or Fullset for MAME. Fehtl me there still any file for Mame or what can it be. Launch v 12.11, Mame 0.232 and 0.237 tested. Ciao
  19. I've got LauchBox Premium. I've also got a 'Retro Achievements' which used to work in the past, as I've got 200 points or whatever (which may have been before installing Launch Box - can't remember). I tried playing a few NES games using NEStopia through LB, hit a few achievements, but I'm not seeing it in either RA or, subsequently, Launch Box. What am I doing wrong? Thanks in advance.
  20. Version 3.0

    329 downloads

    Create Playlists from MAME category ini files for your Arcade Platform. This plugin allows you to generate Playlists in LaunchBox from .ini files. The same ones MAME uses in its UI to apply filters used to categorize viewing of your games. To be clear: This doesn't really expand much on the already available Arcade/MAME Playlist building feature in LaunchBox. But if there's a rare instance you come across a MAME category ini file that has a 'pre-built' "filter" list and isn't already available in LB, well here you go. Regardless, this was actually a just-for-fun, 'let's see if I can' type of thing. And figured I'd just put it out here for whatever reason. ..now on with the show.. Only games that actually exist in your Arcade Platform will be added to the created Playlist. So say you choose “Control.ini” and Select “Joystick 8-way”, there are 6827 roms listed with that ‘filter’. If your Arcade Platform only has 1007 of those 6827, only 1007 will be imported into the new Playlist. Many of these files can be found at www.progettosnaps.net. (Specifically here) And several more at https://mameinfo.mameworld.info/ (Look for the “MAMEUI 0.2xx Category-, Version and Alltime inifiles” link). There’s probably other sources available out there too. These files are typically (and should be) stored in the ../MAME/ini/folders/ folder. Requirements: This plugin file. Place it inside the ../LaunchBox/Plugins/ folder. Your MAME/Arcade Platform MUST be named “Arcade”. v3.0 A valid .ini file (or set of files) to read from. (see possible sources above) (sample from “Controls.ini”) [FOLDER_SETTINGS] RootFolderIcon mame SubFolderIcon folder [ROOT_FOLDER] [Dial] 2mindril 720 720g 720gr1 ..... [Joystick 8-way] 10yard 10yard85 10yardj 1941 ..... How to use: First download and unzip the file. Copy “Create Arcade Playlists.dll” to you LaunchBox/Plugins folder. Right click the file and select Properties. Check the box to “Unblock” (if present) then click OK. Now start LaunchBox. In LaunchBox, select “Tools”, then “Arcade Playlists from ini” (near the very bottom). [not to confused with "Create Missing Arcade/MAME Playlists.."] When the plugin loads, it will attempt to automatically locate your ../ini/folders/ location and populate the “Available ini files” section. If it wasn’t able to find it or you want to look in a different location, click “Browse” and navigate to the folder you want to use. Click on the ini file you want to use. This will populate the “Available sections/filters”. If there are no ‘[Sections]’ below “[ROOT_FOLDER]”, that means there are only rom names listed, and those will be added to the “List of roms to add” area. Click on one the “Available sections/filters” you want to use. This will add all the roms for that selection to the “List of roms to add” area. Select the Platform that has all your Arcade games. If it's called "Arcade", it will be selected automatically. (new v3.0) Click “Create Playlist” to create the playlist. Click Exit or create more. (new look v3.0) Once Exited, select Playlist or Platform Category and expand Arcade to see the new Playlist. Notes: This does not work with Additional Apps (mainly clones). This adds “Arcade” to the beginning of the selected section/filter for its “Unique Name:” (to maintain consistency). The “Nested Name” will be the same as selected section/filter. The Playlist will be added to the “Arcade (Category)” of the Platform Categories list. If you click Create Playlist and you don’t have any existing games that match, an empty Playlist will not be created. If a Playlist of the same name already exists, either delete your existing Playlist or edit it and change the name. It will not be overwritten nor modified.
  21. So I had mame running perfectly but then I used the Bezelproject installer (windows) to see what the hubbub about bezels was. Admittedly they are cool however, after running 1-2 games I am now get the error "mame unable to create the direct3d device (88760868)" after installing them? It doesn't matter if I launch them through Launchbox or independently either, I get the same result. I tried doing a fresh install of mame 0.240b through launchbox and from the actual installer from mamedev (the version I was running before hand) and the problem persists. All the info about this error seems to be 3-6 years old but I haven't sifted through enough old forums to figure out a solution yet so I figured I'd ask here. I've un-enabled the bezels through the bezelproject program and then uninstalled it (which still left some files in its install directory -_-) . I'm was still getting the error from all three installs of mame (so I deleted all three and tried one last time to do a fresh install which didn't work out). Any advice on how to save my arcade setup without nuking it and starting from scratch?
  22. I was originally running Mame by itself through Launchbox and for some reason only half my games would work. So I decided to run it through retroarch since I was already running SNES, NES, Atari etc. The Mame games run perfectly in retroarch using the Mame 2010 core, but when I try to play a game from Launchbox it doesn’t do anything. I have the associated platform as Arcade and the correct core to match but nothing I try is working. Like I said NES SNES ATARI GAMECUBE N64 all work perfectly in Launchbox from Retroarch so I’m not sure why Mame isn’t.
  23. Hi all, I launch the rom from launchbox it loads for a while and gives me the following error https://prnt.sc/26vpvn7 In Rocketlauncher I have seen that I have three different mames but as default emulator I have the global MAME and they work as follows. MAME Global - Runs correctly and with scanlines and bezels it lets you change bezel by leaving the "t" pressed but does not change shader. MAME 0212 - Runs correctly and without scanlines and bezels lets you change bezel by leaving the "t" pressed but does not change shader. MAME 024 - Runs correctly and without scanlines and bezels lets you change bezel by leaving the "t" pressed but does not change shader. It doesn't matter which one I set in rocketlauncher as the default emulator because Launchbox always throws the same error mentioned above. This is how I have it configured https://prnt.sc/26vpz39 and the modules like this https://prnt.sc/26vq0ov It tells me that they are duplicated but it is because I have different Mame configurations, like Racing MaME or Gun MAME and the module is duplicated. This is the configuration I have of Rocketlauncher in Launchbox https://prnt.sc/26vq1to Thanks for all the help, If you need any help, just let me know. Best regards Translated with www.DeepL.com/Translator (free version)
  24. Version 4.1

    326 downloads

    View MAME High scores in Game Details - A plugin for LaunchBox/BigBox Use this plugin to see a games top 3 high scores in the Game Details. Features Shows high scores for most games in your Arcade platform in the Game Details. After playing a MAME Arcade game that saves its' high scores [and is supported by the included hi2txt program], this adds a Custom Field called "Hi-Scores" to the game. It will store 1st, 2nd and 3rd place and appear in the Game Details when the game is selected. What's needed (3) files that are included in the downloaded zip file (the plugin) One file that is included in the Version 3.0 downloaded zip file MAME configured to save high scores Saved high score files (These are automatically generated by MAME [once configured to save them] in the "hi" and/or “nvram” subfolders of your MAME emulator) What it won't do Show high scores for games using emulators other than MAME. MAME does not save high scores for all arcade machines, so not all games are supported by this plugin. Contributors @jayjay and @JoeViking245 A HUGE Special Thanks goes to GreatStone’s utility “hi2txt”. This utility converts MAME’s high score files into a readable format which ultimately makes this plugin possible!! http://greatstone.free.fr/hi2txt/index.html Installation and setup instructions: Step 1: Installing the Plugin Step 2: Making sure MAME is set up to save high scores Installing the Plugin: Download the plugin, LB-BB_Hi_Scores_v1.0.zip, from the LaunchBox download section After you’ve downloaded the zip file, be sure to unblock it in Windows by right clicking it, selecting Properties, and clicking Unblock Open the zip file and extract/copy the "Hi_Scores" folder into ..\LaunchBox\Plugins e.g D:\LaunchBox\Plugins\ If you have previously installed “MAME Hi-Score Display - A plugin for BigBox”, you will only to copy the “HiScoreCustomField.dll” file into that same folder. Otherwise all 3 files are required. (Only one file is required with version 3.0) The 2 plugins will not conflict with each other. Setting up MAME to save high scores: Using a recent official MAME release – By default, plugins are enabled in MAME. You can verify this by looking at the “mame.ini” file located in the root MAME install folder. Open “mame.ini” and scroll down to (or press Control + F and search for) “Scripting Options”. “plugins” should be set to 1. If it’s 0 (zero), change it to 1. Next, open “plugin.ini” also located in MAME’s root directory and change “hiscore” to 1. If you have an older release of MAME, you may need to do the following steps. Go to this website: http://www.mameworld.info/highscore/download.htm and download a copy of the file hiscore.dat that corresponds to your version of MAME. The file (hiscoredat.zip) will need to be unzipped. Place the file hiscore.dat in your MAME/Plugins folder Open up your MAME.ini file in a text editor. In newer versions, this file will be in the same directory as the MAME.exe Press control + F and search for “Scripting Options” Next to the word Plugins, type “1” no quotes Next to the word Plugin, type “hiscore” no quotes It will look like this: How to use: Start LaunchBox or BigBox Go into the "Arcade" Platform Select a game, run it, then close it Now select a different game, then go back (poor man’s version to refresh the Game Details) If the game has saved high scores, they will now appear in that game’s Detail pane Depending on the BigBox theme you use, the amount of data shown in the Game Details may be limited. So you might need to go into Options, Game Details and deselect some of the Details. Be sure that “Custom Fields” is checked.
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