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Found 14 results

  1. Provided below are screenshots of what I'm trying to load onto my LaunchBox. Ever since I updated my software, I get this same error message for every game I try to add on here. Even when I try to manually add my artwork and or metadata I still get error messages. How do I fix this issue? URGENT - bROKEN Trigga
  2. Hey there, I was trying to add a ps2 game on launchbox, but it's been half an hour since it's stuck on updating local metadata from launchbox games database... why is that? Is it not working anymore?
  3. I know Steam mucked up a lot of things recently, but this has been happening intermittently for quite a while now. I am keeping up with the latest betas (lifetime premium member) in the hopes this is a bug, but now it is getting to be more consistently bad. I import games with my Steam API Key, check every box to metadata and images, and some games don't import anything except the Steam banner. I have plenty of other games that do import the metadata (like Publisher, Genre, etc.), but many do not, and the process is the same for me each time. When I try to update metadata it usually only gives me the Wikipedia prompt (which I don't want) and still does not give me anything from Steam. If I check the Steam game itself on Steam, the game has plenty of videos, images and metadata, and I can manually save them and update each game, but that is not something I do for the other games that work. Am I doing something wrong, is this a fundamental misunderstanding on my part on how this feature works (like if it is not in the Games DB it won't update the game?), or is this a bug? Anyone else have this issue? Some examples of missing game data: TINY METAL (meta and images) Sorcerer King: Rivals (images) Dungeons & Robots (meta and images) Insanely Twisted Shadow Planet (images) In these above examples, they were all imported at the same time with other games that had both metadata and images (on July 2, 2018, if that helps). I have more examples if needed, but that is the most recent import. Any help or guidance would be greatly appreciated. Thanks! As a side note, I turned off my firewall to make sure that was not affecting anything, but then again, I would think all the games would fail with it it on if it was part of the problem. Either way, the result is the same. I also went through the Download Metadata and Media Wizard with no change.
  4. HI guys, I like to order my games by genre but so many games are included in several genres and it makes the navigation tedious. Is there a way to force Launchbox when downloading metadata to only add one genre for each game (it seems that most of the time the last genre is the main one)? Thanks.
  5. Hello everyone, I'm very happy with my premium license! and I want to contribute every possible thing in my hands for the community and the app, pdta: sorry if my english is not appropriate, this is the situation: Have you think: Why something games does not download artwork and why do not merged automatically ? that's the answer: I've noticed that all the games (generally Japanese versions) in the database with an alternative names but without its corresponding region , have issues with auto download Metadata & Media and especially with the merge function as well. For example In my Snes roms I've one called "Takahashi Meijin no Daibōken Jima II" that is the japanese version of "Super Adventure Island 2" but the Japanese version was not auto included/merged into "Super Adventure Island 2" apps, for a simply reason, the alternative name does not have the region, It does not been specified in the database. as in the image: It easy to report it, I've reported all the Snes & Nintendo 64 alternative names without region, I like to help improving the games database, for this reason, for a better database please do not upload alternative names without his region, If you are a moderator of the database please take in to account that the alternatives names with his region helps to improve the merging in and download Artwork for the collections. If you see an alternative name without region please change it!! is simple, you must delete the previous alternative name by pressing backspace, and create a new entry with the alternative name and his corresponding region, like in the images: That's all!! This must seem very exaggerated hehe, but can you imagine the lot of games without his media & not merged/linked in his parent game, it's like a game without his parents and his home heheh, just for this simply reason, It must be mandatory add the region in every alternative name, this will improve the database and our collections a lot!! Thanks for reading!! have a nice game!
  6. Hi There, Launchbox newbie here (but veteran IT). First of all this is my new favorite frontend for pretty much everything that has to do with launching something (you dont say !). Small issue: I have multiple platform and theme music from my games were downloaded autotmatically from different sources (including Emumovies). Issue is for N64 platforme, 0 music, none. Question1: Where are theme song (from selection screen when you hover a game and the theme start playing) downloaded from ? Is it EmuMovies ? Question2: Is it just a normal issue and there is no actual providers for N64 games ? Thank you very much for your time. Jello
  7. well I have the version of launch box 1.7.14 and I have a problem the metadata of the database is not updated when I give it the task of updating metadata and images and when I do it manually they are not updated either but if I go to the page of the data of the game in gamesdb are the metadata that is missing in the video game
  8. Has anyone noticed certain emumovies downloads hanging? I've been trying to add small amounts of games at a time, and every 20 or so games, a certain one will just hang for up to five minutes (either downloading a video or music). Eventually, it produces an error, and the rest of the content goes through, but I wish there was a way to skip these troublesome downloads slowing the whole process. Any ideas?
  9. Hi all, I have a very large Commodore 64 collection (22,541 programs, over 2 GBs in .t64). Very few of the games are actually in the database. Note: Some have been cracked because often the manuals and cardboard that came with the games have all been destroyed or are sitting in a landfill. Since this is about the basic metadata and not the legality of the games, I hope it's okay to ask for help. My situation is that I have a very large folder where all the games are in separate subfolders with a .NFO file that has a large amount of pertinent metadata. I'd like to know if there is a way to parse the .nfo files automatically to convert that metadata to the games database with the game file in the folder. For example: Cavelon1.t64 is in a folder named Cavelon. A file in the folder named VERSION.NFO has this information: ============================================================================== GB-Version: 1 Filename: c1\CAVELON1_01337_01.zip Screenshot: C\Cavelon.gif Sid: GAMES\A-F\Cavelon.sid ============================================================================== ============================================================================== GAME INFO: ------------------------------------------------------------------------------ Unique-ID: 1337 Name: Cavelon Published: 1984 Ocean Programmer: John Hutchinson Musician: (Unknown) Language: English Genre: Arcade - Miscellaneous Players: 1 - 2 Control: Joystick Port 2 Comment: ============================================================================== ============================================================================== VERSION INFO: ------------------------------------------------------------------------------ Cracked/Crunched: Desperado (ASS) Game Length: 46 Blocks Trainers: 1 High Score Saver: No Loading Screen: No Included Docs: No True Drive Emul.: No Pal/NTSC: PAL(+NTSC?) Comment: ============================================================================== ============================================================================== NOTES: ------------------------------------------------------------------------------ ============================================================================== Is there a program or a good way to go about parsing the .NFO file and getting it into Launchbox? VERSION.NFO
  10. Hey everyone. So I recently updated to the latest beta release of Launchbox (Beta 7) and when Launchbox was initializing, it got stuck at "Caching Playlists", which was one of the new features Jason implemented for this beta I believe. It was stuck for well over 5 minutes and I couldn't close the program unless I used task manager to end the task. Afterward I tried relaunching it and that time it loaded, however it continues to get stuck the majority of times right at "Caching Playlists". It's also worth noting that I received an error stating that my metadata.xml file is corrupted and recommending me to re open Launchbox to avoid other issues. I've received this error twice now. So far Launchbox keeps getting stuck and occasionally I get the same error that my metadata.xml file is corrupted. Launchbox is a great front end, and I thank Jason for developing this awesome program and everyone else who contributes to the community. I just need help with this one issue. Please, any help would be greatly appreciated. Here is the error: Metadata.xml file is corrupted. Please try closing and restarting LaunchBox. App: LaunchBox Version: 7.10-beta-7 Type: System.Exception Site: System.Data.DataSet () Source: Unbroken.LaunchBox at () at Unbroken.LaunchBox.Search.LocalDb.get_DataSet() at () at Unbroken.LaunchBox.Search.LocalDb.GetPlatforms() at (String , Boolean ) at Unbroken.LaunchBox.Search.LocalDb.GetValidPlatformName(String name, Boolean officialOnly) at (PlaylistGame , Dictionary2& , Dictionary2& , Dictionary2& ) at Unbroken.LaunchBox.Data.PlaylistGame.GetGame(Dictionary2& platformFileNames, Dictionary2& platformTitles, Dictionary2& platformRoughTitles) at Unbroken.LaunchBox.Data.Playlist.<>cDisplayClass156_0.<GetGamesManual>b5(PlaylistGame g) at System.Linq.Enumerable.WhereSelectEnumerableIterator2.MoveNext() at System.Linq.Enumerable.WhereEnumerableIterator1.MoveNext() at System.Collections.Generic.List1..ctor(IEnumerable1 collection) at System.Linq.Enumerable.ToListTSourceat Unbroken.LaunchBox.Data.Playlist.GetGamesManual(Boolean sort) at (Playlist , Boolean ) at Unbroken.LaunchBox.Data.Playlist.GetGames(Boolean sort) Best wishes. IMG_2054.MOV UPDATE: Jason fixed this problem for the new beta. It no longer gets stuck at caching playlists. Thanks Jason
  11. Hi there! Today i tried Launchbox and it's awesome, i love it already! The "search metadata" is pretty good, but i noticed a little thing. Everytime i download more details about the game, more from Wikipedia, it's always the english one even if my pc has "Italian" as system language and it's not a problem for me cause my english is not so bad, but i just wonder if there was the possibility to choose the source of the details from a link or maybe from the same Wikipedia language as the System one without doing it manually, maybe with the next update
  12. Hi, Is there a way to update ALL the metadata of the platforms in Launch box? I mean, the year it came out, The platform image, the description of the platform, etc. I know how to do it to games, but what about platforms? Thanks!
  13. hello forum members i tried searching ahead of time but am not coming up with much and with being new hopefully someone might remember a link to a thread which can explain the few problems i am having. library maintenance *having a few whole series when trying to load a library the system will not retrieve the metadata because my library is in numerical order on release title instead of just title name ((example: 0002-Need for speed -underground 2 (U) and 1665-Need for speed pro street (U) )) now seeing that i have an entire library of 6400 NDS roms that is a lot of editing to change each one to just the name. So i dont know if there is a work around to this particular problem? *Scanning library's is for some reason not working example my wife and i found the 2 .hack gu games we have been looking for and when adding them to the storage folder that is mapped the system. I then went to the tools menu and went to scan for added roms and it will not detect any changes to the folder.To test the theory i even took a few folders out to see if it would detect the removal and it did not detect the absence of said roms. * I was wondering if there is a way to show on my main screen the consoles of my choice? not that i dont love my older systems i am trying to work through certain consoles and when it shows as all it is very distracting i was thinking maybe i can just show favorites or just the system that i am trying to play through before i move on to the next system? again i am sorry if these have been discussed as other issues or if there are any walkthroughs on these problems and if so could anyone hyperlink it for me?
  14. Is there any way the Hall of Light databases (http://hol.abime.net/) can be included in the default metadata searches. This appears to be the only 'one stop shop' for Amiga game information and includes heaps of information that is not available via LaunchboxDB, wikipedia or emumovies.
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