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Found 2 results

  1. Hello! I started setting up LB for the first time this week, and all but two of my systems have imported as expected. After I import Commodore 64 and Sinclair ZX Spectrum the copying of files and scanning for metadata goes as expected, but the platform is never created. I don't see them on my platform list or when I go to Manage Platforms. All the games are in my LaunchBox/Games folder for the respective platforms but there is no evidence of the platform in LB's UI. I have not allowed all of the metadata and images to download completely as I am importing several platforms and don't want to wait that long, could that be what is causing the issue? Like I said, these are the only two platforms I am having issues with, but I have not allowed any platform to fully download metadata and images yet. In my source folder for the ZX Spectrum roms each game has a folder of 5-6 individual flies but when I import to LB all files seem to get mixed up into a single folder. Does this mean that each file for each game is being recognized as it's own game? Do I need to convert each game folder to a single file of some sort before I import? Is there a way to tell LB to recognize each folder as a single game instead of each file? I have several filetypes in my Sinclair ZX Spectrum Games folder in the LB Games folder. .$b .asm .dsk .fdi .jsw .mgt .rom .scl .sna .tap .trd .tzx .z80 .zxs All of my C64 files are .tap. I have already ensured that I have a core loaded in Retroarch as the emulator for both of these platforms. Any help you can offer would be extremely appreciated!
  2. So the Retro Achievements website has 'Ys III: Wanderers from Ys' for SNES named 'Wanderers from Ys III.' That is most unfortunate, because I realized earlier that achievements will not show up unless the game is named exactly the way it is on their page. What this means for a user is, that if you want Retro Achievements to work properly for your entire library, you will have to go through and manually rename all of the ones that aren't working. Some of their names are pretty bad (like 'Wanderers from Ys III' ) and I'd never name it that.... but it bothers me, because I want those achievements. Additionally, some games will not show up unless they are listed under the correct platform - Akumajou Dracula X: Chi no Rondo must be listed under NEC TurboGrafx-16, and not 'NEC PC Engine-CD' or 'NEC TurboGrafx-CD.' So, these games should be pulling the achievements another way. I think I've figured out a simple way to resolve this issue. Simply add the following two fields to the PlatformName.xml: <RetroAchievementsTitle></RetroAchievementsTitle> <RetroAchievementsPlatform></RetroAchievementsPlatform> And then make these two fields editable within Launchbox, and then make Launchbox/Bigbox use these two fields when pulling data. This would completely solve all problems - if a user isn't seeing the game they wanted to add, they can manually make it working, without having to compromise the 'Platform' or 'Title' that they prefer. So here's two examples (entries shortened to the relevant fields only: Example 1: <Game> <Platform>Super Nintendo Entertainment System</Platform> <RetroAchievementsPlatform><RetroAchievementsPlatform> <RetroAchievementsTitle>Wanderers from Ys III</Title> <Title>Ys III: Wanderers from Ys</Title> </Game> Example 2: <Game> <Platform>NEC PC Engine CD</Platform> <RetroAchievementsPlatform>NEC TurboGrafx-16<RetroAchievementsPlatform> <RetroAchievementsTitle>Akumajou Dracula X: Chi no Rondo</Title> <Title>Castlevania: Rondo of Blood</Title> </Game> If the the 'RetroAchievements' fields are the same (same as 'title' and 'platform'), they could just be left blank. This is a great feature, let's get it working properly, and for every game that it was intended to work for. I've made an issue for it here: https://bitbucket.org/jasondavidcarr/launchbox/issues/3722/add-and-fields-into-the-platform-xml-for If you like this solution, please vote on it.
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