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Found 30 results

  1. Starplayer's Local Scraper for Launchbox View File Let's you scrape your own video collection, and puts only the needed ones in your launchbox videos folder. Great if you want to save space on your Launchbox drive. Currently only videos are supported, no themes still, and no other media. I'm open to suggestions and bug reports. Enjoy. Submitter starplayer Submitted 12/16/2018 Category Third-party Apps and Plugins  
  2. Version 0.21

    7 downloads

    Let's you scrape your own video collection, and puts only the needed ones in your launchbox videos folder. Great if you want to save space on your Launchbox drive. Currently only videos are supported, no themes still, and no other media. I'm open to suggestions and bug reports. Enjoy.
  3. Version 1.0.0

    36 downloads

    Hello Arcade Fans, in this pack i'll share the wheels and videos for the new games supported in MAME, corresponding to 0.201 till 0.204 version. You can see how it looks here: New games supported: - A Day In Space (31/03/87) - Bare Knuckle III (bootleg of Megadrive version) - Cart Fury - Nerae! Super Goal (J 981218 V1.000) - Night Mare (Spain) - Pitapat Puzzle - Sky Challenger (J 000406 V1.000) - The Burning Cavern (31/03/87) Hope you enjoy it ;P
  4. MAME Update 0.201-0.204 New Games Download Pack View File Hello Arcade Fans, in this pack i'll share the wheels and videos for the new games supported in MAME, corresponding to 0.201 till 0.204 version. You can see how it looks here: New games supported: - A Day In Space (31/03/87) - Bare Knuckle III (bootleg of Megadrive version) - Cart Fury - Nerae! Super Goal (J 981218 V1.000) - Night Mare (Spain) - Pitapat Puzzle - Sky Challenger (J 000406 V1.000) - The Burning Cavern (31/03/87) Hope you enjoy it ;P Submitter JSmith2017 Submitted 12/14/2018 Category Game Media Packs  
  5. Starplayer's Local Scraper for Launchbox View File Let's you scrape your own video collection, and puts only the needed ones in your launchbox videos folder. Great if you want to save space on your Launchbox drive. Currently only videos are supported, no themes still, and no other media. I'm open to suggestions and bug reports. Enjoy. Submitter starplayer Submitted 12/09/2018 Category Third-party Apps and Plugins  
  6. Been using Launch Box for awhile now, but only just got the full version on the Black Friday sale. I'm LOVING all of the features that I wasn't full aware of, but that does meaning learning to get the most out of it. So I downloaded a Mike Tyson's Punch Out video from Emu Movies, but it's 50 megs. Downloaded the SMB 2 music, but that was 8 megs. As much as I love the quality, that could add up very quickly. This leads me to a few questions: 1. Is there a way to add a video for a specific console that will play any time a game for that console is selected in Big Box mode? I.E. if I choose Contra for the NES, it will play a generic NES video. 2. I used the tool "download platform/playlist theme video" for all my systems, thinking that it would do what I was looking for in the first question. What does this actually do? 3. What image types would you recommend downloading for Big Box mode in order to avoid downloading images that it won't use/need, but that covers its basics (like backgrounds, for instance)? 4. I really enjoyed having the SMB 2 music playing when I select it, but again, I don't want to have an 8 meg file for each specific game. With thousands of games, that also fills up fast. Is there a way to have a playlist of music for each system that will randomly play instead of only for specific games? Obviously, this could overlap with videos playing, so I'd probably just choose one or the other, but I want to my options. Edit: 5. Also, what is "attract mode"? I have it enabled, set it to 10 seconds, but it never kicks in. When is it supposed to work? Anyways, I love all the work the community puts into making Launch Box filled with customization, so consider that a preemptive "thanks"!
  7. Zombeaver

    FYI: Media File Naming

    I was helping someone in chat last night and it occurred to me that it's probably worth posting about as a sortof FYI/FAQ for others. The topic was "proper" media naming for automatic matching in LB/BB. I think the majority of the confusion stemmed from the fact that there are multiple ways in which the media can be named and it will still match (which is a really awesome feature, but it's something not everyone is accustomed to); and they're matched on the basis of your own library and your own rom files. Let's say you have an entry in your library that's titled "Final Fantasy VI" and an associated rom file named "FF6(1994)(Squaresoft).zip". In this scenario, your media could be named in any of three ways (actually four if you include appended numbers but we'll get back to that) and it will automatically associate with your LB/BB entry. It could be named based on the library title, the rom file name minus special characters, or the rom file name with all special characters. Final Fantasy VI.jpg - matches the library title; this will work FF6.jpg - matches the rom file name minus special characters; this will work note however that appended numbers (-0#) do not work in this scenario. FF6(1994)(Squaresoft).jpg - matches the rom file name with all special characters; this will work FF6(1994).jpg - includes special characters from the rom file, but not all of them; this will not work FFVI.jpg - doesn't match either the library title or the rom name; this will not work If you're matching by title and the title includes characters that are invalid for Windows file names, that character needs to be replaced by an underscore in your media file name. So if your game title is Super Street Fighter II: The New Challengers, your media would need to be named Super Street Fighter II_ The New Challengers.jpg. This requirement also applies to titles that use an apostrophe, despite the fact that apostrophes are usable in Windows file names. Additionally, for most types of media you can append a number at the end of the file name (formatted as -0#) and they'll match in LB/BB. So if you have 4 images in your Screenshots - Gameplay folder for Final Fantasy VI, they could be named as below and they'll show up in order in LB. Final Fantasy VI-01.jpg Final Fantasy VI-02.jpg Final Fantasy VI-03.jpg Final Fantasy VI-04.jpg For media other than screenshots, doing this will typically cause them to cycle randomly each time you select the library entry. Platform media is unique in that the files can be named anything, they simply need to be in the correct folder. If you want to add in your own platform banner for Super Nintendo, it would need to go in Launchbox -> Images -> Platforms -> Super Nintendo -> Banner. The actual image file could be named anything but so long as it's in that folder it will show up as a banner for SNES. Additionally, you can put in multiple images for platform banners and platform fanart (again, named anything) and it will cycle between them randomly whenever you select the associated platform in BB. Note that this doesn't work for platform clear logos as you have to clear their image cache for them to reset. I think this covers just about everything. If anyone else has anything else to add though, I can add it into the post.
  8. Napalm2016

    Launchbox backup advice

    Hi all Just curious how people are backing up their collection or any advice as what to use incase everything gets lost forever 😨 also would it be beneficial to store my media on an ssd drive Im currently using an external hard drive but can be slow loading at times thanks in advance
  9. SagaXIV

    Starting up with Pinball medias

    Hi, I'm a fan from long date of pinball machines. and I decided to give a go adding Pinball Arcade to my Launchbox/Bigbox. I set up the FreeCam Mode to launch tables on their own, and it works fine. My question is more, how do you scrape Pinball, and where do you get videos and other medias for tables. I have found logos/docklets for most tables, but is there any easier way or place to lookup? Thanks in advance.
  10. RetroKenesis

    TurboGrafx-CD Cases

    Hey Everyone. What's up? I go by RetroKenesis. Some of you may know me from either Box packs or bezels I have floating on the internet...I think I've even saw an unfinished TurboGrafx-16 Box set of mine in the database lol. Anyways, I just wanted to say hello, and let you guys know that I want to start sharing the media that I create here. I think launchbox is a great front end, and feel it deserves great media too! Here is a look at my current project. Unlicensed and Protos will also be included in the final release. And when this project is done, I will finish the TurboGrafx-16 project that I started a few years back Thanks for your time!
  11. Hi Everyone, I'm wondering if someone can help out solve this problem going on, but if you take a look at the supplied image you'll probably see what's wrong -- "Mach Breakers" is stuck there for some reason.. I've noticed this happening occasionally and it seems to be happening when I'm browsing; it seems to happen when I move from an item having that artwork to another not having the artwork. The artwork seems to stay stuck until something else overrides it again. Sometimes the artwork does go away if there's no case in showing it; overall it just feels like a bug going on and I've also slapped this in as a bug on the bitbucket site as well (I might've put it in twice by accident, sorry!) So, my question is this: Does anybody know if I've got a rotten setting going on that'd be causing this behavior and how I'd be able to stop it?
  12. FakedPotato

    Removing console photo

    How do I remove these images that have consoles on them? I circled it. I have looked through pretty much all settings and cant seem to find the right box to tick to get rid of these console photos. To me they are in the way of the theme, just not necessary.
  13. I have added clear logos for all N64 games from Emumovies Sync to my harddrive. I took the images and put them in my Launchbox/Images/Nintendo64/ClearLogos folder and they all work and pop up in bigbox on the gamewheel. But Gamecube isnt working when i follow the same process. it still shows plain white text on the gamewheel for each game, ( i only have like 7 games on GC ) I have attached a picture of the path the logos are in, and a pic of bigbox not displaying them ( shit quality, very sorry. Should of thought a little more about that before going to work..) The pic shows Bigbox not populating Logos for the games, and the other pic is the file location the GC Logos are in. I downloaded from emumovies sync the Logos to match my gamecube ROMS folder, got all them, put them in the Launchbox/Images/Gamecube/ClearLogos folder but they do not show up on Big box, the same process for n64. Any suggestions? I have confirmed that the titles of the Logos match dead on with the rom names, so im not sure what to do.
  14. Hey, I imported the ScummVM 1.9.0 Set into Launchbox but it couldnt find most of the Media/Artwork. the 1.9.0 Set (and the ones before) use the full game title seen here https://www.scummvm.org/compatibility/ But the media scrapers I use and probably most other people too (HyperSync, Emumovies), use the short gameid for artwork instead of the full title. example: Broken Sword 1 The Shadow of the Templar (CD PS1).zip gets imported as "Broken Sword 1 The Shadow of the Templar" The artwork I found would be called "sword1.png" because the gameid is "sword1". Is there a tool that renames either the artwork to the full name or (probably easier) the "Roms" to the short name?
  15. Hi, All I've decided to try and give back to the talented LaunchBox community and have started working on placeholder media. I figured I would work on the computer systems as they seem to be lacking the most. I have almost finished the cassette tape artwork and I will roll out that with the other art assets this weekend. I am looking for any suggestions and constructive criticism. Be kind, I'm a hobbyist and not a professional Graphic Designer. :-) ~ Lassiveran
  16. Cnells2000

    making video game themed movies playlist

    Hello again everyone. the new Update is awesome!! I began this project by dragging and dropping several video game movies into LB, selected none of the above, and inported the movies. Is there any way i can get the platform section to show a preview of the movie being highlighted? Like if im scrolling through and i see FF7 advent children, it would preview like a few seconds of it? or at least show a thumbnail without me having to create a preview for each one? Cuz i have a ton of videos im about to import.
  17. ----This was posted in the RocketLauncher forums as well,so I basically copy and pasted the post to here..I figured a lot of my media might possibly be valuable to this community,even though it's purpose is for RocketLauncher----- -----EDIT: I'm not sure why my text is all black from here down,or if it's just my screen and doesn't effect anyone else,but sorry if it is----- Hey all! For anyone that does not know me,I have been running a Youtube channel for a while now,and collecting all sorts of media to fill Pause with,as well as making Fade screens and other various frontend artwork. I just wanted to extend an invite for anyone interested,to check out my channel,and see what I have available. I will provide the download links,a link to my channel, and some examples of my work below. I'm currently sitting at about 360gb of media...and I upped my subscription to my upload site to 2tb of space...so I have alot more to come. Some of the work includes.. --Custom Pause menu logos for 50+ systems /including a default set --Over 110 custom fade screens with Layer 4's --Over 700 NES soundtracks /tags and box art embedded --Over 700 SNES soundtracks /tags and box art embedded --Over 250 N64 soundtracks /tags and box art embedded --Over 900 MAME soundtracks / tags embedded --100's of soundtracks for various other systems /tags and box art embedded --Tons of videos and documentaries for multiple systems --System artwork (including console,controllers,boxes,carts,system boxes,and displays) for multiple systems --1000's of background images for multiple systems --1000's of Maps,Strategy guides,and Manuals for multiple systems --Custom 1080p Marquees (for use in HyperMarquee or other marquee software) covering 70 systems,which includes 1 marquee for the main wheel and 1 marquee for the sub-wheel for each system You can go here for my Youtube channel,which includes various release videos,and instructions - https://www.youtube.com/channel/UCeP60Vc-kRYCiJ1y2PvxryA Thank you everyone and Enjoy!
  18. NJDave71

    Matching Games to media

    One of the challenges i have been facing is getting a complete media set for my entire collection I am sure File name has a lot to do with it. What suggestions does the community have or what did you do to complete your media?
  19. What do you guys use for a box art when using source ports, mods or open ports of games? For instance D2X-XL which plays Descent 1&2 as well as Vertigo or GMDX for Deus Ex. I personally make my own covers or modify existing ones to match. Feel free to share yours if you're cool with that.
  20. Version 1.0.0

    44 downloads

    Border/Overlay/Bezel for Breath of Fire. Designed for use with retroarch on 16:9 displays. Unzip and drop the .png and config file in 'Overlays' folder in retroarch directory.
  21. nadonate

    Breath of fire Bezel Overlay

    Breath of fire Bezel Overlay View File Border/Overlay/Bezel for Breath of Fire. Designed for use with retroarch on 16:9 displays. Unzip and drop the .png and config file in 'Overlays' folder in retroarch directory. Submitter nadonate Submitted 05/09/2017 Category Platform Bezels/Overlays  
  22. brubakes

    Distribute Media

    For my setup I have a 256GB SSD drive for the OS and a 4TB tradition HDD for storage. Currently everything but the emulators are on the traditional 4TB drive. I would like to have Launchbox and the emulators (maybe the games that fit) run from from the SSD drive, but any large game files and more importantly the gigs of images, videos, ect stored on the traditional drive. Is this possible and if so how?
  23. tedmid

    Scraping minimal media for theme

    In an effort to conserve space, is there a way to determine what media is actually required for a certain theme? E.g. I plan to use the latest CityHunter theme on a fresh BigBox install. When I go to download metadata and media, I would like to download only the minimum files required for that theme to be complete. Specifically, I am going to use "Vertical Wheel 2" and "Platform Wheel 3" in my setup, if that reduces what is needed as well? Any way to tell from the theme xmls etc? Thanks!
  24. Version

    116 downloads

    Media Pack for the newly-released Metroid: Rogue Dawn for the NES! Inside the archive you'll find: Box Art (2D, 3D, and Back) Featuring two custom sets! Clear Logo Cartridge Image (Front) Still Snapshots (Game Play and Title) Standard Video Snap (MP4) 1080p Video Theme (MP4) All artwork made/modified by or compiled by Riffman81 (unless otherwise noted here). Enjoy!
  25. Metroid - Rogue Dawn Game Media (NES) (Hack) View File Media Pack for the newly-released Metroid: Rogue Dawn for the NES! Inside the archive you'll find: Box Art (2D, 3D, and Back) Featuring two custom sets! Clear Logo Cartridge Image (Front) Still Snapshots (Game Play and Title) Standard Video Snap (MP4) 1080p Video Theme (MP4) All artwork made/modified by or compiled by Riffman81 (unless otherwise noted here). Enjoy! Submitter Riffman81 Submitted 01/19/17 Category Game Media  
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