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Found 19 results

  1. Version 1.0.0

    355 downloads

    I imported My N64 Japanese set and pulled 3D boxes and only got a few..So I hope this helps anyone.. 197 images gotta be close to a full set..
  2. ***Boring stuff first, skip this to get to the actual guide*** I wanted to make this guide because this is an emulator no one talks about, well no one around here it seems. Project 64 as an emulator isn't bad but the devs are shady with previous releases being packaged with ad-ware and now with 2.3 using the PJ64 UI you get a stupid nag screen which according to @SIMPLY AUSTINpeople are reporting it doesn't go away after a while. Now I have been using 2.3 through Launchbox bypassing the UI and I do not see the nag screen unless I need to load it up manually to tweak some stuff. I have als
  3. Project 64 1.6 won't run when I choose a ROM in Launchbox. I tried making a batch file and pointing to that like in this thread https://forums.launchbox-app.com/topic/28760-project64/ but it didn't help. Is there a fix that doesn't require me to download another version of PJ64? I don't want to risk getting malware. When I try to launch PS1 games PCSXR comes up like it's being run itself and I have to choose the game manually through the PCSXR menu. Is there a configuration to get games to launch without actually showing the emulator/background? The PC is a cheap old eMachines Windo
  4. I apologize if this has been asked...if so, I was unable to find any info. Long story short, I've been moving LB to an external drive and updating things. Before I started this process, all my platforms worked great, but now, several systems seem to be running in slow motion. Thanks to CaptSpeirs, I was able to solve the issue with NeoGeo (I had to turn on Threaded Video in Retroarch), but it hasn't worked and I can't figure out what settings (I think it's probably a setting within Retroarch) I need to change for GameCube & N64. GameCube I'm using dolphin_libretro and N64 has mupen64plus_l
  5. so i bought big box and got a build going, but when i try to play my n64 games they all seem to crash, as if the pc was taking a load of 100% when it isn't. i am running retroarch with mupen64 plus and my pc specs- gtx1070 ti, core i5 8600k. some games start and crash as soon as something big happens or a video scene, i haven't changed anything other than the resolution but it will still crash.
  6. In RetroArch I use the M keyboard key to bring up the core menu. In works in all other tested cores but not here. It is set in this core as well has anyone ever seen this happen before?
  7. Hi There, Launchbox newbie here (but veteran IT). First of all this is my new favorite frontend for pretty much everything that has to do with launching something (you dont say !). Small issue: I have multiple platform and theme music from my games were downloaded autotmatically from different sources (including Emumovies). Issue is for N64 platforme, 0 music, none. Question1: Where are theme song (from selection screen when you hover a game and the theme start playing) downloaded from ? Is it EmuMovies ? Question2: Is it just a normal issue and there is no actual providers fo
  8. I know some of you have been waiting for these for awhile and due to real life circumstances, I've had to put them on hiatus. However, I'm now back in the swing of things and wanted to see if recorded HyperSpin themes are still of interest to anyone? With all the new cinematic 16:9 themes being made, I'm not sure how much interest still remains for these old 4:3 themes but I personally prefer these for representing my old console systems in BigBox and leave the widescreen themes to the newer consoles (PSP, Wii, etc). Either way, I still feel these old themes should be preserved so I'm goi
  9. Hi, I'm trying to get Project64 working in 16:9 ratio, but when I use the default Glide64 video driver in the latest Project64 I'm missing the "Emulation Settings" tab in the "Configure Graphics Plugin..." menu (which is where the drop down selector is for aspect ratio). I downloaded the Glide64 Final driver, and that allows me to see and use 16:9, but with that I'm having huge problems running HIRES texture packs. Are there any configuration file options that I can set to force the emulation settings tab to appear in the default Glide64 driver? Many thanks
  10. I have a version of the 1964 (N64) emulator that allows you to run Goldeneye and Perfect Dark in a silky smooth 60fps, its absolutely the best option for emulating these games but I can't get it to work within Launchbox. When I try to run the game, it simply takes me to the rom browser screen of the emulator but doesn't auto start the game like other emulators do. I'm assuming there is a something I need to do in the command line. Does anyone know how to get this emulator up and running in Launchbox? Thanks.
  11. N64 Japanese 3D Boxes View File I imported My N64 Japanese set and pulled 3D boxes and only got a few..So I hope this helps anyone.. 197 images gotta be close to a full set.. Submitter rexryan Submitted 08/10/2017 Category Game Box Art  
  12. Hey all, I've been rummaging around the net and I can't find anything on cheat support in retroarch for any of the n64 cores available. I was using Project 64 thru rocket launcher and it was mostly ok but you have to config cheats per game in windowed mode thru p64 so I decided to give retroarch a shot for n64 due to the in game play menu feature you can pull up for save states, settings, cheats, etc which can be done with a game controller. Basically I'm saying I want to access cheats from my game pad in big box mode for n64 and aside from within retroarch I have no idea how to go about that.
  13. So basically like title says I go into a game and either my wired PS3 controller is not recognized and I have to quit or I get in hit F1 go to quick menu control input and can't change a single button. Well actually by freak occurrence it let me change my select button to "5" or "3" whatever that means. Is there a glossary of which number is what button so I could make a remap manually plug it in and have retroarch do it's thing.
  14. Hey guys! This is my first post here... but I've been using Launchbox for a while now, and absolutely love it! Anyway, I was just curious about something. Today, I received some USB N64 controllers and while they're fully functional, the analog sticks are somewhere between functional and terrible. Now, I see that it's possible to replace the analog sticks on official N64 controllers. I'm actually quite interested in getting the GameCube replacement. But I'd like to know if anyone here has had any experience replacing the stick on one of these unofficial N64-USB controllers (eithe
  15. Does anyone know a way to play Goldeneye with modern FPS controls? I've seen some methods out there like this one via Reddit. Just wondering if anyone has crossed this bridge before and found a better method. I'm currently using Retroarch with the mupen64plus core. Thanks!
  16. Here's my issue and my repro steps: 1. Load N64 ROM with Retroarch (Mupen64Plus) 2. Configure User 1 Input binds (to allow per-button C-mapping) 3. Test in-game, works 4. Quit 5. Re-load N64 rom, configuration is lost I have "save configuration on exit" turned on. The "underlying issue" is that I need N64 to configure the controller differently than any other emulator because of the C-Stick mapping issue (I bind buttons to R-stick axis to allow C-buttons to work normally. Here's the controller and how I have it mapped: [Pict
  17. Name: GodenEye Revamped for 2016! Category: Tutorials Date Added: 2016-08-31 Submitter: SIMPLY AUSTIN GodenEye Revamped for 2016!
  18. ***Boring stuff first, skip this to get to the actual guide*** I wanted to make this guide because this is an emulator no one talks about, well no one around here it seems. Project 64 as an emulator isn't bad but the devs are shady with previous releases being packaged with ad-ware and now with 2.3 using the PJ64 UI you get a stupid nag screen which according to @SIMPLY AUSTINpeople are reporting it doesn't go away after a while. Now I have been using 2.3 through Launchbox bypassing the UI and I do not see the nag screen unless I need to load it up manually to tweak some stuff. I
  19. Retroarch is crashing everytime I try to load a N64 game.. this is with launchbox and without.. either way. Anyone else having this issue. I'm using version 1.3.6 of retroarch with the mupen 64 plus core.
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