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Showing results for tags 'mp3'.
Hi all, this might be a bit tough to understand because I'm relatively new to almost every part of Mame arcade building and have a lofty goal. I'm about a year and a half into building a coin-op arcade Mame machine with a "Back to the Future" theme. The cabinet is meant to replicate the DeLorean time machine from the movies. The goal is to have a startup sequence unique to each rom that incorporates mp3 sound bytes from the movie (i.e. the time travel sound effect, movie quotes, etc.) that are also integrated with my ledwiz cards to run pre-programmed light sequences prior to the start of
I'm not sure if this is the appropriate place to report such a problem, but this appears to be the only forum section labeled for posting "issues". While this is admittedly a very minor issue, I figured it was worth reporting. The "Super Mario World" [SNES] theme music that plays when highlighting that game is incorrect. I don't know what game's theme music it is playing, but it definitely isn't Super Mario World. I manually played the mp3 at "LaunchBox\Music\Super Nintendo Entertainment System\Super Mario World.mp3" and it is indeed the wrong music (so it is not an issue of LaunchBox sim
Name: Saturn Disk Image Convert Category: Tutorials Date Added: 2016-08-12 Submitter: lordmonkus In this video I show you how to convert and fix Saturn disk image dumps that come with mp3 or wav files which Mednafen does not like at all. In the video I use the audio program Foobar to quickly convert the mp3s to wav but @Zombeaver said he used http://media.io/ Saturn Disk Image Convert